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  <file source-language="eng" target-language="jpn" datatype="FBX">
    <body>
      <trans-unit id="1-inch gray square tiles in mosaic pattern">
        <source>1-inch gray square tiles in mosaic pattern</source>
        <target>モザイク パターンの 1 インチ灰色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="1-inch ivory square tile">
        <source>1-inch ivory square tile</source>
        <target>1 インチ 象牙色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="1-inch square tiles in multiple shades of blue in mosaic pattern">
        <source>1-inch square tiles in multiple shades of blue in mosaic pattern</source>
        <target>モザイク パターンの複数の青色のシェードの 1 インチ正方形タイル</target>
      </trans-unit>
      <trans-unit id="1.5-inch brown square tiles">
        <source>1.5-inch brown square tiles</source>
        <target>1.5 インチ茶色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="1.5-inch medium blue square tiles">
        <source>1.5-inch medium blue square tiles</source>
        <target>1.5 インチ標準の青色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="1.5-inch slate blue square tiles">
        <source>1.5-inch slate blue square tiles</source>
        <target>1.5 インチ スレート青色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="1.5-inch tan square tiles">
        <source>1.5-inch tan square tiles</source>
        <target>1.5 インチ黄褐色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="12inch">
        <source>12inch</source>
        <target>12 インチ</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; beige maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" beige maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" ベージュ色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; beige oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" beige oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" ベージュ色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; cherry-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" cherry-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 桜色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; coffee-colored wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" coffee-colored wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" コーヒー色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; dark brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" dark brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; dark brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" dark brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い茶色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; dark brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" dark brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い茶色の塗装 ホワイト アッシュ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; dark brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" dark brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い茶色のホワイト オーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; dark brown white oak wood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" dark brown white oak wood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い茶色のホワイト オーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; dark red maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" dark red maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い赤色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; honey maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" honey maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" はちみつ色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; honey wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" honey wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" はちみつ色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown chestnut, unsanded or stained .  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown chestnut, unsanded or stained .  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のクリ材、未研磨または塗装。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown chestnut.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown chestnut.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のクリ材。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のオーク材フローリング。イメージは Mercier Wood Flooring 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown oak, unsanded and unfinished.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown oak, unsanded and unfinished.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のオーク材、未研磨、無仕上げ。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のホワイト オーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 淡い茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; light-medium brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" light-medium brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 標準の淡い茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; medium brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" medium brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 標準の茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; medium brown wood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" medium brown wood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 標準の茶色の木材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; medium-brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" medium-brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 標準の茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; medium-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" medium-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 標準の茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; natural maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" natural maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" ナチュラル カエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; reddish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" reddish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 赤みがかった茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; rough unsanded and unstained natural maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" rough unsanded and unstained natural maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 未研磨、塗装なしの粗いナチュラル カエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; rustic brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" rustic brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 濃い茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; striped tigerwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" striped tigerwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" ストライプのタイガ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; very light brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" very light brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 非常に淡い茶色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; wine-dark brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" wine-dark brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" ワイン色がかった濃い茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; wine-dark brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" wine-dark brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" ワイン色がかった濃い茶色のホワイト オーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; yellowish-brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" yellowish-brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 黄色がかった茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; yellowish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" yellowish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 黄色がかった茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; yellowish-brown wild cherry, unsanded, unfinished .  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" yellowish-brown wild cherry, unsanded, unfinished .  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 黄色がかった茶色のセイヨウミザクラ材、未研磨、無仕上げ。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; yellowish-light brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" yellowish-light brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 黄色がかった淡い茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; yellowish-light brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" yellowish-light brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 黄色がかった淡い茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2 1/4&quot; yellowish-light brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>2 1/4" yellowish-light brown white oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 黄色がかった淡い茶色のホワイト オーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="2-inch beige square tile">
        <source>2-inch beige square tile</source>
        <target>2 インチ ベージュ色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="2-inch salmon square tile">
        <source>2-inch salmon square tile</source>
        <target>2 インチ サーモン色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; beige beechwood flooring unfinished.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" beige beechwood flooring unfinished.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" ベージュ色のブナ材フローリング、無仕上げ。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; beige hickory flooring with green pressure-treated stain.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" beige hickory flooring with green pressure-treated stain.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 緑色で塗装 加圧処理した ベージュ色のヒッコリー材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; beige hickory flooring, unsanded and unfinished.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" beige hickory flooring, unsanded and unfinished.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" ベージュ色のヒッコリー材フローリング、未研磨、無仕上げ。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; beige hickory flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" beige hickory flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" ベージュ色のヒッコリー材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; beige oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" beige oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" ベージュ色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; beige teak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" beige teak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" ベージュ色のチーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; cherry wood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" cherry wood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" サクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; coffee-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" coffee-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" コーヒー色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; coffee-colored oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" coffee-colored oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" コーヒー色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; dark brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" dark brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 濃い茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; dark brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" dark brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 濃い茶色の塗装 ホワイト アッシュ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; dark red oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" dark red oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 濃い赤色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; dark red stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" dark red stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>1/4" 濃い赤色の塗装 ホワイト アッシュ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; dark-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" dark-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 濃い茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; honey oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" honey oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" はちみつ色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; honey-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" honey-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" はちみつ色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; light brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" light brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 淡い茶色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; medium brown andiroba flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" medium brown andiroba flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 標準の茶色のアンジローバ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; medium brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" medium brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 標準の茶色の塗装 ホワイト アッシュ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; medium brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" medium brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 標準の茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; medium-brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" medium-brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 標準の茶色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; red-tinted kempas flooring .  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" red-tinted kempas flooring .  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 赤に着色したケンパス材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; reddish-brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" reddish-brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 赤みがかった茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; reddish-brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" reddish-brown maple flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 赤みがかった茶色のカエデ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; reddish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" reddish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>2 1/4" 赤みがかった茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; toast-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" toast-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" トースト色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; wine-dark brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" wine-dark brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" ワイン色がかった濃い茶色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; yellowish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" yellowish-brown wild cherry flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 黄色がかった茶色のセイヨウミザクラ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3 1/4&quot; yellowish-light brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>3 1/4" yellowish-light brown stained white ash flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>3 1/4" 黄色がかった淡い茶色の塗装 ホワイト アッシュ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="3-inch octagonal tiles pure white">
        <source>3-inch octagonal tiles pure white</source>
        <target>3 インチ ピュアホワイト色の八角形タイル</target>
      </trans-unit>
      <trans-unit id="3-inch octagonal tiles tan">
        <source>3-inch octagonal tiles tan</source>
        <target>3 インチ 黄褐色の八角形タイル</target>
      </trans-unit>
      <trans-unit id="3-inch square pure white">
        <source>3-inch square pure white</source>
        <target>3 インチ ピュアホワイト色の正方形</target>
      </trans-unit>
      <trans-unit id="3-inch square tiles light pink tint">
        <source>3-inch square tiles light pink tint</source>
        <target>3 インチ 淡いピンクに着色した正方形タイル</target>
      </trans-unit>
      <trans-unit id="3-inch square tiles yellow tint">
        <source>3-inch square tiles yellow tint</source>
        <target>3 インチ 黄色に着色した正方形タイル</target>
      </trans-unit>
      <trans-unit id="3-inch terra cotta square tiles">
        <source>3-inch terra cotta square tiles</source>
        <target>3 インチ 素焼き 正方形タイル</target>
      </trans-unit>
      <trans-unit id="4 1/4&quot; beige beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>4 1/4" beige beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>4 1/4" ベージュ色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="4 1/4&quot; brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>4 1/4" brown oak flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>4 1/4" 茶色のオーク材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="4 1/4&quot; wine-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>4 1/4" wine-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>4 1/4" ワイン色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="4 1/4&quot; wine/brown-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>4 1/4" wine/brown-colored beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>4 1/4" ワイン色/茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="4 1/4&quot; yellowish-brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.">
        <source>4 1/4" yellowish-brown beechwood flooring.  Image courtesy of Mercier Wood Flooring Inc.</source>
        <target>4 1/4" 黄色がかった茶色のブナ材フローリング。イメージは Mercier Wood Flooring Inc. 提供。</target>
      </trans-unit>
      <trans-unit id="4-inch dark beige square tiles">
        <source>4-inch dark beige square tiles</source>
        <target>4 インチ 濃いベージュ色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch hexagonal tiles blue-gray">
        <source>4-inch hexagonal tiles blue-gray</source>
        <target>4 インチ 青灰色の六角形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch square tiles light blue tint">
        <source>4-inch square tiles light blue tint</source>
        <target>4 インチ 淡い青色に着色した正方形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch square tiles light purple tint">
        <source>4-inch square tiles light purple tint</source>
        <target>4 インチ 淡い紫に着色した正方形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch square tiles with 2x4 inch rectangular tiles light orange">
        <source>4-inch square tiles with 2x4 inch rectangular tiles light orange</source>
        <target>4 インチ 正方形タイルと淡いオレンジ色の 2x4 インチ長方形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch square tiles with 2x4 inch rectangular tiles pale pink">
        <source>4-inch square tiles with 2x4 inch rectangular tiles pale pink</source>
        <target>4 インチ 正方形タイルと淡いピンクの 2x4 インチ長方形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch square tiles with red diamonds on corners">
        <source>4-inch square tiles with red diamonds on corners</source>
        <target>4 インチ コーナーに赤いひし形の正方形タイル</target>
      </trans-unit>
      <trans-unit id="4-inch squares with inset diamond shape">
        <source>4-inch squares with inset diamond shape</source>
        <target>4 インチ 押し込みひし形の正方形</target>
      </trans-unit>
      <trans-unit id="6-inch base triangular tiles in orange-yellow">
        <source>6-inch base triangular tiles in orange-yellow</source>
        <target>6 インチ オレンジ-黄色の底の三角形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch beige square tile">
        <source>6-inch beige square tile</source>
        <target>6 インチ ベージュ色の正方形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch blue octagonal tiles">
        <source>6-inch blue octagonal tiles</source>
        <target>6 インチ 青色の八角形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch brick tiles lime green">
        <source>6-inch brick tiles lime green</source>
        <target>6 インチ ライムグリーン色のレンガ タイル</target>
      </trans-unit>
      <trans-unit id="6-inch octagonal tiles dark Gray">
        <source>6-inch octagonal tiles dark Gray</source>
        <target>6 インチ 濃い灰色の八角形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch octagonal tiles in dark red color">
        <source>6-inch octagonal tiles in dark red color</source>
        <target>6 インチ 濃い赤色の八角形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch octagonal tiles light gold tint">
        <source>6-inch octagonal tiles light gold tint</source>
        <target>6 インチ 淡いゴールドに着色した八角形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch octagonal tiles light green tint">
        <source>6-inch octagonal tiles light green tint</source>
        <target>6 インチ 淡い緑に着色した八角形タイル</target>
      </trans-unit>
      <trans-unit id="6-inch square tiles light red tint">
        <source>6-inch square tiles light red tint</source>
        <target>6 インチ 淡い赤に着色した正方形タイル</target>
      </trans-unit>
      <trans-unit id="6061">
        <source>6061</source>
        <target>6061</target>
      </trans-unit>
      <trans-unit id="6x2 inch rectangular tiles in earthy green">
        <source>6x2 inch rectangular tiles in earthy green</source>
        <target>6x2 インチ  自然の緑色の長方形タイル</target>
      </trans-unit>
      <trans-unit id="ABS">
        <source>ABS</source>
        <target>ABS</target>
      </trans-unit>
      <trans-unit id="ACADGen-001">
        <source>ACADGen-001</source>
        <target>露出材 砂利 - 粗い</target>
      </trans-unit>
      <trans-unit id="ACADGen-002">
        <source>ACADGen-002</source>
        <target>露出材 砂利 - 細い</target>
      </trans-unit>
      <trans-unit id="ACADGen-003">
        <source>ACADGen-003</source>
        <target>露出材 砂利 - 中間 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-003-1-2">
        <source>ACADGen-003-1-2</source>
        <target>露出材 砂利 - 中間</target>
      </trans-unit>
      <trans-unit id="ACADGen-004">
        <source>ACADGen-004</source>
        <target>露出材 砂利 - 埋め込め</target>
      </trans-unit>
      <trans-unit id="ACADGen-005">
        <source>ACADGen-005</source>
        <target>フラット - エニシダ グレー - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-005-1-2">
        <source>ACADGen-005-1-2</source>
        <target>フラット - エニシダ グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-006">
        <source>ACADGen-006</source>
        <target>フラット - グレー 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-007">
        <source>ACADGen-007</source>
        <target>フラット - グレー 2 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-007-1-2">
        <source>ACADGen-007-1-2</source>
        <target>フラット - グレー 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-008">
        <source>ACADGen-008</source>
        <target>フラット - グレー 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-009">
        <source>ACADGen-009</source>
        <target>フラット - 白華 グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-010">
        <source>ACADGen-010</source>
        <target>フラット - 研磨 グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-011">
        <source>ACADGen-011</source>
        <target>型枠 - 穴</target>
      </trans-unit>
      <trans-unit id="ACADGen-012">
        <source>ACADGen-012</source>
        <target>型枠 - 穴(ねじれ型) - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-012-1-2">
        <source>ACADGen-012-1-2</source>
        <target>型枠 - 穴(ねじれ型)</target>
      </trans-unit>
      <trans-unit id="ACADGen-013">
        <source>ACADGen-013</source>
        <target>型枠 - 木材 ボード - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-013-1-2">
        <source>ACADGen-013-1-2</source>
        <target>型枠 - 木材 ボード</target>
      </trans-unit>
      <trans-unit id="ACADGen-014">
        <source>ACADGen-014</source>
        <target>型枠 - 木材合板</target>
      </trans-unit>
      <trans-unit id="ACADGen-015">
        <source>ACADGen-015</source>
        <target>パネル - リビール 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-015-1-2">
        <source>ACADGen-015-1-2</source>
        <target>パネル - リビール 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-016">
        <source>ACADGen-016</source>
        <target>パネル - リビール 2 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-016-1-2">
        <source>ACADGen-016-1-2</source>
        <target>パネル - リビール 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-017">
        <source>ACADGen-017</source>
        <target>パネル - リビール 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-018">
        <source>ACADGen-018</source>
        <target>パネル - リビール スムーズ - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-018-1-2">
        <source>ACADGen-018-1-2</source>
        <target>パネル - リビール スムーズ</target>
      </trans-unit>
      <trans-unit id="ACADGen-019">
        <source>ACADGen-019</source>
        <target>パネル - リビール まだら - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-019-1-2">
        <source>ACADGen-019-1-2</source>
        <target>パネル - リビール まだら</target>
      </trans-unit>
      <trans-unit id="ACADGen-020">
        <source>ACADGen-020</source>
        <target>パネル - 正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-021">
        <source>ACADGen-021</source>
        <target>リビール - 垂直 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-022">
        <source>ACADGen-022</source>
        <target>リビール - 垂直 2 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-022-1-2">
        <source>ACADGen-022-1-2</source>
        <target>リビール - 垂直 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-023">
        <source>ACADGen-023</source>
        <target>サンド ブラスト</target>
      </trans-unit>
      <trans-unit id="ACADGen-024">
        <source>ACADGen-024</source>
        <target>黒 コントロール目地</target>
      </trans-unit>
      <trans-unit id="ACADGen-025">
        <source>ACADGen-025</source>
        <target>スムーズ プレキャスト構造</target>
      </trans-unit>
      <trans-unit id="ACADGen-026">
        <source>ACADGen-026</source>
        <target>ドア ハードウェア -　クローム サテン</target>
      </trans-unit>
      <trans-unit id="ACADGen-027">
        <source>ACADGen-027</source>
        <target>カーテンウォール - ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="ACADGen-028">
        <source>ACADGen-028</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-029">
        <source>ACADGen-029</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="ACADGen-030">
        <source>ACADGen-030</source>
        <target>自動車用ガラス</target>
      </trans-unit>
      <trans-unit id="ACADGen-031">
        <source>ACADGen-031</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="ACADGen-032">
        <source>ACADGen-032</source>
        <target>エッチング</target>
      </trans-unit>
      <trans-unit id="ACADGen-033">
        <source>ACADGen-033</source>
        <target>くもり</target>
      </trans-unit>
      <trans-unit id="ACADGen-034">
        <source>ACADGen-034</source>
        <target>鏡面</target>
      </trans-unit>
      <trans-unit id="ACADGen-035">
        <source>ACADGen-035</source>
        <target>反射 - コーティング</target>
      </trans-unit>
      <trans-unit id="ACADGen-036">
        <source>ACADGen-036</source>
        <target>スパンドレル</target>
      </trans-unit>
      <trans-unit id="ACADGen-037">
        <source>ACADGen-037</source>
        <target>ワイヤ入り</target>
      </trans-unit>
      <trans-unit id="ACADGen-038">
        <source>ACADGen-038</source>
        <target>アルミ窓 - 陽極酸化 ダーク ブロンズ サテン</target>
      </trans-unit>
      <trans-unit id="ACADGen-039">
        <source>ACADGen-039</source>
        <target>アルミ窓 - ペンキ 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-040">
        <source>ACADGen-040</source>
        <target>鋼材ドア - ペンキ 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-041">
        <source>ACADGen-041</source>
        <target>鋼材 メッキ</target>
      </trans-unit>
      <trans-unit id="ACADGen-042">
        <source>ACADGen-042</source>
        <target>アッシュ ドア</target>
      </trans-unit>
      <trans-unit id="ACADGen-043">
        <source>ACADGen-043</source>
        <target>ベルベル - パターン 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-044">
        <source>ACADGen-044</source>
        <target>ベルベル - パターン 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-045">
        <source>ACADGen-045</source>
        <target>ベルベル - パターン 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-046">
        <source>ACADGen-046</source>
        <target>フローラル</target>
      </trans-unit>
      <trans-unit id="ACADGen-047">
        <source>ACADGen-047</source>
        <target>ループ - 淡い茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-048">
        <source>ACADGen-048</source>
        <target>ループ - 濃い茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-049">
        <source>ACADGen-049</source>
        <target>ループ - 濃い赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-050">
        <source>ACADGen-050</source>
        <target>ループ - 淡い青</target>
      </trans-unit>
      <trans-unit id="ACADGen-051">
        <source>ACADGen-051</source>
        <target>ループ - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-052">
        <source>ACADGen-052</source>
        <target>ループ - 標準の灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-053">
        <source>ACADGen-053</source>
        <target>ループ - 淡い灰色-緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-054">
        <source>ACADGen-054</source>
        <target>ニードルパンチ - 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-055">
        <source>ACADGen-055</source>
        <target>ニードルパンチ - 黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-056">
        <source>ACADGen-056</source>
        <target>ニードルパンチ - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-057">
        <source>ACADGen-057</source>
        <target>パッド - フ ォーム</target>
      </trans-unit>
      <trans-unit id="ACADGen-058">
        <source>ACADGen-058</source>
        <target>パッド - ワッフル</target>
      </trans-unit>
      <trans-unit id="ACADGen-059">
        <source>ACADGen-059</source>
        <target>サクソニー - 花柄 青-白</target>
      </trans-unit>
      <trans-unit id="ACADGen-060">
        <source>ACADGen-060</source>
        <target>サクソニー - 花柄 カラフル</target>
      </trans-unit>
      <trans-unit id="ACADGen-061">
        <source>ACADGen-061</source>
        <target>サクソニー - ヘリンボーン</target>
      </trans-unit>
      <trans-unit id="ACADGen-062">
        <source>ACADGen-062</source>
        <target>サクソニー - スクエア</target>
      </trans-unit>
      <trans-unit id="ACADGen-063">
        <source>ACADGen-063</source>
        <target>サイザル - シェブロン</target>
      </trans-unit>
      <trans-unit id="ACADGen-064">
        <source>ACADGen-064</source>
        <target>サイザル - 線</target>
      </trans-unit>
      <trans-unit id="ACADGen-065">
        <source>ACADGen-065</source>
        <target>サイザル - ランダム</target>
      </trans-unit>
      <trans-unit id="ACADGen-066">
        <source>ACADGen-066</source>
        <target>ラグ - 組みひも</target>
      </trans-unit>
      <trans-unit id="ACADGen-067">
        <source>ACADGen-067</source>
        <target>ラグ - 刺繍</target>
      </trans-unit>
      <trans-unit id="ACADGen-068">
        <source>ACADGen-068</source>
        <target>ラグ - 飾り結び</target>
      </trans-unit>
      <trans-unit id="ACADGen-069">
        <source>ACADGen-069</source>
        <target>防音タイル - 露出格子 2x2 ひび割れ 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-069-1-2">
        <source>ACADGen-069-1-2</source>
        <target>防音タイル - 露出格子 2x2 ひび割れ 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-070">
        <source>ACADGen-070</source>
        <target>防音タイル - 露出格子 2x2 玉砂利 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-070-1-2">
        <source>ACADGen-070-1-2</source>
        <target>防音タイル - 露出格子 2x2 玉砂利 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-071">
        <source>ACADGen-071</source>
        <target>防音タイル - 露出格子 2x4 ひび割れ 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-071-1-2">
        <source>ACADGen-071-1-2</source>
        <target>防音タイル - 露出格子 2x4 ひび割れ 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-072">
        <source>ACADGen-072</source>
        <target>防音タイル - 露出格子 2x4 玉砂利 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-072-1-2">
        <source>ACADGen-072-1-2</source>
        <target>防音タイル - 露出格子 2x4 玉砂利 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-073">
        <source>ACADGen-073</source>
        <target>防音タイル - 穴あき - 2x2 - 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-073-1-2">
        <source>ACADGen-073-1-2</source>
        <target>防音タイル - 穴あき - 2x2 - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-074">
        <source>ACADGen-074</source>
        <target>直線 - シルバー灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-075">
        <source>ACADGen-075</source>
        <target>メタル フレーム システム - 毛皮飾り</target>
      </trans-unit>
      <trans-unit id="ACADGen-076">
        <source>ACADGen-076</source>
        <target>メタル フレーム システム - 飾り釘</target>
      </trans-unit>
      <trans-unit id="ACADGen-077">
        <source>ACADGen-077</source>
        <target>チェッカー</target>
      </trans-unit>
      <trans-unit id="ACADGen-078">
        <source>ACADGen-078</source>
        <target>モザイク - 青色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-078-1-2">
        <source>ACADGen-078-1-2</source>
        <target>モザイク - 青色</target>
      </trans-unit>
      <trans-unit id="ACADGen-079">
        <source>ACADGen-079</source>
        <target>モザイク - ローズ-緑 フローラル</target>
      </trans-unit>
      <trans-unit id="ACADGen-080">
        <source>ACADGen-080</source>
        <target>モザイク - 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-081">
        <source>ACADGen-081</source>
        <target>モザイク - 黄-グリッド</target>
      </trans-unit>
      <trans-unit id="ACADGen-082">
        <source>ACADGen-082</source>
        <target>竹</target>
      </trans-unit>
      <trans-unit id="ACADGen-083">
        <source>ACADGen-083</source>
        <target>コルク - 細かい</target>
      </trans-unit>
      <trans-unit id="ACADGen-084">
        <source>ACADGen-084</source>
        <target>大理石 - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-085">
        <source>ACADGen-085</source>
        <target>ひし形 - 赤 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-085-1-2">
        <source>ACADGen-085-1-2</source>
        <target>ひし形 - 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-086">
        <source>ACADGen-086</source>
        <target>正方形 - 青 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-086-1-2">
        <source>ACADGen-086-1-2</source>
        <target>正方形 - 青</target>
      </trans-unit>
      <trans-unit id="ACADGen-087">
        <source>ACADGen-087</source>
        <target>正方形 - 青-灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-087-1-2">
        <source>ACADGen-087-1-2</source>
        <target>正方形 - 青-灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-088">
        <source>ACADGen-088</source>
        <target>正方形 - 茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-088-1-2">
        <source>ACADGen-088-1-2</source>
        <target>正方形 - ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-089">
        <source>ACADGen-089</source>
        <target>円形モザイク - 黒白 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-090">
        <source>ACADGen-090</source>
        <target>正方形 - 濃い灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-090-1-2">
        <source>ACADGen-090-1-2</source>
        <target>正方形 - 濃い茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-091">
        <source>ACADGen-091</source>
        <target>正方形 - 黄褐色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-091-1-2">
        <source>ACADGen-091-1-2</source>
        <target>正方形 - 黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-092">
        <source>ACADGen-092</source>
        <target>テラコッタ - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-092-1-2">
        <source>ACADGen-092-1-2</source>
        <target>テラコッタ</target>
      </trans-unit>
      <trans-unit id="ACADGen-093">
        <source>ACADGen-093</source>
        <target>ひし形 - バラ飾り 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-094">
        <source>ACADGen-094</source>
        <target>ひし形 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-094-1-2">
        <source>ACADGen-094-1-2</source>
        <target>ひし形 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-095">
        <source>ACADGen-095</source>
        <target>ドット 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-096">
        <source>ACADGen-096</source>
        <target>ドット灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-097">
        <source>ACADGen-097</source>
        <target>グリッド 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-097-1-2">
        <source>ACADGen-097-1-2</source>
        <target>グリッド 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-098">
        <source>ACADGen-098</source>
        <target>モザイク - 淡い茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-098-1-2">
        <source>ACADGen-098-1-2</source>
        <target>モザイク - 淡い茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-099">
        <source>ACADGen-099</source>
        <target>二分割 - 正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-100">
        <source>ACADGen-100</source>
        <target>チェッカー 黒-白</target>
      </trans-unit>
      <trans-unit id="ACADGen-101">
        <source>ACADGen-101</source>
        <target>硬質木材 - 格子</target>
      </trans-unit>
      <trans-unit id="ACADGen-102">
        <source>ACADGen-102</source>
        <target>硬質木材 - 厚板</target>
      </trans-unit>
      <trans-unit id="ACADGen-103">
        <source>ACADGen-103</source>
        <target>はめ込み</target>
      </trans-unit>
      <trans-unit id="ACADGen-104">
        <source>ACADGen-104</source>
        <target>寄木細工 - 灰色-黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-105">
        <source>ACADGen-105</source>
        <target>寄木細工 - 茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-106">
        <source>ACADGen-106</source>
        <target>厚板</target>
      </trans-unit>
      <trans-unit id="ACADGen-107">
        <source>ACADGen-107</source>
        <target>ブナ - 厚板</target>
      </trans-unit>
      <trans-unit id="ACADGen-108">
        <source>ACADGen-108</source>
        <target>石膏ボード - ペンキ白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-108-1-2">
        <source>ACADGen-108-1-2</source>
        <target>石膏ボード - ペンキ 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-109">
        <source>ACADGen-109</source>
        <target>カーボンファイバー</target>
      </trans-unit>
      <trans-unit id="ACADGen-110">
        <source>ACADGen-110</source>
        <target>合板 - 新規</target>
      </trans-unit>
      <trans-unit id="ACADGen-111">
        <source>ACADGen-111</source>
        <target>敷石 - 紅梅色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-111-1-2">
        <source>ACADGen-111-1-2</source>
        <target>敷石 - 紅梅色</target>
      </trans-unit>
      <trans-unit id="ACADGen-112">
        <source>ACADGen-112</source>
        <target>御影石 - ブラウン-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-113">
        <source>ACADGen-113</source>
        <target>御影石 - ブラウン ふじ色-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-114">
        <source>ACADGen-114</source>
        <target>御影石 - 灰色まだら模様</target>
      </trans-unit>
      <trans-unit id="ACADGen-115">
        <source>ACADGen-115</source>
        <target>御影石 - ふじ色-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-116">
        <source>ACADGen-116</source>
        <target>御影石 - ふじ色-黒 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-117">
        <source>ACADGen-117</source>
        <target>御影石 - 多色</target>
      </trans-unit>
      <trans-unit id="ACADGen-118">
        <source>ACADGen-118</source>
        <target>大理石 - 濃い灰色-青 正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-119">
        <source>ACADGen-119</source>
        <target>大理石 - ベージュ 格子</target>
      </trans-unit>
      <trans-unit id="ACADGen-120">
        <source>ACADGen-120</source>
        <target>大理石 - 茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-120-1-2">
        <source>ACADGen-120-1-2</source>
        <target>大理石 - ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-121">
        <source>ACADGen-121</source>
        <target>大理石 - 濃緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-122">
        <source>ACADGen-122</source>
        <target>大理石 - 緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-123">
        <source>ACADGen-123</source>
        <target>大理石 - 緑 オフセット正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-124">
        <source>ACADGen-124</source>
        <target>大理石 - 濃いオレンジ 正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-125">
        <source>ACADGen-125</source>
        <target>大理石 - 濃いローズ 正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-126">
        <source>ACADGen-126</source>
        <target>石版 - 灰色-緑 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-126-1-2">
        <source>ACADGen-126-1-2</source>
        <target>石版 - 灰色-緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-127">
        <source>ACADGen-127</source>
        <target>石版 - 灰褐色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-127-1-2">
        <source>ACADGen-127-1-2</source>
        <target>石版 - 灰色-茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-128">
        <source>ACADGen-128</source>
        <target>石板 - 赤 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-129">
        <source>ACADGen-129</source>
        <target>テラゾ - 白-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-130">
        <source>ACADGen-130</source>
        <target>テラゾ - 黒-赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-131">
        <source>ACADGen-131</source>
        <target>テラゾ - 黒-白</target>
      </trans-unit>
      <trans-unit id="ACADGen-132">
        <source>ACADGen-132</source>
        <target>テラゾ - 白-茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-133">
        <source>ACADGen-133</source>
        <target>テラゾ - 茶-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-134">
        <source>ACADGen-134</source>
        <target>テラゾ - 緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-135">
        <source>ACADGen-135</source>
        <target>テラゾ - 淡い黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-136">
        <source>ACADGen-136</source>
        <target>テラゾ - 黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-137">
        <source>ACADGen-137</source>
        <target>テラゾ - 灰色-白</target>
      </trans-unit>
      <trans-unit id="ACADGen-138">
        <source>ACADGen-138</source>
        <target>テラゾ - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-139">
        <source>ACADGen-139</source>
        <target>石灰華 - ふじ色 長方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-140">
        <source>ACADGen-140</source>
        <target>石灰華 - ふじ色 正方形</target>
      </trans-unit>
      <trans-unit id="ACADGen-141">
        <source>ACADGen-141</source>
        <target>ラッカー - 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-142">
        <source>ACADGen-142</source>
        <target>ラッカー - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-143">
        <source>ACADGen-143</source>
        <target>ペイント - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-143-1-2">
        <source>ACADGen-143-1-2</source>
        <target>ペイント</target>
      </trans-unit>
      <trans-unit id="ACADGen-144">
        <source>ACADGen-144</source>
        <target>黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-145">
        <source>ACADGen-145</source>
        <target>黒 - フレーク</target>
      </trans-unit>
      <trans-unit id="ACADGen-146">
        <source>ACADGen-146</source>
        <target>耐火材料 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-146-1-2">
        <source>ACADGen-146-1-2</source>
        <target>耐火材料</target>
      </trans-unit>
      <trans-unit id="ACADGen-147">
        <source>ACADGen-147</source>
        <target>白</target>
      </trans-unit>
      <trans-unit id="ACADGen-148">
        <source>ACADGen-148</source>
        <target>白 - フレーク</target>
      </trans-unit>
      <trans-unit id="ACADGen-149">
        <source>ACADGen-149</source>
        <target>ワックス - ニス塗り</target>
      </trans-unit>
      <trans-unit id="ACADGen-150">
        <source>ACADGen-150</source>
        <target>粗い - 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-150-1-2">
        <source>ACADGen-150-1-2</source>
        <target>粗い - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-151">
        <source>ACADGen-151</source>
        <target>細かい - 淡い灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-151-1-2">
        <source>ACADGen-151-1-2</source>
        <target>細かい - 淡い灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-152">
        <source>ACADGen-152</source>
        <target>細かい - 茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-152-1-2">
        <source>ACADGen-152-1-2</source>
        <target>細かい - ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-153">
        <source>ACADGen-153</source>
        <target>細かい - ふじ色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-153-1-2">
        <source>ACADGen-153-1-2</source>
        <target>細かい - ふじ色</target>
      </trans-unit>
      <trans-unit id="ACADGen-154">
        <source>ACADGen-154</source>
        <target>細かい - 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-154-1-2">
        <source>ACADGen-154-1-2</source>
        <target>細かい - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-155">
        <source>ACADGen-155</source>
        <target>中間 - 白 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-155-1-2">
        <source>ACADGen-155-1-2</source>
        <target>中間 - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-156">
        <source>ACADGen-156</source>
        <target>こて - 灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-156-1-2">
        <source>ACADGen-156-1-2</source>
        <target>てこ - 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-157">
        <source>ACADGen-157</source>
        <target>こて - 明るい黄色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-157-1-2">
        <source>ACADGen-157-1-2</source>
        <target>てこ - 明るい黄色</target>
      </trans-unit>
      <trans-unit id="ACADGen-158">
        <source>ACADGen-158</source>
        <target>てこ - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-159">
        <source>ACADGen-159</source>
        <target>ウェット ダッシュ - 灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-159-1-2">
        <source>ACADGen-159-1-2</source>
        <target>ウェット ダッシュ - 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-160">
        <source>ACADGen-160</source>
        <target>しっくい - ベネチア風 粗い</target>
      </trans-unit>
      <trans-unit id="ACADGen-161">
        <source>ACADGen-161</source>
        <target>しっくい - ベネチア風 スムーズ</target>
      </trans-unit>
      <trans-unit id="ACADGen-162">
        <source>ACADGen-162</source>
        <target>アブストラクト ホワイト</target>
      </trans-unit>
      <trans-unit id="ACADGen-163">
        <source>ACADGen-163</source>
        <target>フローラル ライト ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-164">
        <source>ACADGen-164</source>
        <target>フローラル ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-165">
        <source>ACADGen-165</source>
        <target>フローラル ホワイト</target>
      </trans-unit>
      <trans-unit id="ACADGen-166">
        <source>ACADGen-166</source>
        <target>アブストラクト オリーブ</target>
      </trans-unit>
      <trans-unit id="ACADGen-167">
        <source>ACADGen-167</source>
        <target>アブストラクト ライト ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-168">
        <source>ACADGen-168</source>
        <target>垂直 ストライプ - 青-灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-169">
        <source>ACADGen-169</source>
        <target>垂直 ストライプ - 多色</target>
      </trans-unit>
      <trans-unit id="ACADGen-170">
        <source>ACADGen-170</source>
        <target>垂直 ストライプ - ピンク-ベージュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-171">
        <source>ACADGen-171</source>
        <target>黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-172">
        <source>ACADGen-172</source>
        <target>ラッカー - クリア</target>
      </trans-unit>
      <trans-unit id="ACADGen-173">
        <source>ACADGen-173</source>
        <target>ワックス - サテン</target>
      </trans-unit>
      <trans-unit id="ACADGen-174">
        <source>ACADGen-174</source>
        <target>セラック</target>
      </trans-unit>
      <trans-unit id="ACADGen-175">
        <source>ACADGen-175</source>
        <target>ウレタン</target>
      </trans-unit>
      <trans-unit id="ACADGen-176">
        <source>ACADGen-176</source>
        <target>ペイント - ニス塗り</target>
      </trans-unit>
      <trans-unit id="ACADGen-177">
        <source>ACADGen-177</source>
        <target>巻物</target>
      </trans-unit>
      <trans-unit id="ACADGen-178">
        <source>ACADGen-178</source>
        <target>バーラップ</target>
      </trans-unit>
      <trans-unit id="ACADGen-179">
        <source>ACADGen-179</source>
        <target>籐 - 黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-180">
        <source>ACADGen-180</source>
        <target>キャンバス - 白 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-181">
        <source>ACADGen-181</source>
        <target>レース</target>
      </trans-unit>
      <trans-unit id="ACADGen-182">
        <source>ACADGen-182</source>
        <target>石目 - 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-183">
        <source>ACADGen-183</source>
        <target>滑らか - 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-184">
        <source>ACADGen-184</source>
        <target>茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-185">
        <source>ACADGen-185</source>
        <target>石目 - 淡い茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-186">
        <source>ACADGen-186</source>
        <target>石目 - ふじ色</target>
      </trans-unit>
      <trans-unit id="ACADGen-187">
        <source>ACADGen-187</source>
        <target>黄褐色 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-188">
        <source>ACADGen-188</source>
        <target>麻 - ベージュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-189">
        <source>ACADGen-189</source>
        <target>麻 - ツウィード</target>
      </trans-unit>
      <trans-unit id="ACADGen-190">
        <source>ACADGen-190</source>
        <target>麻 - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-191">
        <source>ACADGen-191</source>
        <target>メッシュ 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-191-1-2">
        <source>ACADGen-191-1-2</source>
        <target>メッシュ 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-192">
        <source>ACADGen-192</source>
        <target>網状</target>
      </trans-unit>
      <trans-unit id="ACADGen-193">
        <source>ACADGen-193</source>
        <target>格子縞 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-194">
        <source>ACADGen-194</source>
        <target>格子縞 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-195">
        <source>ACADGen-195</source>
        <target>格子縞 4</target>
      </trans-unit>
      <trans-unit id="ACADGen-196">
        <source>ACADGen-196</source>
        <target>ストライプ - 黒-白-青-灰色 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-197">
        <source>ACADGen-197</source>
        <target>ストライプ - 黒-白</target>
      </trans-unit>
      <trans-unit id="ACADGen-198">
        <source>ACADGen-198</source>
        <target>ストライプ - 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-199">
        <source>ACADGen-199</source>
        <target>ストライプ - 黄-灰色 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-200">
        <source>ACADGen-200</source>
        <target>ストライプ - ベージュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-201">
        <source>ACADGen-201</source>
        <target>ストライプ - 青-白 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-202">
        <source>ACADGen-202</source>
        <target>ストライプ - 黄-白 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-203">
        <source>ACADGen-203</source>
        <target>ベルベット - 黒 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-204">
        <source>ACADGen-204</source>
        <target>ベルベット - 赤 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-205">
        <source>ACADGen-205</source>
        <target>日干しレンガ ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-206">
        <source>ACADGen-206</source>
        <target>かご編</target>
      </trans-unit>
      <trans-unit id="ACADGen-207">
        <source>ACADGen-207</source>
        <target>硬質レンガ</target>
      </trans-unit>
      <trans-unit id="ACADGen-208">
        <source>ACADGen-208</source>
        <target>共通 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-208-1-2">
        <source>ACADGen-208-1-2</source>
        <target>共通</target>
      </trans-unit>
      <trans-unit id="ACADGen-209">
        <source>ACADGen-209</source>
        <target>コア</target>
      </trans-unit>
      <trans-unit id="ACADGen-210">
        <source>ACADGen-210</source>
        <target>イングリッシュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-211">
        <source>ACADGen-211</source>
        <target>イングリッシュ交差 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-211-1-2">
        <source>ACADGen-211-1-2</source>
        <target>イングリッシュ交差</target>
      </trans-unit>
      <trans-unit id="ACADGen-212">
        <source>ACADGen-212</source>
        <target>面</target>
      </trans-unit>
      <trans-unit id="ACADGen-213">
        <source>ACADGen-213</source>
        <target>防火</target>
      </trans-unit>
      <trans-unit id="ACADGen-214">
        <source>ACADGen-214</source>
        <target>フレミッシュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-215">
        <source>ACADGen-215</source>
        <target>フレミッシュ交差 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-215-1-2">
        <source>ACADGen-215-1-2</source>
        <target>フレミッシュ交差</target>
      </trans-unit>
      <trans-unit id="ACADGen-216">
        <source>ACADGen-216</source>
        <target>フレミッシュ対角線 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-216-1-2">
        <source>ACADGen-216-1-2</source>
        <target>フレミッシュ対角線</target>
      </trans-unit>
      <trans-unit id="ACADGen-217">
        <source>ACADGen-217</source>
        <target>庭壁</target>
      </trans-unit>
      <trans-unit id="ACADGen-218">
        <source>ACADGen-218</source>
        <target>光沢仕上げ</target>
      </trans-unit>
      <trans-unit id="ACADGen-219">
        <source>ACADGen-219</source>
        <target>見出し</target>
      </trans-unit>
      <trans-unit id="ACADGen-220">
        <source>ACADGen-220</source>
        <target>ヘリンボーン - モルタル</target>
      </trans-unit>
      <trans-unit id="ACADGen-221">
        <source>ACADGen-221</source>
        <target>ヘリンボーン - モルタルなし - 回転 45 度</target>
      </trans-unit>
      <trans-unit id="ACADGen-222">
        <source>ACADGen-222</source>
        <target>3 分の 1 ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-223">
        <source>ACADGen-223</source>
        <target>プレス</target>
      </trans-unit>
      <trans-unit id="ACADGen-224">
        <source>ACADGen-224</source>
        <target>ローロック</target>
      </trans-unit>
      <trans-unit id="ACADGen-225">
        <source>ACADGen-225</source>
        <target>ローロック スタッガ</target>
      </trans-unit>
      <trans-unit id="ACADGen-226">
        <source>ACADGen-226</source>
        <target>ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-227">
        <source>ACADGen-227</source>
        <target>ランニング積み - 茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-227-1-2">
        <source>ACADGen-227-1-2</source>
        <target>ランニング積み - 茶色</target>
      </trans-unit>
      <trans-unit id="ACADGen-228">
        <source>ACADGen-228</source>
        <target>ランニング積み - 光沢 青</target>
      </trans-unit>
      <trans-unit id="ACADGen-229">
        <source>ACADGen-229</source>
        <target>ランニング積み - 灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-229-1-2">
        <source>ACADGen-229-1-2</source>
        <target>ランニング積み - 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-230">
        <source>ACADGen-230</source>
        <target>ランニング積み - 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-231">
        <source>ACADGen-231</source>
        <target>ランニング積み - 分割 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-232">
        <source>ACADGen-232</source>
        <target>セイラー</target>
      </trans-unit>
      <trans-unit id="ACADGen-233">
        <source>ACADGen-233</source>
        <target>スクリーン</target>
      </trans-unit>
      <trans-unit id="ACADGen-234">
        <source>ACADGen-234</source>
        <target>シャイナー</target>
      </trans-unit>
      <trans-unit id="ACADGen-235">
        <source>ACADGen-235</source>
        <target>ソルジャー</target>
      </trans-unit>
      <trans-unit id="ACADGen-236">
        <source>ACADGen-236</source>
        <target>スタック</target>
      </trans-unit>
      <trans-unit id="ACADGen-237">
        <source>ACADGen-237</source>
        <target>スタック - 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-238">
        <source>ACADGen-238</source>
        <target>ノルマン - 3 分の 1 ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-239">
        <source>ACADGen-239</source>
        <target>ノルマン - ソルジャー</target>
      </trans-unit>
      <trans-unit id="ACADGen-240">
        <source>ACADGen-240</source>
        <target>組積造の付属品 - 黒 コントロール目地</target>
      </trans-unit>
      <trans-unit id="ACADGen-241">
        <source>ACADGen-241</source>
        <target>白華</target>
      </trans-unit>
      <trans-unit id="ACADGen-242">
        <source>ACADGen-242</source>
        <target>擁壁 - ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-243">
        <source>ACADGen-243</source>
        <target>リブ付き - 積重ね</target>
      </trans-unit>
      <trans-unit id="ACADGen-244">
        <source>ACADGen-244</source>
        <target>セイラー - スタック済み</target>
      </trans-unit>
      <trans-unit id="ACADGen-245">
        <source>ACADGen-245</source>
        <target>サンド ブラスト - 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-246">
        <source>ACADGen-246</source>
        <target>サンド ブラスト - 黄褐色</target>
      </trans-unit>
      <trans-unit id="ACADGen-247">
        <source>ACADGen-247</source>
        <target>分割 - ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-248">
        <source>ACADGen-248</source>
        <target>分割 - ランニング積み 露出材</target>
      </trans-unit>
      <trans-unit id="ACADGen-249">
        <source>ACADGen-249</source>
        <target>スクリーン - スタック</target>
      </trans-unit>
      <trans-unit id="ACADGen-250">
        <source>ACADGen-250</source>
        <target>影 - ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-251">
        <source>ACADGen-251</source>
        <target>音声吸収 - ランニング積み - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-251-1-2">
        <source>ACADGen-251-1-2</source>
        <target>音声吸収 - ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-252">
        <source>ACADGen-252</source>
        <target>分割面 - ランニング積み - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-252-1-2">
        <source>ACADGen-252-1-2</source>
        <target>分割面 - ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-253">
        <source>ACADGen-253</source>
        <target>ストレッチャー - ランニング積み</target>
      </trans-unit>
      <trans-unit id="ACADGen-254">
        <source>ACADGen-254</source>
        <target>ストレッチャー - ランニング積み 露出材</target>
      </trans-unit>
      <trans-unit id="ACADGen-255">
        <source>ACADGen-255</source>
        <target>ストレッチャー - ランニング積み 光沢 青</target>
      </trans-unit>
      <trans-unit id="ACADGen-256">
        <source>ACADGen-256</source>
        <target>ストレッチャー - スタック済み</target>
      </trans-unit>
      <trans-unit id="ACADGen-257">
        <source>ACADGen-257</source>
        <target>ストレッチャー - スタック済み 光沢 青</target>
      </trans-unit>
      <trans-unit id="ACADGen-258">
        <source>ACADGen-258</source>
        <target>ガラス ブロック - 正方形 スタック</target>
      </trans-unit>
      <trans-unit id="ACADGen-259">
        <source>ACADGen-259</source>
        <target>切石 - パターン</target>
      </trans-unit>
      <trans-unit id="ACADGen-260">
        <source>ACADGen-260</source>
        <target>切石 - ランダム 分散したよこ目</target>
      </trans-unit>
      <trans-unit id="ACADGen-261">
        <source>ACADGen-261</source>
        <target>切石 - ランダム 分散したよこ目 目地あり</target>
      </trans-unit>
      <trans-unit id="ACADGen-262">
        <source>ACADGen-262</source>
        <target>自然石 - なめらか 軽い</target>
      </trans-unit>
      <trans-unit id="ACADGen-263">
        <source>ACADGen-263</source>
        <target>自然石 - なめらか 堅い</target>
      </trans-unit>
      <trans-unit id="ACADGen-264">
        <source>ACADGen-264</source>
        <target>自然石 - なめらか 風化</target>
      </trans-unit>
      <trans-unit id="ACADGen-265">
        <source>ACADGen-265</source>
        <target>御影石 - 正方形 スタック 研磨</target>
      </trans-unit>
      <trans-unit id="ACADGen-266">
        <source>ACADGen-266</source>
        <target>御影石 - 正方形 スタック 研磨 黒-白</target>
      </trans-unit>
      <trans-unit id="ACADGen-267">
        <source>ACADGen-267</source>
        <target>御影石 - 正方形 スタック 研磨 銅-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-268">
        <source>ACADGen-268</source>
        <target>御影石 - 正方形 スタック 研磨 グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-269">
        <source>ACADGen-269</source>
        <target>御影石 - 正方形 スタック 研磨 ふじ色-グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-270">
        <source>ACADGen-270</source>
        <target>御影石 - 正方形 スタック 研磨 ピンク-黒-グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-271">
        <source>ACADGen-271</source>
        <target>石灰岩 - 切石 よこ筋</target>
      </trans-unit>
      <trans-unit id="ACADGen-272">
        <source>ACADGen-272</source>
        <target>石灰岩 - 瓦礫</target>
      </trans-unit>
      <trans-unit id="ACADGen-273">
        <source>ACADGen-273</source>
        <target>石灰岩 - 面取り目地 ピンク</target>
      </trans-unit>
      <trans-unit id="ACADGen-274">
        <source>ACADGen-274</source>
        <target>石灰岩 - 質素 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-274-1-2">
        <source>ACADGen-274-1-2</source>
        <target>石灰岩 - 質素</target>
      </trans-unit>
      <trans-unit id="ACADGen-275">
        <source>ACADGen-275</source>
        <target>大理石 - 正方形 スタック 研磨 白-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-276">
        <source>ACADGen-276</source>
        <target>大理石 - 正方形 スタック 研磨 白-黒 大きな縞</target>
      </trans-unit>
      <trans-unit id="ACADGen-277">
        <source>ACADGen-277</source>
        <target>大理石 - 正方形 スタック 研磨 白-ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-278">
        <source>ACADGen-278</source>
        <target>大理石 - 正方形 スタック 研磨 白-ブラウン-黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-279">
        <source>ACADGen-279</source>
        <target>大理石 - 正方形 スタック 研磨 白-緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-280">
        <source>ACADGen-280</source>
        <target>オニキス - 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-281">
        <source>ACADGen-281</source>
        <target>オニキス - 青</target>
      </trans-unit>
      <trans-unit id="ACADGen-282">
        <source>ACADGen-282</source>
        <target>オニキス - ローズ</target>
      </trans-unit>
      <trans-unit id="ACADGen-283">
        <source>ACADGen-283</source>
        <target>石版 - 正方形灰色 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-283-1-2">
        <source>ACADGen-283-1-2</source>
        <target>石版 - 正方形 灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-284">
        <source>ACADGen-284</source>
        <target>石板 - 緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-285">
        <source>ACADGen-285</source>
        <target>石板 - まだら</target>
      </trans-unit>
      <trans-unit id="ACADGen-286">
        <source>ACADGen-286</source>
        <target>石板 - 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-287">
        <source>ACADGen-287</source>
        <target>ソープストーン - 青緑</target>
      </trans-unit>
      <trans-unit id="ACADGen-288">
        <source>ACADGen-288</source>
        <target>ソープストーン - ダーク グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-289">
        <source>ACADGen-289</source>
        <target>石灰華 - クリーム</target>
      </trans-unit>
      <trans-unit id="ACADGen-290">
        <source>ACADGen-290</source>
        <target>石灰華 - ダーク ブラウン</target>
      </trans-unit>
      <trans-unit id="ACADGen-291">
        <source>ACADGen-291</source>
        <target>石灰華 - ダーク レッド</target>
      </trans-unit>
      <trans-unit id="ACADGen-292">
        <source>ACADGen-292</source>
        <target>階段 - メタル</target>
      </trans-unit>
      <trans-unit id="ACADGen-293">
        <source>ACADGen-293</source>
        <target>手すり - ペイント 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-294">
        <source>ACADGen-294</source>
        <target>メタル ジョイスト - 鋼鉄</target>
      </trans-unit>
      <trans-unit id="ACADGen-295">
        <source>ACADGen-295</source>
        <target>陽極酸化 - かすかに濃いブロンズ</target>
      </trans-unit>
      <trans-unit id="ACADGen-296">
        <source>ACADGen-296</source>
        <target>陽極酸化 - かすかに濃いブロンズ サテン</target>
      </trans-unit>
      <trans-unit id="ACADGen-297">
        <source>ACADGen-297</source>
        <target>ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="ACADGen-298">
        <source>ACADGen-298</source>
        <target>ブラシ仕上げ - 青-シルバー</target>
      </trans-unit>
      <trans-unit id="ACADGen-299">
        <source>ACADGen-299</source>
        <target>ブラシ仕上げ - ランダム</target>
      </trans-unit>
      <trans-unit id="ACADGen-300">
        <source>ACADGen-300</source>
        <target>真鍮 - サテン 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-300-1-2">
        <source>ACADGen-300-1-2</source>
        <target>真鍮 - サテン 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-301">
        <source>ACADGen-301</source>
        <target>ブロンズ - サテン 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-301-1-2">
        <source>ACADGen-301-1-2</source>
        <target>ブロンズ - サテン 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-302">
        <source>ACADGen-302</source>
        <target>チェッカー プレート - 45度</target>
      </trans-unit>
      <trans-unit id="ACADGen-303">
        <source>ACADGen-303</source>
        <target>チェッカー プレート - 寄木細工</target>
      </trans-unit>
      <trans-unit id="ACADGen-304">
        <source>ACADGen-304</source>
        <target>クローム - サテン 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-305">
        <source>ACADGen-305</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="ACADGen-306">
        <source>ACADGen-306</source>
        <target>メッキ</target>
      </trans-unit>
      <trans-unit id="ACADGen-307">
        <source>ACADGen-307</source>
        <target>プレート - メッシュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-308">
        <source>ACADGen-308</source>
        <target>プレート - メッシュ 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-309">
        <source>ACADGen-309</source>
        <target>プレート - メッシュ 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-310">
        <source>ACADGen-310</source>
        <target>プレート - 穴あき</target>
      </trans-unit>
      <trans-unit id="ACADGen-311">
        <source>ACADGen-311</source>
        <target>プレート - 穴あき 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-312">
        <source>ACADGen-312</source>
        <target>プレート - リベット 平型 グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-313">
        <source>ACADGen-313</source>
        <target>プレート - リベット 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-314">
        <source>ACADGen-314</source>
        <target>赤褐色 - 淡い</target>
      </trans-unit>
      <trans-unit id="ACADGen-315">
        <source>ACADGen-315</source>
        <target>赤褐色 - 標準</target>
      </trans-unit>
      <trans-unit id="ACADGen-316">
        <source>ACADGen-316</source>
        <target>赤褐色 - 濃い</target>
      </trans-unit>
      <trans-unit id="ACADGen-317">
        <source>ACADGen-317</source>
        <target>ステンレス鋼 - 明るい</target>
      </trans-unit>
      <trans-unit id="ACADGen-318">
        <source>ACADGen-318</source>
        <target>ステンレス鋼 - サテン - ブラシ仕上げ 明るい - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-318-1-2">
        <source>ACADGen-318-1-2</source>
        <target>ステンレス鋼 - サテン - ブラシ仕上げ 明るい</target>
      </trans-unit>
      <trans-unit id="ACADGen-319">
        <source>ACADGen-319</source>
        <target>風化</target>
      </trans-unit>
      <trans-unit id="ACADGen-320">
        <source>ACADGen-320</source>
        <target>フレーム 鋼鉄</target>
      </trans-unit>
      <trans-unit id="ACADGen-321">
        <source>ACADGen-321</source>
        <target>アスファルト 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-321-1-2">
        <source>ACADGen-321-1-2</source>
        <target>アスファルト 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-322">
        <source>ACADGen-322</source>
        <target>アスファルト 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-323">
        <source>ACADGen-323</source>
        <target>粟石 - 青-灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-324">
        <source>ACADGen-324</source>
        <target>粟石 - フェード 光沢 多色</target>
      </trans-unit>
      <trans-unit id="ACADGen-325">
        <source>ACADGen-325</source>
        <target>粟石 - へリングボーン</target>
      </trans-unit>
      <trans-unit id="ACADGen-326">
        <source>ACADGen-326</source>
        <target>舗装材 - 正方形 グレー-茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-326-1-2">
        <source>ACADGen-326-1-2</source>
        <target>舗装材 - 正方形 灰色-茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-327">
        <source>ACADGen-327</source>
        <target>舗装材 - ランニング積み レンガ</target>
      </trans-unit>
      <trans-unit id="ACADGen-328">
        <source>ACADGen-328</source>
        <target>舗装材 - 八角形-正方形 灰色-茶</target>
      </trans-unit>
      <trans-unit id="ACADGen-329">
        <source>ACADGen-329</source>
        <target>舗装材 - 正方形 黄褐色-茶 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-329-1-2">
        <source>ACADGen-329-1-2</source>
        <target>舗装材 - 正方形 黄褐色-灰色</target>
      </trans-unit>
      <trans-unit id="ACADGen-330">
        <source>ACADGen-330</source>
        <target>舗装材 - インターロック</target>
      </trans-unit>
      <trans-unit id="ACADGen-331">
        <source>ACADGen-331</source>
        <target>舗装材 - 正方形 レンガ 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-332">
        <source>ACADGen-332</source>
        <target>舗装材 - テラコッタ - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-332-1-2">
        <source>ACADGen-332-1-2</source>
        <target>舗装材 - テラコッタ</target>
      </trans-unit>
      <trans-unit id="ACADGen-333">
        <source>ACADGen-333</source>
        <target>リバーストーン</target>
      </trans-unit>
      <trans-unit id="ACADGen-334">
        <source>ACADGen-334</source>
        <target>リバーストーン - モルタル</target>
      </trans-unit>
      <trans-unit id="ACADGen-335">
        <source>ACADGen-335</source>
        <target>かご - 粗い編み</target>
      </trans-unit>
      <trans-unit id="ACADGen-336">
        <source>ACADGen-336</source>
        <target>かご - 細かい編み</target>
      </trans-unit>
      <trans-unit id="ACADGen-337">
        <source>ACADGen-337</source>
        <target>芝生 - バミューダ</target>
      </trans-unit>
      <trans-unit id="ACADGen-338">
        <source>ACADGen-338</source>
        <target>芝生 - イチゴツナギ</target>
      </trans-unit>
      <trans-unit id="ACADGen-339">
        <source>ACADGen-339</source>
        <target>芝生 - 短 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-339-1-2">
        <source>ACADGen-339-1-2</source>
        <target>芝生 - 短</target>
      </trans-unit>
      <trans-unit id="ACADGen-340">
        <source>ACADGen-340</source>
        <target>芝生 - セントアウグスティヌス</target>
      </trans-unit>
      <trans-unit id="ACADGen-341">
        <source>ACADGen-341</source>
        <target>芝生 - 密</target>
      </trans-unit>
      <trans-unit id="ACADGen-342">
        <source>ACADGen-342</source>
        <target>砂利 - 小</target>
      </trans-unit>
      <trans-unit id="ACADGen-343">
        <source>ACADGen-343</source>
        <target>砂利 - 粉砕</target>
      </trans-unit>
      <trans-unit id="ACADGen-344">
        <source>ACADGen-344</source>
        <target>砂利 - 軽 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-345">
        <source>ACADGen-345</source>
        <target>砂利 - 混合 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-345-1-2">
        <source>ACADGen-345-1-2</source>
        <target>砂利 - 混合</target>
      </trans-unit>
      <trans-unit id="ACADGen-346">
        <source>ACADGen-346</source>
        <target>砂</target>
      </trans-unit>
      <trans-unit id="ACADGen-347">
        <source>ACADGen-347</source>
        <target>土壌</target>
      </trans-unit>
      <trans-unit id="ACADGen-348">
        <source>ACADGen-348</source>
        <target>シャドー ボックス-格子</target>
      </trans-unit>
      <trans-unit id="ACADGen-349">
        <source>ACADGen-349</source>
        <target>金網フェンス 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-350">
        <source>ACADGen-350</source>
        <target>木材 防御柵</target>
      </trans-unit>
      <trans-unit id="ACADGen-351">
        <source>ACADGen-351</source>
        <target>絶縁材 - 硬質断熱材</target>
      </trans-unit>
      <trans-unit id="ACADGen-352">
        <source>ACADGen-352</source>
        <target>スパニッシュ タイル - 青 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-352-1-2">
        <source>ACADGen-352-1-2</source>
        <target>スパニッシュ タイル - 青</target>
      </trans-unit>
      <trans-unit id="ACADGen-353">
        <source>ACADGen-353</source>
        <target>スパニッシュ タイル - 青 1 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-353-1-2">
        <source>ACADGen-353-1-2</source>
        <target>スパニッシュ タイル - 青 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-354">
        <source>ACADGen-354</source>
        <target>スパニッシュ タイル - フェード 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-355">
        <source>ACADGen-355</source>
        <target>スパニッシュ タイル - 赤 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-355-1-2">
        <source>ACADGen-355-1-2</source>
        <target>スパニッシュ タイル - 赤</target>
      </trans-unit>
      <trans-unit id="ACADGen-356">
        <source>ACADGen-356</source>
        <target>スパニッシュ タイル - 赤 2 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-356-1-2">
        <source>ACADGen-356-1-2</source>
        <target>スパニッシュ タイル - 赤 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-357">
        <source>ACADGen-357</source>
        <target>合成パネル - グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-358">
        <source>ACADGen-358</source>
        <target>メタル - リブ付き銅 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-358-1-2">
        <source>ACADGen-358-1-2</source>
        <target>メタル - リブ 銅</target>
      </trans-unit>
      <trans-unit id="ACADGen-359">
        <source>ACADGen-359</source>
        <target>メタル - スタンディング シーム 銅錆</target>
      </trans-unit>
      <trans-unit id="ACADGen-360">
        <source>ACADGen-360</source>
        <target>メタル - スタンディング シーム 銅 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-361">
        <source>ACADGen-361</source>
        <target>メタル - 銅</target>
      </trans-unit>
      <trans-unit id="ACADGen-362">
        <source>ACADGen-362</source>
        <target>メタル - 銅錆</target>
      </trans-unit>
      <trans-unit id="ACADGen-363">
        <source>ACADGen-363</source>
        <target>木材 - 貫木 新</target>
      </trans-unit>
      <trans-unit id="ACADGen-364">
        <source>ACADGen-364</source>
        <target>木材 - 水平</target>
      </trans-unit>
      <trans-unit id="ACADGen-365">
        <source>ACADGen-365</source>
        <target>木材 - 水平 ヒマラヤスギ</target>
      </trans-unit>
      <trans-unit id="ACADGen-366">
        <source>ACADGen-366</source>
        <target>木材 - 水平 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-367">
        <source>ACADGen-367</source>
        <target>木材 - 垂直 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-368">
        <source>ACADGen-368</source>
        <target>シェイク - 風化</target>
      </trans-unit>
      <trans-unit id="ACADGen-369">
        <source>ACADGen-369</source>
        <target>屋根板 - アスファルト屋根板</target>
      </trans-unit>
      <trans-unit id="ACADGen-370">
        <source>ACADGen-370</source>
        <target>屋根板 - アスファルト 3-タブ 黒</target>
      </trans-unit>
      <trans-unit id="ACADGen-371">
        <source>ACADGen-371</source>
        <target>屋根板 - アスファルト 3-タブ グレー - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-371-1-2">
        <source>ACADGen-371-1-2</source>
        <target>屋根板 - アスファルト 3-タブ グレー</target>
      </trans-unit>
      <trans-unit id="ACADGen-372">
        <source>ACADGen-372</source>
        <target>屋根板 - アスファルト 本影 ベージュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-373">
        <source>ACADGen-373</source>
        <target>屋根板 - 平 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-374">
        <source>ACADGen-374</source>
        <target>屋根板 - 平 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-375">
        <source>ACADGen-375</source>
        <target>屋根板 - 平 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-376">
        <source>ACADGen-376</source>
        <target>屋根板 - 半円 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="ACADGen-376-1-2">
        <source>ACADGen-376-1-2</source>
        <target>屋根板 - 半-円</target>
      </trans-unit>
      <trans-unit id="ACADGen-377">
        <source>ACADGen-377</source>
        <target>屋根板 - 親子 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-378">
        <source>ACADGen-378</source>
        <target>屋根板 - 親子 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-379">
        <source>ACADGen-379</source>
        <target>屋根板 - 親子 3</target>
      </trans-unit>
      <trans-unit id="ACADGen-380">
        <source>ACADGen-380</source>
        <target>ラミネート - うすベージュ</target>
      </trans-unit>
      <trans-unit id="ACADGen-381">
        <source>ACADGen-381</source>
        <target>ラミネート - うす茶 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-382">
        <source>ACADGen-382</source>
        <target>板材</target>
      </trans-unit>
      <trans-unit id="ACADGen-383">
        <source>ACADGen-383</source>
        <target>サクラ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-384">
        <source>ACADGen-384</source>
        <target>桜材 2</target>
      </trans-unit>
      <trans-unit id="ACADGen-385">
        <source>ACADGen-385</source>
        <target>ヒッコリー材</target>
      </trans-unit>
      <trans-unit id="ACADGen-386">
        <source>ACADGen-386</source>
        <target>マホガニー材</target>
      </trans-unit>
      <trans-unit id="ACADGen-387">
        <source>ACADGen-387</source>
        <target>カエデ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-388">
        <source>ACADGen-388</source>
        <target>パネル用材 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-389">
        <source>ACADGen-389</source>
        <target>マツ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-390">
        <source>ACADGen-390</source>
        <target>ポプラ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-391">
        <source>ACADGen-391</source>
        <target>赤樺材</target>
      </trans-unit>
      <trans-unit id="ACADGen-392">
        <source>ACADGen-392</source>
        <target>赤樫材</target>
      </trans-unit>
      <trans-unit id="ACADGen-393">
        <source>ACADGen-393</source>
        <target>アメリカスギ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-394">
        <source>ACADGen-394</source>
        <target>チーク材 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-395">
        <source>ACADGen-395</source>
        <target>クルミ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-396">
        <source>ACADGen-396</source>
        <target>ホワイト アッシュ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-397">
        <source>ACADGen-397</source>
        <target>ホワイト オーク材</target>
      </trans-unit>
      <trans-unit id="ACADGen-398">
        <source>ACADGen-398</source>
        <target>ラッカー仕上げ</target>
      </trans-unit>
      <trans-unit id="ACADGen-399">
        <source>ACADGen-399</source>
        <target>セラック仕上げ</target>
      </trans-unit>
      <trans-unit id="ACADGen-400">
        <source>ACADGen-400</source>
        <target>ベベル</target>
      </trans-unit>
      <trans-unit id="ACADGen-401">
        <source>ACADGen-401</source>
        <target>板材-貫木</target>
      </trans-unit>
      <trans-unit id="ACADGen-402">
        <source>ACADGen-402</source>
        <target>合決り</target>
      </trans-unit>
      <trans-unit id="ACADGen-403">
        <source>ACADGen-403</source>
        <target>分割 丸太</target>
      </trans-unit>
      <trans-unit id="ACADGen-404">
        <source>ACADGen-404</source>
        <target>さね継ぎ</target>
      </trans-unit>
      <trans-unit id="ACADGen-405">
        <source>ACADGen-405</source>
        <target>ウレタン 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-406">
        <source>ACADGen-406</source>
        <target>ワックス - 黒 木材(赤)用</target>
      </trans-unit>
      <trans-unit id="ACADGen-407">
        <source>ACADGen-407</source>
        <target>ワックス - 赤 木材(淡色)用</target>
      </trans-unit>
      <trans-unit id="ACADGen-408">
        <source>ACADGen-408</source>
        <target>鉄樹</target>
      </trans-unit>
      <trans-unit id="ACADGen-409">
        <source>ACADGen-409</source>
        <target>樫</target>
      </trans-unit>
      <trans-unit id="ACADGen-410">
        <source>ACADGen-410</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="ACADGen-411">
        <source>ACADGen-411</source>
        <target>PVC - 白</target>
      </trans-unit>
      <trans-unit id="ACADGen-412">
        <source>ACADGen-412</source>
        <target>ダンボール - ボール紙 1</target>
      </trans-unit>
      <trans-unit id="ACADGen-413">
        <source>ACADGen-413</source>
        <target>ダンボール - 段ボール紙</target>
      </trans-unit>
      <trans-unit id="ACADGen-414">
        <source>ACADGen-414</source>
        <target>アンジローバ</target>
      </trans-unit>
      <trans-unit id="ACADGen-415">
        <source>ACADGen-415</source>
        <target>ブナ</target>
      </trans-unit>
      <trans-unit id="ACADGen-416">
        <source>ACADGen-416</source>
        <target>ボコテ</target>
      </trans-unit>
      <trans-unit id="ACADGen-417">
        <source>ACADGen-417</source>
        <target>突起ニレ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-418">
        <source>ACADGen-418</source>
        <target>ココボロ</target>
      </trans-unit>
      <trans-unit id="ACADGen-419">
        <source>ACADGen-419</source>
        <target>ヨーロッパナラ材</target>
      </trans-unit>
      <trans-unit id="ACADGen-420">
        <source>ACADGen-420</source>
        <target>ゴンカロ</target>
      </trans-unit>
      <trans-unit id="ACADGen-421">
        <source>ACADGen-421</source>
        <target>ローズ マイトル</target>
      </trans-unit>
      <trans-unit id="ACADGen-422">
        <source>ACADGen-422</source>
        <target>スプルース</target>
      </trans-unit>
      <trans-unit id="ACADGen-423">
        <source>ACADGen-423</source>
        <target>組積造 - ペグボード</target>
      </trans-unit>
      <trans-unit id="ACADGen-424">
        <source>ACADGen-424</source>
        <target>ラテックス</target>
      </trans-unit>
      <trans-unit id="ACADGen-425">
        <source>ACADGen-425</source>
        <target>厚紙</target>
      </trans-unit>
      <trans-unit id="AO-001">
        <source>AO-001</source>
        <target>粗いアンビエントオクルージョン</target>
      </trans-unit>
      <trans-unit id="AO-002">
        <source>AO-002</source>
        <target>細かいアンビエントオクルージョン</target>
      </trans-unit>
      <trans-unit id="Abstract technical swatch.">
        <source>Abstract technical swatch.</source>
        <target>抽象技術見本。</target>
      </trans-unit>
      <trans-unit id="Acrylic">
        <source>Acrylic</source>
        <target>アクリル</target>
      </trans-unit>
      <trans-unit id="Acrylic sheet - PMMA">
        <source>Acrylic sheet - PMMA</source>
        <target>アクリル板 - PMMA</target>
      </trans-unit>
      <trans-unit id="Acrylic, Polymethyl Methacrylate">
        <source>Acrylic, Polymethyl Methacrylate</source>
        <target>アクリル、ポリメチル メタクリレート</target>
      </trans-unit>
      <trans-unit id="Acrylonitrile Butadiene Polycarbonate">
        <source>Acrylonitrile Butadiene Polycarbonate</source>
        <target>アクリロニトリル ブタジエン ポリカーボネート</target>
      </trans-unit>
      <trans-unit id="Acrylonitrile Butadiene Styrene, Molded">
        <source>Acrylonitrile Butadiene Styrene, Molded</source>
        <target>アクリルニトリル ブタジエン スチレン、成型</target>
      </trans-unit>
      <trans-unit id="Acrylonitrile butadiene styrene">
        <source>Acrylonitrile butadiene styrene</source>
        <target>アクリロニトリル ブタジエン スチレン</target>
      </trans-unit>
      <trans-unit id="Additional_Color_Noise_label">
        <source>Additional Color Noise</source>
        <target>追加の色ノイズ</target>
      </trans-unit>
      <trans-unit id="Additional_Color_Noise_label:tooltip">
        <source>Enables random color variations.</source>
        <target>色のランダムな変化を有効にします。</target>
      </trans-unit>
      <trans-unit id="Additional_Growth_Noise_label">
        <source>Additional Growth Noise</source>
        <target>追加の成長ノイズ</target>
      </trans-unit>
      <trans-unit id="Additional_Growth_Noise_label:tooltip">
        <source>Enables fibers random distortion.</source>
        <target>繊維のランダムな歪みを有効にします。</target>
      </trans-unit>
      <trans-unit id="Air Barrier">
        <source>Air Barrier</source>
        <target>気密壁</target>
      </trans-unit>
      <trans-unit id="Alloy steel">
        <source>Alloy steel</source>
        <target>合金鋼</target>
      </trans-unit>
      <trans-unit id="Altitude">
        <source>Sun Altitude:</source>
        <target>太陽の高度:</target>
      </trans-unit>
      <trans-unit id="Altitude:uilabel">
        <source>Sun Altitude:</source>
        <target>太陽の高度:</target>
      </trans-unit>
      <trans-unit id="Aluminum">
        <source>Aluminum</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="Aluminum , oxidized finish">
        <source>Aluminum , oxidized finish</source>
        <target>アルミニウム、オキシダイズド仕上げ</target>
      </trans-unit>
      <trans-unit id="Aluminum magnesium silicon alloy, 6061">
        <source>Aluminum magnesium silicon alloy, 6061</source>
        <target>アルミニウム マグネシウム シリコン合金、6061</target>
      </trans-unit>
      <trans-unit id="Aluminum, magnesium silicon alloy">
        <source>Aluminum, magnesium silicon alloy</source>
        <target>アルミニウム、マグネシウム シリコン合金</target>
      </trans-unit>
      <trans-unit id="Ambient Occlusion Scene Effect.">
        <source>Ambient Occlusion Scene Effect.</source>
        <target>アンビエントオクルージョンのシーンの効果です。</target>
      </trans-unit>
      <trans-unit id="AmbientOcclusion">
        <source>AmbientOcclusion</source>
        <target>アンビエントオクルージョン</target>
      </trans-unit>
      <trans-unit id="AmbientOcclusionSchema_localname:Ambient Occlusion">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="AmbientOcclusionSchema_localtype:Scene Effect">
        <source>Scene Effect</source>
        <target>シーンの効果</target>
      </trans-unit>
      <trans-unit id="Annealed">
        <source>Annealed</source>
        <target>焼きなまし</target>
      </trans-unit>
      <trans-unit id="Appearance class for decals.  Based on Generic, but with a simpler UI.">
        <source>Appearance class for decals.  Based on Generic, but with a simpler UI.</source>
        <target>デカルの外観クラス。一般を基準にしていますが、UI は簡素となっています。</target>
      </trans-unit>
      <trans-unit id="Architectural">
        <source>Architectural</source>
        <target>建築用</target>
      </trans-unit>
      <trans-unit id="Architectural bronze">
        <source>Architectural bronze</source>
        <target>建築用ブロンズ</target>
      </trans-unit>
      <trans-unit id="AssetLibID:uilabel">
        <source>AssetLibID</source>
        <target>AssetLibID</target>
      </trans-unit>
      <trans-unit id="Austenitic stainless steel">
        <source>Austenitic stainless steel</source>
        <target>オーステナイト系ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="AutoCAD">
        <source>AutoCAD</source>
        <target>AutoCAD</target>
      </trans-unit>
      <trans-unit id="Autodesk branded swatch.">
        <source>Autodesk branded swatch.</source>
        <target>Autodesk ブランド見本。</target>
      </trans-unit>
      <trans-unit id="Azimuth">
        <source>Sun Azimuth:</source>
        <target>太陽の方位角:</target>
      </trans-unit>
      <trans-unit id="Azimuth:uilabel">
        <source>Sun Azimuth:</source>
        <target>太陽の方位角:</target>
      </trans-unit>
      <trans-unit id="Bakelite">
        <source>Bakelite</source>
        <target>ベークライト</target>
      </trans-unit>
      <trans-unit id="Basic structural asset.">
        <source>Basic structural asset.</source>
        <target>基本構造アセット。</target>
      </trans-unit>
      <trans-unit id="Black bricks">
        <source>Black bricks</source>
        <target>黒のレンガ</target>
      </trans-unit>
      <trans-unit id="Brass, polished">
        <source>Brass, polished</source>
        <target>真鍮、研磨</target>
      </trans-unit>
      <trans-unit id="Brick">
        <source>Brick</source>
        <target>レンガ</target>
      </trans-unit>
      <trans-unit id="Brown modular bricks">
        <source>Brown modular bricks</source>
        <target>規格レンガ 茶色</target>
      </trans-unit>
      <trans-unit id="Bump Map.">
        <source>Bump Map.</source>
        <target>バンプ マップ。</target>
      </trans-unit>
      <trans-unit id="Bump map used on decal objects.">
        <source>Bump map used on decal objects.</source>
        <target>デカル オブジェクトで使用されるバンプ マップです。</target>
      </trans-unit>
      <trans-unit id="BumpMap">
        <source>BumpMap</source>
        <target>バンプマップ</target>
      </trans-unit>
      <trans-unit id="BumpMapSchema_localname:Bump Texture">
        <source>Bump Texture</source>
        <target>バンプ テクスチャ</target>
      </trans-unit>
      <trans-unit id="BumpMapSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Burgundy stone floor">
        <source>Burgundy stone floor</source>
        <target>石材床　ワイン色</target>
      </trans-unit>
      <trans-unit id="C10100">
        <source>C10100</source>
        <target>C10100</target>
      </trans-unit>
      <trans-unit id="CFRP">
        <source>CFRP</source>
        <target>CFRP</target>
      </trans-unit>
      <trans-unit id="Carbon fiber reinforced epoxy">
        <source>Carbon fiber reinforced epoxy</source>
        <target>炭素繊維強化エポキシ</target>
      </trans-unit>
      <trans-unit id="Carbon steel">
        <source>Carbon steel</source>
        <target>炭素鋼</target>
      </trans-unit>
      <trans-unit id="Cast">
        <source>Cast</source>
        <target>鋳造</target>
      </trans-unit>
      <trans-unit id="Cast Iron">
        <source>Cast Iron</source>
        <target>鋳鉄</target>
      </trans-unit>
      <trans-unit id="Cast bronze">
        <source>Cast bronze</source>
        <target>鋳造 ブロンズ</target>
      </trans-unit>
      <trans-unit id="Cast copper">
        <source>Cast copper</source>
        <target>鋳銅</target>
      </trans-unit>
      <trans-unit id="Cast steel">
        <source>Cast steel</source>
        <target>鋳鋼</target>
      </trans-unit>
      <trans-unit id="Ceramic">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="Ceramic material.">
        <source>Ceramic material.</source>
        <target>セラミック マテリアル。</target>
      </trans-unit>
      <trans-unit id="Ceramic-001">
        <source>Ceramic-001</source>
        <target>白</target>
      </trans-unit>
      <trans-unit id="Ceramic-002">
        <source>Ceramic-002</source>
        <target>アイス ホワイト</target>
      </trans-unit>
      <trans-unit id="Ceramic-003">
        <source>Ceramic-003</source>
        <target>サニー ディ</target>
      </trans-unit>
      <trans-unit id="Ceramic-004">
        <source>Ceramic-004</source>
        <target>ニュートラル グレー</target>
      </trans-unit>
      <trans-unit id="Ceramic-005">
        <source>Ceramic-005</source>
        <target>ゴールデン サンド</target>
      </trans-unit>
      <trans-unit id="Ceramic-006">
        <source>Ceramic-006</source>
        <target>シー サイド ブルー</target>
      </trans-unit>
      <trans-unit id="Ceramic-007">
        <source>Ceramic-007</source>
        <target>ピーチ</target>
      </trans-unit>
      <trans-unit id="Ceramic-008">
        <source>Ceramic-008</source>
        <target>砂色がかったもぐら色</target>
      </trans-unit>
      <trans-unit id="Ceramic-009">
        <source>Ceramic-009</source>
        <target>濃紺色</target>
      </trans-unit>
      <trans-unit id="Ceramic-010">
        <source>Ceramic-010</source>
        <target>2 インチ 正方形 - ベージュ</target>
      </trans-unit>
      <trans-unit id="Ceramic-011">
        <source>Ceramic-011</source>
        <target>6 インチ 正方形 - ベージュ</target>
      </trans-unit>
      <trans-unit id="Ceramic-012">
        <source>Ceramic-012</source>
        <target>6 インチ 八角形 - アイスバーグ-青</target>
      </trans-unit>
      <trans-unit id="Ceramic-013">
        <source>Ceramic-013</source>
        <target>3 インチ 正方形 - 白</target>
      </trans-unit>
      <trans-unit id="Ceramic-014">
        <source>Ceramic-014</source>
        <target>3 インチ 八角形 - 白</target>
      </trans-unit>
      <trans-unit id="Ceramic-015">
        <source>Ceramic-015</source>
        <target>3 インチ 八角形 - 黄褐色</target>
      </trans-unit>
      <trans-unit id="Ceramic-016">
        <source>Ceramic-016</source>
        <target>4 インチ 正方形 - ラベンダー</target>
      </trans-unit>
      <trans-unit id="Ceramic-017">
        <source>Ceramic-017</source>
        <target>3 インチ 正方形 - 淡い黄</target>
      </trans-unit>
      <trans-unit id="Ceramic-018">
        <source>Ceramic-018</source>
        <target>6 インチ 八角形 - ソフト グリーン</target>
      </trans-unit>
      <trans-unit id="Ceramic-019">
        <source>Ceramic-019</source>
        <target>6 インチ 正方形 - カントリー ローズ</target>
      </trans-unit>
      <trans-unit id="Ceramic-020">
        <source>Ceramic-020</source>
        <target>6 インチ 八角形 - 淡いはちみつ色</target>
      </trans-unit>
      <trans-unit id="Ceramic-021">
        <source>Ceramic-021</source>
        <target>3 インチ 正方形 - コジー ピンク</target>
      </trans-unit>
      <trans-unit id="Ceramic-022">
        <source>Ceramic-022</source>
        <target>6 インチ 八角形 - ダーク グレー</target>
      </trans-unit>
      <trans-unit id="Ceramic-023">
        <source>Ceramic-023</source>
        <target>4 インチ ダイアモンド - 黒</target>
      </trans-unit>
      <trans-unit id="Ceramic-024">
        <source>Ceramic-024</source>
        <target>6 インチ レンガ - ライム グリーン</target>
      </trans-unit>
      <trans-unit id="Ceramic-025">
        <source>Ceramic-025</source>
        <target>4 インチ 押し込みひし形の正方形 - 茶</target>
      </trans-unit>
      <trans-unit id="Ceramic-026">
        <source>Ceramic-026</source>
        <target>4 インチ 六角形 - 青-灰色</target>
      </trans-unit>
      <trans-unit id="Ceramic-027">
        <source>Ceramic-027</source>
        <target>4 インチ 正方形と長方形 - 淡いオレンジ</target>
      </trans-unit>
      <trans-unit id="Ceramic-028">
        <source>Ceramic-028</source>
        <target>4 インチ 正方形と長方形 - パステル ピンク</target>
      </trans-unit>
      <trans-unit id="Ceramic-029">
        <source>Ceramic-029</source>
        <target>6 インチ 三角形 - オレンジ-黄</target>
      </trans-unit>
      <trans-unit id="Ceramic-030">
        <source>Ceramic-030</source>
        <target>6x2 インチ 長方形 - 自然の緑色</target>
      </trans-unit>
      <trans-unit id="Ceramic-031">
        <source>Ceramic-031</source>
        <target>6 インチ 八角形 - ワイン色</target>
      </trans-unit>
      <trans-unit id="Ceramic-032">
        <source>Ceramic-032</source>
        <target>1 インチ 正方形 - モザイク 青</target>
      </trans-unit>
      <trans-unit id="Ceramic-033">
        <source>Ceramic-033</source>
        <target>1 インチ 正方形 - モザイク 灰色</target>
      </trans-unit>
      <trans-unit id="Ceramic-034">
        <source>Ceramic-034</source>
        <target>4 インチ 正方形 - モザイク ベージュ</target>
      </trans-unit>
      <trans-unit id="Ceramic-035">
        <source>Ceramic-035</source>
        <target>3 インチ 正方形 - 素焼き</target>
      </trans-unit>
      <trans-unit id="Ceramic-036">
        <source>Ceramic-036</source>
        <target>1.5 インチ 正方形 - 黄褐色</target>
      </trans-unit>
      <trans-unit id="Ceramic-037">
        <source>Ceramic-037</source>
        <target>1.5 インチ 正方形 - スレート 青</target>
      </trans-unit>
      <trans-unit id="Ceramic-038">
        <source>Ceramic-038</source>
        <target>1.5 インチ 正方形 - 標準の青</target>
      </trans-unit>
      <trans-unit id="Ceramic-039">
        <source>Ceramic-039</source>
        <target>1.5 インチ 正方形 - 茶</target>
      </trans-unit>
      <trans-unit id="Ceramic-040">
        <source>Ceramic-040</source>
        <target>円形 モザイク - 黒白</target>
      </trans-unit>
      <trans-unit id="Ceramic-041">
        <source>Ceramic-041</source>
        <target>4 インチ 押し込みひし形の正方形 - 灰色-赤</target>
      </trans-unit>
      <trans-unit id="Ceramic-042">
        <source>Ceramic-042</source>
        <target>1 インチ 正方形 - 象牙色</target>
      </trans-unit>
      <trans-unit id="Ceramic-043">
        <source>Ceramic-043</source>
        <target>2 インチ 正方形 - サーモン</target>
      </trans-unit>
      <trans-unit id="Ceramic/Porcelain">
        <source>Ceramic/Porcelain</source>
        <target>セラミック/磁器</target>
      </trans-unit>
      <trans-unit id="Ceramic/Tile">
        <source>Ceramic/Tile</source>
        <target>セラミック/タイル</target>
      </trans-unit>
      <trans-unit id="CeramicSchema_localname:Ceramic">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="CeramicSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Checker">
        <source>Checker</source>
        <target>チェッカー</target>
      </trans-unit>
      <trans-unit id="Checker map.">
        <source>Checker map.</source>
        <target>チェッカー マップ。</target>
      </trans-unit>
      <trans-unit id="CheckerSchema_localname:Checker">
        <source>Checker</source>
        <target>チェッカー</target>
      </trans-unit>
      <trans-unit id="CheckerSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Clouds">
        <source>Clouds</source>
        <target>雲</target>
      </trans-unit>
      <trans-unit id="Coarse Ambient Occlusion">
        <source>Coarse Ambient Occlusion</source>
        <target>粗いアンビエントオクルージョン</target>
      </trans-unit>
      <trans-unit id="Color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="Color map.">
        <source>Color map.</source>
        <target>色マップ。</target>
      </trans-unit>
      <trans-unit id="ColorLabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="ColorSchema_localname:Color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="ColorSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="ColorVariationsLabel">
        <source>Color Variations</source>
        <target>色の変化</target>
      </trans-unit>
      <trans-unit id="Composite">
        <source>Composite</source>
        <target>複合材</target>
      </trans-unit>
      <trans-unit id="Concrete">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="Concrete material.">
        <source>Concrete material.</source>
        <target>コンクリート マテリアル。</target>
      </trans-unit>
      <trans-unit id="Concrete structural asset.">
        <source>Concrete structural asset.</source>
        <target>コンクリート構造アセット。</target>
      </trans-unit>
      <trans-unit id="Concrete, stone aggregate">
        <source>Concrete, stone aggregate</source>
        <target>コンクリート、石骨材</target>
      </trans-unit>
      <trans-unit id="Concrete-001">
        <source>Concrete-001</source>
        <target>業務用床</target>
      </trans-unit>
      <trans-unit id="Concrete-002">
        <source>Concrete-002</source>
        <target>石材 1</target>
      </trans-unit>
      <trans-unit id="Concrete-003">
        <source>Concrete-003</source>
        <target>石材 2</target>
      </trans-unit>
      <trans-unit id="Concrete-004">
        <source>Concrete-004</source>
        <target>打ち放し 砂利 - ウォーム グレー</target>
      </trans-unit>
      <trans-unit id="Concrete-005">
        <source>Concrete-005</source>
        <target>不均等 - ウォーム グレー</target>
      </trans-unit>
      <trans-unit id="Concrete-006">
        <source>Concrete-006</source>
        <target>外装 滑らか - 黄褐色</target>
      </trans-unit>
      <trans-unit id="Concrete-007">
        <source>Concrete-007</source>
        <target>滑らか - ベージュ</target>
      </trans-unit>
      <trans-unit id="Concrete-008">
        <source>Concrete-008</source>
        <target>壁 テクスチャ - ベージュ</target>
      </trans-unit>
      <trans-unit id="Concrete-009">
        <source>Concrete-009</source>
        <target>壁 テクスチャ - サーモン</target>
      </trans-unit>
      <trans-unit id="Concrete-010">
        <source>Concrete-010</source>
        <target>アクア</target>
      </trans-unit>
      <trans-unit id="Concrete-011">
        <source>Concrete-011</source>
        <target>黒</target>
      </trans-unit>
      <trans-unit id="Concrete-012">
        <source>Concrete-012</source>
        <target>茶</target>
      </trans-unit>
      <trans-unit id="Concrete-013">
        <source>Concrete-013</source>
        <target>バーント レッド</target>
      </trans-unit>
      <trans-unit id="Concrete-014">
        <source>Concrete-014</source>
        <target>紺碧</target>
      </trans-unit>
      <trans-unit id="Concrete-015">
        <source>Concrete-015</source>
        <target>細かい - クリーム</target>
      </trans-unit>
      <trans-unit id="Concrete-016">
        <source>Concrete-016</source>
        <target>濃い灰色</target>
      </trans-unit>
      <trans-unit id="Concrete-017">
        <source>Concrete-017</source>
        <target>淡い灰色</target>
      </trans-unit>
      <trans-unit id="Concrete-018">
        <source>Concrete-018</source>
        <target>オリーブ</target>
      </trans-unit>
      <trans-unit id="Concrete-019">
        <source>Concrete-019</source>
        <target>白</target>
      </trans-unit>
      <trans-unit id="Concrete-020">
        <source>Concrete-020</source>
        <target>プレキャスト 滑らか</target>
      </trans-unit>
      <trans-unit id="Concrete-021">
        <source>Concrete-021</source>
        <target>型枠 穴</target>
      </trans-unit>
      <trans-unit id="Concrete-022">
        <source>Concrete-022</source>
        <target>ブロック</target>
      </trans-unit>
      <trans-unit id="Concrete-023">
        <source>Concrete-023</source>
        <target>不均等 反射 - 灰色</target>
      </trans-unit>
      <trans-unit id="Concrete-024">
        <source>Concrete-024</source>
        <target>外装 - 白</target>
      </trans-unit>
      <trans-unit id="Concrete-025">
        <source>Concrete-025</source>
        <target>外装 - ベージュ</target>
      </trans-unit>
      <trans-unit id="Concrete-026">
        <source>Concrete-026</source>
        <target>外装 テクスチャ - 黄褐色</target>
      </trans-unit>
      <trans-unit id="Concrete-027">
        <source>Concrete-027</source>
        <target>テクスチャ - ベージュ</target>
      </trans-unit>
      <trans-unit id="Concrete-028">
        <source>Concrete-028</source>
        <target>粗い - ピンク</target>
      </trans-unit>
      <trans-unit id="Concrete-029">
        <source>Concrete-029</source>
        <target>粗い - 黄褐色</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Exposed Aggregate.Coarse">
        <source>Concrete.Cast-In-Place.Exposed Aggregate.Coarse</source>
        <target>コンクリート.現場打ち.露出材.埋め込み.粗い</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Exposed Aggregate.Fine">
        <source>Concrete.Cast-In-Place.Exposed Aggregate.Fine</source>
        <target>コンクリート.現場打ち.露出材.埋め込み.細い</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Exposed Aggregate.Medium">
        <source>Concrete.Cast-In-Place.Exposed Aggregate.Medium</source>
        <target>コンクリート.現場打ち.露出材.中間</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Exposed Aggregate.Recessed">
        <source>Concrete.Cast-In-Place.Exposed Aggregate.Recessed</source>
        <target>コンクリート.現場打ち.露出材.埋め込み</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Flat.Broom.Grey">
        <source>Concrete.Cast-In-Place.Flat.Broom.Grey</source>
        <target>コンクリート.現場打ち.平型.エニシダ.グレー</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Flat.Grey.1">
        <source>Concrete.Cast-In-Place.Flat.Grey.1</source>
        <target>コンクリート.現場打ち.フラット.グレー.1</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Flat.Grey.2">
        <source>Concrete.Cast-In-Place.Flat.Grey.2</source>
        <target>コンクリート.現場打ち.フラット.グレー.2</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Flat.Grey.3">
        <source>Concrete.Cast-In-Place.Flat.Grey.3</source>
        <target>コンクリート.現場打ち.フラット.グレー.3</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Flat.Grey.Efflorescence">
        <source>Concrete.Cast-In-Place.Flat.Grey.Efflorescence</source>
        <target>コンクリート.現場打ち.フラット.グレー.白華</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Flat.Polished.Grey">
        <source>Concrete.Cast-In-Place.Flat.Polished.Grey</source>
        <target>コンクリート.現場打ち.フラット.研磨.グレー</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Formwork.Holes">
        <source>Concrete.Cast-In-Place.Formwork.Holes</source>
        <target>コンクリート.現場打ち.型枠.小孔</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Formwork.Holes.Staggered">
        <source>Concrete.Cast-In-Place.Formwork.Holes.Staggered</source>
        <target>コンクリート.現場打ち.型枠.小孔.互い違い</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Panels.Reveal.1">
        <source>Concrete.Cast-In-Place.Panels.Reveal.1</source>
        <target>コンクリート.現場打ち.パネル.リビール.1</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Panels.Reveal.2">
        <source>Concrete.Cast-In-Place.Panels.Reveal.2</source>
        <target>コンクリート.現場打ち.パネル.リビール.2</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Panels.Reveal.3">
        <source>Concrete.Cast-In-Place.Panels.Reveal.3</source>
        <target>コンクリート.現場打ち.パネル.リビール.3</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Panels.Reveal.Smooth">
        <source>Concrete.Cast-In-Place.Panels.Reveal.Smooth</source>
        <target>コンクリート.現場打ち.パネル.リビール.スムーズ</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Panels.Reveal.Speckled">
        <source>Concrete.Cast-In-Place.Panels.Reveal.Speckled</source>
        <target>コンクリート.現場打ち.パネル.リビール.まだら</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Panels.Square">
        <source>Concrete.Cast-In-Place.Panels.Square</source>
        <target>コンクリート.現場打ち.パネル.正方形</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Ribbed.Vertical.1">
        <source>Concrete.Cast-In-Place.Ribbed.Vertical.1</source>
        <target>コンクリート.現場打ち.リビール.垂直.1</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.Ribbed.Vertical.2">
        <source>Concrete.Cast-In-Place.Ribbed.Vertical.2</source>
        <target>コンクリート.現場打ち.リビール.垂直.2</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-In-Place.SandBlasted">
        <source>Concrete.Cast-In-Place.SandBlasted</source>
        <target>コンクリート.現場打ち.サンドブラスト済み</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-in-Place.Formwork.Wood.Boards">
        <source>Concrete.Cast-in-Place.Formwork.Wood.Boards</source>
        <target>コンクリート.現場打ち.型枠.木材.ボード</target>
      </trans-unit>
      <trans-unit id="Concrete.Cast-in-Place.Formwork.Wood.Plywood">
        <source>Concrete.Cast-in-Place.Formwork.Wood.Plywood</source>
        <target>コンクリート.現場打ち.型枠.木材.プライウッド</target>
      </trans-unit>
      <trans-unit id="Concrete.Concrete Accessories.Control Joints.Black">
        <source>Concrete.Concrete Accessories.Control Joints.Black</source>
        <target>コンクリート.コンクリート製付属品.コントロール ジョイント.黒</target>
      </trans-unit>
      <trans-unit id="Concrete.Precast Structural Concrete.Smooth">
        <source>Concrete.Precast Structural Concrete.Smooth</source>
        <target>コンクリート.プレキャスト構造コンクリート.スムーズ</target>
      </trans-unit>
      <trans-unit id="Concrete/Cast-In-Place">
        <source>Concrete/Cast-In-Place</source>
        <target>コンクリート/現場打ち</target>
      </trans-unit>
      <trans-unit id="Concrete/Fiber Reinforced">
        <source>Concrete/Fiber Reinforced</source>
        <target>コンクリート/繊維強化</target>
      </trans-unit>
      <trans-unit id="Concrete/Standard">
        <source>Concrete/Standard</source>
        <target>コンクリート/標準</target>
      </trans-unit>
      <trans-unit id="ConcreteSchema_localname:Concrete">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="ConcreteSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Copper alloy">
        <source>Copper alloy</source>
        <target>銅合金</target>
      </trans-unit>
      <trans-unit id="Copper, oxidized finish">
        <source>Copper, oxidized finish</source>
        <target>銅、オキシダイズド仕上げ</target>
      </trans-unit>
      <trans-unit id="Cork">
        <source>Cork</source>
        <target>コルク</target>
      </trans-unit>
      <trans-unit id="Cream stone">
        <source>Cream stone</source>
        <target>クリーム 石材</target>
      </trans-unit>
      <trans-unit id="Cube swatch.">
        <source>Cube swatch.</source>
        <target>立方体見本。</target>
      </trans-unit>
      <trans-unit id="Curtain wall swatch.">
        <source>Curtain wall swatch.</source>
        <target>カーテンウォール見本。</target>
      </trans-unit>
      <trans-unit id="Cylinder swatch.">
        <source>Cylinder swatch.</source>
        <target>円柱見本。</target>
      </trans-unit>
      <trans-unit id="DST">
        <source>DST In Use:</source>
        <target>使用中の DST:</target>
      </trans-unit>
      <trans-unit id="DST:uilabel">
        <source>DST In Use:</source>
        <target>使用中の DST:</target>
      </trans-unit>
      <trans-unit id="Dark blue colour">
        <source>Dark blue colour</source>
        <target>濃い青色</target>
      </trans-unit>
      <trans-unit id="Dark brown rectangular herringbone bricks">
        <source>Dark brown rectangular herringbone bricks</source>
        <target>濃い茶色 長方形 ヘリンボーン レンガ</target>
      </trans-unit>
      <trans-unit id="Day">
        <source>Day:</source>
        <target>日:</target>
      </trans-unit>
      <trans-unit id="Day:uilabel">
        <source>Day:</source>
        <target>日:</target>
      </trans-unit>
      <trans-unit id="Daylight Portal">
        <source>Daylight Portal</source>
        <target>昼光 入り口</target>
      </trans-unit>
      <trans-unit id="DaylightPortal">
        <source>DaylightPortal</source>
        <target>昼光 入り口</target>
      </trans-unit>
      <trans-unit id="DaylightPortalSchema_localname:Sun Light">
        <source>Sun Light</source>
        <target>太陽光</target>
      </trans-unit>
      <trans-unit id="DaylightPortalSchema_localtype:Light">
        <source>Light</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="Decal">
        <source>Decal</source>
        <target>デカル</target>
      </trans-unit>
      <trans-unit id="Decal material.">
        <source>Decal material.</source>
        <target>デカル マテリアル。</target>
      </trans-unit>
      <trans-unit id="DecalAppearance">
        <source>DecalAppearance</source>
        <target>デカルの外観</target>
      </trans-unit>
      <trans-unit id="DecalAppearanceSchema_localname:DecalAppearance">
        <source>DecalAppearance</source>
        <target>デカルの外観</target>
      </trans-unit>
      <trans-unit id="DecalAppearanceSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="DecalMap map. Decal Map.">
        <source>DecalMap map. Decal Map.</source>
        <target>デカル マップ マップ。デカル マップ。</target>
      </trans-unit>
      <trans-unit id="DecalSchema_localname:Decal">
        <source>Decal</source>
        <target>デカル</target>
      </trans-unit>
      <trans-unit id="DecalSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Decalbumpmap">
        <source>Decalbumpmap</source>
        <target>デカル バンプ マップ</target>
      </trans-unit>
      <trans-unit id="DecalbumpmapSchema_localname:Decal Bump Map">
        <source>Decal Bump Map</source>
        <target>デカル バンプ マップ</target>
      </trans-unit>
      <trans-unit id="DecalbumpmapSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Decalmap">
        <source>Decalmap</source>
        <target>デカル マップ</target>
      </trans-unit>
      <trans-unit id="DecalmapSchema_localname:Decal Map">
        <source>Decal Map</source>
        <target>デカル マップ</target>
      </trans-unit>
      <trans-unit id="DecalmapSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Default">
        <source>Default</source>
        <target>既定</target>
      </trans-unit>
      <trans-unit id="Default Concrete f'c=3.5 ksi">
        <source>Default Concrete f'c=3.5 ksi</source>
        <target>既定のコンクリート f'c=3.5 ksi</target>
      </trans-unit>
      <trans-unit id="DetailsLabel">
        <source>Details</source>
        <target>詳細</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Door Hardware.Chrome.Satin">
        <source>Doors - Windows.Door Hardware.Chrome.Satin</source>
        <target>ドアと窓.ドア ハードウェア.クロム.サテン</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazed Curtain Walls.Stainless Steel Curtain Wall">
        <source>Doors - Windows.Glazed Curtain Walls.Stainless Steel Curtain Wall</source>
        <target>ドアと窓.ガラス カーテンウォール.ステンレス鋼カーテン ウォール</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.2">
        <source>Doors - Windows.Glazing.2</source>
        <target>ドアと窓.光沢.2</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.3">
        <source>Doors - Windows.Glazing.3</source>
        <target>ドアと窓.光沢.3</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Automotive">
        <source>Doors - Windows.Glazing.Glass.Automotive</source>
        <target>ドアと窓.光沢.ガラス.自動車用ガラス</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Clear">
        <source>Doors - Windows.Glazing.Glass.Clear</source>
        <target>ドアと窓.光沢.ガラス.クリア</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Etched">
        <source>Doors - Windows.Glazing.Glass.Etched</source>
        <target>ドアと窓.光沢.ガラス.エッチング</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Frosted">
        <source>Doors - Windows.Glazing.Glass.Frosted</source>
        <target>ドアと窓.光沢.ガラス.すりガラス</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Mirrored">
        <source>Doors - Windows.Glazing.Glass.Mirrored</source>
        <target>ドアと窓.光沢.ガラス.鏡</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.ReflectiveCoated">
        <source>Doors - Windows.Glazing.Glass.ReflectiveCoated</source>
        <target>ドアと窓.光沢.ガラス.反射コート</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Spandrel">
        <source>Doors - Windows.Glazing.Glass.Spandrel</source>
        <target>ドアと窓.光沢.ガラス.スパンドレル</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Glazing.Glass.Wired">
        <source>Doors - Windows.Glazing.Glass.Wired</source>
        <target>ドアと窓.光沢.ガラス.ワイヤ入り</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Metal Doors - Frames.Aluminum Frame.Anodized.Dark Bronze.Satin">
        <source>Doors - Windows.Metal Doors - Frames.Aluminum Frame.Anodized.Dark Bronze.Satin</source>
        <target>ドアと窓.金属ドアとフレーム.アルミ窓.陽極酸化.ダーク ブロンズ.サテン</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Metal Doors - Frames.Aluminum Windows.Painted.White">
        <source>Doors - Windows.Metal Doors - Frames.Aluminum Windows.Painted.White</source>
        <target>ドアと窓.金属ドアとフレーム.アルミ窓.ペンキ.白</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Metal Doors - Frames.Steel Doors.Painted.White">
        <source>Doors - Windows.Metal Doors - Frames.Steel Doors.Painted.White</source>
        <target>ドアと窓.金属ドアとフレーム.鋼材ドア.ペンキ.白</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Metal Doors - Frames.Steel.Galvanized">
        <source>Doors - Windows.Metal Doors - Frames.Steel.Galvanized</source>
        <target>ドアと窓.金属ドアとフレーム.鋼材.メッキ</target>
      </trans-unit>
      <trans-unit id="Doors - Windows.Wood Doors.Ash">
        <source>Doors - Windows.Wood Doors.Ash</source>
        <target>ドアと窓.木製ドア.アッシュ</target>
      </trans-unit>
      <trans-unit id="Drapery swatch.">
        <source>Drapery swatch.</source>
        <target>ひだ見本。</target>
      </trans-unit>
      <trans-unit id="Ductile Cast Iron">
        <source>Ductile Cast Iron</source>
        <target>ダクタイル鋳鉄</target>
      </trans-unit>
      <trans-unit id="Ductile cast iron">
        <source>Ductile cast iron</source>
        <target>ダクタイル鋳鉄</target>
      </trans-unit>
      <trans-unit id="Earlywood_Roughness_label">
        <source>Earlywood Roughness</source>
        <target>早材の粗さ</target>
      </trans-unit>
      <trans-unit id="Earlywood_Roughness_label:tooltip">
        <source>Enables separate roughness for Earlywood.</source>
        <target>早材の個別の粗さを有効にします。</target>
      </trans-unit>
      <trans-unit id="Earlywood_label">
        <source>Earlywood</source>
        <target>早材</target>
      </trans-unit>
      <trans-unit id="Earlywood_label:tooltip">
        <source>Enables ring growth Earlywood color variations</source>
        <target>年輪の成長の早材色の変化を有効にします</target>
      </trans-unit>
      <trans-unit id="EarywoodLabel">
        <source>Earlywood</source>
        <target>早材</target>
      </trans-unit>
      <trans-unit id="EarywoodLabel:tooltip">
        <source>Earlywood color.</source>
        <target>早材の色。</target>
      </trans-unit>
      <trans-unit id="Elastomer">
        <source>Elastomer</source>
        <target>エラストマー</target>
      </trans-unit>
      <trans-unit id="Epoxy Carbon Fiber Composite">
        <source>Epoxy Carbon Fiber Composite</source>
        <target>エポキシ炭素繊維コンポジット</target>
      </trans-unit>
      <trans-unit id="ExchangeGUID:uilabel">
        <source>ExchangeGUID</source>
        <target>ExchangeGUID</target>
      </trans-unit>
      <trans-unit id="Fabric">
        <source>Fabric</source>
        <target>ファブリック</target>
      </trans-unit>
      <trans-unit id="Fabric-001">
        <source>Fabric-001</source>
        <target>バーラップ 1</target>
      </trans-unit>
      <trans-unit id="Fabric-002">
        <source>Fabric-002</source>
        <target>籐 - 黄褐色 1</target>
      </trans-unit>
      <trans-unit id="Fabric-003">
        <source>Fabric-003</source>
        <target>キャンバス - 茶</target>
      </trans-unit>
      <trans-unit id="Fabric-004">
        <source>Fabric-004</source>
        <target>キャンバス - 白</target>
      </trans-unit>
      <trans-unit id="Fabric-005">
        <source>Fabric-005</source>
        <target>山折り - 黒</target>
      </trans-unit>
      <trans-unit id="Fabric-006">
        <source>Fabric-006</source>
        <target>濃い茶</target>
      </trans-unit>
      <trans-unit id="Fabric-007">
        <source>Fabric-007</source>
        <target>淡い茶</target>
      </trans-unit>
      <trans-unit id="Fabric-008">
        <source>Fabric-008</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="Fabric-009">
        <source>Fabric-009</source>
        <target>ベージュ</target>
      </trans-unit>
      <trans-unit id="Fabric-010">
        <source>Fabric-010</source>
        <target>ツイード</target>
      </trans-unit>
      <trans-unit id="Fabric-011">
        <source>Fabric-011</source>
        <target>メッシュ</target>
      </trans-unit>
      <trans-unit id="Fabric-012">
        <source>Fabric-012</source>
        <target>格子柄 - ベージュ</target>
      </trans-unit>
      <trans-unit id="Fabric-013">
        <source>Fabric-013</source>
        <target>格子柄 - 赤</target>
      </trans-unit>
      <trans-unit id="Fabric-014">
        <source>Fabric-014</source>
        <target>ストライプ - 黒-白-青-灰色</target>
      </trans-unit>
      <trans-unit id="Fabric-015">
        <source>Fabric-015</source>
        <target>ストライプ - 黄-灰色</target>
      </trans-unit>
      <trans-unit id="Fabric-016">
        <source>Fabric-016</source>
        <target>ストライプ - 青-白</target>
      </trans-unit>
      <trans-unit id="Fabric-017">
        <source>Fabric-017</source>
        <target>ストライプ - 黄-白</target>
      </trans-unit>
      <trans-unit id="Fabric-018">
        <source>Fabric-018</source>
        <target>ベルベット - 黒</target>
      </trans-unit>
      <trans-unit id="Fabric-019">
        <source>Fabric-019</source>
        <target>ベルベット - 赤</target>
      </trans-unit>
      <trans-unit id="Fabric-020">
        <source>Fabric-020</source>
        <target>淡い茶 - 濃い茶 正方形</target>
      </trans-unit>
      <trans-unit id="Fabric-021">
        <source>Fabric-021</source>
        <target>紫-灰色</target>
      </trans-unit>
      <trans-unit id="Fabric-022">
        <source>Fabric-022</source>
        <target>赤</target>
      </trans-unit>
      <trans-unit id="Fabric-023">
        <source>Fabric-023</source>
        <target>青-黄</target>
      </trans-unit>
      <trans-unit id="Fabric-024">
        <source>Fabric-024</source>
        <target>麦</target>
      </trans-unit>
      <trans-unit id="Fabric-025">
        <source>Fabric-025</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="Fabric/Leather">
        <source>Fabric/Leather</source>
        <target>布/レザー</target>
      </trans-unit>
      <trans-unit id="Fiber Reinforced">
        <source>Fiber Reinforced</source>
        <target>繊維強化</target>
      </trans-unit>
      <trans-unit id="Fiber_Highlights_label">
        <source>Fiber Highlights</source>
        <target>繊維のハイライト</target>
      </trans-unit>
      <trans-unit id="Fiber_Highlights_label:tooltip">
        <source>Enables random highlights color variations.</source>
        <target>ハイライト色のランダムな変化を有効にします。</target>
      </trans-unit>
      <trans-unit id="Fine Ambient Occlusion">
        <source>Fine Ambient Occlusion</source>
        <target>細かいアンビエントオクルージョン</target>
      </trans-unit>
      <trans-unit id="Fine Gold 99.95%">
        <source>Fine Gold 99.95%</source>
        <target>純金 99.95%</target>
      </trans-unit>
      <trans-unit id="Fine gold">
        <source>Fine gold</source>
        <target>純金</target>
      </trans-unit>
      <trans-unit id="Finish">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x2.Fissured.White">
        <source>Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x2.Fissured.White</source>
        <target>仕上げ.天井.防音タイル.露出格子.2x2.ひび割れ.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x2.Pebble.White">
        <source>Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x2.Pebble.White</source>
        <target>仕上げ.天井.防音タイル.露出格子.2x2.玉砂利.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x4.Fissured.White">
        <source>Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x4.Fissured.White</source>
        <target>仕上げ.天井.防音タイル.露出格子.2x4.ひび割れ</target>
      </trans-unit>
      <trans-unit id="Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x4.Pebble.White">
        <source>Finishes.Ceilings.Acoustical Tile.Exposed Grid.2x4.Pebble.White</source>
        <target>仕上げ.天井.防音タイル.露出格子.2x4.玉砂利.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Ceilings.Acoustical Tile.Perforated.2x2.White">
        <source>Finishes.Ceilings.Acoustical Tile.Perforated.2x2.White</source>
        <target>仕上げ.天井.防音タイル.穴あき.2x2.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Ceilings.Linear.Silver Grey">
        <source>Finishes.Ceilings.Linear.Silver Grey</source>
        <target>仕上げ.天井.直線.シルバー グレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Bamboo">
        <source>Finishes.Flooring.Bamboo</source>
        <target>仕上げ.床仕上げ.竹</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Berber.Pattern.1">
        <source>Finishes.Flooring.Carpet.Berber.Pattern.1</source>
        <target>仕上げ.床仕上げ.カーペット.ベルベル.パターン.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Berber.Pattern.2">
        <source>Finishes.Flooring.Carpet.Berber.Pattern.2</source>
        <target>仕上げ.床仕上げ.カーペット.ベルベル.パターン.2</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Berber.Pattern.3">
        <source>Finishes.Flooring.Carpet.Berber.Pattern.3</source>
        <target>仕上げ.床仕上げ.カーペット.ベルベル.パターン.3</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Floral">
        <source>Finishes.Flooring.Carpet.Floral</source>
        <target>仕上げ.床仕上げ.カーペット.フローラル</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.1">
        <source>Finishes.Flooring.Carpet.Loop.1</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.2">
        <source>Finishes.Flooring.Carpet.Loop.2</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.2</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.3">
        <source>Finishes.Flooring.Carpet.Loop.3</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.3</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.4">
        <source>Finishes.Flooring.Carpet.Loop.4</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.4</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.5">
        <source>Finishes.Flooring.Carpet.Loop.5</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.5</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.6">
        <source>Finishes.Flooring.Carpet.Loop.6</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.6</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Loop.7">
        <source>Finishes.Flooring.Carpet.Loop.7</source>
        <target>仕上げ.床仕上げ.カーペット.ループ.7</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.NeedlePunch.Black">
        <source>Finishes.Flooring.Carpet.NeedlePunch.Black</source>
        <target>仕上げ.床仕上げ.カーペット.ニードルパンチ.黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.NeedlePunch.Tan">
        <source>Finishes.Flooring.Carpet.NeedlePunch.Tan</source>
        <target>仕上げ.床仕上げ.カーペット.ニードルパンチ.黄褐色</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.NeedlePunch.White">
        <source>Finishes.Flooring.Carpet.NeedlePunch.White</source>
        <target>仕上げ.床仕上げ.カーペット.ニードルパンチ.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Pad.Foam">
        <source>Finishes.Flooring.Carpet.Pad.Foam</source>
        <target>仕上げ.床仕上げ.カーペット.パッド.フォーム</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Pad.Waffled">
        <source>Finishes.Flooring.Carpet.Pad.Waffled</source>
        <target>仕上げ.床仕上げ.カーペット.パッド.ワッフル</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Saxony.FlowerPattern.BlueWhite">
        <source>Finishes.Flooring.Carpet.Saxony.FlowerPattern.BlueWhite</source>
        <target>仕上げ.床仕上げ.カーペット.サクソニー.花柄.青白</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Saxony.FlowerPattern.Colored">
        <source>Finishes.Flooring.Carpet.Saxony.FlowerPattern.Colored</source>
        <target>仕上げ.床仕上げ.カーペット.サクソニー.花柄.カラフル</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Saxony.Herringbone">
        <source>Finishes.Flooring.Carpet.Saxony.Herringbone</source>
        <target>仕上げ.床仕上げ.カーペット.サクソニー.ヘリンボーン</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Saxony.Squares">
        <source>Finishes.Flooring.Carpet.Saxony.Squares</source>
        <target>仕上げ.床仕上げ.カーペット.サクソニー.スクエア</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Sisal.Pattern.1">
        <source>Finishes.Flooring.Carpet.Sisal.Pattern.1</source>
        <target>仕上げ.床仕上げ.カーペット.サイザル.パターン.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Sisal.Pattern.2">
        <source>Finishes.Flooring.Carpet.Sisal.Pattern.2</source>
        <target>仕上げ.床仕上げ.カーペット.サイザル.パターン.2</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Carpet.Sisal.Pattern.3">
        <source>Finishes.Flooring.Carpet.Sisal.Pattern.3</source>
        <target>仕上げ.床仕上げ.カーペット.サイザル.パターン.3</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Cork">
        <source>Finishes.Flooring.Cork</source>
        <target>仕上げ.床仕上げ.コルク</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Marble.White">
        <source>Finishes.Flooring.Marble.White</source>
        <target>仕上げ.床仕上げ.大理石.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Rug.Braided">
        <source>Finishes.Flooring.Rug.Braided</source>
        <target>仕上げ.床仕上げ.ラグ.組みひも</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Rug.Hooked">
        <source>Finishes.Flooring.Rug.Hooked</source>
        <target>仕上げ.床仕上げ.ラグ.刺繍</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Rug.Knotted">
        <source>Finishes.Flooring.Rug.Knotted</source>
        <target>仕上げ.床仕上げ.ラグ.飾り結び</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Diamond.Red">
        <source>Finishes.Flooring.Tile.Diamond.Red</source>
        <target>仕上げ.床仕上げ.タイル.ひし形.赤</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Blue">
        <source>Finishes.Flooring.Tile.Square.Blue</source>
        <target>仕上げ.床仕上げ.タイル.正方形.青</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Blue.1">
        <source>Finishes.Flooring.Tile.Square.Blue.1</source>
        <target>仕上げ.床仕上げ.タイル.正方形.青.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Brown">
        <source>Finishes.Flooring.Tile.Square.Brown</source>
        <target>仕上げ.床仕上げ.タイル.正方形.ブラウン</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Circular Mosaic">
        <source>Finishes.Flooring.Tile.Square.Circular Mosaic</source>
        <target>仕上げ.床仕上げ.タイル.正方形.円形モザイク</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Grey.Dark">
        <source>Finishes.Flooring.Tile.Square.Grey.Dark</source>
        <target>仕上げ.床仕上げ.タイル.正方形.グレー.ダーク</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Tan">
        <source>Finishes.Flooring.Tile.Square.Tan</source>
        <target>仕上げ.床仕上げ.タイル.正方形.黄褐色</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Tile.Square.Terra Cotta">
        <source>Finishes.Flooring.Tile.Square.Terra Cotta</source>
        <target>仕上げ.床仕上げ.タイル.正方形.テラコッタ</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Diamond. Rosette">
        <source>Finishes.Flooring.VCT.Diamond. Rosette</source>
        <target>仕上げ.床仕上げ.VCT.ひし形.バラ飾り</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Diamonds">
        <source>Finishes.Flooring.VCT.Diamonds</source>
        <target>仕上げ.床仕上げ.VCT.ひし形</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Dots">
        <source>Finishes.Flooring.VCT.Dots</source>
        <target>仕上げ.床仕上げ.VCT.ドット</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Dots.Grey">
        <source>Finishes.Flooring.VCT.Dots.Grey</source>
        <target>仕上げ.床仕上げ.VCT.ドット.グレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Grid">
        <source>Finishes.Flooring.VCT.Grid</source>
        <target>仕上げ.床仕上げ.VCT.マス目</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Mosaic">
        <source>Finishes.Flooring.VCT.Mosaic</source>
        <target>仕上げ.床仕上げ.VCT.モザイク</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.VCT.Squares">
        <source>Finishes.Flooring.VCT.Squares</source>
        <target>仕上げ.床仕上げ.VCT.正方形</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Vinyl.Checker.Black-White">
        <source>Finishes.Flooring.Vinyl.Checker.Black-White</source>
        <target>仕上げ.床仕上げ.木材.ビニール.格子.黒-白</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Hardwood">
        <source>Finishes.Flooring.Wood.Hardwood</source>
        <target>仕上げ.床仕上げ.木材.硬質木材</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Hardwood.1">
        <source>Finishes.Flooring.Wood.Hardwood.1</source>
        <target>仕上げ.床仕上げ.木材.硬質木材.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Inlay">
        <source>Finishes.Flooring.Wood.Inlay</source>
        <target>仕上げ.床仕上げ.木材.はめ込み</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Parquet">
        <source>Finishes.Flooring.Wood.Parquet</source>
        <target>仕上げ.床仕上げ.木材.寄木細工</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Parquet.1">
        <source>Finishes.Flooring.Wood.Parquet.1</source>
        <target>仕上げ.床仕上げ.木材.寄木細工.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Plank">
        <source>Finishes.Flooring.Wood.Plank</source>
        <target>仕上げ.床仕上げ.木材.厚板</target>
      </trans-unit>
      <trans-unit id="Finishes.Flooring.Wood.Plank.Beech">
        <source>Finishes.Flooring.Wood.Plank.Beech</source>
        <target>仕上げ.床仕上げ.木材.厚板.ブナ</target>
      </trans-unit>
      <trans-unit id="Finishes.Gypsum Board.Painted.White">
        <source>Finishes.Gypsum Board.Painted.White</source>
        <target>仕上げ.石膏ボード.ペンキ.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Laminate.CarbonFiber">
        <source>Finishes.Laminate.CarbonFiber</source>
        <target>仕上げ.ラミネート.カーボンファイバー</target>
      </trans-unit>
      <trans-unit id="Finishes.Laminate.Plywood">
        <source>Finishes.Laminate.Plywood</source>
        <target>仕上げ.ラミネート.合板</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Flagstone.Light Pink">
        <source>Finishes.Masonry Flooring.Flagstone.Light Pink</source>
        <target>仕上げ.組積造の床.敷石.紅梅色</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Granite.Brown-Black">
        <source>Finishes.Masonry Flooring.Granite.Brown-Black</source>
        <target>仕上げ.組積造の床.御影石.ブラウン-黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Granite.Brown.Mauve-Black">
        <source>Finishes.Masonry Flooring.Granite.Brown.Mauve-Black</source>
        <target>仕上げ.組積造の床.御影石.ブラウン.ふじ色-黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Granite.Grey Speckled">
        <source>Finishes.Masonry Flooring.Granite.Grey Speckled</source>
        <target>仕上げ.組積造の床.御影石.まだらグレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Granite.Mauve-Black">
        <source>Finishes.Masonry Flooring.Granite.Mauve-Black</source>
        <target>仕上げ.組積造の床.御影石.ふじ色-黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Granite.Mauve-Black1">
        <source>Finishes.Masonry Flooring.Granite.Mauve-Black1</source>
        <target>仕上げ.組積造の床.御影石.ふじ色-黒1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Granite.Multi-colored">
        <source>Finishes.Masonry Flooring.Granite.Multi-colored</source>
        <target>仕上げ.組積造の床.御影石.多色</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble">
        <source>Finishes.Masonry Flooring.Marble</source>
        <target>仕上げ.組積造の床.大理石</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Beige-Grid">
        <source>Finishes.Masonry Flooring.Marble.Beige-Grid</source>
        <target>仕上げ.組積造の床.大理石.ベージュ-格子</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Brown">
        <source>Finishes.Masonry Flooring.Marble.Brown</source>
        <target>仕上げ.組積造の床.大理石.ブラウン</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Deep Green">
        <source>Finishes.Masonry Flooring.Marble.Deep Green</source>
        <target>仕上げ.組積造の床.大理石.濃緑</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Green">
        <source>Finishes.Masonry Flooring.Marble.Green</source>
        <target>仕上げ.組積造の床.大理石.緑</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Green.Offset Squares">
        <source>Finishes.Masonry Flooring.Marble.Green.Offset Squares</source>
        <target>仕上げ.組積造の床.大理石.緑.オフセット正方形</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Rose">
        <source>Finishes.Masonry Flooring.Marble.Rose</source>
        <target>仕上げ.組積造の床.大理石.ローズ</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Marble.Rose.1">
        <source>Finishes.Masonry Flooring.Marble.Rose.1</source>
        <target>仕上げ.組積造の床.大理石.ローズ.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Slate">
        <source>Finishes.Masonry Flooring.Slate</source>
        <target>仕上げ.組積造の床.石版</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Slate.1">
        <source>Finishes.Masonry Flooring.Slate.1</source>
        <target>仕上げ.組積造の床.石版.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Slate.Red">
        <source>Finishes.Masonry Flooring.Slate.Red</source>
        <target>仕上げ.組積造の床.石版.赤</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Black">
        <source>Finishes.Masonry Flooring.Terrazzo.Black</source>
        <target>仕上げ.組積造の床.テラゾ.黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Black-Red">
        <source>Finishes.Masonry Flooring.Terrazzo.Black-Red</source>
        <target>仕上げ.組積造の床.テラゾ.黒-赤</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Black.1">
        <source>Finishes.Masonry Flooring.Terrazzo.Black.1</source>
        <target>仕上げ.組積造の床.テラゾ.黒.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Brown">
        <source>Finishes.Masonry Flooring.Terrazzo.Brown</source>
        <target>仕上げ.組積造の床.テラゾ.ブラウン</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Brown.1">
        <source>Finishes.Masonry Flooring.Terrazzo.Brown.1</source>
        <target>仕上げ.組積造の床.テラゾ.ブラウン.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Green">
        <source>Finishes.Masonry Flooring.Terrazzo.Green</source>
        <target>仕上げ.組積造の床.テラゾ.緑</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Tan">
        <source>Finishes.Masonry Flooring.Terrazzo.Tan</source>
        <target>仕上げ.組積造の床.テラゾ.黄褐色</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.Tan.1">
        <source>Finishes.Masonry Flooring.Terrazzo.Tan.1</source>
        <target>仕上げ.組積造の床.テラゾ.黄褐色.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.White">
        <source>Finishes.Masonry Flooring.Terrazzo.White</source>
        <target>仕上げ.組積造の床.テラゾ.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Terrazzo.White.1">
        <source>Finishes.Masonry Flooring.Terrazzo.White.1</source>
        <target>仕上げ.組積造の床.テラゾ.白.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Travertine.Mauve.Rectangular">
        <source>Finishes.Masonry Flooring.Travertine.Mauve.Rectangular</source>
        <target>仕上げ.組積造の床.石灰華.ふじ色.長方形</target>
      </trans-unit>
      <trans-unit id="Finishes.Masonry Flooring.Travertine.Mauve.Square">
        <source>Finishes.Masonry Flooring.Travertine.Mauve.Square</source>
        <target>仕上げ.組積造の床.石灰華.ふじ色.正方形</target>
      </trans-unit>
      <trans-unit id="Finishes.Metal Framing Systems.Furring">
        <source>Finishes.Metal Framing Systems.Furring</source>
        <target>仕上げ.メタル フレーム システム.毛皮飾り</target>
      </trans-unit>
      <trans-unit id="Finishes.Metal Framing Systems.Stud">
        <source>Finishes.Metal Framing Systems.Stud</source>
        <target>仕上げ.メタル フレーム システム.飾り釘</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Lacquer.Black">
        <source>Finishes.Painting.Lacquer.Black</source>
        <target>仕上げ.ペイント.ラッカー.黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Lacquer.White">
        <source>Finishes.Painting.Lacquer.White</source>
        <target>仕上げ.ペイント.ラッカー.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Paint">
        <source>Finishes.Painting.Paint</source>
        <target>仕上げ.ペイント.ペンキ</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Paint.Black">
        <source>Finishes.Painting.Paint.Black</source>
        <target>仕上げ.ペイント.ペンキ.黒</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Paint.Black.Flaking">
        <source>Finishes.Painting.Paint.Black.Flaking</source>
        <target>仕上げ.ペイント.ペンキ.黒.フレーク</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Paint.Fireproofing">
        <source>Finishes.Painting.Paint.Fireproofing</source>
        <target>仕上げ.ペイント.ペンキ.耐火材料</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Paint.White">
        <source>Finishes.Painting.Paint.White</source>
        <target>仕上げ.ペイント.ペンキ.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Paint.White.Flaking">
        <source>Finishes.Painting.Paint.White.Flaking</source>
        <target>仕上げ.ペイント.ペンキ.白.フレーク</target>
      </trans-unit>
      <trans-unit id="Finishes.Painting.Varnish">
        <source>Finishes.Painting.Varnish</source>
        <target>仕上げ.ペイント.ニス塗り</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Coarse.White">
        <source>Finishes.Plaster.Stucco.Coarse.White</source>
        <target>仕上げ.しっくい.化粧しっくい.粗い.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Fine.1">
        <source>Finishes.Plaster.Stucco.Fine.1</source>
        <target>仕上げ.しっくい.化粧しっくい.細かい.1</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Fine.Brown">
        <source>Finishes.Plaster.Stucco.Fine.Brown</source>
        <target>仕上げ.しっくい.化粧しっくい.細かい.ブラウン</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Fine.Mauve">
        <source>Finishes.Plaster.Stucco.Fine.Mauve</source>
        <target>仕上げ.しっくい.化粧しっくい.細かい.ふじ色</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Fine.White">
        <source>Finishes.Plaster.Stucco.Fine.White</source>
        <target>仕上げ.しっくい.化粧しっくい.細かい.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Medium.White">
        <source>Finishes.Plaster.Stucco.Medium.White</source>
        <target>仕上げ.しっくい.化粧しっくい.中間.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Troweled.Grey">
        <source>Finishes.Plaster.Stucco.Troweled.Grey</source>
        <target>仕上げ.しっくい.化粧しっくい.てこ.グレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Troweled.Light Yellow">
        <source>Finishes.Plaster.Stucco.Troweled.Light Yellow</source>
        <target>仕上げ.しっくい.化粧しっくい.こて.明るい黄色</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Troweled.White">
        <source>Finishes.Plaster.Stucco.Troweled.White</source>
        <target>仕上げ.しっくい.化粧しっくい.こて.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Stucco.Wet-Dash.Grey">
        <source>Finishes.Plaster.Stucco.Wet-Dash.Grey</source>
        <target>仕上げ.しっくい.化粧しっくい.ウェット-ダッシュ.グレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Venetian.Rough">
        <source>Finishes.Plaster.Venetian.Rough</source>
        <target>仕上げ.しっくい.ベネチア風.粗い</target>
      </trans-unit>
      <trans-unit id="Finishes.Plaster.Venetian.Smooth">
        <source>Finishes.Plaster.Venetian.Smooth</source>
        <target>仕上げ.しっくい.ベネッシァン.スムーズ</target>
      </trans-unit>
      <trans-unit id="Finishes.Tiling.Ceramic.Checker">
        <source>Finishes.Tiling.Ceramic.Checker</source>
        <target>仕上げ.タイル.セラミック.市松模様</target>
      </trans-unit>
      <trans-unit id="Finishes.Tiling.Ceramic.Mosaic.Blue">
        <source>Finishes.Tiling.Ceramic.Mosaic.Blue</source>
        <target>仕上げ.タイル.セラミック.モザイク.青</target>
      </trans-unit>
      <trans-unit id="Finishes.Tiling.Ceramic.Mosaic.Floral.Rose - Green">
        <source>Finishes.Tiling.Ceramic.Mosaic.Floral.Rose - Green</source>
        <target>仕上げ.タイル.セラミック.モザイク.フローラル.ローズ - 緑</target>
      </trans-unit>
      <trans-unit id="Finishes.Tiling.Ceramic.Mosaic.Grey">
        <source>Finishes.Tiling.Ceramic.Mosaic.Grey</source>
        <target>仕上げ.タイル.セラミック.モザイク.グレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Tiling.Ceramic.Mosaic.Yellow-Grid">
        <source>Finishes.Tiling.Ceramic.Mosaic.Yellow-Grid</source>
        <target>仕上げ.タイル.セラミック.モザイク.黄 - グリッド</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Floral.White">
        <source>Finishes.Wall Covering.Floral.White</source>
        <target>仕上げ.壁被覆.フローラル.白</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Pattern1">
        <source>Finishes.Wall Covering.Pattern1</source>
        <target>仕上げ.壁被覆.パターン1</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Pattern2">
        <source>Finishes.Wall Covering.Pattern2</source>
        <target>仕上げ.壁被覆.パターン2</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Pattern3">
        <source>Finishes.Wall Covering.Pattern3</source>
        <target>仕上げ.壁被覆.パターン3</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Pattern4">
        <source>Finishes.Wall Covering.Pattern4</source>
        <target>仕上げ.壁被覆.パターン4</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Pattern5">
        <source>Finishes.Wall Covering.Pattern5</source>
        <target>仕上げ.壁被覆.パターン5</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Stripes.Vertical.Blue-Grey">
        <source>Finishes.Wall Covering.Stripes.Vertical.Blue-Grey</source>
        <target>仕上げ.壁被覆.ストライプ.垂直.青-グレー</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Stripes.Vertical.Multi-colored">
        <source>Finishes.Wall Covering.Stripes.Vertical.Multi-colored</source>
        <target>仕上げ.壁被覆ストライプ.垂直.多色</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Stripes.Vertical.Pink-Beige">
        <source>Finishes.Wall Covering.Stripes.Vertical.Pink-Beige</source>
        <target>仕上げ.壁被覆.ストライプ.垂直.ピンク-ベージュ</target>
      </trans-unit>
      <trans-unit id="Finishes.Wall Covering.Tan">
        <source>Finishes.Wall Covering.Tan</source>
        <target>仕上げ.壁被覆.黄褐色</target>
      </trans-unit>
      <trans-unit id="Finishes.Wax.Lacquer">
        <source>Finishes.Wax.Lacquer</source>
        <target>仕上げ.ワックス.ラッカー</target>
      </trans-unit>
      <trans-unit id="Finishes.Wax.SatinWax">
        <source>Finishes.Wax.SatinWax</source>
        <target>仕上げ.ワックス.サテンワックス</target>
      </trans-unit>
      <trans-unit id="Finishes.Wax.Shellac">
        <source>Finishes.Wax.Shellac</source>
        <target>仕上げ.ワックス.セラック</target>
      </trans-unit>
      <trans-unit id="Finishes.Wax.Urethane">
        <source>Finishes.Wax.Urethane</source>
        <target>仕上げ.ワックス.ウレタン</target>
      </trans-unit>
      <trans-unit id="Finishes.Wax.Varnish">
        <source>Finishes.Wax.Varnish</source>
        <target>仕上げ.ワックス.ニス塗り</target>
      </trans-unit>
      <trans-unit id="Flooring/Carpet">
        <source>Flooring/Carpet</source>
        <target>フローリング/カーペット</target>
      </trans-unit>
      <trans-unit id="Flooring/Stone">
        <source>Flooring/Stone</source>
        <target>フローリング/石</target>
      </trans-unit>
      <trans-unit id="Flooring/Tile">
        <source>Flooring/Tile</source>
        <target>フローリング/タイル</target>
      </trans-unit>
      <trans-unit id="Flooring/Vinyl">
        <source>Flooring/Vinyl</source>
        <target>フローリング/ビニール</target>
      </trans-unit>
      <trans-unit id="Flooring/Wood">
        <source>Flooring/Wood</source>
        <target>フローリング/木</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Bandage">
        <source>Furnishings.Fabrics.Bandage</source>
        <target>仕上げ.ファブリック.巻物</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Burlap">
        <source>Furnishings.Fabrics.Burlap</source>
        <target>仕上げ.ファブリック.バーラップ</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Caning.Tan">
        <source>Furnishings.Fabrics.Caning.Tan</source>
        <target>仕上げ.ファブリック.籐.黄褐色</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Canvas.White">
        <source>Furnishings.Fabrics.Canvas.White</source>
        <target>仕上げ.ファブリック.キャンバス.白</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Lace">
        <source>Furnishings.Fabrics.Lace</source>
        <target>仕上げ.ファブリック.レース</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Leather.Black">
        <source>Furnishings.Fabrics.Leather.Black</source>
        <target>仕上げ.ファブリック.皮.黒</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Leather.Black.1">
        <source>Furnishings.Fabrics.Leather.Black.1</source>
        <target>仕上げ.ファブリック.皮.黒.1</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Leather.Brown">
        <source>Furnishings.Fabrics.Leather.Brown</source>
        <target>仕上げ.ファブリック.皮.ブラウン</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Leather.Pebble.Light Brown">
        <source>Furnishings.Fabrics.Leather.Pebble.Light Brown</source>
        <target>仕上げ.ファブリック.皮.石目.明るいブラウン</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Leather.Pebble.Mauve">
        <source>Furnishings.Fabrics.Leather.Pebble.Mauve</source>
        <target>仕上げ.ファブリック.皮.石目.ふじ色</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Leather.Tan">
        <source>Furnishings.Fabrics.Leather.Tan</source>
        <target>仕上げ.ファブリック.皮.黄褐色</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Linen.Beige">
        <source>Furnishings.Fabrics.Linen.Beige</source>
        <target>仕上げ.ファブリック.麻.ベージュ</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Linen.Tweed">
        <source>Furnishings.Fabrics.Linen.Tweed</source>
        <target>仕上げ.ファブリック.麻.ツウィード</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Linen.White">
        <source>Furnishings.Fabrics.Linen.White</source>
        <target>仕上げ.ファブリック.麻.白</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Mesh">
        <source>Furnishings.Fabrics.Mesh</source>
        <target>仕上げ.ファブリック.メッシュ</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Netting">
        <source>Furnishings.Fabrics.Netting</source>
        <target>仕上げ.ファブリック.網状</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Plaid.1">
        <source>Furnishings.Fabrics.Plaid.1</source>
        <target>仕上げ.ファブリック.格子縞.1</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Plaid.3">
        <source>Furnishings.Fabrics.Plaid.3</source>
        <target>仕上げ.ファブリック.格子縞.3</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Plaid.4">
        <source>Furnishings.Fabrics.Plaid.4</source>
        <target>仕上げ.ファブリック.格子縞.4</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.1">
        <source>Furnishings.Fabrics.Stripes.1</source>
        <target>仕上げ.ファブリックストライプ.1</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.2">
        <source>Furnishings.Fabrics.Stripes.2</source>
        <target>仕上げ.ファブリック.ストライプ.2</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.3">
        <source>Furnishings.Fabrics.Stripes.3</source>
        <target>仕上げ.ファブリック.ストライプ.3</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.4">
        <source>Furnishings.Fabrics.Stripes.4</source>
        <target>仕上げ.ファブリック.ストライプ.4</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.5">
        <source>Furnishings.Fabrics.Stripes.5</source>
        <target>仕上げ.ファブリック.ストライプ.5</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.6">
        <source>Furnishings.Fabrics.Stripes.6</source>
        <target>仕上げ.ファブリック.ストライプ.6</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Stripes.7">
        <source>Furnishings.Fabrics.Stripes.7</source>
        <target>仕上げ.ファブリック.ストライプ.7</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Velvet.Black">
        <source>Furnishings.Fabrics.Velvet.Black</source>
        <target>仕上げ.ファブリック.ベルベット.黒</target>
      </trans-unit>
      <trans-unit id="Furnishings.Fabrics.Velvet.Red">
        <source>Furnishings.Fabrics.Velvet.Red</source>
        <target>仕上げ.ファブリック.ベルベット.赤</target>
      </trans-unit>
      <trans-unit id="GFRC">
        <source>GFRC</source>
        <target>GFRC</target>
      </trans-unit>
      <trans-unit id="Galvanized steel">
        <source>Galvanized steel</source>
        <target>ガルバナイズド鋼</target>
      </trans-unit>
      <trans-unit id="Gas structural asset.">
        <source>Gas structural asset.</source>
        <target>ガス構造アセット。</target>
      </trans-unit>
      <trans-unit id="Gas thermal asset.">
        <source>Gas thermal asset.</source>
        <target>ガス断熱アセット。</target>
      </trans-unit>
      <trans-unit id="Generic">
        <source>Generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="Generic Photometric light.">
        <source>Generic Photometric light.</source>
        <target>一般フォトメトリック照明。</target>
      </trans-unit>
      <trans-unit id="Generic material.">
        <source>Generic material.</source>
        <target>一般マテリアル。</target>
      </trans-unit>
      <trans-unit id="Generic structural asset.">
        <source>Generic structural asset.</source>
        <target>一般構造アセット。</target>
      </trans-unit>
      <trans-unit id="Generic-001">
        <source>Generic-001</source>
        <target>発光 - 半透明 白</target>
      </trans-unit>
      <trans-unit id="Generic-002">
        <source>Generic-002</source>
        <target>LED - 赤 オン</target>
      </trans-unit>
      <trans-unit id="Generic-003">
        <source>Generic-003</source>
        <target>LED - 赤 オフ</target>
      </trans-unit>
      <trans-unit id="Generic-004">
        <source>Generic-004</source>
        <target>LED - 緑 オン</target>
      </trans-unit>
      <trans-unit id="Generic-005">
        <source>Generic-005</source>
        <target>LED - 緑 オフ</target>
      </trans-unit>
      <trans-unit id="Generic-006">
        <source>Generic-006</source>
        <target>LED - 黄 オン</target>
      </trans-unit>
      <trans-unit id="Generic-007">
        <source>Generic-007</source>
        <target>LED - 黄 オフ</target>
      </trans-unit>
      <trans-unit id="Generic-008">
        <source>Generic-008</source>
        <target>明るい - クリーム</target>
      </trans-unit>
      <trans-unit id="Generic-009">
        <source>Generic-009</source>
        <target>短いパイル - 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-010">
        <source>Generic-010</source>
        <target>短いパイル - 砂色</target>
      </trans-unit>
      <trans-unit id="Generic-011">
        <source>Generic-011</source>
        <target>吸音タイル - 2x4 白 深彫り</target>
      </trans-unit>
      <trans-unit id="Generic-012">
        <source>Generic-012</source>
        <target>吸音タイル - 2x4 白 石目</target>
      </trans-unit>
      <trans-unit id="Generic-013">
        <source>Generic-013</source>
        <target>吸音タイル - 2x2 白 石目</target>
      </trans-unit>
      <trans-unit id="Generic-014">
        <source>Generic-014</source>
        <target>水平 4 インチ - 白</target>
      </trans-unit>
      <trans-unit id="Generic-015">
        <source>Generic-015</source>
        <target>シングル - 複合 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-016">
        <source>Generic-016</source>
        <target>シングル - 半円 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-017">
        <source>Generic-017</source>
        <target>シングル - 粗い 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-018">
        <source>Generic-018</source>
        <target>スパニッシュ タイル</target>
      </trans-unit>
      <trans-unit id="Generic-019">
        <source>Generic-019</source>
        <target>砂利 - 高</target>
      </trans-unit>
      <trans-unit id="Generic-020">
        <source>Generic-020</source>
        <target>泥土 - 濃い 茶</target>
      </trans-unit>
      <trans-unit id="Generic-021">
        <source>Generic-021</source>
        <target>芝生 - 濃い ライグラス</target>
      </trans-unit>
      <trans-unit id="Generic-022">
        <source>Generic-022</source>
        <target>砂 - ナチュラル 標準</target>
      </trans-unit>
      <trans-unit id="Generic-023">
        <source>Generic-023</source>
        <target>垣根</target>
      </trans-unit>
      <trans-unit id="Generic-024">
        <source>Generic-024</source>
        <target>ラミネート - 標準</target>
      </trans-unit>
      <trans-unit id="Generic-025">
        <source>Generic-025</source>
        <target>電球 - 点灯</target>
      </trans-unit>
      <trans-unit id="Generic-026">
        <source>Generic-026</source>
        <target>電球 - 消灯</target>
      </trans-unit>
      <trans-unit id="Generic-027">
        <source>Generic-027</source>
        <target>クリア - ライト</target>
      </trans-unit>
      <trans-unit id="Generic-028">
        <source>Generic-028</source>
        <target>発光 - 半透明 青</target>
      </trans-unit>
      <trans-unit id="Generic-029">
        <source>Generic-029</source>
        <target>発光 - 半透明 オレンジ</target>
      </trans-unit>
      <trans-unit id="Generic-030">
        <source>Generic-030</source>
        <target>短いパイル - ベージュ</target>
      </trans-unit>
      <trans-unit id="Generic-031">
        <source>Generic-031</source>
        <target>短いパイル - 濃紺色</target>
      </trans-unit>
      <trans-unit id="Generic-032">
        <source>Generic-032</source>
        <target>短いパイル - ゴールド</target>
      </trans-unit>
      <trans-unit id="Generic-033">
        <source>Generic-033</source>
        <target>水平 6 インチ - ベージュ</target>
      </trans-unit>
      <trans-unit id="Generic-034">
        <source>Generic-034</source>
        <target>水平 4 インチ - 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-035">
        <source>Generic-035</source>
        <target>水平 6 インチ - 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-036">
        <source>Generic-036</source>
        <target>水平 8 インチ - 灰色</target>
      </trans-unit>
      <trans-unit id="Generic-037">
        <source>Generic-037</source>
        <target>垂直 6 インチ - 白</target>
      </trans-unit>
      <trans-unit id="Generic-038">
        <source>Generic-038</source>
        <target>標準 パイル - 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Generic-039">
        <source>Generic-039</source>
        <target>スパニッシュ タイル - 茶</target>
      </trans-unit>
      <trans-unit id="Generic-040">
        <source>Generic-040</source>
        <target>スパニッシュ タイル - 赤 3</target>
      </trans-unit>
      <trans-unit id="Generic-041">
        <source>Generic-041</source>
        <target>積雪</target>
      </trans-unit>
      <trans-unit id="Generic-042">
        <source>Generic-042</source>
        <target>シングル 半円 - 淡い茶色</target>
      </trans-unit>
      <trans-unit id="Generic-043">
        <source>Generic-043</source>
        <target>壁紙 - ストライプ スプラッター</target>
      </trans-unit>
      <trans-unit id="Generic-044">
        <source>Generic-044</source>
        <target>石目 - 茶</target>
      </trans-unit>
      <trans-unit id="Generic-045">
        <source>Generic-045</source>
        <target>壁紙 - フローラル 黄</target>
      </trans-unit>
      <trans-unit id="Generic-046">
        <source>Generic-046</source>
        <target>壁紙 - フローラル 青</target>
      </trans-unit>
      <trans-unit id="Generic-047">
        <source>Generic-047</source>
        <target>壁紙 - ローズ</target>
      </trans-unit>
      <trans-unit id="Generic-048">
        <source>Generic-048</source>
        <target>壁紙 - ビクトリアン</target>
      </trans-unit>
      <trans-unit id="Generic-049">
        <source>Generic-049</source>
        <target>壁紙 - 幾何模様</target>
      </trans-unit>
      <trans-unit id="Generic-050">
        <source>Generic-050</source>
        <target>デニム - 青</target>
      </trans-unit>
      <trans-unit id="Generic-051">
        <source>Generic-051</source>
        <target>吸音タイル - 2x2 灰色 深彫り</target>
      </trans-unit>
      <trans-unit id="Generic-052">
        <source>Generic-052</source>
        <target>シェイク - 風化</target>
      </trans-unit>
      <trans-unit id="Generic-053">
        <source>Generic-053</source>
        <target>シングル - 複合 茶色</target>
      </trans-unit>
      <trans-unit id="Generic-054">
        <source>Generic-054</source>
        <target>シングル - 複合 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Generic-055">
        <source>Generic-055</source>
        <target>シングル - 複合 ピンク</target>
      </trans-unit>
      <trans-unit id="Generic-056">
        <source>Generic-056</source>
        <target>シェイク - ハンドスプリット</target>
      </trans-unit>
      <trans-unit id="Generic-057">
        <source>Generic-057</source>
        <target>アスファルト - ウェット</target>
      </trans-unit>
      <trans-unit id="Generic-058">
        <source>Generic-058</source>
        <target>アスファルト 3</target>
      </trans-unit>
      <trans-unit id="Generic-059">
        <source>Generic-059</source>
        <target>芝生 - 濃い バミューダグラス</target>
      </trans-unit>
      <trans-unit id="Generic-060">
        <source>Generic-060</source>
        <target>芝生 - 淡い ライグラス</target>
      </trans-unit>
      <trans-unit id="Generic-061">
        <source>Generic-061</source>
        <target>ひし形 - バラ飾り</target>
      </trans-unit>
      <trans-unit id="Generic-062">
        <source>Generic-062</source>
        <target>鉄黒</target>
      </trans-unit>
      <trans-unit id="Generic-063">
        <source>Generic-063</source>
        <target>ガラス ブロック</target>
      </trans-unit>
      <trans-unit id="Generic-064">
        <source>Generic-064</source>
        <target>ダンボール - ボール紙</target>
      </trans-unit>
      <trans-unit id="Generic/Ceramic">
        <source>Generic/Ceramic</source>
        <target>一般的/セラミック</target>
      </trans-unit>
      <trans-unit id="Generic/Glass">
        <source>Generic/Glass</source>
        <target>一般/ガラス</target>
      </trans-unit>
      <trans-unit id="GenericPhotometricLight">
        <source>GenericPhotometricLight</source>
        <target>一般フォトメトリック照明</target>
      </trans-unit>
      <trans-unit id="GenericPhotometricLightSchema_localname:Light">
        <source>Light</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="GenericPhotometricLightSchema_localtype:Light">
        <source>Light</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="GenericSchema_localname:Generic">
        <source>Generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="GenericSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Glass">
        <source>Glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="Glass Fiber Reinforced Concrete, 5% fibers">
        <source>Glass Fiber Reinforced Concrete, 5% fibers</source>
        <target>ガラス繊維強化コンクリート、5% 繊維</target>
      </trans-unit>
      <trans-unit id="Glass fiber reinforced concrete">
        <source>Glass fiber reinforced concrete</source>
        <target>ガラス繊維強化コンクリート</target>
      </trans-unit>
      <trans-unit id="Glass-001">
        <source>Glass-001</source>
        <target>クリア - 緑</target>
      </trans-unit>
      <trans-unit id="Glass-002">
        <source>Glass-002</source>
        <target>スモーク - 灰色</target>
      </trans-unit>
      <trans-unit id="Glass-003">
        <source>Glass-003</source>
        <target>着色 - 青</target>
      </trans-unit>
      <trans-unit id="Glass-004">
        <source>Glass-004</source>
        <target>着色 - 青-緑</target>
      </trans-unit>
      <trans-unit id="Glass-005">
        <source>Glass-005</source>
        <target>スモーク - ブロンズ</target>
      </trans-unit>
      <trans-unit id="Glass-006">
        <source>Glass-006</source>
        <target>クリア - 琥珀色</target>
      </trans-unit>
      <trans-unit id="Glass-007">
        <source>Glass-007</source>
        <target>スモーク - 黒</target>
      </trans-unit>
      <trans-unit id="Glass-008">
        <source>Glass-008</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="Glass-009">
        <source>Glass-009</source>
        <target>くもり - 白</target>
      </trans-unit>
      <trans-unit id="Glass-010">
        <source>Glass-010</source>
        <target>クリア - 白</target>
      </trans-unit>
      <trans-unit id="Glass-011">
        <source>Glass-011</source>
        <target>波模様 - 白</target>
      </trans-unit>
      <trans-unit id="Glass-012">
        <source>Glass-012</source>
        <target>半透明 - 白</target>
      </trans-unit>
      <trans-unit id="Glass-013">
        <source>Glass-013</source>
        <target>くもり - クリア</target>
      </trans-unit>
      <trans-unit id="Glass-014">
        <source>Glass-014</source>
        <target>くもり - 濃い青</target>
      </trans-unit>
      <trans-unit id="Glass-015">
        <source>Glass-015</source>
        <target>くもり - 淡い青</target>
      </trans-unit>
      <trans-unit id="Glass-016">
        <source>Glass-016</source>
        <target>波模様 - 標準の青</target>
      </trans-unit>
      <trans-unit id="Glass-017">
        <source>Glass-017</source>
        <target>くもり - 灰色</target>
      </trans-unit>
      <trans-unit id="Glass-018">
        <source>Glass-018</source>
        <target>波模様 - 淡い緑</target>
      </trans-unit>
      <trans-unit id="Glass-019">
        <source>Glass-019</source>
        <target>くもり - 濃い赤</target>
      </trans-unit>
      <trans-unit id="Glass-020">
        <source>Glass-020</source>
        <target>くもり - 青</target>
      </trans-unit>
      <trans-unit id="Glass-021">
        <source>Glass-021</source>
        <target>波模様 - 淡い青</target>
      </trans-unit>
      <trans-unit id="Glass-022">
        <source>Glass-022</source>
        <target>くもり - 濃いブロンズ</target>
      </trans-unit>
      <trans-unit id="Glass-023">
        <source>Glass-023</source>
        <target>くもり - 淡いブロンズ</target>
      </trans-unit>
      <trans-unit id="Glass/Glazing">
        <source>Glass/Glazing</source>
        <target>ガラス/板ガラス</target>
      </trans-unit>
      <trans-unit id="Glazing">
        <source>Glazing</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="Glazing material.">
        <source>Glazing material.</source>
        <target>ガラス マテリアル。</target>
      </trans-unit>
      <trans-unit id="Glazing-001">
        <source>Glazing-001</source>
        <target>濃い青 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-002">
        <source>Glazing-002</source>
        <target>濃い青</target>
      </trans-unit>
      <trans-unit id="Glazing-003">
        <source>Glazing-003</source>
        <target>淡い青 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-004">
        <source>Glazing-004</source>
        <target>濃いブロンズ 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-005">
        <source>Glazing-005</source>
        <target>淡いブロンズ 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-006">
        <source>Glazing-006</source>
        <target>淡いブロンズ</target>
      </trans-unit>
      <trans-unit id="Glazing-007">
        <source>Glazing-007</source>
        <target>濃い灰色</target>
      </trans-unit>
      <trans-unit id="Glazing-008">
        <source>Glazing-008</source>
        <target>濃い赤</target>
      </trans-unit>
      <trans-unit id="Glazing-009">
        <source>Glazing-009</source>
        <target>青-緑</target>
      </trans-unit>
      <trans-unit id="Glazing-010">
        <source>Glazing-010</source>
        <target>ゴールド</target>
      </trans-unit>
      <trans-unit id="Glazing-011">
        <source>Glazing-011</source>
        <target>クリア 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-012">
        <source>Glazing-012</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="Glazing-013">
        <source>Glazing-013</source>
        <target>淡い赤</target>
      </trans-unit>
      <trans-unit id="Glazing-014">
        <source>Glazing-014</source>
        <target>青 - 光沢</target>
      </trans-unit>
      <trans-unit id="Glazing-015">
        <source>Glazing-015</source>
        <target>青 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-016">
        <source>Glazing-016</source>
        <target>濃いブロンズ</target>
      </trans-unit>
      <trans-unit id="Glazing-017">
        <source>Glazing-017</source>
        <target>淡い灰色 反射</target>
      </trans-unit>
      <trans-unit id="Glazing-018">
        <source>Glazing-018</source>
        <target>淡い灰色</target>
      </trans-unit>
      <trans-unit id="Glazing-019">
        <source>Glazing-019</source>
        <target>濃い緑 反射</target>
      </trans-unit>
      <trans-unit id="GlazingSchema_localname:Glazing">
        <source>Glazing</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="GlazingSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Gradient">
        <source>Gradient</source>
        <target>グラデーション</target>
      </trans-unit>
      <trans-unit id="Gradient map.">
        <source>Gradient map.</source>
        <target>グラデーション マップ。</target>
      </trans-unit>
      <trans-unit id="GradientSchema_localname:Gradient">
        <source>Gradient</source>
        <target>グラデーション</target>
      </trans-unit>
      <trans-unit id="GradientSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Graphics">
        <source>Graphics</source>
        <target>グラフィックス</target>
      </trans-unit>
      <trans-unit id="GraphicsSchema_localname:Graphics">
        <source>Graphics</source>
        <target>グラフィックス</target>
      </trans-unit>
      <trans-unit id="GraphicsSchema_localtype:Graphics">
        <source>Graphics</source>
        <target>グラフィックス</target>
      </trans-unit>
      <trans-unit id="Gray bricks">
        <source>Gray bricks</source>
        <target>灰色 レンガ</target>
      </trans-unit>
      <trans-unit id="Gray marble stone floor">
        <source>Gray marble stone floor</source>
        <target>灰色 大理石 石材 床</target>
      </trans-unit>
      <trans-unit id="Gray modular bricks">
        <source>Gray modular bricks</source>
        <target>灰色 規格レンガ</target>
      </trans-unit>
      <trans-unit id="Grey cast iron">
        <source>Grey cast iron</source>
        <target>ねずみ鋳鉄</target>
      </trans-unit>
      <trans-unit id="GrowthLabel">
        <source>Growth</source>
        <target>成長</target>
      </trans-unit>
      <trans-unit id="GrowthVariationsLabel">
        <source>Growth Variations</source>
        <target>成長の変化</target>
      </trans-unit>
      <trans-unit id="HDPE">
        <source>HDPE</source>
        <target>HDPE</target>
      </trans-unit>
      <trans-unit id="HI-PS">
        <source>HI-PS</source>
        <target>HI-PS</target>
      </trans-unit>
      <trans-unit id="HIPS">
        <source>HIPS</source>
        <target>HIPS</target>
      </trans-unit>
      <trans-unit id="Hardwood">
        <source>Hardwood</source>
        <target>硬質木材</target>
      </trans-unit>
      <trans-unit id="Hardwood material.">
        <source>Hardwood material.</source>
        <target>硬質木材マテリアル。</target>
      </trans-unit>
      <trans-unit id="HardwoodSchema_localname:Wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="HardwoodSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Has a beige tint">
        <source>Has a beige tint</source>
        <target>ベージュ色の着色</target>
      </trans-unit>
      <trans-unit id="Has a blue tint">
        <source>Has a blue tint</source>
        <target>青色の着色</target>
      </trans-unit>
      <trans-unit id="Has a medium beige tint">
        <source>Has a medium beige tint</source>
        <target>標準のベージュ色の着色</target>
      </trans-unit>
      <trans-unit id="Has a slight blue tint">
        <source>Has a slight blue tint</source>
        <target>かすかなブルーの着色</target>
      </trans-unit>
      <trans-unit id="Hemispherical Map.">
        <source>Hemispherical Map.</source>
        <target>球形マップ。</target>
      </trans-unit>
      <trans-unit id="HemisphericalSchema_localname:Hemispherical Map">
        <source>Hemispherical Map</source>
        <target>球形マップ</target>
      </trans-unit>
      <trans-unit id="HemisphericalSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="High density polyethylene">
        <source>High density polyethylene</source>
        <target>高密度ポリエチレン</target>
      </trans-unit>
      <trans-unit id="High impact polystyrene">
        <source>High impact polystyrene</source>
        <target>耐衝撃性ポリスチレン</target>
      </trans-unit>
      <trans-unit id="High strength low alloy steel">
        <source>High strength low alloy steel</source>
        <target>高強度 低合金鋼</target>
      </trans-unit>
      <trans-unit id="Hill swatch.">
        <source>Hill swatch.</source>
        <target>盛り土見本</target>
      </trans-unit>
      <trans-unit id="Illuminated display color">
        <source>Illuminated display color</source>
        <target>照光表示色</target>
      </trans-unit>
      <trans-unit id="ImageSwitch:uilabel">
        <source>Image Switch:</source>
        <target>イメージ スイッチ:</target>
      </trans-unit>
      <trans-unit id="Images courtesy of Precast/Prestressed Concrete Institute (PCI).">
        <source>Images courtesy of Precast/Prestressed Concrete Institute (PCI).</source>
        <target>イメージは Precast/Prestressed Concrete Institute (PCI)提供。</target>
      </trans-unit>
      <trans-unit id="InvCer-001">
        <source>InvCer-001</source>
        <target>4 インチ 正方形 - 淡い青</target>
      </trans-unit>
      <trans-unit id="InvGen-001">
        <source>InvGen-001</source>
        <target>クリア - 青 - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-001-1-2">
        <source>InvGen-001-1-2</source>
        <target>クリア - 青</target>
      </trans-unit>
      <trans-unit id="InvGen-002">
        <source>InvGen-002</source>
        <target>ボール紙</target>
      </trans-unit>
      <trans-unit id="InvGen-003">
        <source>InvGen-003</source>
        <target>流木</target>
      </trans-unit>
      <trans-unit id="InvGen-004">
        <source>InvGen-004</source>
        <target>フォイル 金</target>
      </trans-unit>
      <trans-unit id="InvGen-005">
        <source>InvGen-005</source>
        <target>クリア - 緑 1 - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-005-1-2">
        <source>InvGen-005-1-2</source>
        <target>クリア - 緑 1</target>
      </trans-unit>
      <trans-unit id="InvGen-006">
        <source>InvGen-006</source>
        <target>ガンメタル</target>
      </trans-unit>
      <trans-unit id="InvGen-007">
        <source>InvGen-007</source>
        <target>ガンメタル - アンティーク 研磨</target>
      </trans-unit>
      <trans-unit id="InvGen-008">
        <source>InvGen-008</source>
        <target>ガンメタル - 研磨</target>
      </trans-unit>
      <trans-unit id="InvGen-009">
        <source>InvGen-009</source>
        <target>石材 - 青</target>
      </trans-unit>
      <trans-unit id="InvGen-010">
        <source>InvGen-010</source>
        <target>マゼンタ</target>
      </trans-unit>
      <trans-unit id="InvGen-011">
        <source>InvGen-011</source>
        <target>メタル 1400F 熱</target>
      </trans-unit>
      <trans-unit id="InvGen-012">
        <source>InvGen-012</source>
        <target>メタル 1600F 熱</target>
      </trans-unit>
      <trans-unit id="InvGen-013">
        <source>InvGen-013</source>
        <target>メタル 1800F 熱</target>
      </trans-unit>
      <trans-unit id="InvGen-014">
        <source>InvGen-014</source>
        <target>メタル 2400F 熱</target>
      </trans-unit>
      <trans-unit id="InvGen-015">
        <source>InvGen-015</source>
        <target>ニッケル - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-015-1-2">
        <source>InvGen-015-1-2</source>
        <target>ニッケル</target>
      </trans-unit>
      <trans-unit id="InvGen-016">
        <source>InvGen-016</source>
        <target>油</target>
      </trans-unit>
      <trans-unit id="InvGen-017">
        <source>InvGen-017</source>
        <target>オパール</target>
      </trans-unit>
      <trans-unit id="InvGen-018">
        <source>InvGen-018</source>
        <target>ピンク</target>
      </trans-unit>
      <trans-unit id="InvGen-019">
        <source>InvGen-019</source>
        <target>ポリカーボネート - クリア - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-019-1-2">
        <source>InvGen-019-1-2</source>
        <target>ポリカーボネート - クリア</target>
      </trans-unit>
      <trans-unit id="InvGen-020">
        <source>InvGen-020</source>
        <target>ポリカーボネート - スモーク - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-020-1-2">
        <source>InvGen-020-1-2</source>
        <target>ポリカーボネート - スモーク</target>
      </trans-unit>
      <trans-unit id="InvGen-021">
        <source>InvGen-021</source>
        <target>ナイロン 6</target>
      </trans-unit>
      <trans-unit id="InvGen-022">
        <source>InvGen-022</source>
        <target>PTFE</target>
      </trans-unit>
      <trans-unit id="InvGen-023">
        <source>InvGen-023</source>
        <target>シリコン 窒化物 - 研磨 - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-023-1-2">
        <source>InvGen-023-1-2</source>
        <target>シリコン 窒化物 - 研磨</target>
      </trans-unit>
      <trans-unit id="InvGen-024">
        <source>InvGen-024</source>
        <target>エンジン 回転</target>
      </trans-unit>
      <trans-unit id="InvGen-025">
        <source>InvGen-025</source>
        <target>ホーニング</target>
      </trans-unit>
      <trans-unit id="InvGen-027">
        <source>InvGen-027</source>
        <target>オキシダイズド</target>
      </trans-unit>
      <trans-unit id="InvGen-028">
        <source>InvGen-028</source>
        <target>プレート</target>
      </trans-unit>
      <trans-unit id="InvGen-029">
        <source>InvGen-029</source>
        <target>錆 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-029-1-2">
        <source>InvGen-029-1-2</source>
        <target>錆</target>
      </trans-unit>
      <trans-unit id="InvGen-031">
        <source>InvGen-031</source>
        <target>チタン - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-031-1-2">
        <source>InvGen-031-1-2</source>
        <target>チタン</target>
      </trans-unit>
      <trans-unit id="InvGen-032">
        <source>InvGen-032</source>
        <target>チタン - つや出し - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-032-1-2">
        <source>InvGen-032-1-2</source>
        <target>チタン - つや出し</target>
      </trans-unit>
      <trans-unit id="InvGen-033">
        <source>InvGen-033</source>
        <target>水 バブル</target>
      </trans-unit>
      <trans-unit id="InvGen-034">
        <source>InvGen-034</source>
        <target>溶接 - アルミニウム</target>
      </trans-unit>
      <trans-unit id="InvGen-035">
        <source>InvGen-035</source>
        <target>溶接 - 真鍮</target>
      </trans-unit>
      <trans-unit id="InvGen-036">
        <source>InvGen-036</source>
        <target>溶接 - ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="InvGen-037">
        <source>InvGen-037</source>
        <target>溶接 - 軟鋼</target>
      </trans-unit>
      <trans-unit id="InvGen-038">
        <source>InvGen-038</source>
        <target>ゴム - 黒 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-038-1-2">
        <source>InvGen-038-1-2</source>
        <target>ゴム - 黒</target>
      </trans-unit>
      <trans-unit id="InvGen-039">
        <source>InvGen-039</source>
        <target>ゴム - 青 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-039-1-2">
        <source>InvGen-039-1-2</source>
        <target>ゴム - 青</target>
      </trans-unit>
      <trans-unit id="InvGen-040">
        <source>InvGen-040</source>
        <target>ゴム - 緑 - バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-040-1-2">
        <source>InvGen-040-1-2</source>
        <target>ゴム - 緑</target>
      </trans-unit>
      <trans-unit id="InvGen-042">
        <source>InvGen-042</source>
        <target>木材 - ペンキ 白</target>
      </trans-unit>
      <trans-unit id="InvGen-043">
        <source>InvGen-043</source>
        <target>クリア - 黄 - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-043-1-2">
        <source>InvGen-043-1-2</source>
        <target>クリア - 黄</target>
      </trans-unit>
      <trans-unit id="InvGen-044">
        <source>InvGen-044</source>
        <target>クロム酸亜鉛 1</target>
      </trans-unit>
      <trans-unit id="InvGen-045">
        <source>InvGen-045</source>
        <target>緑 つや出し</target>
      </trans-unit>
      <trans-unit id="InvGen-046">
        <source>InvGen-046</source>
        <target>アルミニウム 鋳物</target>
      </trans-unit>
      <trans-unit id="InvGen-048">
        <source>InvGen-048</source>
        <target>黒 鋳物</target>
      </trans-unit>
      <trans-unit id="InvGen-049">
        <source>InvGen-049</source>
        <target>カーボンファイバー 1</target>
      </trans-unit>
      <trans-unit id="InvGen-050">
        <source>InvGen-050</source>
        <target>エキスパンド メタル 01</target>
      </trans-unit>
      <trans-unit id="InvGen-051">
        <source>InvGen-051</source>
        <target>エキスパンド メタル 02</target>
      </trans-unit>
      <trans-unit id="InvGen-052">
        <source>InvGen-052</source>
        <target>エキスパンド メタル 03</target>
      </trans-unit>
      <trans-unit id="InvGen-053">
        <source>InvGen-053</source>
        <target>エキスパンド メタル 04</target>
      </trans-unit>
      <trans-unit id="InvGen-054">
        <source>InvGen-054</source>
        <target>切削 02</target>
      </trans-unit>
      <trans-unit id="InvGen-055">
        <source>InvGen-055</source>
        <target>切削 03</target>
      </trans-unit>
      <trans-unit id="InvGen-056">
        <source>InvGen-056</source>
        <target>赤褐色</target>
      </trans-unit>
      <trans-unit id="InvGen-057">
        <source>InvGen-057</source>
        <target>スキッド プレート</target>
      </trans-unit>
      <trans-unit id="InvGen-058">
        <source>InvGen-058</source>
        <target>プレート - 青</target>
      </trans-unit>
      <trans-unit id="InvGen-059">
        <source>InvGen-059</source>
        <target>クローム - つや出し 黒</target>
      </trans-unit>
      <trans-unit id="InvGen-060">
        <source>InvGen-060</source>
        <target>クローム - つや出し 青</target>
      </trans-unit>
      <trans-unit id="InvGen-061">
        <source>InvGen-061</source>
        <target>クロム酸亜鉛 2</target>
      </trans-unit>
      <trans-unit id="InvGen-062">
        <source>InvGen-062</source>
        <target>アルミニウム - フラット - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-062-1-2">
        <source>InvGen-062-1-2</source>
        <target>アルミニウム - フラット</target>
      </trans-unit>
      <trans-unit id="InvGen-063">
        <source>InvGen-063</source>
        <target>金 - メタル - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-063-1-2">
        <source>InvGen-063-1-2</source>
        <target>金 - メタル</target>
      </trans-unit>
      <trans-unit id="InvGen-064">
        <source>InvGen-064</source>
        <target>銀 - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvGen-064-1-2">
        <source>InvGen-064-1-2</source>
        <target>銀</target>
      </trans-unit>
      <trans-unit id="InvGen-065">
        <source>InvGen-065</source>
        <target>鉛</target>
      </trans-unit>
      <trans-unit id="InvGen-066">
        <source>InvGen-066</source>
        <target>鋼</target>
      </trans-unit>
      <trans-unit id="InvGen-067">
        <source>InvGen-067</source>
        <target>鉄 灰色</target>
      </trans-unit>
      <trans-unit id="InvGen-068">
        <source>InvGen-068</source>
        <target>鉄 - 鋳鉄</target>
      </trans-unit>
      <trans-unit id="InvGen-069">
        <source>InvGen-069</source>
        <target>鋼 - 鋳鋼</target>
      </trans-unit>
      <trans-unit id="InvGen-070">
        <source>InvGen-070</source>
        <target>ホーニング加工 - ダーク グレー</target>
      </trans-unit>
      <trans-unit id="InvGen-071">
        <source>InvGen-071</source>
        <target>既定</target>
      </trans-unit>
      <trans-unit id="InvHW-001">
        <source>InvHW-001</source>
        <target>コルク - 粗い</target>
      </trans-unit>
      <trans-unit id="InvMet-004">
        <source>InvMet-004</source>
        <target>ダイアモンド プレート - Version 1.1</target>
      </trans-unit>
      <trans-unit id="InvMet-004-1-2">
        <source>InvMet-004-1-2</source>
        <target>ダイアモンド プレート</target>
      </trans-unit>
      <trans-unit id="InvMet-005">
        <source>InvMet-005</source>
        <target>メッキ</target>
      </trans-unit>
      <trans-unit id="InvMet-006">
        <source>InvMet-006</source>
        <target>ナーリング バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="InvMet-006-1-2">
        <source>InvMet-006-1-2</source>
        <target>ナーリング</target>
      </trans-unit>
      <trans-unit id="InvMet-007">
        <source>InvMet-007</source>
        <target>鋼 - つや出し</target>
      </trans-unit>
      <trans-unit id="InvMet-008">
        <source>InvMet-008</source>
        <target>半つや出し</target>
      </trans-unit>
      <trans-unit id="Inventor">
        <source>Inventor</source>
        <target>Inventor</target>
      </trans-unit>
      <trans-unit id="Iron">
        <source>Iron</source>
        <target>鉄</target>
      </trans-unit>
      <trans-unit id="LCP">
        <source>LCP</source>
        <target>LCP</target>
      </trans-unit>
      <trans-unit id="LDPE">
        <source>LDPE</source>
        <target>LDPE</target>
      </trans-unit>
      <trans-unit id="LatewoodExponentLabel">
        <source>Latewood Exponent</source>
        <target>晩材指数</target>
      </trans-unit>
      <trans-unit id="LatewoodExponentLabel:tooltip">
        <source>Latewood color as a power of the Earlywood color(1.0 = same, &lt; 1.0 = lighter, &gt; 1.0 = darker).</source>
        <target>早材の色の乗数で示した晩材の色(1.0 = 同じ、&lt; 1.0 = 明るい、&gt; 1.0 = 暗い)。</target>
      </trans-unit>
      <trans-unit id="Latewood_label">
        <source>Latewood</source>
        <target>晩材</target>
      </trans-unit>
      <trans-unit id="Latewood_label:tooltip">
        <source>Enables ring growth Latewood color variations</source>
        <target>年輪の成長の晩材色の変化を有効にします</target>
      </trans-unit>
      <trans-unit id="Latitude">
        <source>Scene Latitude:</source>
        <target>シーンの緯度:</target>
      </trans-unit>
      <trans-unit id="Latitude:uilabel">
        <source>Scene Latitude:</source>
        <target>シーンの緯度:</target>
      </trans-unit>
      <trans-unit id="Lead, oxidized">
        <source>Lead, oxidized</source>
        <target>鉛、オキシダイズド</target>
      </trans-unit>
      <trans-unit id="Lead, oxidized finish">
        <source>Lead, oxidized finish</source>
        <target>鉛、オキシダイズド仕上げ</target>
      </trans-unit>
      <trans-unit id="Lexan">
        <source>Lexan</source>
        <target>レキサン</target>
      </trans-unit>
      <trans-unit id="Light">
        <source>Light</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="Light beige colour">
        <source>Light beige colour</source>
        <target>淡いベージュの色</target>
      </trans-unit>
      <trans-unit id="Light brown modular bricks">
        <source>Light brown modular bricks</source>
        <target>規格レンガ 淡い茶</target>
      </trans-unit>
      <trans-unit id="Light brown rectangular herringbone bricks">
        <source>Light brown rectangular herringbone bricks</source>
        <target>淡い茶 長方形 ヘリンボーン レンガ</target>
      </trans-unit>
      <trans-unit id="Light gray rectangular stones">
        <source>Light gray rectangular stones</source>
        <target>淡い灰色 長方形 石材</target>
      </trans-unit>
      <trans-unit id="Light gray slate bricks">
        <source>Light gray slate bricks</source>
        <target>淡い灰色 スレート レンガ</target>
      </trans-unit>
      <trans-unit id="Light red and large square slate bricks">
        <source>Light red and large square slate bricks</source>
        <target>淡い赤および大きな正方形のスレート レンガ</target>
      </trans-unit>
      <trans-unit id="Light red modular bricks">
        <source>Light red modular bricks</source>
        <target>淡い赤 規格レンガ</target>
      </trans-unit>
      <trans-unit id="Liquid">
        <source>Liquid</source>
        <target>液体</target>
      </trans-unit>
      <trans-unit id="Liquid Crystal Polymer">
        <source>Liquid Crystal Polymer</source>
        <target>液晶ポリマー</target>
      </trans-unit>
      <trans-unit id="Liquid structural asset.">
        <source>Liquid structural asset.</source>
        <target>液体構造アセット。</target>
      </trans-unit>
      <trans-unit id="Liquid thermal asset.">
        <source>Liquid thermal asset.</source>
        <target>液体断熱アセット。</target>
      </trans-unit>
      <trans-unit id="Location:uilabel">
        <source>Location</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="Logarithmic Tone Operator">
        <source>Logarithmic Tone Operator</source>
        <target>対数トーン演算子</target>
      </trans-unit>
      <trans-unit id="LogarithmicToneOp">
        <source>LogarithmicToneOp</source>
        <target>対数トーン演算子</target>
      </trans-unit>
      <trans-unit id="LogarithmicToneOpGroup">
        <source>Logarithmic ToneOp</source>
        <target>対数トーン演算子</target>
      </trans-unit>
      <trans-unit id="Longitude">
        <source>Scene Longitude:</source>
        <target>シーンの経度:</target>
      </trans-unit>
      <trans-unit id="Longitude:uilabel">
        <source>Scene Longitude:</source>
        <target>シーンの経度:</target>
      </trans-unit>
      <trans-unit id="Low Carbon Steel">
        <source>Low Carbon Steel</source>
        <target>低炭素鋼</target>
      </trans-unit>
      <trans-unit id="Low density polyethylene">
        <source>Low density polyethylene</source>
        <target>低密度ポリエチレン</target>
      </trans-unit>
      <trans-unit id="Malleable cast iron">
        <source>Malleable cast iron</source>
        <target>可鍛鋳鉄</target>
      </trans-unit>
      <trans-unit id="Marble">
        <source>Marble</source>
        <target>大理石</target>
      </trans-unit>
      <trans-unit id="Marble map.">
        <source>Marble map.</source>
        <target>大理石マップ。</target>
      </trans-unit>
      <trans-unit id="MarbleSchema_localname:Marble">
        <source>Marble</source>
        <target>大理石</target>
      </trans-unit>
      <trans-unit id="MarbleSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Martensitic stainless steel">
        <source>Martensitic stainless steel</source>
        <target>マルテンサイト系 ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="Masonry and CMU material.">
        <source>Masonry and CMU material.</source>
        <target>組積造と CMU マテリアル。</target>
      </trans-unit>
      <trans-unit id="Masonry-001">
        <source>Masonry-001</source>
        <target>均等 ソルジャ - ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-002">
        <source>Masonry-002</source>
        <target>不均等 ランニング積み - ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-003">
        <source>Masonry-003</source>
        <target>12 インチ ランニング積み - ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-004">
        <source>Masonry-004</source>
        <target>無地 - 標準の灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-005">
        <source>Masonry-005</source>
        <target>ヘリンボーン - 淡い茶</target>
      </trans-unit>
      <trans-unit id="Masonry-006">
        <source>Masonry-006</source>
        <target>ヘリンボーン - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-007">
        <source>Masonry-007</source>
        <target>正方形</target>
      </trans-unit>
      <trans-unit id="Masonry-008">
        <source>Masonry-008</source>
        <target>垂直</target>
      </trans-unit>
      <trans-unit id="Masonry-009">
        <source>Masonry-009</source>
        <target>規格品 - 淡い茶</target>
      </trans-unit>
      <trans-unit id="Masonry-010">
        <source>Masonry-010</source>
        <target>規格品 - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-011">
        <source>Masonry-011</source>
        <target>規格品 - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-012">
        <source>Masonry-012</source>
        <target>規格品 - 淡い赤</target>
      </trans-unit>
      <trans-unit id="Masonry-013">
        <source>Masonry-013</source>
        <target>スレート - 正方形 赤</target>
      </trans-unit>
      <trans-unit id="Masonry-014">
        <source>Masonry-014</source>
        <target>スレート - ランダム 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-015">
        <source>Masonry-015</source>
        <target>日干しレンガ - ベージュ</target>
      </trans-unit>
      <trans-unit id="Masonry-016">
        <source>Masonry-016</source>
        <target>クロス積み</target>
      </trans-unit>
      <trans-unit id="Masonry-017">
        <source>Masonry-017</source>
        <target>装飾ブロック</target>
      </trans-unit>
      <trans-unit id="Masonry-018">
        <source>Masonry-018</source>
        <target>擁壁 - シンダー ブロック</target>
      </trans-unit>
      <trans-unit id="Masonry-019">
        <source>Masonry-019</source>
        <target>擁壁 - 溝付きシンダー ブロック</target>
      </trans-unit>
      <trans-unit id="Masonry-020">
        <source>Masonry-020</source>
        <target>小さな不均等長方形 石材 - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-021">
        <source>Masonry-021</source>
        <target>小さな長方形 石材 - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-022">
        <source>Masonry-022</source>
        <target>長方形 石材 - 淡い灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-023">
        <source>Masonry-023</source>
        <target>石灰華 - クリーム</target>
      </trans-unit>
      <trans-unit id="Masonry-024">
        <source>Masonry-024</source>
        <target>大理石 - 白-緑</target>
      </trans-unit>
      <trans-unit id="Masonry-025">
        <source>Masonry-025</source>
        <target>大理石 - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-026">
        <source>Masonry-026</source>
        <target>自然石 - 風化</target>
      </trans-unit>
      <trans-unit id="Masonry-027">
        <source>Masonry-027</source>
        <target>ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-028">
        <source>Masonry-028</source>
        <target>均等 ランニング積み - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-029">
        <source>Masonry-029</source>
        <target>均等 ソルジャ - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-030">
        <source>Masonry-030</source>
        <target>不均等 ランニング積み - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-031">
        <source>Masonry-031</source>
        <target>均等 ランニング積み - ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-032">
        <source>Masonry-032</source>
        <target>不均等 ソルジャ - ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-033">
        <source>Masonry-033</source>
        <target>12 インチ 不均等 ソルジャ - ワイン色</target>
      </trans-unit>
      <trans-unit id="Masonry-034">
        <source>Masonry-034</source>
        <target>均等 ランニング積み - サンゴ色</target>
      </trans-unit>
      <trans-unit id="Masonry-035">
        <source>Masonry-035</source>
        <target>均等 ランニング積み - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-036">
        <source>Masonry-036</source>
        <target>12 インチ 均等 ランニング積み - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-037">
        <source>Masonry-037</source>
        <target>均等 ランニング積み - オレンジ</target>
      </trans-unit>
      <trans-unit id="Masonry-038">
        <source>Masonry-038</source>
        <target>不均等 ランニング積み - 赤</target>
      </trans-unit>
      <trans-unit id="Masonry-039">
        <source>Masonry-039</source>
        <target>均等 ランニング積み - 黄</target>
      </trans-unit>
      <trans-unit id="Masonry-040">
        <source>Masonry-040</source>
        <target>均等 ソルジャ - 黄</target>
      </trans-unit>
      <trans-unit id="Masonry-041">
        <source>Masonry-041</source>
        <target>分割面 重ね - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-042">
        <source>Masonry-042</source>
        <target>分割面 ランニング積み - サンゴ色</target>
      </trans-unit>
      <trans-unit id="Masonry-043">
        <source>Masonry-043</source>
        <target>ランニング積み - 淡い灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-044">
        <source>Masonry-044</source>
        <target>分割面 重ね - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-045">
        <source>Masonry-045</source>
        <target>ヘリンボーン - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-046">
        <source>Masonry-046</source>
        <target>ヘリンボーン - 赤</target>
      </trans-unit>
      <trans-unit id="Masonry-047">
        <source>Masonry-047</source>
        <target>不均等 ランニング積み - 灰色</target>
      </trans-unit>
      <trans-unit id="Masonry-048">
        <source>Masonry-048</source>
        <target>かご編み - 茶</target>
      </trans-unit>
      <trans-unit id="Masonry-049">
        <source>Masonry-049</source>
        <target>瓦礫 - リバー ロック</target>
      </trans-unit>
      <trans-unit id="Masonry-050">
        <source>Masonry-050</source>
        <target>瓦礫 - タリアセン ウエスト</target>
      </trans-unit>
      <trans-unit id="Masonry-051">
        <source>Masonry-051</source>
        <target>分割面 重ね - ピンク</target>
      </trans-unit>
      <trans-unit id="Masonry.Masonry Accessories.Control Joints.Black">
        <source>Masonry.Masonry Accessories.Control Joints.Black</source>
        <target>組積造.組積造の付属品.接合部コントロール.黒</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Ashlar.Patterned">
        <source>Masonry.Stone.Ashlar.Patterned</source>
        <target>組積造.石材.切石.パターン</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Ashlar.Random.Broken Coursed">
        <source>Masonry.Stone.Ashlar.Random.Broken Coursed</source>
        <target>組積造.石材.切石.ランダム.分散したよこ目</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Ashlar.Random.Broken Coursed.Grouted">
        <source>Masonry.Stone.Ashlar.Random.Broken Coursed.Grouted</source>
        <target>組積造.石材.切石.ランダム.分散したよこ目 目地あり</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Fieldstone.Uncoarsed.Loose">
        <source>Masonry.Stone.Fieldstone.Uncoarsed.Loose</source>
        <target>組積造.石材.自然石.なめらか.軽い</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Fieldstone.Uncoarsed.Tight">
        <source>Masonry.Stone.Fieldstone.Uncoarsed.Tight</source>
        <target>組積造.石材.自然石.なめらか.堅い</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Fieldstone.Uncoarsed.Weathered">
        <source>Masonry.Stone.Fieldstone.Uncoarsed.Weathered</source>
        <target>組積造.石材.自然石.なめらか.風化</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Granite.Square.Stacked.Polished.4">
        <source>Masonry.Stone.Granite.Square.Stacked.Polished.4</source>
        <target>組積造.石材.御影石.正方形.スタック.研磨.4</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Granite.Square.Stacked.Polished.Black-White">
        <source>Masonry.Stone.Granite.Square.Stacked.Polished.Black-White</source>
        <target>組積造.石材.御影石.正方形.スタック.研磨.黒-白</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Granite.Square.Stacked.Polished.Copper-Black">
        <source>Masonry.Stone.Granite.Square.Stacked.Polished.Copper-Black</source>
        <target>組積造.石材.御影石.正方形.スタック.研磨.銅-黒</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Granite.Square.Stacked.Polished.Grey">
        <source>Masonry.Stone.Granite.Square.Stacked.Polished.Grey</source>
        <target>組積造.石材.御影石.正方形.スタック.研磨.グレー</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Granite.Square.Stacked.Polished.Mauve-Grey">
        <source>Masonry.Stone.Granite.Square.Stacked.Polished.Mauve-Grey</source>
        <target>組積造.石材.御影石.正方形.スタック.研磨.ふじ色-グレー</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Granite.Square.Stacked.Polished.Pink-Black-Grey">
        <source>Masonry.Stone.Granite.Square.Stacked.Polished.Pink-Black-Grey</source>
        <target>組積造.石材.御影石.正方形.スタック.研磨.ピンク-黒-グレー</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Limestone.Ashlar.Coursed">
        <source>Masonry.Stone.Limestone.Ashlar.Coursed</source>
        <target>組積造.石材.石灰岩.切石.よこ筋</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Limestone.Rubble">
        <source>Masonry.Stone.Limestone.Rubble</source>
        <target>組積造.石材.石灰岩.瓦礫</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Limestone.Rustic Joint.Pink">
        <source>Masonry.Stone.Limestone.Rustic Joint.Pink</source>
        <target>組積造.石材.石灰岩.面取り目地.ピンク</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Limestone.Rustication">
        <source>Masonry.Stone.Limestone.Rustication</source>
        <target>組積造.石材.石灰岩.質素</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Marble.Square.Stacked.Polished.White - Green">
        <source>Masonry.Stone.Marble.Square.Stacked.Polished.White - Green</source>
        <target>組積造.石材.大理石.正方形.スタック.研磨.白-緑</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Marble.Square.Stacked.Polished.White-Black">
        <source>Masonry.Stone.Marble.Square.Stacked.Polished.White-Black</source>
        <target>組積造.石材.大理石.正方形.スタック.研磨.白-黒</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Marble.Square.Stacked.Polished.White-Black.Large Veins">
        <source>Masonry.Stone.Marble.Square.Stacked.Polished.White-Black.Large Veins</source>
        <target>組積造.石材.大理石.正方形.スタック.研磨.白-黒.大きな縞</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Marble.Square.Stacked.Polished.White-Brown">
        <source>Masonry.Stone.Marble.Square.Stacked.Polished.White-Brown</source>
        <target>組積造.石材.大理石.正方形.スタック.研磨.白-ブラウン</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Marble.Square.Stacked.Polished.White-Brown-Black">
        <source>Masonry.Stone.Marble.Square.Stacked.Polished.White-Brown-Black</source>
        <target>組積造.石材.大理石.正方形.スタック.研磨.白-ブラウン-黒</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Onyx.Black">
        <source>Masonry.Stone.Onyx.Black</source>
        <target>組積造.石材.オニキス.黒</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Onyx.Blue">
        <source>Masonry.Stone.Onyx.Blue</source>
        <target>組積造.石材.オニキス.青</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Onyx.Rose">
        <source>Masonry.Stone.Onyx.Rose</source>
        <target>組積造.石材.オニキス.ローズ</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Slate">
        <source>Masonry.Stone.Slate</source>
        <target>組積造.石材.石板</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Slate.Green">
        <source>Masonry.Stone.Slate.Green</source>
        <target>組積造.石材.石板.緑</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Slate.Mottled">
        <source>Masonry.Stone.Slate.Mottled</source>
        <target>組積造.石材.石板.まだら</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Slate.Red">
        <source>Masonry.Stone.Slate.Red</source>
        <target>組積造.石材.石板.赤</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Soapstone.BlueGreen">
        <source>Masonry.Stone.Soapstone.BlueGreen</source>
        <target>組積造.石材.ソープストーン.青緑</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Soapstone.DarkGrey">
        <source>Masonry.Stone.Soapstone.DarkGrey</source>
        <target>組積造.石材.ソープストーン.ダークグレー</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Travertine.Cream">
        <source>Masonry.Stone.Travertine.Cream</source>
        <target>組積造.石材.石灰華.クリーム</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Travertine.DarkBrown">
        <source>Masonry.Stone.Travertine.DarkBrown</source>
        <target>組積造.石材.石灰華.ダークブラウン</target>
      </trans-unit>
      <trans-unit id="Masonry.Stone.Travertine.DarkRed">
        <source>Masonry.Stone.Travertine.DarkRed</source>
        <target>組積造.石材.石灰華.ダークレッド</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Adobe.Running">
        <source>Masonry.Unit Masonry.Brick.Adobe.Running</source>
        <target>組積造.ユニット組積造.レンガ.日干しレンガ.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Basket Weave">
        <source>Masonry.Unit Masonry.Brick.Modular.Basket Weave</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.かご編</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Clinker">
        <source>Masonry.Unit Masonry.Brick.Modular.Clinker</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.硬質レンガ</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Common">
        <source>Masonry.Unit Masonry.Brick.Modular.Common</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.共通</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Cored">
        <source>Masonry.Unit Masonry.Brick.Modular.Cored</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.コア</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.English">
        <source>Masonry.Unit Masonry.Brick.Modular.English</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.イングリッシュ</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.English Cross">
        <source>Masonry.Unit Masonry.Brick.Modular.English Cross</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.イングリッシュ交差</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Face">
        <source>Masonry.Unit Masonry.Brick.Modular.Face</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.上塗り</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Fire">
        <source>Masonry.Unit Masonry.Brick.Modular.Fire</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ファイア</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Flemish">
        <source>Masonry.Unit Masonry.Brick.Modular.Flemish</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.フレミッシュ</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Flemish Cross">
        <source>Masonry.Unit Masonry.Brick.Modular.Flemish Cross</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.フレミッシュ交差</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Flemish Diagonal">
        <source>Masonry.Unit Masonry.Brick.Modular.Flemish Diagonal</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.フレミッシュ対角線</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Garden Wall">
        <source>Masonry.Unit Masonry.Brick.Modular.Garden Wall</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.庭壁</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Glazed">
        <source>Masonry.Unit Masonry.Brick.Modular.Glazed</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.光沢</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Header">
        <source>Masonry.Unit Masonry.Brick.Modular.Header</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ヘッダー</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Herringbone">
        <source>Masonry.Unit Masonry.Brick.Modular.Herringbone</source>
        <target>組積造.ユニット組積造.レンガ組合せ.ヘリボーン</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Herringbone.1">
        <source>Masonry.Unit Masonry.Brick.Modular.Herringbone.1</source>
        <target>組積造.ユニット組積造.レンガ組合せ.ヘリボーン.1</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.One-Third Running">
        <source>Masonry.Unit Masonry.Brick.Modular.One-Third Running</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.1 / 3 ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Press">
        <source>Masonry.Unit Masonry.Brick.Modular.Press</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.プレス</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Rowlock">
        <source>Masonry.Unit Masonry.Brick.Modular.Rowlock</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ローロック</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Rowlock.Stagger">
        <source>Masonry.Unit Masonry.Brick.Modular.Rowlock.Stagger</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ローロック.スタッガ</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Running">
        <source>Masonry.Unit Masonry.Brick.Modular.Running</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Running.Brown">
        <source>Masonry.Unit Masonry.Brick.Modular.Running.Brown</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ランニング積み.ブラウン</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Running.Glazed.Blue">
        <source>Masonry.Unit Masonry.Brick.Modular.Running.Glazed.Blue</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ランニング積み.光沢.青</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Running.Grey">
        <source>Masonry.Unit Masonry.Brick.Modular.Running.Grey</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ランニング積み.グレー</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Running.Red">
        <source>Masonry.Unit Masonry.Brick.Modular.Running.Red</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ランニング積み.赤</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Running.Scored.Red">
        <source>Masonry.Unit Masonry.Brick.Modular.Running.Scored.Red</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ランニング積み.分割.赤</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Sailor">
        <source>Masonry.Unit Masonry.Brick.Modular.Sailor</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.セイラー</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Screen">
        <source>Masonry.Unit Masonry.Brick.Modular.Screen</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.スクリーン</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Shiner">
        <source>Masonry.Unit Masonry.Brick.Modular.Shiner</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.シャイナー</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Soldier">
        <source>Masonry.Unit Masonry.Brick.Modular.Soldier</source>
        <target>組積造.ユニット組積造.レンガ.モジュラー.ソルジャー</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Stack">
        <source>Masonry.Unit Masonry.Brick.Modular.Stack</source>
        <target>組積造.ユニット組積造.レンガ.組合せ.スタック</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Modular.Stacked.Grey">
        <source>Masonry.Unit Masonry.Brick.Modular.Stacked.Grey</source>
        <target>組積造.ユニット組積造.レンガ.組合せ.スタック.灰色</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Norman.One-Third Running">
        <source>Masonry.Unit Masonry.Brick.Norman.One-Third Running</source>
        <target>組積造.ユニット組積造.レンガ.ノルマン. 1 / 3 ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Brick.Norman.Soldier">
        <source>Masonry.Unit Masonry.Brick.Norman.Soldier</source>
        <target>組積造.ユニット組積造.レンガ.ノルマン.ソルジャー</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Efflorescence">
        <source>Masonry.Unit Masonry.CMU.Efflorescence</source>
        <target>組積造.ユニット組積造.CMU.白華</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Retaining Wall.Running">
        <source>Masonry.Unit Masonry.CMU.Retaining Wall.Running</source>
        <target>組積造.ユニット組積造.CMU.擁壁.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Ribbed.Stacked">
        <source>Masonry.Unit Masonry.CMU.Ribbed.Stacked</source>
        <target>組積造.ユニット組積造.CMU.リブ付き.積重ね</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Sailor.Stacked">
        <source>Masonry.Unit Masonry.CMU.Sailor.Stacked</source>
        <target>組積造.ユニット組積造.CMU.セイラー.スタック済み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.SandBlasted.Grey">
        <source>Masonry.Unit Masonry.CMU.SandBlasted.Grey</source>
        <target>組積造.ユニット組積造.CMU.サンドブラスト済み.灰色</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.SandBlasted.Tan">
        <source>Masonry.Unit Masonry.CMU.SandBlasted.Tan</source>
        <target>組積造.ユニット組積造.CMU.サンドブラスト済み.黄褐色</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Scored.Running">
        <source>Masonry.Unit Masonry.CMU.Scored.Running</source>
        <target>組積造.ユニット組積造.CMU.分割.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Scored.Running.ExposedAggregate">
        <source>Masonry.Unit Masonry.CMU.Scored.Running.ExposedAggregate</source>
        <target>組積造.ユニット組積造.CMU.分割.ランニング積み.骨材剥き出し</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Screen.Stacked">
        <source>Masonry.Unit Masonry.CMU.Screen.Stacked</source>
        <target>組積造.ユニット組積造.CMU.スクリーン.スタック</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Shadow.Running">
        <source>Masonry.Unit Masonry.CMU.Shadow.Running</source>
        <target>組積造.ユニット組積造.CMU.影.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Sound Absorbing.Running">
        <source>Masonry.Unit Masonry.CMU.Sound Absorbing.Running</source>
        <target>組積造.ユニット組積造.CMU.音声吸収.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Split-Face.Running">
        <source>Masonry.Unit Masonry.CMU.Split-Face.Running</source>
        <target>組積造.ユニット組積造.CMU.分割面.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Stretcher.Running">
        <source>Masonry.Unit Masonry.CMU.Stretcher.Running</source>
        <target>組積造.ユニット組積造.CMU.ストレッチャー.ランニング積み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Stretcher.Running.ExposedAggregate">
        <source>Masonry.Unit Masonry.CMU.Stretcher.Running.ExposedAggregate</source>
        <target>組積造.ユニット組積造.CMU.ストレッチャー.ランニング積み.骨材剥き出し</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Stretcher.Running.Glazed.Blue">
        <source>Masonry.Unit Masonry.CMU.Stretcher.Running.Glazed.Blue</source>
        <target>組積造.ユニット組積造.CMU.ストレッチャー.ランニング積み.光沢.青</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Stretcher.Stacked">
        <source>Masonry.Unit Masonry.CMU.Stretcher.Stacked</source>
        <target>組積造.ユニット組積造.CMU.ストレッチャー.スタック済み</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.CMU.Stretcher.Stacked.Glazed.Blue">
        <source>Masonry.Unit Masonry.CMU.Stretcher.Stacked.Glazed.Blue</source>
        <target>組積造.ユニット組積造.CMU.ストレッチャー.スタック済み.光沢.青</target>
      </trans-unit>
      <trans-unit id="Masonry.Unit Masonry.Glass Block.Square.Stack">
        <source>Masonry.Unit Masonry.Glass Block.Square.Stack</source>
        <target>組積造.ユニット組積造.ガラス ブロック.正方形.スタック</target>
      </trans-unit>
      <trans-unit id="Masonry/Brick">
        <source>Masonry/Brick</source>
        <target>組積造/レンガ</target>
      </trans-unit>
      <trans-unit id="Masonry/CMU">
        <source>Masonry/CMU</source>
        <target>組積造/CMU</target>
      </trans-unit>
      <trans-unit id="Masonry/Stone">
        <source>Masonry/Stone</source>
        <target>組積造/石</target>
      </trans-unit>
      <trans-unit id="MasonryCMU">
        <source>MasonryCMU</source>
        <target>組積造 CMU</target>
      </trans-unit>
      <trans-unit id="MasonryCMUSchema_localname:Masonry">
        <source>Masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="MasonryCMUSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Material-010">
        <source>Material-010</source>
        <target>GFRC</target>
      </trans-unit>
      <trans-unit id="Material-068">
        <source>Material-068</source>
        <target>ゴールド</target>
      </trans-unit>
      <trans-unit id="Material-071">
        <source>Material-071</source>
        <target>鉄、ダクタイル</target>
      </trans-unit>
      <trans-unit id="Material-072">
        <source>Material-072</source>
        <target>鉛</target>
      </trans-unit>
      <trans-unit id="Material-076">
        <source>Material-076</source>
        <target>シルバー</target>
      </trans-unit>
      <trans-unit id="Material-077">
        <source>Material-077</source>
        <target>鋼</target>
      </trans-unit>
      <trans-unit id="Material-079">
        <source>Material-079</source>
        <target>鋼、ガルバナイズド</target>
      </trans-unit>
      <trans-unit id="Material-094">
        <source>Material-094</source>
        <target>チタン</target>
      </trans-unit>
      <trans-unit id="Material-111">
        <source>Material-111</source>
        <target>CFRP</target>
      </trans-unit>
      <trans-unit id="Material-121">
        <source>Material-121</source>
        <target>フェノール樹脂</target>
      </trans-unit>
      <trans-unit id="Material-123">
        <source>Material-123</source>
        <target>ポリエチレン、低密度</target>
      </trans-unit>
      <trans-unit id="Material-124">
        <source>Material-124</source>
        <target>ポリエチレン、高密度</target>
      </trans-unit>
      <trans-unit id="Material-127">
        <source>Material-127</source>
        <target>ポリプロピレン</target>
      </trans-unit>
      <trans-unit id="Material-128">
        <source>Material-128</source>
        <target>ポリスチレン、耐衝撃性</target>
      </trans-unit>
      <trans-unit id="Material-193">
        <source>Material-193</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="MaterialInv_001">
        <source>MaterialInv_001</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="MaterialInv_002">
        <source>MaterialInv_002</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="MaterialInv_003">
        <source>MaterialInv_003</source>
        <target>鋼、合金</target>
      </trans-unit>
      <trans-unit id="MaterialInv_004">
        <source>MaterialInv_004</source>
        <target>アルミニウム 6061</target>
      </trans-unit>
      <trans-unit id="MaterialInv_005">
        <source>MaterialInv_005</source>
        <target>アルミニウム 6061-AHC</target>
      </trans-unit>
      <trans-unit id="MaterialInv_006">
        <source>MaterialInv_006</source>
        <target>真鍮、ソフト イエロー</target>
      </trans-unit>
      <trans-unit id="MaterialInv_007">
        <source>MaterialInv_007</source>
        <target>ブロンズ、軟ロウ</target>
      </trans-unit>
      <trans-unit id="MaterialInv_008">
        <source>MaterialInv_008</source>
        <target>鋼、炭素鋼</target>
      </trans-unit>
      <trans-unit id="MaterialInv_009">
        <source>MaterialInv_009</source>
        <target>ブロンズ、鋳造</target>
      </trans-unit>
      <trans-unit id="MaterialInv_010">
        <source>MaterialInv_010</source>
        <target>銅、鋳銅</target>
      </trans-unit>
      <trans-unit id="MaterialInv_011">
        <source>MaterialInv_011</source>
        <target>鉄、鋳鉄</target>
      </trans-unit>
      <trans-unit id="MaterialInv_012">
        <source>MaterialInv_012</source>
        <target>鋼、鋳鋼</target>
      </trans-unit>
      <trans-unit id="MaterialInv_013">
        <source>MaterialInv_013</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="MaterialInv_014">
        <source>MaterialInv_014</source>
        <target>銅、合金</target>
      </trans-unit>
      <trans-unit id="MaterialInv_018">
        <source>MaterialInv_018</source>
        <target>鉄 灰色</target>
      </trans-unit>
      <trans-unit id="MaterialInv_020">
        <source>MaterialInv_020</source>
        <target>鉄、可鍛鉄</target>
      </trans-unit>
      <trans-unit id="MaterialInv_021">
        <source>MaterialInv_021</source>
        <target>ニッケル銅合金 400</target>
      </trans-unit>
      <trans-unit id="MaterialInv_022">
        <source>MaterialInv_022</source>
        <target>鋼、非合金鋼</target>
      </trans-unit>
      <trans-unit id="MaterialInv_024">
        <source>MaterialInv_024</source>
        <target>ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="MaterialInv_025">
        <source>MaterialInv_025</source>
        <target>ステンレス鋼 440C</target>
      </trans-unit>
      <trans-unit id="MaterialInv_026">
        <source>MaterialInv_026</source>
        <target>ステンレス鋼、オーステナイト系</target>
      </trans-unit>
      <trans-unit id="MaterialInv_028">
        <source>MaterialInv_028</source>
        <target>鋼、高強度、低合金</target>
      </trans-unit>
      <trans-unit id="MaterialInv_029">
        <source>MaterialInv_029</source>
        <target>鋼、軟鋼</target>
      </trans-unit>
      <trans-unit id="MaterialInv_031">
        <source>MaterialInv_031</source>
        <target>アルミニウム 6061、溶接</target>
      </trans-unit>
      <trans-unit id="MaterialInv_032">
        <source>MaterialInv_032</source>
        <target>真鍮、ソフト イエロー、溶接</target>
      </trans-unit>
      <trans-unit id="MaterialInv_033">
        <source>MaterialInv_033</source>
        <target>ステンレス鋼 AISI 440C、溶接</target>
      </trans-unit>
      <trans-unit id="MaterialInv_034">
        <source>MaterialInv_034</source>
        <target>鋼、軟鋼、溶接</target>
      </trans-unit>
      <trans-unit id="MaterialInv_035">
        <source>MaterialInv_035</source>
        <target>銅、鍛銅</target>
      </trans-unit>
      <trans-unit id="MaterialInv_036">
        <source>MaterialInv_036</source>
        <target>鋼、鍛鋼</target>
      </trans-unit>
      <trans-unit id="MaterialInv_037">
        <source>MaterialInv_037</source>
        <target>ABS プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_038">
        <source>MaterialInv_038</source>
        <target>アセタール樹脂、黒</target>
      </trans-unit>
      <trans-unit id="MaterialInv_039">
        <source>MaterialInv_039</source>
        <target>アセタール樹脂、白</target>
      </trans-unit>
      <trans-unit id="MaterialInv_042">
        <source>MaterialInv_042</source>
        <target>LCP プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_044">
        <source>MaterialInv_044</source>
        <target>ナイロン、二硫化モリブデン</target>
      </trans-unit>
      <trans-unit id="MaterialInv_045">
        <source>MaterialInv_045</source>
        <target>ナイロン 6/6</target>
      </trans-unit>
      <trans-unit id="MaterialInv_046">
        <source>MaterialInv_046</source>
        <target>PBT プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_047">
        <source>MaterialInv_047</source>
        <target>PC/ABS プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_048">
        <source>MaterialInv_048</source>
        <target>PET プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_049">
        <source>MaterialInv_049</source>
        <target>PMMA プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_050">
        <source>MaterialInv_050</source>
        <target>PAEK 樹脂</target>
      </trans-unit>
      <trans-unit id="MaterialInv_051">
        <source>MaterialInv_051</source>
        <target>ポリカーボネート、クリア</target>
      </trans-unit>
      <trans-unit id="MaterialInv_052">
        <source>MaterialInv_052</source>
        <target>ポリカーボネート、スモーク</target>
      </trans-unit>
      <trans-unit id="MaterialInv_054">
        <source>MaterialInv_054</source>
        <target>ポリスチレン</target>
      </trans-unit>
      <trans-unit id="MaterialInv_055">
        <source>MaterialInv_055</source>
        <target>PPS プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_056">
        <source>MaterialInv_056</source>
        <target>PVC 配管</target>
      </trans-unit>
      <trans-unit id="MaterialInv_057">
        <source>MaterialInv_057</source>
        <target>PVC、無可塑</target>
      </trans-unit>
      <trans-unit id="MaterialInv_058">
        <source>MaterialInv_058</source>
        <target>ゴム</target>
      </trans-unit>
      <trans-unit id="MaterialInv_059">
        <source>MaterialInv_059</source>
        <target>SAN プラスチック</target>
      </trans-unit>
      <trans-unit id="MaterialInv_060">
        <source>MaterialInv_060</source>
        <target>ゴム、シリコーン</target>
      </trans-unit>
      <trans-unit id="MaterialInv_061">
        <source>MaterialInv_061</source>
        <target>熱可塑性 樹脂</target>
      </trans-unit>
      <trans-unit id="MaterialInv_062">
        <source>MaterialInv_062</source>
        <target>UHMW、黒</target>
      </trans-unit>
      <trans-unit id="MaterialInv_063">
        <source>MaterialInv_063</source>
        <target>UHMW、白</target>
      </trans-unit>
      <trans-unit id="MaterialInv_064">
        <source>MaterialInv_064</source>
        <target>窒化ケイ素</target>
      </trans-unit>
      <trans-unit id="MaterialInv_066">
        <source>MaterialInv_066</source>
        <target>木材(カバノキ)</target>
      </trans-unit>
      <trans-unit id="MaterialInv_067">
        <source>MaterialInv_067</source>
        <target>木材(サクラ)</target>
      </trans-unit>
      <trans-unit id="MaterialInv_068">
        <source>MaterialInv_068</source>
        <target>木材(カエデ)</target>
      </trans-unit>
      <trans-unit id="MaterialInv_069">
        <source>MaterialInv_069</source>
        <target>木材 (オーク)</target>
      </trans-unit>
      <trans-unit id="MaterialInv_070">
        <source>MaterialInv_070</source>
        <target>木材(クルミ)</target>
      </trans-unit>
      <trans-unit id="MaterialInv_072">
        <source>MaterialInv_072</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="Materials">
        <source>Materials</source>
        <target>マテリアル</target>
      </trans-unit>
      <trans-unit id="Medium gray and circular roofing shingles">
        <source>Medium gray and circular roofing shingles</source>
        <target>標準の灰色と円形屋根シングル</target>
      </trans-unit>
      <trans-unit id="Medium gray and rectangular roofing shingles">
        <source>Medium gray and rectangular roofing shingles</source>
        <target>標準の灰色と長方形屋根シングル</target>
      </trans-unit>
      <trans-unit id="Medium gray and rippled edge roofing shingles">
        <source>Medium gray and rippled edge roofing shingles</source>
        <target>標準の灰色と波形エッジ屋根シングル</target>
      </trans-unit>
      <trans-unit id="Medium gray and small rectangular roofing shingles">
        <source>Medium gray and small rectangular roofing shingles</source>
        <target>標準の灰色と小さな長方形屋根シングル</target>
      </trans-unit>
      <trans-unit id="Medium gray color">
        <source>Medium gray color</source>
        <target>標準の灰色</target>
      </trans-unit>
      <trans-unit id="Membrane">
        <source>Membrane</source>
        <target>膜</target>
      </trans-unit>
      <trans-unit id="Metal">
        <source>Metal</source>
        <target>金属</target>
      </trans-unit>
      <trans-unit id="Metal structural asset.">
        <source>Metal structural asset.</source>
        <target>メタル構造アセット。</target>
      </trans-unit>
      <trans-unit id="Metal-001">
        <source>Metal-001</source>
        <target>陽極酸化 - 青</target>
      </trans-unit>
      <trans-unit id="Metal-002">
        <source>Metal-002</source>
        <target>陽極酸化 - ブロンズ</target>
      </trans-unit>
      <trans-unit id="Metal-003">
        <source>Metal-003</source>
        <target>亜鉛</target>
      </trans-unit>
      <trans-unit id="Metal-004">
        <source>Metal-004</source>
        <target>アルミニウム - つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-005">
        <source>Metal-005</source>
        <target>つや出し - ブラシ仕上げ 重厚 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-005-1-2">
        <source>Metal-005-1-2</source>
        <target>つや出し - ブラシ仕上げ 重厚</target>
      </trans-unit>
      <trans-unit id="Metal-006">
        <source>Metal-006</source>
        <target>つや出し - 叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-007">
        <source>Metal-007</source>
        <target>つや出し - 細かい格子状ナーリング バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-007-1-2">
        <source>Metal-007-1-2</source>
        <target>つや出し - 細かい格子状ナーリング</target>
      </trans-unit>
      <trans-unit id="Metal-008">
        <source>Metal-008</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="Metal-009">
        <source>Metal-009</source>
        <target>サテン - ブラシ仕上げ 重厚</target>
      </trans-unit>
      <trans-unit id="Metal-010">
        <source>Metal-010</source>
        <target>サテン - ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-011">
        <source>Metal-011</source>
        <target>サテン - 叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-012">
        <source>Metal-012</source>
        <target>真鍮 - つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-013">
        <source>Metal-013</source>
        <target>真鍮 - サテン</target>
      </trans-unit>
      <trans-unit id="Metal-014">
        <source>Metal-014</source>
        <target>ブロンズ - つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-015">
        <source>Metal-015</source>
        <target>ブロンズ - つや出し ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-016">
        <source>Metal-016</source>
        <target>ブロンズ - サテン</target>
      </trans-unit>
      <trans-unit id="Metal-017">
        <source>Metal-017</source>
        <target>クローム - つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-018">
        <source>Metal-018</source>
        <target>クローム - つや出し ブラシ仕上げ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-018-1-2">
        <source>Metal-018-1-2</source>
        <target>クローム - つや出し ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-019">
        <source>Metal-019</source>
        <target>クローム - サテン</target>
      </trans-unit>
      <trans-unit id="Metal-020">
        <source>Metal-020</source>
        <target>銅 - 緑青 叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-021">
        <source>Metal-021</source>
        <target>銅 - つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-022">
        <source>Metal-022</source>
        <target>銅 - サテン</target>
      </trans-unit>
      <trans-unit id="Metal-023">
        <source>Metal-023</source>
        <target>銅 - サテン ブラシ仕上げ 重厚 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-023-1-2">
        <source>Metal-023-1-2</source>
        <target>銅 - サテン ブラシ仕上げ 重厚</target>
      </trans-unit>
      <trans-unit id="Metal-024">
        <source>Metal-024</source>
        <target>真鍮 - サテン 網状</target>
      </trans-unit>
      <trans-unit id="Metal-025">
        <source>Metal-025</source>
        <target>ステンレス - つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-026">
        <source>Metal-026</source>
        <target>ブロンズ - 緑青</target>
      </trans-unit>
      <trans-unit id="Metal-027">
        <source>Metal-027</source>
        <target>ステンレス - サテン</target>
      </trans-unit>
      <trans-unit id="Metal-028">
        <source>Metal-028</source>
        <target>ステンレス - サテン 粗い 網状 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-028-1-2">
        <source>Metal-028-1-2</source>
        <target>ステンレス - サテン 粗い 網状</target>
      </trans-unit>
      <trans-unit id="Metal-029">
        <source>Metal-029</source>
        <target>ステンレス - サテン ブラシ仕上げ 重厚 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-029-1-2">
        <source>Metal-029-1-2</source>
        <target>ステンレス - サテン ブラシ仕上げ 重厚</target>
      </trans-unit>
      <trans-unit id="Metal-030">
        <source>Metal-030</source>
        <target>ステンレス - サテン 粗い格子状ナーリング</target>
      </trans-unit>
      <trans-unit id="Metal-031">
        <source>Metal-031</source>
        <target>つや出し ブラシ仕上げ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-031-1-2">
        <source>Metal-031-1-2</source>
        <target>つや出し ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-032">
        <source>Metal-032</source>
        <target>サテン 網状</target>
      </trans-unit>
      <trans-unit id="Metal-033">
        <source>Metal-033</source>
        <target>サテン ブラシ仕上げ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-033-1-2">
        <source>Metal-033-1-2</source>
        <target>サテン ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-034">
        <source>Metal-034</source>
        <target>サテン 叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-035">
        <source>Metal-035</source>
        <target>チェッカー プレート</target>
      </trans-unit>
      <trans-unit id="Metal-036">
        <source>Metal-036</source>
        <target>陽極酸化 - 黒</target>
      </trans-unit>
      <trans-unit id="Metal-037">
        <source>Metal-037</source>
        <target>陽極酸化 - 青-灰色</target>
      </trans-unit>
      <trans-unit id="Metal-038">
        <source>Metal-038</source>
        <target>陽極酸化 - 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Metal-039">
        <source>Metal-039</source>
        <target>陽極酸化 - 淡い灰色</target>
      </trans-unit>
      <trans-unit id="Metal-040">
        <source>Metal-040</source>
        <target>陽極酸化 - 灰色</target>
      </trans-unit>
      <trans-unit id="Metal-041">
        <source>Metal-041</source>
        <target>陽極酸化 - 赤</target>
      </trans-unit>
      <trans-unit id="Metal-042">
        <source>Metal-042</source>
        <target>陽極酸化 - 白</target>
      </trans-unit>
      <trans-unit id="Metal-043">
        <source>Metal-043</source>
        <target>陽極酸化 - 灰色 テクスチャ</target>
      </trans-unit>
      <trans-unit id="Metal-044">
        <source>Metal-044</source>
        <target>ステンレス - ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-045">
        <source>Metal-045</source>
        <target>半つや出し</target>
      </trans-unit>
      <trans-unit id="Metal-046">
        <source>Metal-046</source>
        <target>つや出し ダイアモンド プレート バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-046-1-2">
        <source>Metal-046-1-2</source>
        <target>つや出し ダイアモンド プレート</target>
      </trans-unit>
      <trans-unit id="Metal-047">
        <source>Metal-047</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="Metal-048">
        <source>Metal-048</source>
        <target>陽極酸化 - 濃いブロンズ</target>
      </trans-unit>
      <trans-unit id="Metal-049">
        <source>Metal-049</source>
        <target>つや出し ブラシ仕上げ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-049-1-2">
        <source>Metal-049-1-2</source>
        <target>つや出し ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-050">
        <source>Metal-050</source>
        <target>真鍮 - サテン ブラシ仕上げ 重厚</target>
      </trans-unit>
      <trans-unit id="Metal-051">
        <source>Metal-051</source>
        <target>銅 - 緑青</target>
      </trans-unit>
      <trans-unit id="Metal-052">
        <source>Metal-052</source>
        <target>ブロンズ - サテン 叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-053">
        <source>Metal-053</source>
        <target>クローム - つや出し ブラシ仕上げ 重厚 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-053-1-2">
        <source>Metal-053-1-2</source>
        <target>クローム - つや出し ブラシ仕上げ 重厚</target>
      </trans-unit>
      <trans-unit id="Metal-054">
        <source>Metal-054</source>
        <target>銅 - サテン ブラシ仕上げ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-054-1-2">
        <source>Metal-054-1-2</source>
        <target>銅 - サテン ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-055">
        <source>Metal-055</source>
        <target>ステンレス - つや出し ブラシ仕上げ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-055-1-2">
        <source>Metal-055-1-2</source>
        <target>ステンレス - つや出し ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-056">
        <source>Metal-056</source>
        <target>ステンレス - サテン 叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="Metal-057">
        <source>Metal-057</source>
        <target>クローム - サテン 網状</target>
      </trans-unit>
      <trans-unit id="Metal-058">
        <source>Metal-058</source>
        <target>金網フェンス</target>
      </trans-unit>
      <trans-unit id="Metal-059">
        <source>Metal-059</source>
        <target>スタンド シーム ルーフィング</target>
      </trans-unit>
      <trans-unit id="Metal-060">
        <source>Metal-060</source>
        <target>アルミニウム - ダーク</target>
      </trans-unit>
      <trans-unit id="Metal-061">
        <source>Metal-061</source>
        <target>機械加工 - アルミニウム</target>
      </trans-unit>
      <trans-unit id="Metal-062">
        <source>Metal-062</source>
        <target>ダイヤモンド プレート - 濃い灰色 - Version 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-062-1-2">
        <source>Metal-062-1-2</source>
        <target>ダイヤモンド プレート - 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Metal-063">
        <source>Metal-063</source>
        <target>ナーリング 45 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-063-1-2">
        <source>Metal-063-1-2</source>
        <target>ナーリング 45</target>
      </trans-unit>
      <trans-unit id="Metal-065">
        <source>Metal-065</source>
        <target>ダイヤモンド プレート 2 - 濃い灰色 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Metal-065-1-2">
        <source>Metal-065-1-2</source>
        <target>ダイヤモンド プレート 2 - ダーク グレー</target>
      </trans-unit>
      <trans-unit id="Metal.">
        <source>Metal.</source>
        <target>メタル。</target>
      </trans-unit>
      <trans-unit id="Metal/Aluminum">
        <source>Metal/Aluminum</source>
        <target>金属/アルミニウム</target>
      </trans-unit>
      <trans-unit id="Metal/Fabricated">
        <source>Metal/Fabricated</source>
        <target>金属/組み立て済</target>
      </trans-unit>
      <trans-unit id="Metal/Iron">
        <source>Metal/Iron</source>
        <target>金属/鉄</target>
      </trans-unit>
      <trans-unit id="Metal/Non Ferrous">
        <source>Metal/Non Ferrous</source>
        <target>金属/非鉄</target>
      </trans-unit>
      <trans-unit id="Metal/Steel">
        <source>Metal/Steel</source>
        <target>金属/鋼</target>
      </trans-unit>
      <trans-unit id="MetalPaint-001">
        <source>MetalPaint-001</source>
        <target>剥離 サテン - 黒</target>
      </trans-unit>
      <trans-unit id="MetalPaint-002">
        <source>MetalPaint-002</source>
        <target>光沢仕上げ - 黒</target>
      </trans-unit>
      <trans-unit id="MetalPaint-003">
        <source>MetalPaint-003</source>
        <target>光沢 - 黒</target>
      </trans-unit>
      <trans-unit id="MetalPaint-004">
        <source>MetalPaint-004</source>
        <target>サテン - 黒</target>
      </trans-unit>
      <trans-unit id="MetalPaint-005">
        <source>MetalPaint-005</source>
        <target>剥離 反射 - ベージュ</target>
      </trans-unit>
      <trans-unit id="MetalPaint-006">
        <source>MetalPaint-006</source>
        <target>反射 - 麦</target>
      </trans-unit>
      <trans-unit id="MetalPaint-007">
        <source>MetalPaint-007</source>
        <target>反射 - 象牙色</target>
      </trans-unit>
      <trans-unit id="MetalPaint-008">
        <source>MetalPaint-008</source>
        <target>反射 - 白</target>
      </trans-unit>
      <trans-unit id="MetalPaint-009">
        <source>MetalPaint-009</source>
        <target>剥離 サテン - 鋼 青</target>
      </trans-unit>
      <trans-unit id="MetalPaint-010">
        <source>MetalPaint-010</source>
        <target>剥離 サテン - 青</target>
      </trans-unit>
      <trans-unit id="MetalPaint-011">
        <source>MetalPaint-011</source>
        <target>サテン - オリーブ 緑</target>
      </trans-unit>
      <trans-unit id="MetalPaint-012">
        <source>MetalPaint-012</source>
        <target>サテン - バイオレット</target>
      </trans-unit>
      <trans-unit id="MetalPaint-013">
        <source>MetalPaint-013</source>
        <target>サテン - 茶</target>
      </trans-unit>
      <trans-unit id="MetalPaint-014">
        <source>MetalPaint-014</source>
        <target>剥離 サテン - 濃い青</target>
      </trans-unit>
      <trans-unit id="MetalPaint-015">
        <source>MetalPaint-015</source>
        <target>光沢 - 代赭色</target>
      </trans-unit>
      <trans-unit id="MetalPaint-016">
        <source>MetalPaint-016</source>
        <target>光沢 - 深緑</target>
      </trans-unit>
      <trans-unit id="MetalPaint-017">
        <source>MetalPaint-017</source>
        <target>サテン - 淡い赤</target>
      </trans-unit>
      <trans-unit id="MetalPaint-018">
        <source>MetalPaint-018</source>
        <target>サテン - 麻</target>
      </trans-unit>
      <trans-unit id="MetalPaint-019">
        <source>MetalPaint-019</source>
        <target>サテン - ミッドナイト ブルー</target>
      </trans-unit>
      <trans-unit id="MetalPaint-020">
        <source>MetalPaint-020</source>
        <target>剥離 サテン - シー グリーン</target>
      </trans-unit>
      <trans-unit id="MetalPaint-021">
        <source>MetalPaint-021</source>
        <target>サテン - ピンク グレー</target>
      </trans-unit>
      <trans-unit id="MetalPaint-022">
        <source>MetalPaint-022</source>
        <target>サテン - 金色</target>
      </trans-unit>
      <trans-unit id="MetalPaint-023">
        <source>MetalPaint-023</source>
        <target>ガラス - 耐火レンガ</target>
      </trans-unit>
      <trans-unit id="MetalPaint-024">
        <source>MetalPaint-024</source>
        <target>光沢 - 濃い紫</target>
      </trans-unit>
      <trans-unit id="MetalPaint-025">
        <source>MetalPaint-025</source>
        <target>剥離 サテン - スレート 灰色</target>
      </trans-unit>
      <trans-unit id="MetalPaint-026">
        <source>MetalPaint-026</source>
        <target>サテン - レモン シフォン</target>
      </trans-unit>
      <trans-unit id="MetalPaint-027">
        <source>MetalPaint-027</source>
        <target>サテン - ラベンダー</target>
      </trans-unit>
      <trans-unit id="MetalPaint-028">
        <source>MetalPaint-028</source>
        <target>反射 剥離 - マゼンタ</target>
      </trans-unit>
      <trans-unit id="MetalPaint-029">
        <source>MetalPaint-029</source>
        <target>光沢 - ゴールド</target>
      </trans-unit>
      <trans-unit id="MetalPaint-030">
        <source>MetalPaint-030</source>
        <target>サテン - ゴールド</target>
      </trans-unit>
      <trans-unit id="MetalPaint-031">
        <source>MetalPaint-031</source>
        <target>サテン - シルバー</target>
      </trans-unit>
      <trans-unit id="MetalPaint-032">
        <source>MetalPaint-032</source>
        <target>つや出し シルバー</target>
      </trans-unit>
      <trans-unit id="MetalSchema_localname:Metal">
        <source>Metal</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="MetalSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Metallic Paint">
        <source>Metallic Paint</source>
        <target>メタリック ペイント</target>
      </trans-unit>
      <trans-unit id="Metallic Paint material.">
        <source>Metallic Paint material.</source>
        <target>メタリック ペイント マテリアル。</target>
      </trans-unit>
      <trans-unit id="MetallicPaint">
        <source>MetallicPaint</source>
        <target>メタリック ペイント</target>
      </trans-unit>
      <trans-unit id="MetallicPaintSchema_localname:Metallic Paint">
        <source>Metallic Paint</source>
        <target>メタリック ペイント</target>
      </trans-unit>
      <trans-unit id="MetallicPaintSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Metals.Metal Fabrications.Metal Stairs.Galvanized">
        <source>Metals.Metal Fabrications.Metal Stairs.Galvanized</source>
        <target>メタル.メタル組み立て品.メタル階段.亜鉛メッキ</target>
      </trans-unit>
      <trans-unit id="Metals.Metal Handrails and Railings.Painted.White">
        <source>Metals.Metal Handrails and Railings.Painted.White</source>
        <target>メタル.メタル手すり.ペイント.白</target>
      </trans-unit>
      <trans-unit id="Metals.Metal Joists.Steel">
        <source>Metals.Metal Joists.Steel</source>
        <target>メタル.メタル ジョイスト.鋼鉄</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Aluminum.Anodized.Dark Bronze">
        <source>Metals.Ornamental Metals.Aluminum.Anodized.Dark Bronze</source>
        <target>メタル.装飾メタル.アルミニウム.陽極酸化.ダーク ブロンズ</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Aluminum.Anodized.Dark Bronze.Satin">
        <source>Metals.Ornamental Metals.Aluminum.Anodized.Dark Bronze.Satin</source>
        <target>メタル.装飾メタル.アルミニウム.陽極酸化.ダーク ブロンズ.サテン</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Aluminum.Brushed">
        <source>Metals.Ornamental Metals.Aluminum.Brushed</source>
        <target>メタル.装飾メタル.アルミニウム.羽毛仕上げ</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Aluminum.Brushed.Blue-Silver">
        <source>Metals.Ornamental Metals.Aluminum.Brushed.Blue-Silver</source>
        <target>メタル.装飾メタル.アルミニウム.羽毛仕上げ.青-シルバー</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Aluminum.Brushed.Random">
        <source>Metals.Ornamental Metals.Aluminum.Brushed.Random</source>
        <target>メタル.装飾メタル.アルミニウム.羽毛仕上げ.ランダム</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Brass.Satin">
        <source>Metals.Ornamental Metals.Brass.Satin</source>
        <target>メタル.装飾メタル.真鍮.サテン</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Bronze.Satin">
        <source>Metals.Ornamental Metals.Bronze.Satin</source>
        <target>メタル.装飾メタル.ブロンズ.サテン</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Checker Plate.45deg">
        <source>Metals.Ornamental Metals.Checker Plate.45deg</source>
        <target>メタル.装飾メタル.チェッカ プレート.45度</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Checker Plate.Parquet">
        <source>Metals.Ornamental Metals.Checker Plate.Parquet</source>
        <target>メタル.装飾メタル.チェッカ プレート.寄木細工</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Chrome.Satin">
        <source>Metals.Ornamental Metals.Chrome.Satin</source>
        <target>メタル.装飾メタル.クロム.サテン</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Copper">
        <source>Metals.Ornamental Metals.Copper</source>
        <target>メタル.装飾メタル.銅</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Galvanized">
        <source>Metals.Ornamental Metals.Galvanized</source>
        <target>メタル.装飾メタル.亜鉛メッキ</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Plate.Mesh">
        <source>Metals.Ornamental Metals.Plate.Mesh</source>
        <target>メタル.装飾メタル.プレート.メッシュ</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Plate.Mesh.1">
        <source>Metals.Ornamental Metals.Plate.Mesh.1</source>
        <target>メタル.装飾メタル.プレート.メッシュ.1</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Plate.Mesh.2">
        <source>Metals.Ornamental Metals.Plate.Mesh.2</source>
        <target>メタル.装飾メタル.プレート.メッシュ.2</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Plate.Perforated">
        <source>Metals.Ornamental Metals.Plate.Perforated</source>
        <target>メタル.装飾メタル.プレート.穴あき</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Plate.Perforated.1">
        <source>Metals.Ornamental Metals.Plate.Perforated.1</source>
        <target>メタル.装飾メタル.プレート.穴あき.1</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Plate.Riveted.Flat Grey">
        <source>Metals.Ornamental Metals.Plate.Riveted.Flat Grey</source>
        <target>メタル.装飾メタル.プレート.リベット.平型 グレー</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.PlatePlate.Riveted.2">
        <source>Metals.Ornamental Metals.PlatePlate.Riveted.2</source>
        <target>メタル.装飾メタル.プレート.リベット.2</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Rust.1">
        <source>Metals.Ornamental Metals.Rust.1</source>
        <target>メタル.装飾メタル.赤褐色.1</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Rust.2">
        <source>Metals.Ornamental Metals.Rust.2</source>
        <target>メタル.装飾メタル.赤褐色.2</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Rust.3">
        <source>Metals.Ornamental Metals.Rust.3</source>
        <target>メタル.装飾メタル.赤褐色.3</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Stainless.Bright">
        <source>Metals.Ornamental Metals.Stainless.Bright</source>
        <target>メタル.装飾メタル.ステンレス.明るい</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Stainless.Satin">
        <source>Metals.Ornamental Metals.Stainless.Satin</source>
        <target>メタル.装飾メタル.ステンレス.サテン</target>
      </trans-unit>
      <trans-unit id="Metals.Ornamental Metals.Weathered">
        <source>Metals.Ornamental Metals.Weathered</source>
        <target>メタル.装飾メタル.風化</target>
      </trans-unit>
      <trans-unit id="Metals.Structural Metal Framing.Steel">
        <source>Metals.Structural Metal Framing.Steel</source>
        <target>メタル.構造メタル フレーム.鋼鉄</target>
      </trans-unit>
      <trans-unit id="Mics">
        <source>Mics</source>
        <target>MICS</target>
      </trans-unit>
      <trans-unit id="Mild Steel">
        <source>Mild Steel</source>
        <target>軟鋼</target>
      </trans-unit>
      <trans-unit id="Mild steel - welded">
        <source>Mild steel - welded</source>
        <target>軟鋼 - 溶接</target>
      </trans-unit>
      <trans-unit id="Mirror">
        <source>Mirror</source>
        <target>鏡</target>
      </trans-unit>
      <trans-unit id="Mirror material.">
        <source>Mirror material.</source>
        <target>鏡のマテリアル。</target>
      </trans-unit>
      <trans-unit id="Mirror-001">
        <source>Mirror-001</source>
        <target>基本</target>
      </trans-unit>
      <trans-unit id="Mirror-002">
        <source>Mirror-002</source>
        <target>暖色の着色</target>
      </trans-unit>
      <trans-unit id="Mirror-003">
        <source>Mirror-003</source>
        <target>浴室</target>
      </trans-unit>
      <trans-unit id="Mirror-004">
        <source>Mirror-004</source>
        <target>寒色の着色</target>
      </trans-unit>
      <trans-unit id="Mirror-005">
        <source>Mirror-005</source>
        <target>化粧台</target>
      </trans-unit>
      <trans-unit id="Mirror-006">
        <source>Mirror-006</source>
        <target>着色なし</target>
      </trans-unit>
      <trans-unit id="Mirror-007">
        <source>Mirror-007</source>
        <target>スモーク - 濃い色</target>
      </trans-unit>
      <trans-unit id="Mirror-008">
        <source>Mirror-008</source>
        <target>スモーク - 淡い色</target>
      </trans-unit>
      <trans-unit id="MirrorSchema_localname:Mirror">
        <source>Mirror</source>
        <target>鏡</target>
      </trans-unit>
      <trans-unit id="MirrorSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Misc">
        <source>Misc</source>
        <target>その他</target>
      </trans-unit>
      <trans-unit id="Miscellaneous">
        <source>Miscellaneous</source>
        <target>その他</target>
      </trans-unit>
      <trans-unit id="Molded HDPE">
        <source>Molded HDPE</source>
        <target>成型 HDPE</target>
      </trans-unit>
      <trans-unit id="Molded LDPE">
        <source>Molded LDPE</source>
        <target>成型 LDPE</target>
      </trans-unit>
      <trans-unit id="Molybdenum disulphide filled nylon">
        <source>Molybdenum disulphide filled nylon</source>
        <target>二硫化モリブデン添加ナイロン</target>
      </trans-unit>
      <trans-unit id="Monel metal">
        <source>Monel metal</source>
        <target>モネル メタル</target>
      </trans-unit>
      <trans-unit id="Month">
        <source>Month:</source>
        <target>月:</target>
      </trans-unit>
      <trans-unit id="Month:uilabel">
        <source>Month:</source>
        <target>月:</target>
      </trans-unit>
      <trans-unit id="Natural Rubber">
        <source>Natural Rubber</source>
        <target>天然ゴム</target>
      </trans-unit>
      <trans-unit id="Natural rubber">
        <source>Natural rubber</source>
        <target>天然ゴム</target>
      </trans-unit>
      <trans-unit id="Noise">
        <source>Noise</source>
        <target>ノイズ</target>
      </trans-unit>
      <trans-unit id="Noise map.">
        <source>Noise map.</source>
        <target>ノイズ マップ。</target>
      </trans-unit>
      <trans-unit id="NoiseSchema_localname:Noise">
        <source>Noise</source>
        <target>ノイズ</target>
      </trans-unit>
      <trans-unit id="NoiseSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Non Ferrous">
        <source>Non Ferrous</source>
        <target>非鉄金属</target>
      </trans-unit>
      <trans-unit id="Non alloy steel">
        <source>Non alloy steel</source>
        <target>非合金鋼</target>
      </trans-unit>
      <trans-unit id="Nylon 6/6">
        <source>Nylon 6/6</source>
        <target>ナイロン 6/6</target>
      </trans-unit>
      <trans-unit id="Oxygen free copper">
        <source>Oxygen free copper</source>
        <target>無酸素銅</target>
      </trans-unit>
      <trans-unit id="PA">
        <source>PA</source>
        <target>PA</target>
      </trans-unit>
      <trans-unit id="PA66">
        <source>PA66</source>
        <target>PA66</target>
      </trans-unit>
      <trans-unit id="PAEK">
        <source>PAEK</source>
        <target>PAEK</target>
      </trans-unit>
      <trans-unit id="PBT">
        <source>PBT</source>
        <target>PBT</target>
      </trans-unit>
      <trans-unit id="PC">
        <source>PC</source>
        <target>PC</target>
      </trans-unit>
      <trans-unit id="PC_ABS">
        <source>PC_ABS</source>
        <target>PC_ABS</target>
      </trans-unit>
      <trans-unit id="PET">
        <source>PET</source>
        <target>PET</target>
      </trans-unit>
      <trans-unit id="PF">
        <source>PF</source>
        <target>PF</target>
      </trans-unit>
      <trans-unit id="PMMA">
        <source>PMMA</source>
        <target>PMMA</target>
      </trans-unit>
      <trans-unit id="POM">
        <source>POM</source>
        <target>POM</target>
      </trans-unit>
      <trans-unit id="PP">
        <source>PP</source>
        <target>PP</target>
      </trans-unit>
      <trans-unit id="PPS">
        <source>PPS</source>
        <target>PPS</target>
      </trans-unit>
      <trans-unit id="PS">
        <source>PS</source>
        <target>PS</target>
      </trans-unit>
      <trans-unit id="PVC">
        <source>PVC</source>
        <target>PVC</target>
      </trans-unit>
      <trans-unit id="PVC-U">
        <source>PVC-U</source>
        <target>PVC-U</target>
      </trans-unit>
      <trans-unit id="PVCU">
        <source>PVCU</source>
        <target>PVCU</target>
      </trans-unit>
      <trans-unit id="Paint">
        <source>Paint</source>
        <target>ペイント</target>
      </trans-unit>
      <trans-unit id="Paint material for interiors.">
        <source>Paint material for interiors.</source>
        <target>内装のペイント マテリアル。</target>
      </trans-unit>
      <trans-unit id="Paint-001">
        <source>Paint-001</source>
        <target>黒</target>
      </trans-unit>
      <trans-unit id="Paint-002">
        <source>Paint-002</source>
        <target>黒</target>
      </trans-unit>
      <trans-unit id="Paint-003">
        <source>Paint-003</source>
        <target>アクアマリン</target>
      </trans-unit>
      <trans-unit id="Paint-004">
        <source>Paint-004</source>
        <target>くすんだ青</target>
      </trans-unit>
      <trans-unit id="Paint-005">
        <source>Paint-005</source>
        <target>スカイ ブルー 濃い</target>
      </trans-unit>
      <trans-unit id="Paint-006">
        <source>Paint-006</source>
        <target>濃いターコイズ</target>
      </trans-unit>
      <trans-unit id="Paint-007">
        <source>Paint-007</source>
        <target>スカイ ブルー 濃い</target>
      </trans-unit>
      <trans-unit id="Paint-008">
        <source>Paint-008</source>
        <target>濃いターコイズ</target>
      </trans-unit>
      <trans-unit id="Paint-009">
        <source>Paint-009</source>
        <target>スカイ ブルー 標準</target>
      </trans-unit>
      <trans-unit id="Paint-010">
        <source>Paint-010</source>
        <target>ターコイズ</target>
      </trans-unit>
      <trans-unit id="Paint-011">
        <source>Paint-011</source>
        <target>スレート 青</target>
      </trans-unit>
      <trans-unit id="Paint-012">
        <source>Paint-012</source>
        <target>シアン</target>
      </trans-unit>
      <trans-unit id="Paint-013">
        <source>Paint-013</source>
        <target>シアン</target>
      </trans-unit>
      <trans-unit id="Paint-014">
        <source>Paint-014</source>
        <target>明るい青紫色</target>
      </trans-unit>
      <trans-unit id="Paint-015">
        <source>Paint-015</source>
        <target>淡い鋼色</target>
      </trans-unit>
      <trans-unit id="Paint-016">
        <source>Paint-016</source>
        <target>淡い鋼色</target>
      </trans-unit>
      <trans-unit id="Paint-017">
        <source>Paint-017</source>
        <target>鋼色</target>
      </trans-unit>
      <trans-unit id="Paint-018">
        <source>Paint-018</source>
        <target>バイオレット</target>
      </trans-unit>
      <trans-unit id="Paint-019">
        <source>Paint-019</source>
        <target>黄褐色</target>
      </trans-unit>
      <trans-unit id="Paint-020">
        <source>Paint-020</source>
        <target>チョコレート色</target>
      </trans-unit>
      <trans-unit id="Paint-021">
        <source>Paint-021</source>
        <target>ブリンドル</target>
      </trans-unit>
      <trans-unit id="Paint-022">
        <source>Paint-022</source>
        <target>淡いチョコレート色</target>
      </trans-unit>
      <trans-unit id="Paint-023">
        <source>Paint-023</source>
        <target>コーヒー色</target>
      </trans-unit>
      <trans-unit id="Paint-024">
        <source>Paint-024</source>
        <target>淡いベージュ</target>
      </trans-unit>
      <trans-unit id="Paint-025">
        <source>Paint-025</source>
        <target>淡いベージュ</target>
      </trans-unit>
      <trans-unit id="Paint-026">
        <source>Paint-026</source>
        <target>砂</target>
      </trans-unit>
      <trans-unit id="Paint-027">
        <source>Paint-027</source>
        <target>麦</target>
      </trans-unit>
      <trans-unit id="Paint-028">
        <source>Paint-028</source>
        <target>麦</target>
      </trans-unit>
      <trans-unit id="Paint-029">
        <source>Paint-029</source>
        <target>パール</target>
      </trans-unit>
      <trans-unit id="Paint-030">
        <source>Paint-030</source>
        <target>濃い灰色</target>
      </trans-unit>
      <trans-unit id="Paint-031">
        <source>Paint-031</source>
        <target>濃い灰色</target>
      </trans-unit>
      <trans-unit id="Paint-032">
        <source>Paint-032</source>
        <target>淡い灰色</target>
      </trans-unit>
      <trans-unit id="Paint-033">
        <source>Paint-033</source>
        <target>淡い灰色</target>
      </trans-unit>
      <trans-unit id="Paint-034">
        <source>Paint-034</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="Paint-035">
        <source>Paint-035</source>
        <target>シャルトルーズ</target>
      </trans-unit>
      <trans-unit id="Paint-036">
        <source>Paint-036</source>
        <target>深緑</target>
      </trans-unit>
      <trans-unit id="Paint-037">
        <source>Paint-037</source>
        <target>深緑</target>
      </trans-unit>
      <trans-unit id="Paint-038">
        <source>Paint-038</source>
        <target>濃いオリーブ グリーン</target>
      </trans-unit>
      <trans-unit id="Paint-039">
        <source>Paint-039</source>
        <target>オリーブ グリーン</target>
      </trans-unit>
      <trans-unit id="Paint-040">
        <source>Paint-040</source>
        <target>濃い緑</target>
      </trans-unit>
      <trans-unit id="Paint-041">
        <source>Paint-041</source>
        <target>クリ材</target>
      </trans-unit>
      <trans-unit id="Paint-042">
        <source>Paint-042</source>
        <target>オレンジ-赤</target>
      </trans-unit>
      <trans-unit id="Paint-043">
        <source>Paint-043</source>
        <target>オレンジ</target>
      </trans-unit>
      <trans-unit id="Paint-044">
        <source>Paint-044</source>
        <target>濃い赤</target>
      </trans-unit>
      <trans-unit id="Paint-045">
        <source>Paint-045</source>
        <target>淡い赤</target>
      </trans-unit>
      <trans-unit id="Paint-046">
        <source>Paint-046</source>
        <target>赤</target>
      </trans-unit>
      <trans-unit id="Paint-047">
        <source>Paint-047</source>
        <target>赤</target>
      </trans-unit>
      <trans-unit id="Paint-048">
        <source>Paint-048</source>
        <target>サーモン</target>
      </trans-unit>
      <trans-unit id="Paint-049">
        <source>Paint-049</source>
        <target>代赭色</target>
      </trans-unit>
      <trans-unit id="Paint-050">
        <source>Paint-050</source>
        <target>クール ホワイト</target>
      </trans-unit>
      <trans-unit id="Paint-051">
        <source>Paint-051</source>
        <target>クール ホワイト</target>
      </trans-unit>
      <trans-unit id="Paint-052">
        <source>Paint-052</source>
        <target>象牙色 光沢</target>
      </trans-unit>
      <trans-unit id="Paint-053">
        <source>Paint-053</source>
        <target>象牙色 フラット</target>
      </trans-unit>
      <trans-unit id="Paint-054">
        <source>Paint-054</source>
        <target>麻 白</target>
      </trans-unit>
      <trans-unit id="Paint-055">
        <source>Paint-055</source>
        <target>麻 白</target>
      </trans-unit>
      <trans-unit id="Paint-056">
        <source>Paint-056</source>
        <target>白</target>
      </trans-unit>
      <trans-unit id="Paint-057">
        <source>Paint-057</source>
        <target>白</target>
      </trans-unit>
      <trans-unit id="Paint-058">
        <source>Paint-058</source>
        <target>カナリア</target>
      </trans-unit>
      <trans-unit id="Paint-059">
        <source>Paint-059</source>
        <target>黄</target>
      </trans-unit>
      <trans-unit id="Paint-060">
        <source>Paint-060</source>
        <target>フラット - アンティーク ホワイト</target>
      </trans-unit>
      <trans-unit id="Paint-061">
        <source>Paint-061</source>
        <target>青 - 壁塗料 - 光沢</target>
      </trans-unit>
      <trans-unit id="Paint-062">
        <source>Paint-062</source>
        <target>ベージュ</target>
      </trans-unit>
      <trans-unit id="Paint-063">
        <source>Paint-063</source>
        <target>濃いくすんだ青</target>
      </trans-unit>
      <trans-unit id="Paint-064">
        <source>Paint-064</source>
        <target>濃紺</target>
      </trans-unit>
      <trans-unit id="Paint-065">
        <source>Paint-065</source>
        <target>濃紺</target>
      </trans-unit>
      <trans-unit id="Paint-066">
        <source>Paint-066</source>
        <target>濃いシアン</target>
      </trans-unit>
      <trans-unit id="Paint-067">
        <source>Paint-067</source>
        <target>明るい青紫色</target>
      </trans-unit>
      <trans-unit id="Paint-068">
        <source>Paint-068</source>
        <target>ターコイズ</target>
      </trans-unit>
      <trans-unit id="Paint-069">
        <source>Paint-069</source>
        <target>淡い黄褐色</target>
      </trans-unit>
      <trans-unit id="Paint-070">
        <source>Paint-070</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="Paint-071">
        <source>Paint-071</source>
        <target>シャルトルーズ</target>
      </trans-unit>
      <trans-unit id="Paint-072">
        <source>Paint-072</source>
        <target>濃いオリーブ</target>
      </trans-unit>
      <trans-unit id="Paint-073">
        <source>Paint-073</source>
        <target>クリ材</target>
      </trans-unit>
      <trans-unit id="Paint-074">
        <source>Paint-074</source>
        <target>栗色</target>
      </trans-unit>
      <trans-unit id="Paint-075">
        <source>Paint-075</source>
        <target>反射 - 赤</target>
      </trans-unit>
      <trans-unit id="Paint-076">
        <source>Paint-076</source>
        <target>淡い赤-オレンジ</target>
      </trans-unit>
      <trans-unit id="Paint-077">
        <source>Paint-077</source>
        <target>濃い赤</target>
      </trans-unit>
      <trans-unit id="Paint-078">
        <source>Paint-078</source>
        <target>ゴールド</target>
      </trans-unit>
      <trans-unit id="Paint-079">
        <source>Paint-079</source>
        <target>黄</target>
      </trans-unit>
      <trans-unit id="Paint-080">
        <source>Paint-080</source>
        <target>マゼンタ</target>
      </trans-unit>
      <trans-unit id="Paint-081">
        <source>Paint-081</source>
        <target>淡い赤</target>
      </trans-unit>
      <trans-unit id="Peach tint">
        <source>Peach tint</source>
        <target>ピーチ色の着色</target>
      </trans-unit>
      <trans-unit id="Phenolic Resin">
        <source>Phenolic Resin</source>
        <target>フェノール樹脂</target>
      </trans-unit>
      <trans-unit id="Phenolic formaldehyde resins">
        <source>Phenolic formaldehyde resins</source>
        <target>フェノール ホルムアルデヒド樹脂</target>
      </trans-unit>
      <trans-unit id="Photographic Tone Operator">
        <source>Photographic Tone Operator</source>
        <target>フォトグラフィック トーン演算子</target>
      </trans-unit>
      <trans-unit id="PhotographicToneOp">
        <source>PhotographicToneOp</source>
        <target>フォトグラフィック トーン演算子</target>
      </trans-unit>
      <trans-unit id="PhotographicToneOpGroup">
        <source>Photographic ToneOp</source>
        <target>フォトグラフィック トーン演算子</target>
      </trans-unit>
      <trans-unit id="PhysMat">
        <source>PhysMat</source>
        <target>物理的マテリアル</target>
      </trans-unit>
      <trans-unit id="PhysMatSchema_localname:Physical Material">
        <source>Physical Material</source>
        <target>物理的マテリアル</target>
      </trans-unit>
      <trans-unit id="PhysMatSchema_localtype:Material">
        <source>Material</source>
        <target>マテリアル</target>
      </trans-unit>
      <trans-unit id="Physical material.">
        <source>Physical material.</source>
        <target>物理的マテリアル.</target>
      </trans-unit>
      <trans-unit id="PhysicalGen_103">
        <source>PhysicalGen_103</source>
        <target>一般マテリアル</target>
      </trans-unit>
      <trans-unit id="PhysicalLiquid-001">
        <source>PhysicalLiquid-001</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_100">
        <source>PhysicalMetal_100</source>
        <target>合金鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_103">
        <source>PhysicalMetal_103</source>
        <target>真鍮 - ソフト イエロー</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_106">
        <source>PhysicalMetal_106</source>
        <target>ブロンズ - 鋳造</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_107">
        <source>PhysicalMetal_107</source>
        <target>銅 - 鋳銅</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_108">
        <source>PhysicalMetal_108</source>
        <target>鉄 - 鋳鉄</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_109">
        <source>PhysicalMetal_109</source>
        <target>鋼 - 鋳鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_111">
        <source>PhysicalMetal_111</source>
        <target>銅合金</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_113">
        <source>PhysicalMetal_113</source>
        <target>鋼 - ガルバナイズド</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_115">
        <source>PhysicalMetal_115</source>
        <target>鉄 - ねずみ鋳鉄</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_117">
        <source>PhysicalMetal_117</source>
        <target>鉄 - 可鍛鉄</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_118">
        <source>PhysicalMetal_118</source>
        <target>ニッケル銅合金 400</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_119">
        <source>PhysicalMetal_119</source>
        <target>鋼 - 非合金鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_121">
        <source>PhysicalMetal_121</source>
        <target>ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_122">
        <source>PhysicalMetal_122</source>
        <target>ステンレス鋼 AISI 440C</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_123">
        <source>PhysicalMetal_123</source>
        <target>ステンレス鋼 - オーステナイト系</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_124">
        <source>PhysicalMetal_124</source>
        <target>鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_125">
        <source>PhysicalMetal_125</source>
        <target>鋼 - 高強度 低合金</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_126">
        <source>PhysicalMetal_126</source>
        <target>鋼 - 軟鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_128">
        <source>PhysicalMetal_128</source>
        <target>アルミニウム 6061 - 溶接</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_129">
        <source>PhysicalMetal_129</source>
        <target>真鍮 - ソフト イエロー - 溶接</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_130">
        <source>PhysicalMetal_130</source>
        <target>ステンレス鋼 440C - 溶接</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_131">
        <source>PhysicalMetal_131</source>
        <target>鋼 - 軟鋼 - 溶接</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_132">
        <source>PhysicalMetal_132</source>
        <target>銅 - 鍛銅</target>
      </trans-unit>
      <trans-unit id="PhysicalMetal_133">
        <source>PhysicalMetal_133</source>
        <target>鋼 - 鍛鋼</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_101">
        <source>PhysicalPlastic_101</source>
        <target>アセタール樹脂</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_107">
        <source>PhysicalPlastic_107</source>
        <target>ナイロン 6/6 複合材</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_110">
        <source>PhysicalPlastic_110</source>
        <target>ポリカーボネート - ABS ブレンド</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_117">
        <source>PhysicalPlastic_117</source>
        <target>ポリスチレン</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_119">
        <source>PhysicalPlastic_119</source>
        <target>PVC 配管</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_120">
        <source>PhysicalPlastic_120</source>
        <target>ポリ塩化ビニル、無可塑</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_122">
        <source>PhysicalPlastic_122</source>
        <target>SAN プラスチック</target>
      </trans-unit>
      <trans-unit id="PhysicalPlastic_124">
        <source>PhysicalPlastic_124</source>
        <target>熱可塑性 樹脂</target>
      </trans-unit>
      <trans-unit id="PhysicalWood_100">
        <source>PhysicalWood_100</source>
        <target>木材 - カバノキ材</target>
      </trans-unit>
      <trans-unit id="PhysicalWood_101">
        <source>PhysicalWood_101</source>
        <target>木材 - サクラ材</target>
      </trans-unit>
      <trans-unit id="PhysicalWood_102">
        <source>PhysicalWood_102</source>
        <target>木材 - カエデ材</target>
      </trans-unit>
      <trans-unit id="PhysicalWood_103">
        <source>PhysicalWood_103</source>
        <target>木 (オーク)</target>
      </trans-unit>
      <trans-unit id="PhysicalWood_104">
        <source>PhysicalWood_104</source>
        <target>木材 - クルミ材</target>
      </trans-unit>
      <trans-unit id="Piping">
        <source>Piping</source>
        <target>配管</target>
      </trans-unit>
      <trans-unit id="Plane swatch.">
        <source>Plane swatch.</source>
        <target>平面見本。</target>
      </trans-unit>
      <trans-unit id="Plastic">
        <source>Plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="Plastic and vinyl material.">
        <source>Plastic and vinyl material.</source>
        <target>プラスチックとビニール マテリアル。</target>
      </trans-unit>
      <trans-unit id="Plastic structural asset.">
        <source>Plastic structural asset.</source>
        <target>プラスチック構造アセット。</target>
      </trans-unit>
      <trans-unit id="Plastic-001">
        <source>Plastic-001</source>
        <target>滑らか - 黒</target>
      </trans-unit>
      <trans-unit id="Plastic-002">
        <source>Plastic-002</source>
        <target>細かい テクスチャ - 黒</target>
      </trans-unit>
      <trans-unit id="Plastic-003">
        <source>Plastic-003</source>
        <target>粗い テクスチャ - 黒 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Plastic-003-1-2">
        <source>Plastic-003-1-2</source>
        <target>粗い テクスチャ - 黒</target>
      </trans-unit>
      <trans-unit id="Plastic-004">
        <source>Plastic-004</source>
        <target>透明 - 黒</target>
      </trans-unit>
      <trans-unit id="Plastic-005">
        <source>Plastic-005</source>
        <target>滑らか - 濃い茶</target>
      </trans-unit>
      <trans-unit id="Plastic-006">
        <source>Plastic-006</source>
        <target>滑らか - 淡いベージュ</target>
      </trans-unit>
      <trans-unit id="Plastic-007">
        <source>Plastic-007</source>
        <target>滑らか - 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-008">
        <source>Plastic-008</source>
        <target>細かい テクスチャ - 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-009">
        <source>Plastic-009</source>
        <target>粗い テクスチャ - 濃い灰色 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Plastic-009-1-2">
        <source>Plastic-009-1-2</source>
        <target>粗い テクスチャ - 濃い灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-010">
        <source>Plastic-010</source>
        <target>滑らか - 淡い灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-011">
        <source>Plastic-011</source>
        <target>滑らか - 標準の灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-012">
        <source>Plastic-012</source>
        <target>滑らか - 濃い深緑</target>
      </trans-unit>
      <trans-unit id="Plastic-013">
        <source>Plastic-013</source>
        <target>滑らか - 濃い海緑</target>
      </trans-unit>
      <trans-unit id="Plastic-014">
        <source>Plastic-014</source>
        <target>滑らか - 黄</target>
      </trans-unit>
      <trans-unit id="Plastic-015">
        <source>Plastic-015</source>
        <target>粗い テクスチャ - 淡いオレンジ バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Plastic-015-1-2">
        <source>Plastic-015-1-2</source>
        <target>粗い テクスチャ - 淡いオレンジ</target>
      </trans-unit>
      <trans-unit id="Plastic-016">
        <source>Plastic-016</source>
        <target>滑らか - 白</target>
      </trans-unit>
      <trans-unit id="Plastic-017">
        <source>Plastic-017</source>
        <target>細かい テクスチャ - 白</target>
      </trans-unit>
      <trans-unit id="Plastic-018">
        <source>Plastic-018</source>
        <target>粗い テクスチャ - 白 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Plastic-018-1-2">
        <source>Plastic-018-1-2</source>
        <target>粗い テクスチャ - 白</target>
      </trans-unit>
      <trans-unit id="Plastic-019">
        <source>Plastic-019</source>
        <target>茶</target>
      </trans-unit>
      <trans-unit id="Plastic-020">
        <source>Plastic-020</source>
        <target>滑らか - 琥珀色</target>
      </trans-unit>
      <trans-unit id="Plastic-021">
        <source>Plastic-021</source>
        <target>滑らか - アクア</target>
      </trans-unit>
      <trans-unit id="Plastic-022">
        <source>Plastic-022</source>
        <target>滑らか - バーント レッド</target>
      </trans-unit>
      <trans-unit id="Plastic-023">
        <source>Plastic-023</source>
        <target>滑らか - 灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-024">
        <source>Plastic-024</source>
        <target>滑らか - 象牙色</target>
      </trans-unit>
      <trans-unit id="Plastic-025">
        <source>Plastic-025</source>
        <target>滑らか - オフホワイト</target>
      </trans-unit>
      <trans-unit id="Plastic-026">
        <source>Plastic-026</source>
        <target>滑らか - 紫</target>
      </trans-unit>
      <trans-unit id="Plastic-027">
        <source>Plastic-027</source>
        <target>滑らか - 赤</target>
      </trans-unit>
      <trans-unit id="Plastic-028">
        <source>Plastic-028</source>
        <target>透明 - クリア</target>
      </trans-unit>
      <trans-unit id="Plastic-029">
        <source>Plastic-029</source>
        <target>透明 - 淡い灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-030">
        <source>Plastic-030</source>
        <target>透明 - でこぼこ 光沢 赤</target>
      </trans-unit>
      <trans-unit id="Plastic-031">
        <source>Plastic-031</source>
        <target>ラミネート - うす茶色</target>
      </trans-unit>
      <trans-unit id="Plastic-032">
        <source>Plastic-032</source>
        <target>ラミネート - もぐら色</target>
      </trans-unit>
      <trans-unit id="Plastic-033">
        <source>Plastic-033</source>
        <target>ラミネート - 濃紺色</target>
      </trans-unit>
      <trans-unit id="Plastic-034">
        <source>Plastic-034</source>
        <target>ひし形</target>
      </trans-unit>
      <trans-unit id="Plastic-035">
        <source>Plastic-035</source>
        <target>ドット</target>
      </trans-unit>
      <trans-unit id="Plastic-036">
        <source>Plastic-036</source>
        <target>グリッド</target>
      </trans-unit>
      <trans-unit id="Plastic-037">
        <source>Plastic-037</source>
        <target>モザイク</target>
      </trans-unit>
      <trans-unit id="Plastic-038">
        <source>Plastic-038</source>
        <target>二分割 - 正方形</target>
      </trans-unit>
      <trans-unit id="Plastic-039">
        <source>Plastic-039</source>
        <target>正方形 2</target>
      </trans-unit>
      <trans-unit id="Plastic-040">
        <source>Plastic-040</source>
        <target>マット 木目</target>
      </trans-unit>
      <trans-unit id="Plastic-041">
        <source>Plastic-041</source>
        <target>寄木細工</target>
      </trans-unit>
      <trans-unit id="Plastic-042">
        <source>Plastic-042</source>
        <target>チェッカー プレート</target>
      </trans-unit>
      <trans-unit id="Plastic-043">
        <source>Plastic-043</source>
        <target>石板</target>
      </trans-unit>
      <trans-unit id="Plastic-044">
        <source>Plastic-044</source>
        <target>滑らか - 濃いくすんだ青</target>
      </trans-unit>
      <trans-unit id="Plastic-045">
        <source>Plastic-045</source>
        <target>滑らか - 濃紺色</target>
      </trans-unit>
      <trans-unit id="Plastic-046">
        <source>Plastic-046</source>
        <target>透明 - スレート 青</target>
      </trans-unit>
      <trans-unit id="Plastic-047">
        <source>Plastic-047</source>
        <target>テクスチャ - 黄褐色</target>
      </trans-unit>
      <trans-unit id="Plastic-048">
        <source>Plastic-048</source>
        <target>粗い テクスチャ - 暗褐色 バージョン 1.1</target>
      </trans-unit>
      <trans-unit id="Plastic-048-1-2">
        <source>Plastic-048-1-2</source>
        <target>粗い テクスチャ - 暗褐色</target>
      </trans-unit>
      <trans-unit id="Plastic-049">
        <source>Plastic-049</source>
        <target>テクスチャ - 灰色</target>
      </trans-unit>
      <trans-unit id="Plastic-050">
        <source>Plastic-050</source>
        <target>透明 - オリーブ グリーン</target>
      </trans-unit>
      <trans-unit id="Plastic-051">
        <source>Plastic-051</source>
        <target>滑らか - 濃い栗色</target>
      </trans-unit>
      <trans-unit id="Plastic-052">
        <source>Plastic-052</source>
        <target>滑らか - 淡い栗色</target>
      </trans-unit>
      <trans-unit id="Plastic-053">
        <source>Plastic-053</source>
        <target>透明 - 淡い赤</target>
      </trans-unit>
      <trans-unit id="Plastic-054">
        <source>Plastic-054</source>
        <target>滑らか - 淡いオレンジ</target>
      </trans-unit>
      <trans-unit id="Plastic-055">
        <source>Plastic-055</source>
        <target>透明 - 淡いオレンジ</target>
      </trans-unit>
      <trans-unit id="Plastic-056">
        <source>Plastic-056</source>
        <target>透明 - つや出し 赤</target>
      </trans-unit>
      <trans-unit id="Plastic-057">
        <source>Plastic-057</source>
        <target>テクスチャ - 濃いゴールド</target>
      </trans-unit>
      <trans-unit id="Plastic-058">
        <source>Plastic-058</source>
        <target>滑らか - 淡いゴールド</target>
      </trans-unit>
      <trans-unit id="Plastic-059">
        <source>Plastic-059</source>
        <target>高 光沢 - バーント レッド</target>
      </trans-unit>
      <trans-unit id="Plastic-060">
        <source>Plastic-060</source>
        <target>低 光沢 - 黒</target>
      </trans-unit>
      <trans-unit id="Plastic-061">
        <source>Plastic-061</source>
        <target>テクスチャ - 灰色 マット</target>
      </trans-unit>
      <trans-unit id="Plastic-062">
        <source>Plastic-062</source>
        <target>テクスチャ - 濃い緑 マット</target>
      </trans-unit>
      <trans-unit id="Plastic-063">
        <source>Plastic-063</source>
        <target>テクスチャ - ロイヤル ブルー マット</target>
      </trans-unit>
      <trans-unit id="Plastic/Composite">
        <source>Plastic/Composite</source>
        <target>プラスチック/コンポジット</target>
      </trans-unit>
      <trans-unit id="Plastic/Elastomer">
        <source>Plastic/Elastomer</source>
        <target>プラスチック/エラストマー</target>
      </trans-unit>
      <trans-unit id="Plastic/Thermoplastic">
        <source>Plastic/Thermoplastic</source>
        <target>プラスチック/熱可塑性</target>
      </trans-unit>
      <trans-unit id="Plastic/Thermoset">
        <source>Plastic/Thermoset</source>
        <target>プラスチック/熱硬化性</target>
      </trans-unit>
      <trans-unit id="PlasticVinyl">
        <source>PlasticVinyl</source>
        <target>プラスチック ビニール</target>
      </trans-unit>
      <trans-unit id="PlasticVinylSchema_localname:Plastic">
        <source>Plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="PlasticVinylSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="PointLight-001">
        <source>PointLight-001</source>
        <target>ポイントライト</target>
      </trans-unit>
      <trans-unit id="Polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="Polyamide">
        <source>Polyamide</source>
        <target>ポリアミド</target>
      </trans-unit>
      <trans-unit id="Polyaryletherketone">
        <source>Polyaryletherketone</source>
        <target>ポリアリールエーテルケトン</target>
      </trans-unit>
      <trans-unit id="Polybutylene terephthalate">
        <source>Polybutylene terephthalate</source>
        <target>ポリブチレン テレフタレート</target>
      </trans-unit>
      <trans-unit id="Polycarbonate">
        <source>Polycarbonate</source>
        <target>ポリカーボネート</target>
      </trans-unit>
      <trans-unit id="Polycarbonate - acrylonitrile butadiene styrene blend">
        <source>Polycarbonate - acrylonitrile butadiene styrene blend</source>
        <target>ポリカーボネート - アクリルニトリル ブタジエン スチレン ブレンド</target>
      </trans-unit>
      <trans-unit id="Polycarbonate sheet or molding">
        <source>Polycarbonate sheet or molding</source>
        <target>ポリカーボネート シートまたは成型</target>
      </trans-unit>
      <trans-unit id="Polyethylene terephthalate">
        <source>Polyethylene terephthalate</source>
        <target>ポリエチレン テレフタレート</target>
      </trans-unit>
      <trans-unit id="Polymethylmethacrylate, Molding and Extrusion">
        <source>Polymethylmethacrylate, Molding and Extrusion</source>
        <target>ポリメチルメタクリレート、成型および押し出し</target>
      </trans-unit>
      <trans-unit id="Polyoxymethylene">
        <source>Polyoxymethylene</source>
        <target>ポリオキシメチレン</target>
      </trans-unit>
      <trans-unit id="Polyphenylene Sulfide">
        <source>Polyphenylene Sulfide</source>
        <target>ポリフェニレン サルファイド</target>
      </trans-unit>
      <trans-unit id="Polypropylene molding">
        <source>Polypropylene molding</source>
        <target>ポリプロピレン 成型</target>
      </trans-unit>
      <trans-unit id="Polystyrene">
        <source>Polystyrene</source>
        <target>ポリスチレン</target>
      </trans-unit>
      <trans-unit id="Polyvinyl Chloride Rigid">
        <source>Polyvinyl Chloride Rigid</source>
        <target>ポリ塩化ビニル 硬質</target>
      </trans-unit>
      <trans-unit id="Polyvinyl chloride">
        <source>Polyvinyl chloride</source>
        <target>ポリ塩化ビニル</target>
      </trans-unit>
      <trans-unit id="Pores_label">
        <source>Pores</source>
        <target>孔</target>
      </trans-unit>
      <trans-unit id="Pores_label:tooltip">
        <source>Enables pores.</source>
        <target>孔を有効にします。</target>
      </trans-unit>
      <trans-unit id="Portland Cement Concrete">
        <source>Portland Cement Concrete</source>
        <target>ポルトランド セメント コンクリート</target>
      </trans-unit>
      <trans-unit id="Preview a texture on a flat surface.">
        <source>Preview a texture on a flat surface.</source>
        <target>平面上のテクスチャのプレビューを見る。</target>
      </trans-unit>
      <trans-unit id="Preview material as a pool of liquid.">
        <source>Preview material as a pool of liquid.</source>
        <target>液体のプールとしてマテリアルをプレビュー表示します。</target>
      </trans-unit>
      <trans-unit id="Preview material on a advanced material surface.">
        <source>Preview material on a advanced material surface.</source>
        <target>高度なマテリアル サーフェス上のマテリアルをプレビューします。</target>
      </trans-unit>
      <trans-unit id="Preview material on a flat surface.">
        <source>Preview material on a flat surface.</source>
        <target>平面サーフェス上のマテリアルをプレビュー表示します。</target>
      </trans-unit>
      <trans-unit id="Prism layered material.">
        <source>Prism layered material.</source>
        <target>プリズム 積層マテリアル。</target>
      </trans-unit>
      <trans-unit id="Prism metal material.">
        <source>Prism metal material.</source>
        <target>プリズム メタル マテリアル。</target>
      </trans-unit>
      <trans-unit id="Prism opaque material.">
        <source>Prism opaque material.</source>
        <target>プリズム 不透明マテリアル。</target>
      </trans-unit>
      <trans-unit id="Prism transparent material.">
        <source>Prism transparent material.</source>
        <target>プリズム 透明マテリアル。</target>
      </trans-unit>
      <trans-unit id="Prism wood material.">
        <source>Prism wood material.</source>
        <target>プリズム ウッド マテリアル。</target>
      </trans-unit>
      <trans-unit id="PrismLayered">
        <source>PrismLayered</source>
        <target>プリズム 積層</target>
      </trans-unit>
      <trans-unit id="PrismLayeredSchema_localname:Layered">
        <source>Layered</source>
        <target>積層</target>
      </trans-unit>
      <trans-unit id="PrismLayeredSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="PrismMetal">
        <source>PrismMetal</source>
        <target>プリズム メタル</target>
      </trans-unit>
      <trans-unit id="PrismMetalSchema_localname:Metal">
        <source>Metal</source>
        <target>金属</target>
      </trans-unit>
      <trans-unit id="PrismMetalSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="PrismOpaque">
        <source>PrismOpaque</source>
        <target>プリズム 不透明</target>
      </trans-unit>
      <trans-unit id="PrismOpaqueSchema_localname:Opaque">
        <source>Opaque</source>
        <target>不透明</target>
      </trans-unit>
      <trans-unit id="PrismOpaqueSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="PrismTransparent">
        <source>PrismTransparent</source>
        <target>プリズム 透明</target>
      </trans-unit>
      <trans-unit id="PrismTransparentSchema_localname:Transparent">
        <source>Transparent</source>
        <target>透明</target>
      </trans-unit>
      <trans-unit id="PrismTransparentSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="PrismWood">
        <source>PrismWood</source>
        <target>プリズム ウッド</target>
      </trans-unit>
      <trans-unit id="PrismWoodSchema_localname:Wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="PrismWoodSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="ProvidesLighting:uilabel">
        <source>Provides Lighting</source>
        <target>照明を提供</target>
      </trans-unit>
      <trans-unit id="Pure lead">
        <source>Pure lead</source>
        <target>純鉛</target>
      </trans-unit>
      <trans-unit id="Pure titanium">
        <source>Pure titanium</source>
        <target>純チタン</target>
      </trans-unit>
      <trans-unit id="Pure white color">
        <source>Pure white color</source>
        <target>ピュア ホワイト色</target>
      </trans-unit>
      <trans-unit id="Rays_label">
        <source>Rays</source>
        <target>光線</target>
      </trans-unit>
      <trans-unit id="Rays_label:tooltip">
        <source>Enables rays.</source>
        <target>光線を有効にします。</target>
      </trans-unit>
      <trans-unit id="Rectangle tiles with gray speckles">
        <source>Rectangle tiles with gray speckles</source>
        <target>灰色のまだら模様 長方形のタイル</target>
      </trans-unit>
      <trans-unit id="Rectangle tiles with light gray speckles">
        <source>Rectangle tiles with light gray speckles</source>
        <target>淡い灰色のまだら模様 長方形タイル</target>
      </trans-unit>
      <trans-unit id="Refractory ceramic">
        <source>Refractory ceramic</source>
        <target>耐火セラミック</target>
      </trans-unit>
      <trans-unit id="Rigid PVC, molded">
        <source>Rigid PVC, molded</source>
        <target>硬質 PVC、成型</target>
      </trans-unit>
      <trans-unit id="Rigid polyvinyl chloride - unplasticized">
        <source>Rigid polyvinyl chloride - unplasticized</source>
        <target>硬質ポリ塩化ビニル、無可塑</target>
      </trans-unit>
      <trans-unit id="RingThicknessLabel">
        <source>Ring Thickness</source>
        <target>輪の厚さ</target>
      </trans-unit>
      <trans-unit id="RingThicknessLabel:tooltip">
        <source>Thickness of a single growth ring.</source>
        <target>単一の年輪の厚さ。</target>
      </trans-unit>
      <trans-unit id="Ring_Thickness_label">
        <source>Ring Thickness</source>
        <target>輪の厚さ</target>
      </trans-unit>
      <trans-unit id="Ring_Thickness_label:tooltip">
        <source>Enables ring growth thickness variations.</source>
        <target>年輪の成長の厚さの変化を有効にします。</target>
      </trans-unit>
      <trans-unit id="Rings_Bump_label">
        <source>Rings Bump</source>
        <target>輪のバンプ</target>
      </trans-unit>
      <trans-unit id="Rings_Bump_label:tooltip">
        <source>Enables bump based on growth ring.</source>
        <target>年輪に基づくバンプを有効にします。</target>
      </trans-unit>
      <trans-unit id="Roofing">
        <source>Roofing</source>
        <target>屋根</target>
      </trans-unit>
      <trans-unit id="Rubber">
        <source>Rubber</source>
        <target>ゴム</target>
      </trans-unit>
      <trans-unit id="SAN">
        <source>SAN</source>
        <target>SAN</target>
      </trans-unit>
      <trans-unit id="SI">
        <source>SI</source>
        <target>SI</target>
      </trans-unit>
      <trans-unit id="Scene:uilabel">
        <source>Scene</source>
        <target>シーン</target>
      </trans-unit>
      <trans-unit id="Settings:uilabel">
        <source>Settings</source>
        <target>設定</target>
      </trans-unit>
      <trans-unit id="ShadingLabel">
        <source>Shading</source>
        <target>シェーディング</target>
      </trans-unit>
      <trans-unit id="Siding">
        <source>Siding</source>
        <target>サイディング</target>
      </trans-unit>
      <trans-unit id="Silicon Nitride">
        <source>Silicon Nitride</source>
        <target>窒化ケイ素</target>
      </trans-unit>
      <trans-unit id="Silicone Rubber">
        <source>Silicone Rubber</source>
        <target>シリコーン ゴム</target>
      </trans-unit>
      <trans-unit id="Silicone rubber">
        <source>Silicone rubber</source>
        <target>シリコーン ゴム</target>
      </trans-unit>
      <trans-unit id="Silver">
        <source>Silver</source>
        <target>シルバー</target>
      </trans-unit>
      <trans-unit id="SiteWork.Planting.Basket.Woven.Loose">
        <source>SiteWork.Planting.Basket.Woven.Loose</source>
        <target>現場工事.樹木.かご.編み.軽い</target>
      </trans-unit>
      <trans-unit id="SiteWork.Planting.Basket.Woven.Tight">
        <source>SiteWork.Planting.Basket.Woven.Tight</source>
        <target>現場工事.樹木.バスケット.かご編み.堅い</target>
      </trans-unit>
      <trans-unit id="SiteWork.Planting.Grass.Bermuda">
        <source>SiteWork.Planting.Grass.Bermuda</source>
        <target>現場工事.樹木.芝生.バミューダ</target>
      </trans-unit>
      <trans-unit id="SiteWork.Planting.Grass.Bluegrass">
        <source>SiteWork.Planting.Grass.Bluegrass</source>
        <target>現場工事.樹木.芝生.イチゴツナギ</target>
      </trans-unit>
      <trans-unit id="SiteWork.Planting.Grass.StAugustine">
        <source>SiteWork.Planting.Grass.StAugustine</source>
        <target>現場工事.樹木.芝生.セントアウグスティヌス</target>
      </trans-unit>
      <trans-unit id="Sitework">
        <source>Sitework</source>
        <target>現場工事</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Asphalt">
        <source>Sitework.Paving - Surfacing.Asphalt</source>
        <target>現場工事.舗装と表面処理.アスファルト</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Asphalt.1">
        <source>Sitework.Paving - Surfacing.Asphalt.1</source>
        <target>現場工事.舗装と表面処理.アスファルト.1</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Cobble Stone.1">
        <source>Sitework.Paving - Surfacing.Cobble Stone.1</source>
        <target>現場工事.舗装と表面処理.粟石.1</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Cobble Stone.Glazed.Multi-color">
        <source>Sitework.Paving - Surfacing.Cobble Stone.Glazed.Multi-color</source>
        <target>現場工事.舗装と表面処理.粟石.光沢.多色</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Cobble Stone.Heringbone">
        <source>Sitework.Paving - Surfacing.Cobble Stone.Heringbone</source>
        <target>現場工事.舗装と表面処理.粟石.へリングボーン</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.1">
        <source>Sitework.Paving - Surfacing.Pavers.1</source>
        <target>現場工事.舗装と表面処理.舗装材.1</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.2">
        <source>Sitework.Paving - Surfacing.Pavers.2</source>
        <target>現場工事.舗装と表面処理.舗装材.2</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.3">
        <source>Sitework.Paving - Surfacing.Pavers.3</source>
        <target>現場工事.舗装と表面処理.舗装材.3</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.4">
        <source>Sitework.Paving - Surfacing.Pavers.4</source>
        <target>現場工事.舗装と表面処理.舗装材.4</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.Interlocking">
        <source>Sitework.Paving - Surfacing.Pavers.Interlocking</source>
        <target>現場工事.舗装と表面処理.舗装材.インターロック</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.Square">
        <source>Sitework.Paving - Surfacing.Pavers.Square</source>
        <target>現場工事.舗装と表面処理.舗装材.正方形</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Pavers.Terra Cotta">
        <source>Sitework.Paving - Surfacing.Pavers.Terra Cotta</source>
        <target>現場工事.舗装と表面処理.舗装材.テラコッタ</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Riverstone">
        <source>Sitework.Paving - Surfacing.Riverstone</source>
        <target>現場工事.舗装と表面処理.リバーストーン</target>
      </trans-unit>
      <trans-unit id="Sitework.Paving - Surfacing.Riverstone.Mortared">
        <source>Sitework.Paving - Surfacing.Riverstone.Mortared</source>
        <target>現場工事.舗装と表面処理.リバーストーン.モルタル</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Grass.Short">
        <source>Sitework.Planting.Grass.Short</source>
        <target>現場工事.樹木.芝生.短</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Grass.Thick">
        <source>Sitework.Planting.Grass.Thick</source>
        <target>現場工事.樹木.芝生.密</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Gravel.Compact">
        <source>Sitework.Planting.Gravel.Compact</source>
        <target>現場工事.樹木.砂利.小</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Gravel.Crushed">
        <source>Sitework.Planting.Gravel.Crushed</source>
        <target>現場工事.樹木.砂利.粉砕</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Gravel.Loose">
        <source>Sitework.Planting.Gravel.Loose</source>
        <target>現場工事.樹木.砂利.軽</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Gravel.Mixed">
        <source>Sitework.Planting.Gravel.Mixed</source>
        <target>現場工事.樹木.砂利.混合</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Sand">
        <source>Sitework.Planting.Sand</source>
        <target>現場工事.樹木.砂</target>
      </trans-unit>
      <trans-unit id="Sitework.Planting.Soil">
        <source>Sitework.Planting.Soil</source>
        <target>現場工事.樹木.土</target>
      </trans-unit>
      <trans-unit id="Sitework.Site Improvements.Fences &amp; GatesChain-link">
        <source>Sitework.Site Improvements.Fences &amp; GatesChain-link</source>
        <target>現場工事.用地改善.フェンスと門扉金網塀</target>
      </trans-unit>
      <trans-unit id="Sitework.Site Improvements.Fences &amp; GatesWood.Stockade">
        <source>Sitework.Site Improvements.Fences &amp; GatesWood.Stockade</source>
        <target>現場工事.用地改善.フェンスと門扉 木材.防御柵</target>
      </trans-unit>
      <trans-unit id="Sitework.Site Improvements.Fences - GatesWood.Shadowbox-Trellis">
        <source>Sitework.Site Improvements.Fences - GatesWood.Shadowbox-Trellis</source>
        <target>現場工事.用地改善.フェンスと門木材.シャドー ボックス-格子</target>
      </trans-unit>
      <trans-unit id="Slightly Translucent cream coloured low luminant material.">
        <source>Slightly Translucent cream coloured low luminant material.</source>
        <target>僅かに半透明でクリーム色の低い照度のマテリアル。</target>
      </trans-unit>
      <trans-unit id="Small gray rectangular stones">
        <source>Small gray rectangular stones</source>
        <target>灰色で長方形の小さな石材</target>
      </trans-unit>
      <trans-unit id="Small uneven brown rectangle stones">
        <source>Small uneven brown rectangle stones</source>
        <target>小さな 不均等 茶色 長方形 石材</target>
      </trans-unit>
      <trans-unit id="Soda Lime Glass">
        <source>Soda Lime Glass</source>
        <target>ソーダ石灰ガラス</target>
      </trans-unit>
      <trans-unit id="Soft tin bronze">
        <source>Soft tin bronze</source>
        <target>軟ロウ ブロンズ</target>
      </trans-unit>
      <trans-unit id="Soft yellow brass">
        <source>Soft yellow brass</source>
        <target>ソフト イエロー 真鍮</target>
      </trans-unit>
      <trans-unit id="Soft yellow brass, welded">
        <source>Soft yellow brass, welded</source>
        <target>ソフト イエロー 真鍮、溶接</target>
      </trans-unit>
      <trans-unit id="Solid Glass material.">
        <source>Solid Glass material.</source>
        <target>硬質ガラス マテリアル。</target>
      </trans-unit>
      <trans-unit id="Solid thermal asset.">
        <source>Solid thermal asset.</source>
        <target>固体断熱アセット。</target>
      </trans-unit>
      <trans-unit id="Solid/Concrete">
        <source>Solid/Concrete</source>
        <target>固体/コンクリート</target>
      </trans-unit>
      <trans-unit id="Solid/Glass">
        <source>Solid/Glass</source>
        <target>固体/ガラス</target>
      </trans-unit>
      <trans-unit id="Solid/Metal">
        <source>Solid/Metal</source>
        <target>固体/金属</target>
      </trans-unit>
      <trans-unit id="Solid/Plastic">
        <source>Solid/Plastic</source>
        <target>固体/プラスチック</target>
      </trans-unit>
      <trans-unit id="SolidGlass">
        <source>SolidGlass</source>
        <target>硬質ガラス</target>
      </trans-unit>
      <trans-unit id="SolidGlassSchema_localname:Solid Glass">
        <source>Solid Glass</source>
        <target>硬質ガラス</target>
      </trans-unit>
      <trans-unit id="SolidGlassSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Speckle">
        <source>Speckle</source>
        <target>まだら</target>
      </trans-unit>
      <trans-unit id="Speckle map.">
        <source>Speckle map.</source>
        <target>まだら模様。</target>
      </trans-unit>
      <trans-unit id="SpeckleSchema_localname:Speckle">
        <source>Speckle</source>
        <target>まだら</target>
      </trans-unit>
      <trans-unit id="SpeckleSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Sphere swatch.">
        <source>Sphere swatch.</source>
        <target>球体見本。</target>
      </trans-unit>
      <trans-unit id="SpotLight-001">
        <source>SpotLight-001</source>
        <target>スポットライト</target>
      </trans-unit>
      <trans-unit id="Square tiles with light gray speckles">
        <source>Square tiles with light gray speckles</source>
        <target>淡い灰色まだら模様の正方形のタイル</target>
      </trans-unit>
      <trans-unit id="Square tiles with white and black circular mosaics">
        <source>Square tiles with white and black circular mosaics</source>
        <target>白と黒の円形モザイクがある正方形タイル</target>
      </trans-unit>
      <trans-unit id="Stainless Steel 18/8">
        <source>Stainless Steel 18/8</source>
        <target>ステンレス鋼 18/8</target>
      </trans-unit>
      <trans-unit id="Stainless Steel, polished">
        <source>Stainless Steel, polished</source>
        <target>ステンレス鋼、つや出し</target>
      </trans-unit>
      <trans-unit id="Standard">
        <source>Standard</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="Steel">
        <source>Steel</source>
        <target>鋼</target>
      </trans-unit>
      <trans-unit id="Steel, mill finish">
        <source>Steel, mill finish</source>
        <target>鋼、ミル仕上げ</target>
      </trans-unit>
      <trans-unit id="Steel, sheet">
        <source>Steel, sheet</source>
        <target>鋼、シート</target>
      </trans-unit>
      <trans-unit id="Stone">
        <source>Stone</source>
        <target>石材</target>
      </trans-unit>
      <trans-unit id="Stone material.">
        <source>Stone material.</source>
        <target>石のマテリアル。</target>
      </trans-unit>
      <trans-unit id="Stone-001">
        <source>Stone-001</source>
        <target>スレート - 青</target>
      </trans-unit>
      <trans-unit id="Stone-002">
        <source>Stone-002</source>
        <target>スレート - 灰色</target>
      </trans-unit>
      <trans-unit id="Stone-003">
        <source>Stone-003</source>
        <target>つや出し - 黒</target>
      </trans-unit>
      <trans-unit id="Stone-004">
        <source>Stone-004</source>
        <target>つや出し - ピンク</target>
      </trans-unit>
      <trans-unit id="Stone-005">
        <source>Stone-005</source>
        <target>細かい - 雪花石膏</target>
      </trans-unit>
      <trans-unit id="Stone-006">
        <source>Stone-006</source>
        <target>粗い つや出し - 白</target>
      </trans-unit>
      <trans-unit id="Stone-007">
        <source>Stone-007</source>
        <target>細かい つや出し - 白</target>
      </trans-unit>
      <trans-unit id="Stone-008">
        <source>Stone-008</source>
        <target>石灰華</target>
      </trans-unit>
      <trans-unit id="Stone-009">
        <source>Stone-009</source>
        <target>正方形 - 灰色-茶</target>
      </trans-unit>
      <trans-unit id="Stone-010">
        <source>Stone-010</source>
        <target>正方形 - 銅-黒-青</target>
      </trans-unit>
      <trans-unit id="Stone-011">
        <source>Stone-011</source>
        <target>灰色 まだら模様</target>
      </trans-unit>
      <trans-unit id="Stone-012">
        <source>Stone-012</source>
        <target>多色</target>
      </trans-unit>
      <trans-unit id="Stone-013">
        <source>Stone-013</source>
        <target>ローズ</target>
      </trans-unit>
      <trans-unit id="Stone-014">
        <source>Stone-014</source>
        <target>敷石</target>
      </trans-unit>
      <trans-unit id="Stone-015">
        <source>Stone-015</source>
        <target>正方形 - 大きな縞目</target>
      </trans-unit>
      <trans-unit id="Stone-016">
        <source>Stone-016</source>
        <target>粟石 - 光沢 多色</target>
      </trans-unit>
      <trans-unit id="Stone-017">
        <source>Stone-017</source>
        <target>粟石 - インターロック</target>
      </trans-unit>
      <trans-unit id="Stone-018">
        <source>Stone-018</source>
        <target>砂利 - 軽</target>
      </trans-unit>
      <trans-unit id="Stone-019">
        <source>Stone-019</source>
        <target>粗い - 黒</target>
      </trans-unit>
      <trans-unit id="Stone-020">
        <source>Stone-020</source>
        <target>粗い - ピンク</target>
      </trans-unit>
      <trans-unit id="Stone-021">
        <source>Stone-021</source>
        <target>粗い - 赤</target>
      </trans-unit>
      <trans-unit id="Stone-022">
        <source>Stone-022</source>
        <target>粗い つや出し - 雪花石膏</target>
      </trans-unit>
      <trans-unit id="Stone-023">
        <source>Stone-023</source>
        <target>細かい つや出し - 雪花石膏</target>
      </trans-unit>
      <trans-unit id="Stone-024">
        <source>Stone-024</source>
        <target>ギザギザ 岩 壁</target>
      </trans-unit>
      <trans-unit id="Stone-025">
        <source>Stone-025</source>
        <target>露出材 砂利</target>
      </trans-unit>
      <trans-unit id="Stone-026">
        <source>Stone-026</source>
        <target>リバーストーン - 青</target>
      </trans-unit>
      <trans-unit id="Stone-027">
        <source>Stone-027</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="Stone/Granite">
        <source>Stone/Granite</source>
        <target>石/花こう岩</target>
      </trans-unit>
      <trans-unit id="Stone/Marble">
        <source>Stone/Marble</source>
        <target>石/大理石</target>
      </trans-unit>
      <trans-unit id="StoneSchema_localname:Stone">
        <source>Stone</source>
        <target>石材</target>
      </trans-unit>
      <trans-unit id="StoneSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="StructuralBasic">
        <source>StructuralBasic</source>
        <target>既定の基本構造</target>
      </trans-unit>
      <trans-unit id="StructuralBasicSchema_localname:Basic">
        <source>Basic</source>
        <target>基本</target>
      </trans-unit>
      <trans-unit id="StructuralBasicSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralConcrete">
        <source>StructuralConcrete</source>
        <target>既定のコンクリート構造</target>
      </trans-unit>
      <trans-unit id="StructuralConcrete-001">
        <source>StructuralConcrete-001</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="StructuralConcrete-021">
        <source>StructuralConcrete-021</source>
        <target>ガラス繊維強化コンクリート</target>
      </trans-unit>
      <trans-unit id="StructuralConcreteSchema_localname:Concrete">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="StructuralConcreteSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralFatigue">
        <source>StructuralFatigue</source>
        <target>既定の疲労構造</target>
      </trans-unit>
      <trans-unit id="StructuralFatigueSchema_localname:Fatigue">
        <source>Fatigue</source>
        <target>疲労</target>
      </trans-unit>
      <trans-unit id="StructuralFatigueSchema_localtype:Fatigue">
        <source>Fatigue</source>
        <target>疲労</target>
      </trans-unit>
      <trans-unit id="StructuralGas">
        <source>StructuralGas</source>
        <target>既定のガス構造</target>
      </trans-unit>
      <trans-unit id="StructuralGasSchema_localname:Gas">
        <source>Gas</source>
        <target>ガス</target>
      </trans-unit>
      <trans-unit id="StructuralGasSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralGeneric">
        <source>StructuralGeneric</source>
        <target>既定の一般構造</target>
      </trans-unit>
      <trans-unit id="StructuralGeneric-004">
        <source>StructuralGeneric-004</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="StructuralGeneric-010">
        <source>StructuralGeneric-010</source>
        <target>窒化ケイ素</target>
      </trans-unit>
      <trans-unit id="StructuralGenericSchema_localname:Generic">
        <source>Generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="StructuralGenericSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralLiquid">
        <source>StructuralLiquid</source>
        <target>既定の液体構造</target>
      </trans-unit>
      <trans-unit id="StructuralLiquidSchema_localname:Liquid">
        <source>Liquid</source>
        <target>液体</target>
      </trans-unit>
      <trans-unit id="StructuralLiquidSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralMetal">
        <source>StructuralMetal</source>
        <target>既定のメタル構造</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-001">
        <source>StructuralMetal-001</source>
        <target>鋼 - 炭素鋼</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-031">
        <source>StructuralMetal-031</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-031-2">
        <source>StructuralMetal-031-2</source>
        <target>アルミニウム 6061</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-037">
        <source>StructuralMetal-037</source>
        <target>鉄 - ダクタイル鋳鉄</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-043">
        <source>StructuralMetal-043</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-045">
        <source>StructuralMetal-045</source>
        <target>チタン</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-047">
        <source>StructuralMetal-047</source>
        <target>鉛</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-051">
        <source>StructuralMetal-051</source>
        <target>ゴールド</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-054">
        <source>StructuralMetal-054</source>
        <target>シルバー</target>
      </trans-unit>
      <trans-unit id="StructuralMetal-058">
        <source>StructuralMetal-058</source>
        <target>ブロンズ - 軟ロウ</target>
      </trans-unit>
      <trans-unit id="StructuralMetalSchema_localname:Metal">
        <source>Metal</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="StructuralMetalSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic">
        <source>StructuralPlastic</source>
        <target>既定のプラスチック構造</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-002">
        <source>StructuralPlastic-002</source>
        <target>アクリル</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-004">
        <source>StructuralPlastic-004</source>
        <target>アクリロニトリル ブタジエン スチレン</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-006">
        <source>StructuralPlastic-006</source>
        <target>炭素繊維強化プラスチック</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-009">
        <source>StructuralPlastic-009</source>
        <target>フェノール樹脂</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-010">
        <source>StructuralPlastic-010</source>
        <target>ポリカーボネート</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-011">
        <source>StructuralPlastic-011</source>
        <target>ポリエチレン LDPE</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-012">
        <source>StructuralPlastic-012</source>
        <target>ポリエチレン HDPE</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-013">
        <source>StructuralPlastic-013</source>
        <target>ポリプロピレン</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-014">
        <source>StructuralPlastic-014</source>
        <target>ポリスチレン、耐衝撃性</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-017">
        <source>StructuralPlastic-017</source>
        <target>ポリ塩化ビニル - 硬質</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-019">
        <source>StructuralPlastic-019</source>
        <target>ゴム - 天然</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-023">
        <source>StructuralPlastic-023</source>
        <target>ポリエチレン テレフタレート</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-024">
        <source>StructuralPlastic-024</source>
        <target>ポリフェニレン サルファイド</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-025">
        <source>StructuralPlastic-025</source>
        <target>ポリブチレン テレフタレート</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-026">
        <source>StructuralPlastic-026</source>
        <target>液晶ポリマー</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-027">
        <source>StructuralPlastic-027</source>
        <target>シリコーン</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-028">
        <source>StructuralPlastic-028</source>
        <target>スチレン アクリルニトリル</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-029">
        <source>StructuralPlastic-029</source>
        <target>ポリアリールエーテルケトン樹脂</target>
      </trans-unit>
      <trans-unit id="StructuralPlastic-030">
        <source>StructuralPlastic-030</source>
        <target>ポリエチレン - UHMW</target>
      </trans-unit>
      <trans-unit id="StructuralPlasticSchema_localname:Plastic">
        <source>Plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="StructuralPlasticSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="StructuralWood">
        <source>StructuralWood</source>
        <target>既定の木材構造</target>
      </trans-unit>
      <trans-unit id="StructuralWoodSchema_localname:Wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="StructuralWoodSchema_localtype:Physical">
        <source>Physical</source>
        <target>材質</target>
      </trans-unit>
      <trans-unit id="Stucco">
        <source>Stucco</source>
        <target>上塗り</target>
      </trans-unit>
      <trans-unit id="Styrene acrylonitrile">
        <source>Styrene acrylonitrile</source>
        <target>スチレン アクリルニトリル</target>
      </trans-unit>
      <trans-unit id="Sun and Sky.">
        <source>Sun and Sky.</source>
        <target>太陽と空。</target>
      </trans-unit>
      <trans-unit id="SunAndSky">
        <source>SunAndSky</source>
        <target>太陽と空</target>
      </trans-unit>
      <trans-unit id="SunAndSky-001">
        <source>SunAndSky-001</source>
        <target>曇りほぼなし</target>
      </trans-unit>
      <trans-unit id="SunAndSky-002">
        <source>SunAndSky-002</source>
        <target>少し曇り</target>
      </trans-unit>
      <trans-unit id="SunAndSky-003">
        <source>SunAndSky-003</source>
        <target>曇り</target>
      </trans-unit>
      <trans-unit id="SunAndSky-004">
        <source>SunAndSky-004</source>
        <target>非常に曇り</target>
      </trans-unit>
      <trans-unit id="SunAndSky-005">
        <source>SunAndSky-005</source>
        <target>曇りなし</target>
      </trans-unit>
      <trans-unit id="SunAndSkyGroup">
        <source>Sun And Sky</source>
        <target>太陽と空</target>
      </trans-unit>
      <trans-unit id="SunAndSkySchema_localname:Sun and Sky">
        <source>Sun and Sky</source>
        <target>太陽と空</target>
      </trans-unit>
      <trans-unit id="SunAndSkySchema_localtype:Environment">
        <source>Environment</source>
        <target>環境</target>
      </trans-unit>
      <trans-unit id="Swatch Scene.">
        <source>Swatch Scene.</source>
        <target>見本シーン。</target>
      </trans-unit>
      <trans-unit id="Swatch scene for holidays; shows colored lights.">
        <source>Swatch scene for holidays; shows colored lights.</source>
        <target>休日用の見本シーンで、色付きの照明を示します。</target>
      </trans-unit>
      <trans-unit id="Swatch-Branded">
        <source>Swatch-Branded</source>
        <target>オブジェクト</target>
      </trans-unit>
      <trans-unit id="Swatch-Cube">
        <source>Swatch-Cube</source>
        <target>立方体</target>
      </trans-unit>
      <trans-unit id="Swatch-CurtainWall">
        <source>Swatch-CurtainWall</source>
        <target>カーテンウォール ガラス</target>
      </trans-unit>
      <trans-unit id="Swatch-Cylinder">
        <source>Swatch-Cylinder</source>
        <target>円柱</target>
      </trans-unit>
      <trans-unit id="Swatch-Drapery">
        <source>Swatch-Drapery</source>
        <target>ひだ加工ファブリック</target>
      </trans-unit>
      <trans-unit id="Swatch-Flat">
        <source>Swatch-Flat</source>
        <target>平面サーフェス</target>
      </trans-unit>
      <trans-unit id="Swatch-Hill">
        <source>Swatch-Hill</source>
        <target>平面</target>
      </trans-unit>
      <trans-unit id="Swatch-Lights">
        <source>Swatch-Lights</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="Swatch-Liquid">
        <source>Swatch-Liquid</source>
        <target>液体のプール</target>
      </trans-unit>
      <trans-unit id="Swatch-Plane">
        <source>Swatch-Plane</source>
        <target>キャンバス</target>
      </trans-unit>
      <trans-unit id="Swatch-Sphere2">
        <source>Swatch-Sphere2</source>
        <target>球</target>
      </trans-unit>
      <trans-unit id="Swatch-Technical2">
        <source>Swatch-Technical2</source>
        <target>ユーティリティ</target>
      </trans-unit>
      <trans-unit id="Swatch-TexturePreview-MentalRay">
        <source>Swatch-TexturePreview-MentalRay</source>
        <target>テクスチャのプレビューの見本 1</target>
      </trans-unit>
      <trans-unit id="Swatch-TexturePreview-OGS">
        <source>Swatch-TexturePreview-OGS</source>
        <target>テクスチャのプレビューの見本 2</target>
      </trans-unit>
      <trans-unit id="Swatch-Torus">
        <source>Swatch-Torus</source>
        <target>トーラス</target>
      </trans-unit>
      <trans-unit id="Swatch-Vase">
        <source>Swatch-Vase</source>
        <target>花瓶</target>
      </trans-unit>
      <trans-unit id="Swatch-Wall">
        <source>Swatch-Wall</source>
        <target>壁</target>
      </trans-unit>
      <trans-unit id="SwatchScene">
        <source>SwatchScene</source>
        <target>見本シーン</target>
      </trans-unit>
      <trans-unit id="SwatchSceneSchema_localname:Swatch Scene">
        <source>Swatch Scene</source>
        <target>見本シーン</target>
      </trans-unit>
      <trans-unit id="SwatchSceneSchema_localtype:Swatch Scene">
        <source>Swatch Scene</source>
        <target>見本シーン</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Insulation.Rigid Insulation">
        <source>Thermal - Moisture.Insulation.Rigid Insulation</source>
        <target>断熱と防湿.絶縁材.硬質断熱材</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roof Tiles.Spanish.Blue">
        <source>Thermal - Moisture.Roof Tiles.Spanish.Blue</source>
        <target>断熱と防湿.屋根タイル.スペイン.青</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roof Tiles.Spanish.Blue.1">
        <source>Thermal - Moisture.Roof Tiles.Spanish.Blue.1</source>
        <target>断熱と防湿.屋根タイル.スペイン.青.1</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roof Tiles.Spanish.Red">
        <source>Thermal - Moisture.Roof Tiles.Spanish.Red</source>
        <target>断熱と防湿.屋根タイル.スペイン.赤</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roof Tiles.Spanish.Red.1">
        <source>Thermal - Moisture.Roof Tiles.Spanish.Red.1</source>
        <target>断熱と防湿.屋根タイル.スペイン.赤.1</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roof Tiles.Spanish.Red.2">
        <source>Thermal - Moisture.Roof Tiles.Spanish.Red.2</source>
        <target>断熱と防湿.屋根タイル.スペイン.赤.2</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Composite Panels.Grey">
        <source>Thermal - Moisture.Roofing - Siding Panels.Composite Panels.Grey</source>
        <target>断熱と防湿.屋根とサイディング パネル.合成パネル.グレー</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Metal Ribbed.Copper">
        <source>Thermal - Moisture.Roofing - Siding Panels.Metal Ribbed.Copper</source>
        <target>断熱と防湿.屋根とサイディング パネル.メタル リブ.銅</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Metal Standing Seam.Copper Patina">
        <source>Thermal - Moisture.Roofing - Siding Panels.Metal Standing Seam.Copper Patina</source>
        <target>断熱と防湿.屋根とサイディング パネル.メタル スタンディング シーム.銅錆</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Metal Standing Seam.Copper.3">
        <source>Thermal - Moisture.Roofing - Siding Panels.Metal Standing Seam.Copper.3</source>
        <target>断熱と防湿.屋根とサイディング パネル.メタル スタンディング シーム.銅錆.3</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Metal.Copper">
        <source>Thermal - Moisture.Roofing - Siding Panels.Metal.Copper</source>
        <target>断熱と防湿.屋根とサイディング パネル.メタル.銅</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Metal.Copper Patina">
        <source>Thermal - Moisture.Roofing - Siding Panels.Metal.Copper Patina</source>
        <target>断熱と防湿.屋根とサイディング パネル.メタル.銅錆</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Wood Batten.New">
        <source>Thermal - Moisture.Roofing - Siding Panels.Wood Batten.New</source>
        <target>断熱と防湿.屋根とサイディング パネル.貫木.新</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Wood.Horizontal">
        <source>Thermal - Moisture.Roofing - Siding Panels.Wood.Horizontal</source>
        <target>断熱と防湿.屋根とサイディング パネル.木材.水平</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Wood.Horizontal.Cedar">
        <source>Thermal - Moisture.Roofing - Siding Panels.Wood.Horizontal.Cedar</source>
        <target>断熱と防湿.屋根とサイディング パネル.木材.水平.ヒマラヤスギ</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Wood.Horizontal.White">
        <source>Thermal - Moisture.Roofing - Siding Panels.Wood.Horizontal.White</source>
        <target>断熱と防湿.屋根とサイディング パネル.木材.水平.白</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Roofing - Siding Panels.Wood.Vertical.White">
        <source>Thermal - Moisture.Roofing - Siding Panels.Wood.Vertical.White</source>
        <target>断熱と防湿.屋根とサイディング パネル.木材.垂直.白</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shakes.Weathered">
        <source>Thermal - Moisture.Shakes.Weathered</source>
        <target>断熱と防湿.シェイク.風化</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Asphalt Roofing">
        <source>Thermal - Moisture.Shingles.Asphalt Roofing</source>
        <target>断熱と防湿.屋根版.アスファルト屋根</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Asphalt Shingles.3-Tab.Black">
        <source>Thermal - Moisture.Shingles.Asphalt Shingles.3-Tab.Black</source>
        <target>断熱と防湿.屋根版.アスファルト屋根板.3-タブ.黒</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Asphalt Shingles.3-Tab.Grey">
        <source>Thermal - Moisture.Shingles.Asphalt Shingles.3-Tab.Grey</source>
        <target>断熱と防湿.屋根版.アスファルト屋根板.3-タブ.グレー</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Asphalt Shingles.Deep Shadow.Beige">
        <source>Thermal - Moisture.Shingles.Asphalt Shingles.Deep Shadow.Beige</source>
        <target>断熱と防湿.屋根版.アスファルト屋根板.本影.ベージュ</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Even.1">
        <source>Thermal - Moisture.Shingles.Even.1</source>
        <target>断熱と防湿.屋根版.平.1</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Even.2">
        <source>Thermal - Moisture.Shingles.Even.2</source>
        <target>断熱と防湿.屋根版.平.2</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Even.3">
        <source>Thermal - Moisture.Shingles.Even.3</source>
        <target>断熱と防湿.屋根版.平.3</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Halfround">
        <source>Thermal - Moisture.Shingles.Halfround</source>
        <target>断熱と防湿.屋根版.半円</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Uneven.1">
        <source>Thermal - Moisture.Shingles.Uneven.1</source>
        <target>断熱と防湿.屋根版.親子.1</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Uneven.2">
        <source>Thermal - Moisture.Shingles.Uneven.2</source>
        <target>断熱と防湿.屋根版.親子.2</target>
      </trans-unit>
      <trans-unit id="Thermal - Moisture.Shingles.Uneven.3">
        <source>Thermal - Moisture.Shingles.Uneven.3</source>
        <target>断熱と防湿.屋根版.親子.3</target>
      </trans-unit>
      <trans-unit id="ThermalGas">
        <source>ThermalGas</source>
        <target>既定のガス断熱</target>
      </trans-unit>
      <trans-unit id="ThermalGasSchema_localname:Gas">
        <source>Gas</source>
        <target>ガス</target>
      </trans-unit>
      <trans-unit id="ThermalGasSchema_localtype:Thermal">
        <source>Thermal</source>
        <target>断熱</target>
      </trans-unit>
      <trans-unit id="ThermalLiquid">
        <source>ThermalLiquid</source>
        <target>既定の液体断熱</target>
      </trans-unit>
      <trans-unit id="ThermalLiquid-001">
        <source>ThermalLiquid-001</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="ThermalLiquidSchema_localname:Liquid">
        <source>Liquid</source>
        <target>液体</target>
      </trans-unit>
      <trans-unit id="ThermalLiquidSchema_localtype:Thermal">
        <source>Thermal</source>
        <target>断熱</target>
      </trans-unit>
      <trans-unit id="ThermalSolid">
        <source>ThermalSolid</source>
        <target>既定の固体断熱</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-012">
        <source>ThermalSolid-012</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-033">
        <source>ThermalSolid-033</source>
        <target>ガラス - 石灰 窓ガラス</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-081">
        <source>ThermalSolid-081</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-081-2">
        <source>ThermalSolid-081-2</source>
        <target>アルミニウム 6061</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-082-2">
        <source>ThermalSolid-082-2</source>
        <target>真鍮、ソフト イエロー</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-082-3">
        <source>ThermalSolid-082-3</source>
        <target>真鍮、ソフト イエロー、溶接</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-083-2">
        <source>ThermalSolid-083-2</source>
        <target>ブロンズ、軟ロウ</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-083-3">
        <source>ThermalSolid-083-3</source>
        <target>ブロンズ、鋳造</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-085-2">
        <source>ThermalSolid-085-2</source>
        <target>銅、鋳銅</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-085-3">
        <source>ThermalSolid-085-3</source>
        <target>銅、合金</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-085-4">
        <source>ThermalSolid-085-4</source>
        <target>ニッケル銅合金 400</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-085-5">
        <source>ThermalSolid-085-5</source>
        <target>銅、鍛銅</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-086">
        <source>ThermalSolid-086</source>
        <target>鉄</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-089">
        <source>ThermalSolid-089</source>
        <target>鉛</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092">
        <source>ThermalSolid-092</source>
        <target>鋼</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-10">
        <source>ThermalSolid-092-10</source>
        <target>鋼、鍛鋼</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-2">
        <source>ThermalSolid-092-2</source>
        <target>鉄鋼 V2</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-3">
        <source>ThermalSolid-092-3</source>
        <target>鋼、メッキ</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-6">
        <source>ThermalSolid-092-6</source>
        <target>鋼、合金</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-7">
        <source>ThermalSolid-092-7</source>
        <target>鋼、炭素鋼</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-8">
        <source>ThermalSolid-092-8</source>
        <target>鋼、非合金鋼</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-092-9">
        <source>ThermalSolid-092-9</source>
        <target>鋼、高強度、低合金</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-093-2">
        <source>ThermalSolid-093-2</source>
        <target>ステンレス鋼 V2</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-093-3">
        <source>ThermalSolid-093-3</source>
        <target>ステンレス鋼 440C</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-093-4">
        <source>ThermalSolid-093-4</source>
        <target>ステンレス鋼、オーステナイト系</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-093-8">
        <source>ThermalSolid-093-8</source>
        <target>ステンレス鋼 AISI 440C、溶接</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-095">
        <source>ThermalSolid-095</source>
        <target>チタン</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-118">
        <source>ThermalSolid-118</source>
        <target>アクリル シート</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-128">
        <source>ThermalSolid-128</source>
        <target>フェノール樹脂</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-130">
        <source>ThermalSolid-130</source>
        <target>ポリカーボネート</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-132">
        <source>ThermalSolid-132</source>
        <target>ポリエチレン - HDPE</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-133">
        <source>ThermalSolid-133</source>
        <target>ポリエチレン - LDPE</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-137">
        <source>ThermalSolid-137</source>
        <target>ポリプロピレン</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-142">
        <source>ThermalSolid-142</source>
        <target>ポリスチレン</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-149">
        <source>ThermalSolid-149</source>
        <target>ポリ塩化ビニル - 硬質</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-152">
        <source>ThermalSolid-152</source>
        <target>ゴム</target>
      </trans-unit>
      <trans-unit id="ThermalSolid-189">
        <source>ThermalSolid-189</source>
        <target>エポキシ炭素繊維コンポジット</target>
      </trans-unit>
      <trans-unit id="ThermalSolidSchema_localname:Solid">
        <source>Solid</source>
        <target>固体</target>
      </trans-unit>
      <trans-unit id="ThermalSolidSchema_localtype:Thermal">
        <source>Thermal</source>
        <target>断熱</target>
      </trans-unit>
      <trans-unit id="Thermoplastic">
        <source>Thermoplastic</source>
        <target>熱可塑性</target>
      </trans-unit>
      <trans-unit id="Thermoplastic Resin">
        <source>Thermoplastic Resin</source>
        <target>熱可塑性 樹脂</target>
      </trans-unit>
      <trans-unit id="Thermoset">
        <source>Thermoset</source>
        <target>熱硬化性</target>
      </trans-unit>
      <trans-unit id="Tile">
        <source>Tile</source>
        <target>タイル</target>
      </trans-unit>
      <trans-unit id="Tile map.">
        <source>Tile map.</source>
        <target>タイル マップ。</target>
      </trans-unit>
      <trans-unit id="TileSchema_localname:Tile Texture">
        <source>Tile Texture</source>
        <target>タイル テクスチャ</target>
      </trans-unit>
      <trans-unit id="TileSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Time">
        <source>Time:</source>
        <target>時刻:</target>
      </trans-unit>
      <trans-unit id="Time:uilabel">
        <source>Time:</source>
        <target>時刻:</target>
      </trans-unit>
      <trans-unit id="TimeZoneOffset">
        <source>Time Zone Offset:</source>
        <target>タイム ゾーン オフセット:</target>
      </trans-unit>
      <trans-unit id="TimeZoneOffset:uilabel">
        <source>Time Zone Offset:</source>
        <target>タイム ゾーン オフセット:</target>
      </trans-unit>
      <trans-unit id="Titanium">
        <source>Titanium</source>
        <target>チタン</target>
      </trans-unit>
      <trans-unit id="Titanium, polished">
        <source>Titanium, polished</source>
        <target>チタン、つや出し</target>
      </trans-unit>
      <trans-unit id="Translucent">
        <source>Translucent</source>
        <target>半透明</target>
      </trans-unit>
      <trans-unit id="Translucent white luminous material.">
        <source>Translucent white luminous material.</source>
        <target>半透明の白色で明るいマテリアル。</target>
      </trans-unit>
      <trans-unit id="Transparent">
        <source>Transparent</source>
        <target>透明</target>
      </trans-unit>
      <trans-unit id="UHMWPE">
        <source>UHMWPE</source>
        <target>UHMWPE</target>
      </trans-unit>
      <trans-unit id="Ultra High Molecular Weight Polyethylene">
        <source>Ultra High Molecular Weight Polyethylene</source>
        <target>超高分子量ポリエチレン</target>
      </trans-unit>
      <trans-unit id="Ultra-high-molecular-weight polyethylene">
        <source>Ultra-high-molecular-weight polyethylene</source>
        <target>超高分子量ポリエチレン</target>
      </trans-unit>
      <trans-unit id="Unfilled Polycarbonate, molded">
        <source>Unfilled Polycarbonate, molded</source>
        <target>非充填ポリカーボネート、成型</target>
      </trans-unit>
      <trans-unit id="Unified Bitmap.">
        <source>Unified Bitmap.</source>
        <target>統一されたビットマップ。</target>
      </trans-unit>
      <trans-unit id="UnifiedBitmap">
        <source>UnifiedBitmap</source>
        <target>統一されたビットマップ</target>
      </trans-unit>
      <trans-unit id="UnifiedBitmapSchema_localname:Bitmap Texture">
        <source>Bitmap Texture</source>
        <target>ビットマップ テクスチャ</target>
      </trans-unit>
      <trans-unit id="UnifiedBitmapSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Vase swatch.">
        <source>Vase swatch.</source>
        <target>花瓶見本。</target>
      </trans-unit>
      <trans-unit id="Vertical_Lumps_label">
        <source>Vertical Lumps</source>
        <target>垂直方向のランプ</target>
      </trans-unit>
      <trans-unit id="Vertical_Lumps_label:tooltip">
        <source>Enables vertical cyclic radial distortions.</source>
        <target>垂直方向の循環径方向歪みを有効にします。</target>
      </trans-unit>
      <trans-unit id="Wall Covering">
        <source>Wall Covering</source>
        <target>壁被覆</target>
      </trans-unit>
      <trans-unit id="Wall Paint/Glossy">
        <source>Wall Paint/Glossy</source>
        <target>壁塗料/光沢あり</target>
      </trans-unit>
      <trans-unit id="Wall Paint/Matte">
        <source>Wall Paint/Matte</source>
        <target>壁塗料/艶消し</target>
      </trans-unit>
      <trans-unit id="Wall swatch.">
        <source>Wall swatch.</source>
        <target>壁見本。</target>
      </trans-unit>
      <trans-unit id="WallPaint">
        <source>WallPaint</source>
        <target>壁 ペイント</target>
      </trans-unit>
      <trans-unit id="WallPaintSchema_localname:Wall Paint">
        <source>Wall Paint</source>
        <target>壁 ペイント</target>
      </trans-unit>
      <trans-unit id="WallPaintSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Water">
        <source>Water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="Water material.">
        <source>Water material.</source>
        <target>水のマテリアル。</target>
      </trans-unit>
      <trans-unit id="Water, properties @20C">
        <source>Water, properties @20C</source>
        <target>水、プロパティ @20C</target>
      </trans-unit>
      <trans-unit id="Water-001">
        <source>Water-001</source>
        <target>屋内プール</target>
      </trans-unit>
      <trans-unit id="Water-002">
        <source>Water-002</source>
        <target>湿地</target>
      </trans-unit>
      <trans-unit id="Water-003">
        <source>Water-003</source>
        <target>トロピカル</target>
      </trans-unit>
      <trans-unit id="Water-004">
        <source>Water-004</source>
        <target>クリア 湖</target>
      </trans-unit>
      <trans-unit id="Water-005">
        <source>Water-005</source>
        <target>濁った 川</target>
      </trans-unit>
      <trans-unit id="Water-006">
        <source>Water-006</source>
        <target>スイミング プール</target>
      </trans-unit>
      <trans-unit id="Water-007">
        <source>Water-007</source>
        <target>反射 プール</target>
      </trans-unit>
      <trans-unit id="Water-008">
        <source>Water-008</source>
        <target>トロピカル 青</target>
      </trans-unit>
      <trans-unit id="WaterSchema_localname:Water">
        <source>Water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="WaterSchema_localtype:Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="Wave">
        <source>Wave</source>
        <target>波</target>
      </trans-unit>
      <trans-unit id="Wave map.">
        <source>Wave map.</source>
        <target>波のマップ。</target>
      </trans-unit>
      <trans-unit id="WaveSchema_localname:Wave">
        <source>Wave</source>
        <target>波</target>
      </trans-unit>
      <trans-unit id="WaveSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="White and green marble stone floor">
        <source>White and green marble stone floor</source>
        <target>白と緑 大理石 石材 床</target>
      </trans-unit>
      <trans-unit id="White square bricks with black floral patterns">
        <source>White square bricks with black floral patterns</source>
        <target>黒い花柄が付いた白の正方形のレンガ</target>
      </trans-unit>
      <trans-unit id="Window glass">
        <source>Window glass</source>
        <target>窓ガラス</target>
      </trans-unit>
      <trans-unit id="Wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="Wood map.">
        <source>Wood map.</source>
        <target>木目マップ。</target>
      </trans-unit>
      <trans-unit id="Wood structural asset.">
        <source>Wood structural asset.</source>
        <target>木材構造アセット。</target>
      </trans-unit>
      <trans-unit id="Wood-001">
        <source>Wood-001</source>
        <target>アメリカン チェリー</target>
      </trans-unit>
      <trans-unit id="Wood-002">
        <source>Wood-002</source>
        <target>ブナ材 - 溝</target>
      </trans-unit>
      <trans-unit id="Wood-003">
        <source>Wood-003</source>
        <target>ブナ材 - 茶</target>
      </trans-unit>
      <trans-unit id="Wood-004">
        <source>Wood-004</source>
        <target>ブナ材 - トースト ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-005">
        <source>Wood-005</source>
        <target>ブナ材 - はちみつ色</target>
      </trans-unit>
      <trans-unit id="Wood-006">
        <source>Wood-006</source>
        <target>ブナ材 - チェリー</target>
      </trans-unit>
      <trans-unit id="Wood-007">
        <source>Wood-007</source>
        <target>ブナ材 - ウィスキー</target>
      </trans-unit>
      <trans-unit id="Wood-008">
        <source>Wood-008</source>
        <target>ブナ材 - ジャワ</target>
      </trans-unit>
      <trans-unit id="Wood-009">
        <source>Wood-009</source>
        <target>ブナ材 - アマレット</target>
      </trans-unit>
      <trans-unit id="Wood-010">
        <source>Wood-010</source>
        <target>ブナ材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-011">
        <source>Wood-011</source>
        <target>ブナ材 - ナチュラル 無仕上げ</target>
      </trans-unit>
      <trans-unit id="Wood-012">
        <source>Wood-012</source>
        <target>ブナ材 - 紫檀</target>
      </trans-unit>
      <trans-unit id="Wood-013">
        <source>Wood-013</source>
        <target>ブナ材 - ガンストック色</target>
      </trans-unit>
      <trans-unit id="Wood-014">
        <source>Wood-014</source>
        <target>ブナ材 - ガリアーノ</target>
      </trans-unit>
      <trans-unit id="Wood-015">
        <source>Wood-015</source>
        <target>ブナ材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-016">
        <source>Wood-016</source>
        <target>ブナ材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-017">
        <source>Wood-017</source>
        <target>ブナ材 - ミスティック ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-018">
        <source>Wood-018</source>
        <target>ブラジル チーク材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-019">
        <source>Wood-019</source>
        <target>ヒッコリー材</target>
      </trans-unit>
      <trans-unit id="Wood-020">
        <source>Wood-020</source>
        <target>ヒッコリー材 - 加圧処理 サテン</target>
      </trans-unit>
      <trans-unit id="Wood-021">
        <source>Wood-021</source>
        <target>ヒッコリー材 - 無仕上げ</target>
      </trans-unit>
      <trans-unit id="Wood-022">
        <source>Wood-022</source>
        <target>ナチュラル カエデ材 - アンティーク</target>
      </trans-unit>
      <trans-unit id="Wood-023">
        <source>Wood-023</source>
        <target>ナチュラル カエデ材 - クラシック 無仕上げ</target>
      </trans-unit>
      <trans-unit id="Wood-024">
        <source>Wood-024</source>
        <target>ナチュラル カエデ材 - クラシック 仕上げ</target>
      </trans-unit>
      <trans-unit id="Wood-025">
        <source>Wood-025</source>
        <target>カエデ材 - 紫檀</target>
      </trans-unit>
      <trans-unit id="Wood-026">
        <source>Wood-026</source>
        <target>カエデ材 - トースト ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-027">
        <source>Wood-027</source>
        <target>カエデ材 - ガリアーノ</target>
      </trans-unit>
      <trans-unit id="Wood-028">
        <source>Wood-028</source>
        <target>カエデ材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-029">
        <source>Wood-029</source>
        <target>カエデ材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-030">
        <source>Wood-030</source>
        <target>カエデ材 - ミスティック ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-031">
        <source>Wood-031</source>
        <target>ナチュラル カエデ材 - 光沢</target>
      </trans-unit>
      <trans-unit id="Wood-032">
        <source>Wood-032</source>
        <target>ナチュラル カエデ材 - 光沢 濃い着色</target>
      </trans-unit>
      <trans-unit id="Wood-033">
        <source>Wood-033</source>
        <target>ケンパス材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-034">
        <source>Wood-034</source>
        <target>アンジローバ材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-035">
        <source>Wood-035</source>
        <target>レッド オーク材 - ナチュラル アンティーク</target>
      </trans-unit>
      <trans-unit id="Wood-036">
        <source>Wood-036</source>
        <target>レッド オーク材 - ナチュラル クラシック</target>
      </trans-unit>
      <trans-unit id="Wood-037">
        <source>Wood-037</source>
        <target>レッド オーク材 - ナチュラル クラシック 無仕上げ</target>
      </trans-unit>
      <trans-unit id="Wood-038">
        <source>Wood-038</source>
        <target>レッド オーク材 - ナチュラル カントリー</target>
      </trans-unit>
      <trans-unit id="Wood-039">
        <source>Wood-039</source>
        <target>レッド オーク材 - 紫檀</target>
      </trans-unit>
      <trans-unit id="Wood-040">
        <source>Wood-040</source>
        <target>レッド オーク材 - はちみつ色</target>
      </trans-unit>
      <trans-unit id="Wood-041">
        <source>Wood-041</source>
        <target>レッド オーク材 - ウィスキー</target>
      </trans-unit>
      <trans-unit id="Wood-042">
        <source>Wood-042</source>
        <target>レッド オーク材 - ジャワ</target>
      </trans-unit>
      <trans-unit id="Wood-043">
        <source>Wood-043</source>
        <target>レッド オーク材 - アマレット</target>
      </trans-unit>
      <trans-unit id="Wood-044">
        <source>Wood-044</source>
        <target>レッド オーク材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-045">
        <source>Wood-045</source>
        <target>レッド オーク材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-046">
        <source>Wood-046</source>
        <target>レッド オーク材 - ミスティック ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-047">
        <source>Wood-047</source>
        <target>レッド オーク材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-048">
        <source>Wood-048</source>
        <target>レッド オーク材 - ナチュラル 着色</target>
      </trans-unit>
      <trans-unit id="Wood-049">
        <source>Wood-049</source>
        <target>シルバー カエデ材 - 茶</target>
      </trans-unit>
      <trans-unit id="Wood-050">
        <source>Wood-050</source>
        <target>シルバー カエデ材 - 紫檀</target>
      </trans-unit>
      <trans-unit id="Wood-051">
        <source>Wood-051</source>
        <target>シルバー カエデ材 - はちみつ色</target>
      </trans-unit>
      <trans-unit id="Wood-052">
        <source>Wood-052</source>
        <target>シルバー カエデ材 - ガンストック色</target>
      </trans-unit>
      <trans-unit id="Wood-053">
        <source>Wood-053</source>
        <target>シルバー カエデ材 - ガリアーノ</target>
      </trans-unit>
      <trans-unit id="Wood-054">
        <source>Wood-054</source>
        <target>シルバー カエデ材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-055">
        <source>Wood-055</source>
        <target>シルバー カエデ材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-056">
        <source>Wood-056</source>
        <target>シルバー カエデ材 - ミスティック ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-057">
        <source>Wood-057</source>
        <target>シルバー カエデ材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-058">
        <source>Wood-058</source>
        <target>シルバー カエデ材 - ナチュラル 着色</target>
      </trans-unit>
      <trans-unit id="Wood-059">
        <source>Wood-059</source>
        <target>タイガ材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-060">
        <source>Wood-060</source>
        <target>ホワイト アッシュ材 - ジャワ</target>
      </trans-unit>
      <trans-unit id="Wood-061">
        <source>Wood-061</source>
        <target>ホワイト アッシュ材 - アマレット</target>
      </trans-unit>
      <trans-unit id="Wood-062">
        <source>Wood-062</source>
        <target>ホワイト アッシュ材 - ガリアーノ</target>
      </trans-unit>
      <trans-unit id="Wood-063">
        <source>Wood-063</source>
        <target>ホワイト アッシュ材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-064">
        <source>Wood-064</source>
        <target>ホワイト アッシュ材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-065">
        <source>Wood-065</source>
        <target>クリ材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-066">
        <source>Wood-066</source>
        <target>クリ材 - ナチュラル 無仕上げ</target>
      </trans-unit>
      <trans-unit id="Wood-067">
        <source>Wood-067</source>
        <target>ホワイト オーク材 - ガリアーノ</target>
      </trans-unit>
      <trans-unit id="Wood-068">
        <source>Wood-068</source>
        <target>ホワイト オーク材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-069">
        <source>Wood-069</source>
        <target>ホワイト オーク材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-070">
        <source>Wood-070</source>
        <target>ホワイト オーク材 - ミスティック ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-071">
        <source>Wood-071</source>
        <target>ホワイト オーク材 - ナチュラル</target>
      </trans-unit>
      <trans-unit id="Wood-072">
        <source>Wood-072</source>
        <target>セイヨウミザクラ材 - ナチュラル 1</target>
      </trans-unit>
      <trans-unit id="Wood-073">
        <source>Wood-073</source>
        <target>セイヨウミザクラ材 - ナチュラル 2</target>
      </trans-unit>
      <trans-unit id="Wood-074">
        <source>Wood-074</source>
        <target>セイヨウミザクラ材 - 溝</target>
      </trans-unit>
      <trans-unit id="Wood-075">
        <source>Wood-075</source>
        <target>セイヨウミザクラ材 - 標準 茶</target>
      </trans-unit>
      <trans-unit id="Wood-076">
        <source>Wood-076</source>
        <target>セイヨウミザクラ材 - 紫檀</target>
      </trans-unit>
      <trans-unit id="Wood-077">
        <source>Wood-077</source>
        <target>セイヨウミザクラ材 - トースト ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-078">
        <source>Wood-078</source>
        <target>セイヨウミザクラ材 - はちみつ色</target>
      </trans-unit>
      <trans-unit id="Wood-079">
        <source>Wood-079</source>
        <target>セイヨウミザクラ材 - チェリー</target>
      </trans-unit>
      <trans-unit id="Wood-080">
        <source>Wood-080</source>
        <target>セイヨウミザクラ材 - ガンストック色</target>
      </trans-unit>
      <trans-unit id="Wood-081">
        <source>Wood-081</source>
        <target>セイヨウミザクラ材 - 無仕上げ ガンストック色</target>
      </trans-unit>
      <trans-unit id="Wood-082">
        <source>Wood-082</source>
        <target>セイヨウミザクラ材 - ウィスキー</target>
      </trans-unit>
      <trans-unit id="Wood-083">
        <source>Wood-083</source>
        <target>セイヨウミザクラ材 - ジャワ</target>
      </trans-unit>
      <trans-unit id="Wood-084">
        <source>Wood-084</source>
        <target>セイヨウミザクラ材 - アマレット</target>
      </trans-unit>
      <trans-unit id="Wood-085">
        <source>Wood-085</source>
        <target>セイヨウミザクラ材 - ガリアーノ</target>
      </trans-unit>
      <trans-unit id="Wood-086">
        <source>Wood-086</source>
        <target>セイヨウミザクラ材 - チョコレート ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-087">
        <source>Wood-087</source>
        <target>セイヨウミザクラ材 - ワイルド ベリー</target>
      </trans-unit>
      <trans-unit id="Wood-088">
        <source>Wood-088</source>
        <target>セイヨウミザクラ材 - ミスティック ブラウン</target>
      </trans-unit>
      <trans-unit id="Wood-089">
        <source>Wood-089</source>
        <target>クルミ材 - 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-090">
        <source>Wood-090</source>
        <target>クルミ材 - ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-091">
        <source>Wood-091</source>
        <target>カバノキ材 - ナチュラル 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-092">
        <source>Wood-092</source>
        <target>カバノキ材 - 硬質 ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-093">
        <source>Wood-093</source>
        <target>カバノキ材 - ナチュラル 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-094">
        <source>Wood-094</source>
        <target>カバノキ材 - ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-095">
        <source>Wood-095</source>
        <target>カバノキ材 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-096">
        <source>Wood-096</source>
        <target>カバノキ材 - 硬質 塗装 濃い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-097">
        <source>Wood-097</source>
        <target>カバノキ材 - 硬質 塗装 濃い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-098">
        <source>Wood-098</source>
        <target>サクラ材 - 硬質 塗装 濃い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-099">
        <source>Wood-099</source>
        <target>サクラ材 - 硬質 塗装 濃い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-100">
        <source>Wood-100</source>
        <target>サクラ材 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-101">
        <source>Wood-101</source>
        <target>サクラ材 - ナチュラル 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-102">
        <source>Wood-102</source>
        <target>サクラ材 - 塗装 淡い色 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-103">
        <source>Wood-103</source>
        <target>サクラ材 - 塗装 淡い色 光沢なし 1</target>
      </trans-unit>
      <trans-unit id="Wood-104">
        <source>Wood-104</source>
        <target>サクラ材 - 淡い色 粗い</target>
      </trans-unit>
      <trans-unit id="Wood-105">
        <source>Wood-105</source>
        <target>サクラ材 -淡い色</target>
      </trans-unit>
      <trans-unit id="Wood-106">
        <source>Wood-106</source>
        <target>マホガニー材 - 硬質 塗装 濃い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-107">
        <source>Wood-107</source>
        <target>マホガニー材 - 硬質 塗装 濃い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-108">
        <source>Wood-108</source>
        <target>マホガニー材 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-109">
        <source>Wood-109</source>
        <target>マホガニー材 - ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-110">
        <source>Wood-110</source>
        <target>マホガニー材 - 塗装 濃い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-111">
        <source>Wood-111</source>
        <target>ホワイト オーク材 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-112">
        <source>Wood-112</source>
        <target>レッド オーク材 - ナチュラル 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-113">
        <source>Wood-113</source>
        <target>レッド オーク材 - 塗装 淡い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-114">
        <source>Wood-114</source>
        <target>レッド オーク材 - 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-115">
        <source>Wood-115</source>
        <target>ホワイト オーク材 - ナチュラル 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-116">
        <source>Wood-116</source>
        <target>ホワイト オーク材 - 塗装 淡い色 光沢なし 1</target>
      </trans-unit>
      <trans-unit id="Wood-117">
        <source>Wood-117</source>
        <target>イエロー パイン材 - 硬質 ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-118">
        <source>Wood-118</source>
        <target>イエロー パイン材 - 硬質 ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-119">
        <source>Wood-119</source>
        <target>イエロー パイン材 - 硬質 塗装 濃い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-120">
        <source>Wood-120</source>
        <target>イエロー パイン材 - 硬質 塗装 濃い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-121">
        <source>Wood-121</source>
        <target>イエロー パイン材 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-122">
        <source>Wood-122</source>
        <target>イエロー パイン材 - ナチュラル 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-123">
        <source>Wood-123</source>
        <target>イエロー パイン材 - 塗装 淡い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-124">
        <source>Wood-124</source>
        <target>チーク材 - 硬質 塗装 濃い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-125">
        <source>Wood-125</source>
        <target>チーク材 - ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-126">
        <source>Wood-126</source>
        <target>チーク材 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-127">
        <source>Wood-127</source>
        <target>チーク材</target>
      </trans-unit>
      <trans-unit id="Wood-128">
        <source>Wood-128</source>
        <target>オーク材 - へリンボーン</target>
      </trans-unit>
      <trans-unit id="Wood-129">
        <source>Wood-129</source>
        <target>合板 - 風化</target>
      </trans-unit>
      <trans-unit id="Wood-130">
        <source>Wood-130</source>
        <target>パーティクル ボード</target>
      </trans-unit>
      <trans-unit id="Wood-131">
        <source>Wood-131</source>
        <target>紫檀 - ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-132">
        <source>Wood-132</source>
        <target>紫檀 - 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-133">
        <source>Wood-133</source>
        <target>紫檀 - 硬質 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-134">
        <source>Wood-134</source>
        <target>パネル - 茶</target>
      </trans-unit>
      <trans-unit id="Wood-135">
        <source>Wood-135</source>
        <target>パネル - 黄-茶</target>
      </trans-unit>
      <trans-unit id="Wood-136">
        <source>Wood-136</source>
        <target>ニレ材 - こぶ 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-137">
        <source>Wood-137</source>
        <target>カバノキ材 - 硬質 塗装 濃い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-138">
        <source>Wood-138</source>
        <target>カバノキ材 - 硬質 塗装 淡い色 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-139">
        <source>Wood-139</source>
        <target>マホガニー材 - 硬質 ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-140">
        <source>Wood-140</source>
        <target>マツ材 - 粗い</target>
      </trans-unit>
      <trans-unit id="Wood-141">
        <source>Wood-141</source>
        <target>マホガニー材 - 硬質 塗装 濃い色 つや出し 1</target>
      </trans-unit>
      <trans-unit id="Wood-142">
        <source>Wood-142</source>
        <target>ホワイト オーク材 - 硬質 ナチュラル 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-143">
        <source>Wood-143</source>
        <target>イエロー パイン材 - 硬質 塗装 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-144">
        <source>Wood-144</source>
        <target>チーク材 - 硬質 ナチュラル 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-145">
        <source>Wood-145</source>
        <target>カバノキ材 - 塗装 濃い色 つや出し 1</target>
      </trans-unit>
      <trans-unit id="Wood-146">
        <source>Wood-146</source>
        <target>カバノキ材 - 塗装 淡い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-147">
        <source>Wood-147</source>
        <target>サクラ材 - ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-148">
        <source>Wood-148</source>
        <target>サクラ材 - ナチュラル 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-149">
        <source>Wood-149</source>
        <target>サクラ材 - 塗装 濃い色 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-150">
        <source>Wood-150</source>
        <target>サクラ材 - 塗装 濃い色 標準の光沢 1</target>
      </trans-unit>
      <trans-unit id="Wood-151">
        <source>Wood-151</source>
        <target>マホガニー材 - ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-152">
        <source>Wood-152</source>
        <target>レッド オーク材 - ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-153">
        <source>Wood-153</source>
        <target>レッド オーク材 - 塗装 濃い色 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-154">
        <source>Wood-154</source>
        <target>ホワイト オーク材 - 塗装 濃い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-155">
        <source>Wood-155</source>
        <target>ホワイト オーク材 - 塗装 淡い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-156">
        <source>Wood-156</source>
        <target>イエロー パイン材 - ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-157">
        <source>Wood-157</source>
        <target>イエロー パイン材 - 塗装 濃い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-158">
        <source>Wood-158</source>
        <target>チーク材 - ナチュラル 標準の光沢 1</target>
      </trans-unit>
      <trans-unit id="Wood-159">
        <source>Wood-159</source>
        <target>チーク材 - ナチュラル 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-160">
        <source>Wood-160</source>
        <target>チーク材 - 塗装 濃い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-161">
        <source>Wood-161</source>
        <target>チーク材 - 塗装 濃い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-162">
        <source>Wood-162</source>
        <target>パネル - アッシュ材</target>
      </trans-unit>
      <trans-unit id="Wood-163">
        <source>Wood-163</source>
        <target>カエデ材 - 硬質 ナチュラル 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-164">
        <source>Wood-164</source>
        <target>カエデ材 - 硬質 ナチュラル 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-165">
        <source>Wood-165</source>
        <target>カエデ材 - 硬質 ナチュラル 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood-166">
        <source>Wood-166</source>
        <target>カエデ材 - 硬質 ナチュラル つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-167">
        <source>Wood-167</source>
        <target>カエデ材 - 硬質 塗装 淡い色 抑えた光沢</target>
      </trans-unit>
      <trans-unit id="Wood-168">
        <source>Wood-168</source>
        <target>カエデ材 - 塗装 濃い色 つや出し</target>
      </trans-unit>
      <trans-unit id="Wood-169">
        <source>Wood-169</source>
        <target>カエデ材 - 塗装 淡い色 標準の光沢</target>
      </trans-unit>
      <trans-unit id="Wood-170">
        <source>Wood-170</source>
        <target>カエデ材 - 塗装 淡い色 光沢なし</target>
      </trans-unit>
      <trans-unit id="Wood/Panels">
        <source>Wood/Panels</source>
        <target>木材/パネル</target>
      </trans-unit>
      <trans-unit id="WoodSchema_localname:Wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="WoodSchema_localtype:Texture">
        <source>Texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Plastic Laminates.Light Beige">
        <source>Woods - Plastics.Finish Carpentry.Plastic Laminates.Light Beige</source>
        <target>木材とプラスチック.仕上げ工事.プラスティック ラミネート.うすベージュ</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Plastic Laminates.Light Brown">
        <source>Woods - Plastics.Finish Carpentry.Plastic Laminates.Light Brown</source>
        <target>木材とプラスチック.仕上げ工事.プラスティック ラミネート.うす茶色</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Boards">
        <source>Woods - Plastics.Finish Carpentry.Wood.Boards</source>
        <target>木材とプラスチック.仕上げ工事.木材.板材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Cherry">
        <source>Woods - Plastics.Finish Carpentry.Wood.Cherry</source>
        <target>木材とプラスチック.仕上げ工事.木材.桜材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Cherry.2">
        <source>Woods - Plastics.Finish Carpentry.Wood.Cherry.2</source>
        <target>木材とプラスチック.仕上げ工事.木材.桜材.2</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Hickory">
        <source>Woods - Plastics.Finish Carpentry.Wood.Hickory</source>
        <target>木材とプラスチック.仕上げ工事.木材.ヒッコリー材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Mahogany">
        <source>Woods - Plastics.Finish Carpentry.Wood.Mahogany</source>
        <target>木材とプラスチック.仕上げ工事.木材.マホガニー材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Maple">
        <source>Woods - Plastics.Finish Carpentry.Wood.Maple</source>
        <target>木材とプラスチック.仕上げ工事.木材.カエデ材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Paneling.1">
        <source>Woods - Plastics.Finish Carpentry.Wood.Paneling.1</source>
        <target>木材とプラスチック.仕上げ工事.木材.パネル用材.1</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Pine">
        <source>Woods - Plastics.Finish Carpentry.Wood.Pine</source>
        <target>木材とプラスチック.仕上げ工事.木材.松材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Poplar">
        <source>Woods - Plastics.Finish Carpentry.Wood.Poplar</source>
        <target>木材とプラスチック.仕上げ工事.木材.ポプラ材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Red Birch">
        <source>Woods - Plastics.Finish Carpentry.Wood.Red Birch</source>
        <target>木材とプラスチック.仕上げ工事.木材.赤樺材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Red Oak">
        <source>Woods - Plastics.Finish Carpentry.Wood.Red Oak</source>
        <target>木材とプラスチック.仕上げ工事.木材.赤樫材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Redwood">
        <source>Woods - Plastics.Finish Carpentry.Wood.Redwood</source>
        <target>木材とプラスチック.仕上げ工事.木材.アメリカスギ材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Teak">
        <source>Woods - Plastics.Finish Carpentry.Wood.Teak</source>
        <target>木材とプラスチック.仕上げ工事.木材.チーク材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.Walnut">
        <source>Woods - Plastics.Finish Carpentry.Wood.Walnut</source>
        <target>木材とプラスチック.仕上げ工事.木材.クルミ材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.White Ash">
        <source>Woods - Plastics.Finish Carpentry.Wood.White Ash</source>
        <target>木材とプラスチック.仕上げ工事.木材.アメリカトネリコ木材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Finish Carpentry.Wood.White Oak">
        <source>Woods - Plastics.Finish Carpentry.Wood.White Oak</source>
        <target>木材とプラスチック.仕上げ工事.木材.カシ木材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Lacquer">
        <source>Woods - Plastics.FinishCarpentry.Lacquer</source>
        <target>木材とプラスチック.仕上げ工事.ラッカー</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Shellac">
        <source>Woods - Plastics.FinishCarpentry.Shellac</source>
        <target>木材とプラスチック.仕上げ工事.セラック</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Siding.Bevel">
        <source>Woods - Plastics.FinishCarpentry.Siding.Bevel</source>
        <target>木材とプラスチック.仕上げ工事.サイディング.ベベル</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Siding.Board - Batten">
        <source>Woods - Plastics.FinishCarpentry.Siding.Board - Batten</source>
        <target>木材とプラスチック.仕上げ工事.サイディング.板材 - 貫木</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Siding.ShipLap">
        <source>Woods - Plastics.FinishCarpentry.Siding.ShipLap</source>
        <target>木材とプラスチック.仕上げ工事.サイディング.ShipLap</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Siding.SplitLog">
        <source>Woods - Plastics.FinishCarpentry.Siding.SplitLog</source>
        <target>木材とプラスチック.仕上げ工事.サイディング.SplitLog</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Siding.Tongue - Groove">
        <source>Woods - Plastics.FinishCarpentry.Siding.Tongue - Groove</source>
        <target>木材とプラスチック.仕上げ工事.サイディング.Tongue - Groove</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Urethane">
        <source>Woods - Plastics.FinishCarpentry.Urethane</source>
        <target>木材とプラスチック.仕上げ工事.ウレタン</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Wax.Black">
        <source>Woods - Plastics.FinishCarpentry.Wax.Black</source>
        <target>木材とプラスチック.仕上げ工事.ワックス.黒</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Wax.Red">
        <source>Woods - Plastics.FinishCarpentry.Wax.Red</source>
        <target>木材とプラスチック.仕上げ工事.ワックス.赤</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Wood.Ironwood">
        <source>Woods - Plastics.FinishCarpentry.Wood.Ironwood</source>
        <target>木材とプラスチック.仕上げ工事.木材.鉄樹</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.FinishCarpentry.Wood.Roble">
        <source>Woods - Plastics.FinishCarpentry.Wood.Roble</source>
        <target>木材とプラスチック.仕上げ工事.木材.樫</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Masonite.Paneling">
        <source>Woods - Plastics.Masonite.Paneling</source>
        <target>木材とプラスチック.組積造.パネル用材</target>
      </trans-unit>
      <trans-unit id="Woods - Plastics.Plastics.PVC.White">
        <source>Woods - Plastics.Plastics.PVC.White</source>
        <target>木材とプラスチック.プラスティック.PVC.白</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.Cardboard.Chipboard">
        <source>Woods&amp;Plastics.Cardboard.Chipboard</source>
        <target>木材とプラスチック.ダンボール.ボール紙</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.Cardboard.Corrugated">
        <source>Woods&amp;Plastics.Cardboard.Corrugated</source>
        <target>木材とプラスチック.ダンボール.段ボール紙</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.Andiroba">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.Andiroba</source>
        <target>木材とプラスチック.仕上げ工事.木材.アンジローバ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.Beech">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.Beech</source>
        <target>木材とプラスチック.仕上げ工事.木材.ブナ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.Bocote">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.Bocote</source>
        <target>木材とプラスチック.仕上げ工事.木材.ボコテ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.BurrElm">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.BurrElm</source>
        <target>木材とプラスチック.仕上げ工事.木材.突起ニレ材</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.Cocobolo">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.Cocobolo</source>
        <target>木材とプラスチック.仕上げ工事.木材.ココボロ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.EnglishOak">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.EnglishOak</source>
        <target>木材とプラスチック.仕上げ工事.木材.ヨーロッパナラ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.Goncalo">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.Goncalo</source>
        <target>木材とプラスチック.仕上げ工事.木材.ゴンカロ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.RoseMyrtle">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.RoseMyrtle</source>
        <target>木材とプラスチック.仕上げ工事.木材.ギンバイカ</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.FinishCarpentry.Wood.Spruce">
        <source>Woods&amp;Plastics.FinishCarpentry.Wood.Spruce</source>
        <target>木材とプラスチック.仕上げ工事.木材.スプルース</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.Masonite.Pegboard">
        <source>Woods&amp;Plastics.Masonite.Pegboard</source>
        <target>木材とプラスチック.組構造.ペグボード</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.Plastics.Latex">
        <source>Woods&amp;Plastics.Plastics.Latex</source>
        <target>木材とプラスチック.プラスティック.ラテックス</target>
      </trans-unit>
      <trans-unit id="Woods&amp;Plastics.Pressboard.Paneling">
        <source>Woods&amp;Plastics.Pressboard.Paneling</source>
        <target>木材とプラスチック.厚紙.パネル</target>
      </trans-unit>
      <trans-unit id="Wrought copper">
        <source>Wrought copper</source>
        <target>鍛銅</target>
      </trans-unit>
      <trans-unit id="Wrought steel">
        <source>Wrought steel</source>
        <target>鍛鋼</target>
      </trans-unit>
      <trans-unit id="Year">
        <source>Year:</source>
        <target>年:</target>
      </trans-unit>
      <trans-unit id="Year:uilabel">
        <source>Year:</source>
        <target>年:</target>
      </trans-unit>
      <trans-unit id="a_incandescent">
        <source>Incandescent Filament Lamp</source>
        <target>白熱電球</target>
      </trans-unit>
      <trans-unit id="acoustic">
        <source>acoustic</source>
        <target>吸音</target>
      </trans-unit>
      <trans-unit id="active">
        <source>Active</source>
        <target>アクティブ</target>
      </trans-unit>
      <trans-unit id="active:uilabel">
        <source>Active</source>
        <target>アクティブ</target>
      </trans-unit>
      <trans-unit id="adobe">
        <source>adobe</source>
        <target>日干しレンガ</target>
      </trans-unit>
      <trans-unit id="aerial_perspective">
        <source>Atmospheric Haze</source>
        <target>周囲のもや</target>
      </trans-unit>
      <trans-unit id="aggregate">
        <source>aggregate</source>
        <target>砂利</target>
      </trans-unit>
      <trans-unit id="alabaster">
        <source>alabaster</source>
        <target>雪花石膏</target>
      </trans-unit>
      <trans-unit id="algae">
        <source>algae</source>
        <target>藻</target>
      </trans-unit>
      <trans-unit id="alloy">
        <source>alloy</source>
        <target>合金</target>
      </trans-unit>
      <trans-unit id="aluminium">
        <source>aluminium</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="aluminum">
        <source>aluminum</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="amber">
        <source>amber</source>
        <target>琥珀色</target>
      </trans-unit>
      <trans-unit id="ambientColor">
        <source>Ambient Color:</source>
        <target>アンビエント色:</target>
      </trans-unit>
      <trans-unit id="ambientColor:uilabel">
        <source>Ambient Color:</source>
        <target>アンビエント色:</target>
      </trans-unit>
      <trans-unit id="ambientOnly">
        <source>Ambient Only:</source>
        <target>周囲のみ:</target>
      </trans-unit>
      <trans-unit id="ambientOnly:uilabel">
        <source>Ambient Only:</source>
        <target>周囲のみ:</target>
      </trans-unit>
      <trans-unit id="ambientocclusion">
        <source>ambientocclusion</source>
        <target>アンビエントオクルージョン</target>
      </trans-unit>
      <trans-unit id="ambientocclusion_group">
        <source>Ambient Occlusion Properties</source>
        <target>アンビエントオクルージョン プロパティ</target>
      </trans-unit>
      <trans-unit id="andiroba">
        <source>andiroba</source>
        <target>アンジローバ材</target>
      </trans-unit>
      <trans-unit id="anodized">
        <source>anodized</source>
        <target>陽極酸化</target>
      </trans-unit>
      <trans-unit id="antique">
        <source>antique</source>
        <target>アンティーク</target>
      </trans-unit>
      <trans-unit id="aperture:uilabel">
        <source>aperture</source>
        <target>絞り</target>
      </trans-unit>
      <trans-unit id="aqua">
        <source>aqua</source>
        <target>アクア</target>
      </trans-unit>
      <trans-unit id="architectural">
        <source>architectural</source>
        <target>建築</target>
      </trans-unit>
      <trans-unit id="area">
        <source>Area</source>
        <target>エリア</target>
      </trans-unit>
      <trans-unit id="ash">
        <source>ash</source>
        <target>アッシュ</target>
      </trans-unit>
      <trans-unit id="aspect">
        <source>Aspect</source>
        <target>縦横比</target>
      </trans-unit>
      <trans-unit id="aspect_ratio:uilabel">
        <source>aspect_ratio</source>
        <target>縦横比</target>
      </trans-unit>
      <trans-unit id="asphalt">
        <source>asphalt</source>
        <target>アスファルト</target>
      </trans-unit>
      <trans-unit id="asset_description">
        <source>Description</source>
        <target>説明</target>
      </trans-unit>
      <trans-unit id="asset_information">
        <source>Information</source>
        <target>情報</target>
      </trans-unit>
      <trans-unit id="asset_information1">
        <source>Descriptive Information</source>
        <target>記述情報</target>
      </trans-unit>
      <trans-unit id="asset_information2">
        <source>Product Information</source>
        <target>製品情報</target>
      </trans-unit>
      <trans-unit id="asset_information3">
        <source>Revit Annotation Information</source>
        <target>Revit 注釈情報</target>
      </trans-unit>
      <trans-unit id="asset_keywords">
        <source>Keywords</source>
        <target>キーワード</target>
      </trans-unit>
      <trans-unit id="asset_name">
        <source>Name</source>
        <target>名前</target>
      </trans-unit>
      <trans-unit id="asset_source">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="asset_texture_paths">
        <source>Texture Paths</source>
        <target>テクスチャのパス</target>
      </trans-unit>
      <trans-unit id="asset_type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="asset_version">
        <source>Version</source>
        <target>バージョン</target>
      </trans-unit>
      <trans-unit id="atmosShadowColAmnt">
        <source>Amount:</source>
        <target>量:</target>
      </trans-unit>
      <trans-unit id="atmosShadowColAmnt:uilabel">
        <source>Amount:</source>
        <target>量:</target>
      </trans-unit>
      <trans-unit id="atmosShadowOn">
        <source>On:</source>
        <target>オン:</target>
      </trans-unit>
      <trans-unit id="atmosShadowOn:uilabel">
        <source>On:</source>
        <target>オン:</target>
      </trans-unit>
      <trans-unit id="atmosShadowOpacity">
        <source>Opacity:</source>
        <target>不透明:</target>
      </trans-unit>
      <trans-unit id="atmosShadowOpacity:uilabel">
        <source>Opacity:</source>
        <target>不透明:</target>
      </trans-unit>
      <trans-unit id="atmosShadows">
        <source>Atmospheric Shadows</source>
        <target>環境効果のシャドウ</target>
      </trans-unit>
      <trans-unit id="automatic_photon_energy:uilabel">
        <source>Automatic Photon Energy:</source>
        <target>自動光子エネルギー:</target>
      </trans-unit>
      <trans-unit id="background">
        <source>Background Shader:</source>
        <target>背景のシェーダ:</target>
      </trans-unit>
      <trans-unit id="background:uilabel">
        <source>Background Shader:</source>
        <target>背景のシェーダ:</target>
      </trans-unit>
      <trans-unit id="backgroundOn">
        <source>Background On:</source>
        <target>背景オン:</target>
      </trans-unit>
      <trans-unit id="backgroundOn:uilabel">
        <source>Background On:</source>
        <target>背景オン:</target>
      </trans-unit>
      <trans-unit id="backgroundx">
        <source>Background</source>
        <target>背景</target>
      </trans-unit>
      <trans-unit id="bank">
        <source>bank</source>
        <target>バンク</target>
      </trans-unit>
      <trans-unit id="base">
        <source>Fixture</source>
        <target>器具</target>
      </trans-unit>
      <trans-unit id="base_highlights_group_label">
        <source>Base Highlights</source>
        <target>基準ハイライト</target>
      </trans-unit>
      <trans-unit id="basic">
        <source>basic</source>
        <target>基礎</target>
      </trans-unit>
      <trans-unit id="basic_props1">
        <source>Basic Thermal</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="bathroom">
        <source>bathroom</source>
        <target>浴室</target>
      </trans-unit>
      <trans-unit id="bayou">
        <source>bayou</source>
        <target>バイユー</target>
      </trans-unit>
      <trans-unit id="bedroom">
        <source>bedroom</source>
        <target>寝室</target>
      </trans-unit>
      <trans-unit id="beech">
        <source>beech</source>
        <target>ブナ材</target>
      </trans-unit>
      <trans-unit id="beechwood">
        <source>beechwood</source>
        <target>ブナ材</target>
      </trans-unit>
      <trans-unit id="beige">
        <source>beige</source>
        <target>ベージュ</target>
      </trans-unit>
      <trans-unit id="beige plaid">
        <source>beige plaid</source>
        <target>ベージュ色の格子柄</target>
      </trans-unit>
      <trans-unit id="bermuda">
        <source>bermuda</source>
        <target>バミューダ</target>
      </trans-unit>
      <trans-unit id="birch">
        <source>birch</source>
        <target>カバノキ材</target>
      </trans-unit>
      <trans-unit id="black">
        <source>black</source>
        <target>黒</target>
      </trans-unit>
      <trans-unit id="block">
        <source>block</source>
        <target>ブロック</target>
      </trans-unit>
      <trans-unit id="blocks">
        <source>blocks</source>
        <target>ブロック</target>
      </trans-unit>
      <trans-unit id="blue">
        <source>blue</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="board">
        <source>board</source>
        <target>ボード</target>
      </trans-unit>
      <trans-unit id="bog">
        <source>bog</source>
        <target>沼</target>
      </trans-unit>
      <trans-unit id="bottom_left-1">
        <source>Bottom Left 1:</source>
        <target>左下 1:</target>
      </trans-unit>
      <trans-unit id="bottom_left-1:uilabel">
        <source>Bottom Left 1:</source>
        <target>左下 1:</target>
      </trans-unit>
      <trans-unit id="bottom_right-1">
        <source>Bottom Right 1:</source>
        <target>右下 1:</target>
      </trans-unit>
      <trans-unit id="bottom_right-1:uilabel">
        <source>Bottom Right 1:</source>
        <target>右下 1:</target>
      </trans-unit>
      <trans-unit id="brass">
        <source>brass</source>
        <target>真鍮</target>
      </trans-unit>
      <trans-unit id="break_def_map:uilabel">
        <source>Break Def Map</source>
        <target>ブレーク定義マップ</target>
      </trans-unit>
      <trans-unit id="brick">
        <source>brick</source>
        <target>レンガ</target>
      </trans-unit>
      <trans-unit id="brightness">
        <source>Brightness:</source>
        <target>明るさ:</target>
      </trans-unit>
      <trans-unit id="brightness:uilabel">
        <source>Brightness:</source>
        <target>明るさ:</target>
      </trans-unit>
      <trans-unit id="brindle">
        <source>brindle</source>
        <target>ブリンドル</target>
      </trans-unit>
      <trans-unit id="bronze">
        <source>bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="broom_curved:uilabel">
        <source>Broom Curved</source>
        <target>曲線状の刷毛</target>
      </trans-unit>
      <trans-unit id="broom_straight:uilabel">
        <source>Broom Straight</source>
        <target>直線状の刷毛</target>
      </trans-unit>
      <trans-unit id="brown">
        <source>brown</source>
        <target>茶</target>
      </trans-unit>
      <trans-unit id="brown carpet">
        <source>brown carpet</source>
        <target>茶色のカーペット</target>
      </trans-unit>
      <trans-unit id="brush_def_map:uilabel">
        <source>Brush Def Map</source>
        <target>ブラシ定義マップ</target>
      </trans-unit>
      <trans-unit id="brushed">
        <source>brushed</source>
        <target>ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="bulb">
        <source>bulb</source>
        <target>電球</target>
      </trans-unit>
      <trans-unit id="bump_checker_map:uilabel">
        <source>Bump Checker Map</source>
        <target>バンプ チェッカー マップ</target>
      </trans-unit>
      <trans-unit id="bump_diamond_map:uilabel">
        <source>Bump Diamond Map</source>
        <target>バンプ ダイヤモンド マップ</target>
      </trans-unit>
      <trans-unit id="bumpmap_Bitmap">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="bumpmap_Bitmap:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="bumpmap_Bitmap_type_label">
        <source>Data Type</source>
        <target>データ タイプ</target>
      </trans-unit>
      <trans-unit id="bumpmap_Bitmap_type_label:tooltip">
        <source>Defines the type of image used to create the Relief (Bump) effect. The amplitude of the bump effect will be controlled by the Depth parameter in the Scale group.</source>
        <target>[レリーフ]([バンプ])効果の作成に使用するイメージのタイプを定義します。バンプ効果の振幅は、[スケール]グループの[深さ]パラメータによってコントロールします。</target>
      </trans-unit>
      <trans-unit id="bumpmap_Bitmap_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="bumpmap_Depth:rightlabel">
        <source>Depth</source>
        <target>深さ</target>
      </trans-unit>
      <trans-unit id="bumpmap_Depth:tooltip">
        <source>Depth Amount will specify the distance between valleys and peaks of the bump effect.</source>
        <target>[深さの値]は、バンプ効果の谷と山との間の距離を指定します。</target>
      </trans-unit>
      <trans-unit id="bumpmap_Depth:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="bumpmap_NormalScale:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="bumpmap_Type:bumpmap_height_map">
        <source>Height Map</source>
        <target>高さマップ</target>
      </trans-unit>
      <trans-unit id="bumpmap_Type:bumpmap_normal_map">
        <source>Normal Map</source>
        <target>法線マップ</target>
      </trans-unit>
      <trans-unit id="bumpmap_Type:uilabel">
        <source>Bump Type</source>
        <target>バンプ タイプ</target>
      </trans-unit>
      <trans-unit id="bumpmap_advanced_group">
        <source>Advanced</source>
        <target>詳細</target>
      </trans-unit>
      <trans-unit id="bumpmap_height_map">
        <source>Height Map</source>
        <target>高さマップ</target>
      </trans-unit>
      <trans-unit id="bumpmap_normal_map">
        <source>Normal Map</source>
        <target>法線マップ</target>
      </trans-unit>
      <trans-unit id="bumpmap_position_group">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="bumpmap_repeat_group">
        <source>Repeat</source>
        <target>繰り返し</target>
      </trans-unit>
      <trans-unit id="bumpmap_scale_group">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="bumpmap_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="burgundy">
        <source>burgundy</source>
        <target>ワイン色</target>
      </trans-unit>
      <trans-unit id="burl">
        <source>burl</source>
        <target>こぶ</target>
      </trans-unit>
      <trans-unit id="burlap">
        <source>burlap</source>
        <target>バーラップ</target>
      </trans-unit>
      <trans-unit id="burn_highlights">
        <source>Highlights (Burn):</source>
        <target>ハイライト (焼き付け):</target>
      </trans-unit>
      <trans-unit id="burn_highlights:uilabel">
        <source>Highlights (Burn):</source>
        <target>ハイライト (焼き付け):</target>
      </trans-unit>
      <trans-unit id="burnt">
        <source>burnt</source>
        <target>バーント</target>
      </trans-unit>
      <trans-unit id="cadet">
        <source>cadet</source>
        <target>くすんだ</target>
      </trans-unit>
      <trans-unit id="cafe">
        <source>cafe</source>
        <target>カフェ</target>
      </trans-unit>
      <trans-unit id="camera_shutter">
        <source>Shutter Speed:</source>
        <target>シャッタ スピード:</target>
      </trans-unit>
      <trans-unit id="camera_shutter:uilabel">
        <source>Shutter Speed:</source>
        <target>シャッタ スピード:</target>
      </trans-unit>
      <trans-unit id="canary">
        <source>canary</source>
        <target>カナリア</target>
      </trans-unit>
      <trans-unit id="candela">
        <source>candelas</source>
        <target>カンデラ</target>
      </trans-unit>
      <trans-unit id="caning">
        <source>caning</source>
        <target>籐</target>
      </trans-unit>
      <trans-unit id="canvas">
        <source>canvas</source>
        <target>キャンバス</target>
      </trans-unit>
      <trans-unit id="cardboard">
        <source>cardboard</source>
        <target>ボール紙</target>
      </trans-unit>
      <trans-unit id="carpet">
        <source>carpet</source>
        <target>カーペット</target>
      </trans-unit>
      <trans-unit id="carpet with some blue, yellow and red">
        <source>carpet with some blue, yellow and red</source>
        <target>青、黄、赤の色のあるカーペット</target>
      </trans-unit>
      <trans-unit id="cast-in-place">
        <source>cast-in-place</source>
        <target>現場打ち</target>
      </trans-unit>
      <trans-unit id="cast_shadows">
        <source>Compute Shadows:</source>
        <target>シャドウの計算:</target>
      </trans-unit>
      <trans-unit id="cast_shadows:uilabel">
        <source>Turns on shadows:</source>
        <target>シャドウをオン:</target>
      </trans-unit>
      <trans-unit id="ceiling">
        <source>ceiling</source>
        <target>天井</target>
      </trans-unit>
      <trans-unit id="cement">
        <source>cement</source>
        <target>セメント</target>
      </trans-unit>
      <trans-unit id="ceramic">
        <source>ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="ceramicCool">
        <source>HID Ceramic Metal Halide (Cool)</source>
        <target>HID セラミック メタル ハロゲン灯(寒色)</target>
      </trans-unit>
      <trans-unit id="ceramicWarm">
        <source>HID Ceramic Metal Halide (Warm)</source>
        <target>HID セラミック メタル ハロゲン灯(暖色)</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="ceramic_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="ceramic_application">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="ceramic_application:ceramic_high_glossy">
        <source>High Gloss / Glazed</source>
        <target>高光沢 / 光沢仕上げ</target>
      </trans-unit>
      <trans-unit id="ceramic_application:ceramic_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="ceramic_application:ceramic_satin">
        <source>Satin</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="ceramic_application:tooltip">
        <source>Adjusts the texture of the finished surface.</source>
        <target>仕上がったサーフェスのテクスチャを調整します。</target>
      </trans-unit>
      <trans-unit id="ceramic_application:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="ceramic_bump:ceramic_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="ceramic_bump:ceramic_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="ceramic_bump:ceramic_wavy">
        <source>Wavy</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="ceramic_bump:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_amount:tooltip">
        <source>Controls the low frequency waves often found in ceramics. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities.</source>
        <target>セラミックによく見られる低周波を制御します。より大きな 10 進値(最大 1.0)を入力して、サーフェスのでこぼこの深さを増加します。</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_list_label:tooltip">
        <source>Adjusts the pattern used to portray the low frequency waves often found in ceramics.</source>
        <target>セラミックによく見られる低周波を表現するために使用するパターンを調整します。</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="ceramic_bump_panel_label">
        <source>Finish Bumps</source>
        <target>仕上げバンプ</target>
      </trans-unit>
      <trans-unit id="ceramic_ceramic">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="ceramic_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="ceramic_color:tooltip">
        <source>Selects a color, image, or procedural texture to create the appearance of the material.</source>
        <target>色、イメージ、または手続き型テクスチャを選択し、マテリアルの外観を作成します。</target>
      </trans-unit>
      <trans-unit id="ceramic_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="ceramic_color_by_object:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="ceramic_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="ceramic_high_glossy">
        <source>High Gloss / Glazed</source>
        <target>高光沢 / 光沢仕上げ</target>
      </trans-unit>
      <trans-unit id="ceramic_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern:ceramic_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern:ceramic_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_amount:tooltip">
        <source>Controls decorative relief patterns.</source>
        <target>装飾レリーフ パターンを制御します。</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_map_slider_label">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_map_slider_label:tooltip">
        <source>Shows decorative relief patterns.</source>
        <target>装飾レリーフ パターンを表示します。</target>
      </trans-unit>
      <trans-unit id="ceramic_pattern_map_stack_label">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="ceramic_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="ceramic_porcelain">
        <source>Porcelain</source>
        <target>磁器</target>
      </trans-unit>
      <trans-unit id="ceramic_props">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="ceramic_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="ceramic_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="ceramic_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="ceramic_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="ceramic_satin">
        <source>Satin</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="ceramic_type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="ceramic_type:ceramic_ceramic">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="ceramic_type:ceramic_porcelain">
        <source>Porcelain</source>
        <target>磁器</target>
      </trans-unit>
      <trans-unit id="ceramic_type:tooltip">
        <source>Chooses Type of material: Ceramic or Porcelain.</source>
        <target>マテリアルのタイプ([セラミック]または[磁器])を選択します。</target>
      </trans-unit>
      <trans-unit id="ceramic_type:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="ceramic_wavy">
        <source>Wavy</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="cerulean">
        <source>cerulean</source>
        <target>紺碧</target>
      </trans-unit>
      <trans-unit id="chain">
        <source>chain</source>
        <target>鎖</target>
      </trans-unit>
      <trans-unit id="chartreuse">
        <source>chartreuse</source>
        <target>シャルトルーズ</target>
      </trans-unit>
      <trans-unit id="checker">
        <source>checker</source>
        <target>チェッカー</target>
      </trans-unit>
      <trans-unit id="checker_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="checker_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="checker_Repeat">
        <source>Repeat</source>
        <target>繰り返し</target>
      </trans-unit>
      <trans-unit id="checker_Scale">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="checker_color1">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="checker_color1:tooltip">
        <source>Provides the option of selecting a color or a sub-procedural map for one of the checkers</source>
        <target>チェッカーのいずれかの色またはサブプロシージャ マップを選択するオプションを提供します。</target>
      </trans-unit>
      <trans-unit id="checker_color1:uilabel">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="checker_color2">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="checker_color2:tooltip">
        <source>Provides the option of selecting a color or a sub-procedural map for the other checker.</source>
        <target>他のチェッカーの色またはサブプロシージャ マップを選択するオプションを提供します。</target>
      </trans-unit>
      <trans-unit id="checker_color2:uilabel">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="checker_soften">
        <source>Soften</source>
        <target>ぼかし</target>
      </trans-unit>
      <trans-unit id="checker_soften:tooltip">
        <source>Adjusts the value in the amount of softness or blurring between the edge of the two colors or map types. Higher values blur more. A value of 0.0 indicates sharp edges. Range = 0 to 5.00; Default = 0.</source>
        <target>2 つの色、または 2 つのマップ タイプのエッジ間における、柔らかさまたはぼかしの程度についての値を調整します。値が高くなるほど不鮮明になります。値 0.0 はシャープ エッジを示します。範囲は 0 ～ 5.00 で、既定値は 0 です。</target>
      </trans-unit>
      <trans-unit id="checker_soften:uilabel">
        <source>Soften</source>
        <target>ぼかし</target>
      </trans-unit>
      <trans-unit id="checker_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="cherry">
        <source>cherry</source>
        <target>サクラ材</target>
      </trans-unit>
      <trans-unit id="chestnut">
        <source>chestnut</source>
        <target>クリ材</target>
      </trans-unit>
      <trans-unit id="chiffon">
        <source>chiffon</source>
        <target>シフォン</target>
      </trans-unit>
      <trans-unit id="chipboard">
        <source>chipboard</source>
        <target>チップボード</target>
      </trans-unit>
      <trans-unit id="chocolate">
        <source>chocolate</source>
        <target>チョコレート色</target>
      </trans-unit>
      <trans-unit id="chromate">
        <source>chromate</source>
        <target>クロム酸塩</target>
      </trans-unit>
      <trans-unit id="chrome">
        <source>chrome</source>
        <target>クローム</target>
      </trans-unit>
      <trans-unit id="circular">
        <source>circular</source>
        <target>モザイク</target>
      </trans-unit>
      <trans-unit id="clear">
        <source>clear</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="cmu">
        <source>cmu</source>
        <target>cmu</target>
      </trans-unit>
      <trans-unit id="coarse">
        <source>coarse</source>
        <target>粗い</target>
      </trans-unit>
      <trans-unit id="cobble">
        <source>cobble</source>
        <target>粟</target>
      </trans-unit>
      <trans-unit id="coffee">
        <source>coffee</source>
        <target>コーヒー</target>
      </trans-unit>
      <trans-unit id="colorCorrection">
        <source>Color Correction</source>
        <target>色補正</target>
      </trans-unit>
      <trans-unit id="colorCorrection:uilabel">
        <source>Color Correction</source>
        <target>色補正</target>
      </trans-unit>
      <trans-unit id="colorDifferentiation">
        <source>Desaturate Low Levels</source>
        <target>低レベルの彩度減少</target>
      </trans-unit>
      <trans-unit id="colorDifferentiation:uilabel">
        <source>Desaturate Low Levels</source>
        <target>低レベルの彩度減少</target>
      </trans-unit>
      <trans-unit id="colorMapIndependent">
        <source>Affect Indirect Only</source>
        <target>間接影響のみ</target>
      </trans-unit>
      <trans-unit id="colorMapIndependent:uilabel">
        <source>Affect Indirect Only</source>
        <target>間接影響のみ</target>
      </trans-unit>
      <trans-unit id="colorShifting">
        <source>Color Shifting:</source>
        <target>色シフト:</target>
      </trans-unit>
      <trans-unit id="colorShifting:none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="colorShifting:std_incandescent">
        <source>Standard Incandescent Light</source>
        <target>標準白熱灯</target>
      </trans-unit>
      <trans-unit id="colorShifting:uilabel">
        <source>Color Shifting:</source>
        <target>色シフト:</target>
      </trans-unit>
      <trans-unit id="color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="color_color_input">
        <source>Color:</source>
        <target>色:</target>
      </trans-unit>
      <trans-unit id="color_color_input:uilabel">
        <source>Color:</source>
        <target>色:</target>
      </trans-unit>
      <trans-unit id="common_Shared_Asset:common_independent">
        <source>Independent</source>
        <target>独立</target>
      </trans-unit>
      <trans-unit id="common_Shared_Asset:common_shared">
        <source>Shared</source>
        <target>共有</target>
      </trans-unit>
      <trans-unit id="common_Shared_Asset:uilabel">
        <source>Sharing</source>
        <target>共有</target>
      </trans-unit>
      <trans-unit id="common_Tint_color">
        <source>Tint Color</source>
        <target>ティント カラー</target>
      </trans-unit>
      <trans-unit id="common_Tint_color:tooltip">
        <source>Selects a color to tint the appearance of the material.</source>
        <target>マテリアルの外観で明るくする色を選択します。</target>
      </trans-unit>
      <trans-unit id="common_Tint_color:uilabel">
        <source>Tint Color</source>
        <target>ティント カラー</target>
      </trans-unit>
      <trans-unit id="common_Tint_toggle">
        <source>Tint</source>
        <target>ティント</target>
      </trans-unit>
      <trans-unit id="common_Tint_toggle:uilabel">
        <source>Tint</source>
        <target>ティント</target>
      </trans-unit>
      <trans-unit id="composition">
        <source>composition</source>
        <target>複合</target>
      </trans-unit>
      <trans-unit id="compressive_strength_ultimate">
        <source>Ultimate</source>
        <target>極限</target>
      </trans-unit>
      <trans-unit id="compressive_strength_ultimate:uilabel">
        <source>Ultimate Compressive Strength</source>
        <target>極限圧縮強度</target>
      </trans-unit>
      <trans-unit id="compressive_stress_yield">
        <source>Yield</source>
        <target>降伏</target>
      </trans-unit>
      <trans-unit id="compressive_stress_yield:uilabel">
        <source>Yield Compressive Strength</source>
        <target>降伏圧縮強度</target>
      </trans-unit>
      <trans-unit id="computer">
        <source>computer</source>
        <target>コンピュータ</target>
      </trans-unit>
      <trans-unit id="concrete">
        <source>concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="concrete_acrylic">
        <source>Acrylic</source>
        <target>アクリル</target>
      </trans-unit>
      <trans-unit id="concrete_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="concrete_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="concrete_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="concrete_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="concrete_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="concrete_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="concrete_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="concrete_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="concrete_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="concrete_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="concrete_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="concrete_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="concrete_automatic">
        <source>Automatic</source>
        <target>自動</target>
      </trans-unit>
      <trans-unit id="concrete_base">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="concrete_bm_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="concrete_bm_map:tooltip">
        <source>Adds weathering (staining or discoloration) based on a selected image.</source>
        <target>選択したイメージに基づいて風化状態(汚れまたは変色)を追加します。</target>
      </trans-unit>
      <trans-unit id="concrete_bm_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode:concrete_automatic">
        <source>Automatic</source>
        <target>自動</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode:concrete_custom">
        <source>Custom - Image</source>
        <target>カスタム - イメージ</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode:concrete_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode:uilabel">
        <source>Weathering</source>
        <target>ウェザリング</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode_custom">
        <source>Custom - Image</source>
        <target>カスタム - イメージ</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode_list_label:tooltip">
        <source>Adds weathering (staining or discoloration) automatically.</source>
        <target>風化状態(汚れまたは変色)を自動的に追加します。</target>
      </trans-unit>
      <trans-unit id="concrete_brightmode_panel_label">
        <source>Weathering</source>
        <target>ウェザリング</target>
      </trans-unit>
      <trans-unit id="concrete_bump_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="concrete_bump_amount:tooltip">
        <source>Slides to change surface texture.</source>
        <target>スライドしてサーフェス テクスチャを変更します。</target>
      </trans-unit>
      <trans-unit id="concrete_bump_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="concrete_bump_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="concrete_bump_map:tooltip">
        <source>Uses a bitmap image to select the finish.</source>
        <target>ビットマップ イメージを使用して仕上げを選択します。</target>
      </trans-unit>
      <trans-unit id="concrete_bump_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="concrete_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="concrete_color:tooltip">
        <source>Selects a color, image, or procedural texture to create the appearance of the material.</source>
        <target>色、イメージ、または手続き型テクスチャを選択し、マテリアルの外観を作成します。</target>
      </trans-unit>
      <trans-unit id="concrete_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="concrete_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="concrete_curved">
        <source>Broom Curved</source>
        <target>曲線状の刷毛</target>
      </trans-unit>
      <trans-unit id="concrete_custom">
        <source>Stamped/Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="concrete_epoxy">
        <source>Epoxy</source>
        <target>エポキシ</target>
      </trans-unit>
      <trans-unit id="concrete_finish">
        <source>Finish Bumps</source>
        <target>仕上げバンプ</target>
      </trans-unit>
      <trans-unit id="concrete_finish:concrete_curved">
        <source>Broom Curved</source>
        <target>曲線状の刷毛</target>
      </trans-unit>
      <trans-unit id="concrete_finish:concrete_custom">
        <source>Stamped/Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="concrete_finish:concrete_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="concrete_finish:concrete_smooth">
        <source>Smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="concrete_finish:concrete_straight">
        <source>Broom Straight</source>
        <target>直線状の刷毛</target>
      </trans-unit>
      <trans-unit id="concrete_finish:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="concrete_finish_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="concrete_finish_list_label:tooltip">
        <source>Controls the surface texture often found in concrete. </source>
        <target>コンクリートによく見られるサーフェス テクスチャを制御します。 </target>
      </trans-unit>
      <trans-unit id="concrete_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="concrete_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="concrete_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="concrete_props1">
        <source>Basic Thermal</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="concrete_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="concrete_props4">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="concrete_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="concrete_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="concrete_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="concrete_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="concrete_sealant">
        <source>Sealant</source>
        <target>シーラント</target>
      </trans-unit>
      <trans-unit id="concrete_sealant:concrete_acrylic">
        <source>Acrylic</source>
        <target>アクリル</target>
      </trans-unit>
      <trans-unit id="concrete_sealant:concrete_epoxy">
        <source>Epoxy</source>
        <target>エポキシ</target>
      </trans-unit>
      <trans-unit id="concrete_sealant:concrete_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="concrete_sealant:tooltip">
        <source>Specifies the substance used to seal the concrete surface.</source>
        <target>コンクリート サーフェスに塗るために使用する材料を指定します。</target>
      </trans-unit>
      <trans-unit id="concrete_sealant:uilabel">
        <source>Sealant</source>
        <target>シーラント</target>
      </trans-unit>
      <trans-unit id="concrete_smooth">
        <source>Smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="concrete_straight">
        <source>Broom Straight</source>
        <target>直線状の刷毛</target>
      </trans-unit>
      <trans-unit id="construction">
        <source>construction</source>
        <target>建設</target>
      </trans-unit>
      <trans-unit id="contrast">
        <source>Contrast:</source>
        <target>コントラスト:</target>
      </trans-unit>
      <trans-unit id="contrast:uilabel">
        <source>Contrast:</source>
        <target>コントラスト:</target>
      </trans-unit>
      <trans-unit id="cool">
        <source>cool</source>
        <target>寒色</target>
      </trans-unit>
      <trans-unit id="copper">
        <source>copper</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="coral">
        <source>coral</source>
        <target>サンゴ色</target>
      </trans-unit>
      <trans-unit id="cork">
        <source>cork</source>
        <target>コルク</target>
      </trans-unit>
      <trans-unit id="cornsilk">
        <source>cornsilk</source>
        <target>コーンシルク</target>
      </trans-unit>
      <trans-unit id="cozy">
        <source>cozy</source>
        <target>コジー</target>
      </trans-unit>
      <trans-unit id="cream">
        <source>cream</source>
        <target>クリーム</target>
      </trans-unit>
      <trans-unit id="cross">
        <source>cross</source>
        <target>交差</target>
      </trans-unit>
      <trans-unit id="crush_blacks">
        <source>Shadows:</source>
        <target>シャドウ:</target>
      </trans-unit>
      <trans-unit id="crush_blacks:uilabel">
        <source>Shadows:</source>
        <target>シャドウ:</target>
      </trans-unit>
      <trans-unit id="custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="custom_environment:uilabel">
        <source>Custom Environment</source>
        <target>カスタム環境</target>
      </trans-unit>
      <trans-unit id="cutoff_threshold">
        <source>Cutoff Threshold (lx)</source>
        <target>カットオフしきい値(lx)</target>
      </trans-unit>
      <trans-unit id="cutoff_threshold:uilabel">
        <source>Cutoff Threshold (lx)</source>
        <target>カットオフしきい値(lx)</target>
      </trans-unit>
      <trans-unit id="cyan">
        <source>cyan</source>
        <target>シアン</target>
      </trans-unit>
      <trans-unit id="cylinder">
        <source>Cylinder</source>
        <target>円柱</target>
      </trans-unit>
      <trans-unit id="cylinder_axis">
        <source>Axis:</source>
        <target>軸:</target>
      </trans-unit>
      <trans-unit id="cylinder_axis:uilabel">
        <source>Axis:</source>
        <target>軸:</target>
      </trans-unit>
      <trans-unit id="cylinder_radius">
        <source>Radius:</source>
        <target>半径:</target>
      </trans-unit>
      <trans-unit id="cylinder_radius:uilabel">
        <source>Radius:</source>
        <target>半径:</target>
      </trans-unit>
      <trans-unit id="d50">
        <source>D50 Illuminant (Reference White)</source>
        <target>D50 光源(基準の白)</target>
      </trans-unit>
      <trans-unit id="d65">
        <source>D65 Illuminant (Reference White)</source>
        <target>D65 光源(基準の白)</target>
      </trans-unit>
      <trans-unit id="dark">
        <source>dark</source>
        <target>濃い</target>
      </trans-unit>
      <trans-unit id="dark bronze">
        <source>dark bronze</source>
        <target>濃いブロンズ</target>
      </trans-unit>
      <trans-unit id="dark green">
        <source>dark green</source>
        <target>濃い緑</target>
      </trans-unit>
      <trans-unit id="decApp_backface_cull:uilabel">
        <source>Backface Cull:</source>
        <target>背面非表示:</target>
      </trans-unit>
      <trans-unit id="decApp_bump_amount">
        <source>Bump Amount:</source>
        <target>バンプ量:</target>
      </trans-unit>
      <trans-unit id="decApp_bump_amount:uilabel">
        <source>Bump Amount:</source>
        <target>バンプ量:</target>
      </trans-unit>
      <trans-unit id="decApp_bump_map">
        <source>Bump Pattern:</source>
        <target>バンプ パターン:</target>
      </trans-unit>
      <trans-unit id="decApp_bump_map:tooltip">
        <source>Use dark and light areas of an image to specify raised and lowered areas on the decal</source>
        <target>イメージの暗いエリアと明るいエリアを使用して、デカル上の隆起したエリアと沈下したエリアを指定します。</target>
      </trans-unit>
      <trans-unit id="decApp_bump_map:uilabel">
        <source>Bump Pattern:</source>
        <target>バンプ パターン:</target>
      </trans-unit>
      <trans-unit id="decApp_cutout_opacity">
        <source>Cutouts:</source>
        <target>カットアウト:</target>
      </trans-unit>
      <trans-unit id="decApp_cutout_opacity:tooltip">
        <source>Use a black and white image to cut away areas of the decal. Black areas are cut away.</source>
        <target>黒のイメージと白のイメージを使用して、デカルのエリアを切断します。黒色のエリアが切り離されます。</target>
      </trans-unit>
      <trans-unit id="decApp_cutout_opacity:uilabel">
        <source>Cutouts:</source>
        <target>カットアウト:</target>
      </trans-unit>
      <trans-unit id="decApp_diffuse">
        <source>Decal Image File:</source>
        <target>デカル イメージ ファイル:</target>
      </trans-unit>
      <trans-unit id="decApp_diffuse:uilabel">
        <source>Decal Image File:</source>
        <target>デカル イメージ ファイル:</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness">
        <source>Finish:</source>
        <target>仕上げ:</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness:tooltip">
        <source>Specify the brightness of the specular highlights (hot spots) on the decal</source>
        <target>デカル上の鏡面反射ハイライト(ホット スポット)の明るさを指定します</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness:uilabel">
        <source>Finish:</source>
        <target>仕上げ:</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness_gloss">
        <source>Gloss</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness_high_gloss">
        <source>High Gloss</source>
        <target>高光沢</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="decApp_glossiness_semi_gloss">
        <source>Semi-gloss</source>
        <target>半光沢</target>
      </trans-unit>
      <trans-unit id="decApp_reflection_glossy_samples:uilabel">
        <source>Reflection Glossy Samples:</source>
        <target>反射光沢サンプル:</target>
      </trans-unit>
      <trans-unit id="decApp_reflectivity_at_0deg">
        <source>Reflectivity:</source>
        <target>反射率:</target>
      </trans-unit>
      <trans-unit id="decApp_reflectivity_at_0deg:maxlabel">
        <source>mirror</source>
        <target>鏡像化</target>
      </trans-unit>
      <trans-unit id="decApp_reflectivity_at_0deg:minlabel">
        <source>dull</source>
        <target>つや消し</target>
      </trans-unit>
      <trans-unit id="decApp_reflectivity_at_0deg:tooltip">
        <source>Specify how much the decal will reflect other objects around it</source>
        <target>デカルがその周辺にある他のオブジェクトを反射する度合を指定します</target>
      </trans-unit>
      <trans-unit id="decApp_reflectivity_at_0deg:uilabel">
        <source>Reflectivity:</source>
        <target>反射率:</target>
      </trans-unit>
      <trans-unit id="decApp_reflectivity_at_90deg:uilabel">
        <source>Reflectivity:</source>
        <target>反射率:</target>
      </trans-unit>
      <trans-unit id="decApp_refraction_glossy_samples:uilabel">
        <source>Refraction Glossy Samples:</source>
        <target>屈折光沢サンプル:</target>
      </trans-unit>
      <trans-unit id="decApp_refraction_index:uilabel">
        <source>Refraction Index:</source>
        <target>屈折率:</target>
      </trans-unit>
      <trans-unit id="decApp_refraction_translucency_weight:uilabel">
        <source>Refraction Translucency Weight:</source>
        <target>屈折の半透明重み:</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_color_temperature:uilabel">
        <source>Luminance Color Temperature</source>
        <target>輝度色温度</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_filter_map:uilabel">
        <source>Luminance Filter Map:</source>
        <target>輝度フィルタ マップ:</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance">
        <source>Luminance (cd/m^2):</source>
        <target>輝度(cd/m^2):</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance:tooltip">
        <source>Specify whether and how brightly the decal is illuminated</source>
        <target>デカルを照光するかどうか、およびその明るさの度合を指定します</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance:uilabel">
        <source>Luminance (cd/m^2):</source>
        <target>輝度(cd/m^2):</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_cell_phone_screen">
        <source>Cell phone screen</source>
        <target>携帯電話画面</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_crt_television">
        <source>CRT television</source>
        <target>CRT テレビ</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_desk_lamp_lens">
        <source>Desk lamp lens</source>
        <target>デスク ランプ レンズ</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_dim_glow">
        <source>Dim glow</source>
        <target>薄暗いグロー</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_frosted_bulb">
        <source>Frosted bulb</source>
        <target>すりガラス 電球</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_halogen_lamp_lens">
        <source>Halogen lamp lens</source>
        <target>ハロゲン ランプ レンズ</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_lamp_ext">
        <source>Lamp shade exterior</source>
        <target>ランプ シェーディング(外側)</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_lamp_int">
        <source>Lamp shade interior</source>
        <target>ランプ シェーディング(内側)</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_lcd_screen">
        <source>LCD screen</source>
        <target>LCD 画面</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_led_panel">
        <source>LED panel</source>
        <target>LED パネル</target>
      </trans-unit>
      <trans-unit id="decApp_self_illum_luminance_not_illuminated">
        <source>Not illuminated</source>
        <target>照光なし</target>
      </trans-unit>
      <trans-unit id="decApp_transparency">
        <source>Transparency:</source>
        <target>透過:</target>
      </trans-unit>
      <trans-unit id="decApp_transparency:maxlabel">
        <source>transparent</source>
        <target>透明</target>
      </trans-unit>
      <trans-unit id="decApp_transparency:minlabel">
        <source>opaque</source>
        <target>不透明</target>
      </trans-unit>
      <trans-unit id="decApp_transparency:uilabel">
        <source>Transparency:</source>
        <target>透過:</target>
      </trans-unit>
      <trans-unit id="decal-1:uilabel">
        <source>Decal 1:</source>
        <target>デカル 1:</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Bitmap">
        <source>Image File:</source>
        <target>イメージ ファイル:</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Bitmap:uilabel">
        <source>Image File:</source>
        <target>イメージ ファイル:</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Blur:uilabel">
        <source>Blur</source>
        <target>ぼかし</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Filtering:uilabel">
        <source>Filtering</source>
        <target>フィルタリング</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Invert">
        <source>Invert:</source>
        <target>反転:</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Invert:tooltip">
        <source>Swap the bright and dark areas of the image.</source>
        <target>イメージの明るいエリアと暗いエリアを交換します。</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_Invert:uilabel">
        <source>Invert:</source>
        <target>反転:</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_MapChannel:uilabel">
        <source>Map Channel</source>
        <target>マップ チャンネル</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_RGBAmount:uilabel">
        <source>Brightness</source>
        <target>明るさ</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_UMirror:uilabel">
        <source>U Mirror</source>
        <target>U 鏡像化</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_UOffset:uilabel">
        <source>U Offset</source>
        <target>U オフセット</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_UVScale:uilabel">
        <source>UV Scale</source>
        <target>UV 尺度</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_UWrap:uilabel">
        <source>U Wrap</source>
        <target>U ラップ</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_VMirror:uilabel">
        <source>V Mirror</source>
        <target>V 鏡像化</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_VOffset:uilabel">
        <source>V Offset</source>
        <target>V オフセット</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_VWrap:uilabel">
        <source>V Wrap</source>
        <target>V ラップ</target>
      </trans-unit>
      <trans-unit id="decalbumpmap_WAngle:uilabel">
        <source>Angle</source>
        <target>角度</target>
      </trans-unit>
      <trans-unit id="decalmap_Bitmap">
        <source>Image File:</source>
        <target>イメージ ファイル:</target>
      </trans-unit>
      <trans-unit id="decalmap_Bitmap:uilabel">
        <source>Image File:</source>
        <target>イメージ ファイル:</target>
      </trans-unit>
      <trans-unit id="decalmap_Blur:uilabel">
        <source>Blur</source>
        <target>ぼかし</target>
      </trans-unit>
      <trans-unit id="decalmap_Filtering:uilabel">
        <source>Filtering</source>
        <target>フィルタリング</target>
      </trans-unit>
      <trans-unit id="decalmap_Invert:uilabel">
        <source>Invert:</source>
        <target>反転:</target>
      </trans-unit>
      <trans-unit id="decalmap_MapChannel:uilabel">
        <source>Map Channel</source>
        <target>マップ チャンネル</target>
      </trans-unit>
      <trans-unit id="decalmap_RGBAmount">
        <source>Brightness:</source>
        <target>明るさ:</target>
      </trans-unit>
      <trans-unit id="decalmap_RGBAmount:tooltip">
        <source>Adjust the brightness of the image</source>
        <target>イメージの明るさを調整</target>
      </trans-unit>
      <trans-unit id="decalmap_RGBAmount:uilabel">
        <source>Brightness</source>
        <target>明るさ</target>
      </trans-unit>
      <trans-unit id="decalmap_UMirror:uilabel">
        <source>U Mirror</source>
        <target>U 鏡像化</target>
      </trans-unit>
      <trans-unit id="decalmap_UOffset:uilabel">
        <source>U Offset</source>
        <target>U オフセット</target>
      </trans-unit>
      <trans-unit id="decalmap_UVScale:uilabel">
        <source>UV Scale</source>
        <target>UV 尺度</target>
      </trans-unit>
      <trans-unit id="decalmap_UWrap:uilabel">
        <source>U Wrap</source>
        <target>U ラップ</target>
      </trans-unit>
      <trans-unit id="decalmap_VMirror:uilabel">
        <source>V Mirror</source>
        <target>V 鏡像化</target>
      </trans-unit>
      <trans-unit id="decalmap_VOffset:uilabel">
        <source>V Offset</source>
        <target>V オフセット</target>
      </trans-unit>
      <trans-unit id="decalmap_VWrap:uilabel">
        <source>V Wrap</source>
        <target>V ラップ</target>
      </trans-unit>
      <trans-unit id="decalmap_WAngle:uilabel">
        <source>Angle</source>
        <target>角度</target>
      </trans-unit>
      <trans-unit id="decayStartDistance">
        <source>Decay Start:</source>
        <target>減衰開始:</target>
      </trans-unit>
      <trans-unit id="decayStartDistance:uilabel">
        <source>Decay Start:</source>
        <target>減衰開始:</target>
      </trans-unit>
      <trans-unit id="decayType">
        <source>Decay Type:</source>
        <target>減衰タイプ:</target>
      </trans-unit>
      <trans-unit id="decayType:inverse">
        <source>Inverse</source>
        <target>逆</target>
      </trans-unit>
      <trans-unit id="decayType:inverseSquare">
        <source>Inverse Square</source>
        <target>逆二乗</target>
      </trans-unit>
      <trans-unit id="decayType:none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="decayType:uilabel">
        <source>Decay Type:</source>
        <target>減衰タイプ:</target>
      </trans-unit>
      <trans-unit id="decorative">
        <source>decorative</source>
        <target>装飾</target>
      </trans-unit>
      <trans-unit id="denim">
        <source>denim</source>
        <target>デニム</target>
      </trans-unit>
      <trans-unit id="diamond">
        <source>diamond</source>
        <target>ひし形</target>
      </trans-unit>
      <trans-unit id="diamond plate texture">
        <source>diamond plate texture</source>
        <target>ダイアモンド プレート テクスチャ</target>
      </trans-unit>
      <trans-unit id="diamonds">
        <source>diamonds</source>
        <target>ひし形</target>
      </trans-unit>
      <trans-unit id="diffuse">
        <source>Diffuse:</source>
        <target>散光</target>
      </trans-unit>
      <trans-unit id="diffuse:uilabel">
        <source>Diffuse:</source>
        <target>散光:</target>
      </trans-unit>
      <trans-unit id="dimmer">
        <source>Multiplier:</source>
        <target>乗数:</target>
      </trans-unit>
      <trans-unit id="dimmer:uilabel">
        <source>Multiplier:</source>
        <target>乗数:</target>
      </trans-unit>
      <trans-unit id="dimmerPanel">
        <source>Dimming</source>
        <target>減光</target>
      </trans-unit>
      <trans-unit id="directional">
        <source>Directional</source>
        <target>方向</target>
      </trans-unit>
      <trans-unit id="dirt">
        <source>dirt</source>
        <target>泥土</target>
      </trans-unit>
      <trans-unit id="disc">
        <source>Disc</source>
        <target>ディスク</target>
      </trans-unit>
      <trans-unit id="disc_normal">
        <source>Normal:</source>
        <target>通常:</target>
      </trans-unit>
      <trans-unit id="disc_normal:uilabel">
        <source>Normal:</source>
        <target>通常:</target>
      </trans-unit>
      <trans-unit id="disc_radius">
        <source>Radius:</source>
        <target>半径:</target>
      </trans-unit>
      <trans-unit id="disc_radius:uilabel">
        <source>Radius:</source>
        <target>半径:</target>
      </trans-unit>
      <trans-unit id="distribution">
        <source>Distribution:</source>
        <target>分散:</target>
      </trans-unit>
      <trans-unit id="distribution:diffuse">
        <source>Diffuse</source>
        <target>散光</target>
      </trans-unit>
      <trans-unit id="distribution:isotropic">
        <source>Uniform</source>
        <target>均等</target>
      </trans-unit>
      <trans-unit id="distribution:spot">
        <source>Spot</source>
        <target>スポット</target>
      </trans-unit>
      <trans-unit id="distribution:uilabel">
        <source>Distribution:</source>
        <target>分散:</target>
      </trans-unit>
      <trans-unit id="distribution:web">
        <source>Use Light Profile</source>
        <target>照明プロファイルを使用</target>
      </trans-unit>
      <trans-unit id="dots">
        <source>dots</source>
        <target>ドット</target>
      </trans-unit>
      <trans-unit id="ecru">
        <source>ecru</source>
        <target>淡褐色</target>
      </trans-unit>
      <trans-unit id="effects">
        <source>Effects</source>
        <target>効果</target>
      </trans-unit>
      <trans-unit id="electricalEfficiency">
        <source>Electrical Efficiency (lm/W):</source>
        <target>電気効率(lm/W):</target>
      </trans-unit>
      <trans-unit id="electricalEfficiency:uilabel">
        <source>Electrical Efficiency (lm/W):</source>
        <target>電気効率(lm/W):</target>
      </trans-unit>
      <trans-unit id="elm">
        <source>elm</source>
        <target>ニレ材</target>
      </trans-unit>
      <trans-unit id="emit_direct_photons:uilabel">
        <source>Emit Direct Photons</source>
        <target>直接光子を放射</target>
      </trans-unit>
      <trans-unit id="environments">
        <source>environments</source>
        <target>環境</target>
      </trans-unit>
      <trans-unit id="expanded">
        <source>expanded</source>
        <target>エキスパンド</target>
      </trans-unit>
      <trans-unit id="exposed">
        <source>exposed</source>
        <target>露出材</target>
      </trans-unit>
      <trans-unit id="exterior">
        <source>exterior</source>
        <target>外装</target>
      </trans-unit>
      <trans-unit id="exterior:uilabel">
        <source>Exterior Daylight</source>
        <target>屋外昼光</target>
      </trans-unit>
      <trans-unit id="f2_fluorescentCoolWhite">
        <source>Fluorescent (Cool White)</source>
        <target>蛍光灯(寒色の白)</target>
      </trans-unit>
      <trans-unit id="f3_fluorescentWhite">
        <source>Fluorescent (White)</source>
        <target>蛍光灯(白)</target>
      </trans-unit>
      <trans-unit id="f4_fluorescentWarmWhite">
        <source>Fluorescent (Warm White)</source>
        <target>蛍光灯(暖色の白)</target>
      </trans-unit>
      <trans-unit id="f5_fluorescentDaylight">
        <source>Fluorescent (Daylight)</source>
        <target>蛍光灯(昼光)</target>
      </trans-unit>
      <trans-unit id="f6_fluorescentLightWhite">
        <source>Fluorescent (Light White)</source>
        <target>蛍光灯(淡い白)</target>
      </trans-unit>
      <trans-unit id="f_number">
        <source>Aperture (f-stop):</source>
        <target>絞り (f-停止):</target>
      </trans-unit>
      <trans-unit id="f_number:uilabel">
        <source>Aperture (f-stop):</source>
        <target>絞り (f-停止):</target>
      </trans-unit>
      <trans-unit id="fabric">
        <source>fabric</source>
        <target>ファブリック</target>
      </trans-unit>
      <trans-unit id="fabric with gray, blue and white stripes">
        <source>fabric with gray, blue and white stripes</source>
        <target>灰色、青、白のストライプ付きのファブリック</target>
      </trans-unit>
      <trans-unit id="fabric with yellow and black stripes">
        <source>fabric with yellow and black stripes</source>
        <target>黄と黒のストライプ付きのファブリック</target>
      </trans-unit>
      <trans-unit id="fabric with yellow and gray stripes">
        <source>fabric with yellow and gray stripes</source>
        <target>黄と灰色のストライプ付きのファブリック</target>
      </trans-unit>
      <trans-unit id="fabric with yellow and white stripes">
        <source>fabric with yellow and white stripes</source>
        <target>黄と白のストライプ付きのファブリック</target>
      </trans-unit>
      <trans-unit id="face">
        <source>face</source>
        <target>面</target>
      </trans-unit>
      <trans-unit id="fallOff">
        <source>Fall Off:</source>
        <target>フォール オフ:</target>
      </trans-unit>
      <trans-unit id="fallOff:tooltip">
        <source>Spot width, in radians</source>
        <target>スポット幅(ラジアン)</target>
      </trans-unit>
      <trans-unit id="fallOff:uilabel">
        <source>Fall Off:</source>
        <target>フォール オフ:</target>
      </trans-unit>
      <trans-unit id="farAttenuationEnd">
        <source>End Point:</source>
        <target>終点:</target>
      </trans-unit>
      <trans-unit id="farAttenuationEnd:uilabel">
        <source>End Point:</source>
        <target>終点:</target>
      </trans-unit>
      <trans-unit id="farAttenuationOn">
        <source>Far Attenuation:</source>
        <target>遠方減衰:</target>
      </trans-unit>
      <trans-unit id="farAttenuationOn:uilabel">
        <source>Far Attenuation:</source>
        <target>遠方減衰:</target>
      </trans-unit>
      <trans-unit id="farAttenuationStart">
        <source>Start Point:</source>
        <target>始点:</target>
      </trans-unit>
      <trans-unit id="farAttenuationStart:uilabel">
        <source>Start Point:</source>
        <target>始点:</target>
      </trans-unit>
      <trans-unit id="fatigue">
        <source>fatigue</source>
        <target>疲労</target>
      </trans-unit>
      <trans-unit id="fatigue structural asset.">
        <source>fatigue structural asset.</source>
        <target>疲労構造アセット。</target>
      </trans-unit>
      <trans-unit id="fatigue_SN_Behavior">
        <source>Behavior</source>
        <target>動作</target>
      </trans-unit>
      <trans-unit id="fatigue_SN_Behavior:sn_Constant">
        <source>Constant</source>
        <target>定数</target>
      </trans-unit>
      <trans-unit id="fatigue_SN_Behavior:sn_Curve">
        <source>S-N Curve</source>
        <target>S-N 曲線</target>
      </trans-unit>
      <trans-unit id="fatigue_SN_Behavior:tooltip">
        <source>Chooses between Constant or Curved S-N behavior.</source>
        <target>定数または曲線 S-N 動作を選択します。</target>
      </trans-unit>
      <trans-unit id="fatigue_SN_Behavior:uilabel">
        <source>Behavior</source>
        <target>動作</target>
      </trans-unit>
      <trans-unit id="fatigue_SN_Graph">
        <source>S-N Curve</source>
        <target>S-N 曲線</target>
      </trans-unit>
      <trans-unit id="fatigue_props1">
        <source>Strain-Fatigue Life</source>
        <target>ひずみ-疲労寿命</target>
      </trans-unit>
      <trans-unit id="fatigue_props2">
        <source>Stress-Fatigue Life</source>
        <target>応力-疲労寿命</target>
      </trans-unit>
      <trans-unit id="fatigue_props3">
        <source>Compressive Strength</source>
        <target>圧縮強度</target>
      </trans-unit>
      <trans-unit id="fieldstone">
        <source>fieldstone</source>
        <target>自然石</target>
      </trans-unit>
      <trans-unit id="film_iso">
        <source>Film speed (ISO):</source>
        <target>フィルム感度(ISO):</target>
      </trans-unit>
      <trans-unit id="film_iso:uilabel">
        <source>Film speed (ISO):</source>
        <target>フィルム感度(ISO):</target>
      </trans-unit>
      <trans-unit id="filterColor">
        <source>Filter Color:</source>
        <target>フィルタ色:</target>
      </trans-unit>
      <trans-unit id="filterColor:uilabel">
        <source>Filter Color:</source>
        <target>フィルタ色:</target>
      </trans-unit>
      <trans-unit id="fine">
        <source>fine</source>
        <target>細かい</target>
      </trans-unit>
      <trans-unit id="fissured">
        <source>fissured</source>
        <target>深彫り</target>
      </trans-unit>
      <trans-unit id="flags:uilabel">
        <source>Flags</source>
        <target>フラグ</target>
      </trans-unit>
      <trans-unit id="flagstone">
        <source>flagstone</source>
        <target>敷石</target>
      </trans-unit>
      <trans-unit id="flaked">
        <source>flaked</source>
        <target>剥離</target>
      </trans-unit>
      <trans-unit id="flat">
        <source>flat</source>
        <target>フラット</target>
      </trans-unit>
      <trans-unit id="floor">
        <source>floor</source>
        <target>床</target>
      </trans-unit>
      <trans-unit id="flooring">
        <source>flooring</source>
        <target>フローリング</target>
      </trans-unit>
      <trans-unit id="floral">
        <source>floral</source>
        <target>フローラル</target>
      </trans-unit>
      <trans-unit id="focal_length:uilabel">
        <source>focal_length</source>
        <target>焦点距離</target>
      </trans-unit>
      <trans-unit id="forest">
        <source>forest</source>
        <target>深</target>
      </trans-unit>
      <trans-unit id="formwork">
        <source>formwork</source>
        <target>型枠</target>
      </trans-unit>
      <trans-unit id="frosted">
        <source>frosted</source>
        <target>すりガラス</target>
      </trans-unit>
      <trans-unit id="furniture">
        <source>furniture</source>
        <target>家具</target>
      </trans-unit>
      <trans-unit id="galvanized">
        <source>galvanized</source>
        <target>メッキ</target>
      </trans-unit>
      <trans-unit id="gas">
        <source>gas</source>
        <target>ガス</target>
      </trans-unit>
      <trans-unit id="gas_props1">
        <source>Properties</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="gas_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="generic">
        <source>generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="generic_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="generic_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="generic_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="generic_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="generic_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="generic_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="generic_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="generic_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="generic_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="generic_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="generic_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="generic_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="generic_backface_cull:uilabel">
        <source>Backface Cull</source>
        <target>背面非表示</target>
      </trans-unit>
      <trans-unit id="generic_bump_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="generic_bump_amount:tooltip">
        <source>Adjusts the relative height of the specified bump pattern. Enter 0 to make the surface flat. Enter higher decimal values (up to 1000.0) to increase the height of the surface irregularities.</source>
        <target>指定されたバンプ パターンの相対的な高さを調整します。0 を入力すると、サーフェスが平らになります。より大きな 10 進値(最大 1000.0)を入力すると、サーフェスのでこぼこの高さが増加します。</target>
      </trans-unit>
      <trans-unit id="generic_bump_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="generic_bump_map:uilabel">
        <source>Bump</source>
        <target>バンプ</target>
      </trans-unit>
      <trans-unit id="generic_bump_map_image_label">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="generic_bump_map_image_label:tooltip">
        <source>Uses a texture map to select a bump relief pattern for the material. A bump pattern defines raised and lowered areas based on dark and light areas of an image file.</source>
        <target>テクスチャ マップを使用してマテリアルのバンプ レリーフ パターンを選択します。バンプ パターンは、イメージ ファイルの暗いエリアと明るいエリアに基づいて、隆起した領域と沈下した領域を定義します。</target>
      </trans-unit>
      <trans-unit id="generic_bump_map_panel_label">
        <source>Bump</source>
        <target>バンプ</target>
      </trans-unit>
      <trans-unit id="generic_cutout_opacity:uilabel">
        <source>Cutouts</source>
        <target>カットアウト</target>
      </trans-unit>
      <trans-unit id="generic_cutout_opacity_image_label">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="generic_cutout_opacity_image_label:tooltip">
        <source>Uses a a texture map to control the shapes cut into the surface of the material.</source>
        <target>テクスチャ マップを使用して、マテリアルのサーフェスへの形状切り込みを制御します。</target>
      </trans-unit>
      <trans-unit id="generic_cutout_opacity_panel_label">
        <source>Cutouts</source>
        <target>カットアウト</target>
      </trans-unit>
      <trans-unit id="generic_diffuse:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_color:tooltip">
        <source>Adjusts the color of the surface. Affects both light bounding off (reflectance) and light passing through (transmittance).</source>
        <target>サーフェスの色を調整します。光の跳ね返り(反射)と光の通過(透過)の両方に影響を及ぼします。</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_image">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_image:tooltip">
        <source>Displays the diffuse color map of the material.</source>
        <target>マテリアルの拡散光の色マップを表示します。</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_image_fade">
        <source>Image Fade</source>
        <target>イメージのフェード</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_image_fade:tooltip">
        <source>Adjusts the composite between the base color and the diffuse image. Active only when an image is chosen.</source>
        <target>ベース色と拡散イメージの合成を調整します。イメージが選択されている場合のみ有効です。</target>
      </trans-unit>
      <trans-unit id="generic_diffuse_image_fade:uilabel">
        <source>Image Fade</source>
        <target>イメージのフェード</target>
      </trans-unit>
      <trans-unit id="generic_general">
        <source>Generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="generic_glossiness">
        <source>Glossiness</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="generic_glossiness:tooltip">
        <source>Specifies the smoothness of the surface, which affects both reflectivity and transparency. Reduce glossiness to create matte surfaces or frosted glass. Enter a value between 0 (dull) and 100 (a perfect mirror).</source>
        <target>サーフェスの滑らかさを指定します。ここでの設定は反射と透明度の両方に影響を及ぼします。マットなサーフェスまたはすりガラスを作成する場合は、光沢を減らしてください。0 (光沢なし) ～ 100 (完全な鏡像)の値を入力します。</target>
      </trans-unit>
      <trans-unit id="generic_glossiness:uilabel">
        <source>Glossiness</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="generic_is_metal">
        <source>Highlights</source>
        <target>ハイライト</target>
      </trans-unit>
      <trans-unit id="generic_is_metal:offlabel">
        <source>Non-Metallic</source>
        <target>メタリックなし</target>
      </trans-unit>
      <trans-unit id="generic_is_metal:onlabel">
        <source>Metallic</source>
        <target>メタリック</target>
      </trans-unit>
      <trans-unit id="generic_is_metal:tooltip">
        <source>Adjusts adding metallic highlights. Default = non-metallic.</source>
        <target>メタル ハイライトの追加を調整します。既定値は非メタルです。</target>
      </trans-unit>
      <trans-unit id="generic_is_metal:uilabel">
        <source>Highlights</source>
        <target>ハイライト</target>
      </trans-unit>
      <trans-unit id="generic_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="generic_props1">
        <source>Basic Thermal</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="generic_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="generic_props4">
        <source>Strength</source>
        <target>強度</target>
      </trans-unit>
      <trans-unit id="generic_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="generic_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="generic_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="generic_reflection_glossy_samples">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="generic_reflection_glossy_samples:tooltip">
        <source>Defines the maximum number of samples (rays) that mental ray computes to create glossy reflections.</source>
        <target>光沢のある反射を作成するために、mental ray が計算するサンプル(光線)の最大数を定義します。</target>
      </trans-unit>
      <trans-unit id="generic_reflection_glossy_samples:uilabel">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_0deg">
        <source>Reflectivity</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_0deg:uilabel">
        <source>Reflectivity</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_0deg_slider">
        <source>Direct</source>
        <target>直接光</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_0deg_slider:tooltip">
        <source>Adjusts how much light the material reflects when the surface is directly facing the camera. Enter a value between 0 (no reflections) and 100 (maximum reflections).</source>
        <target>サーフェスがカメラの真正面にある場合にマテリアルが反射する光の量を調整します。0 (反射なし) ～ 100 (最大の反射量)の値を入力します。</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_90deg">
        <source>Oblique</source>
        <target>傾斜</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_90deg:tooltip">
        <source>Adjusts how much light the material reflects when the surface is at an angle to the camera. Enter a value between 0 (no reflections) and 100 (maximum reflections).</source>
        <target>サーフェスがカメラに対して斜めの位置にある場合にマテリアルが反射する光の量を調整します。0 (反射なし) ～ 100 (最大の反射量)の値を入力します。</target>
      </trans-unit>
      <trans-unit id="generic_reflectivity_at_90deg:uilabel">
        <source>Reflectivity</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="generic_refr_depth">
        <source>Refraction Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="generic_refr_depth:tooltip">
        <source>When checked, the material's refraction depth is controlled locally and an additional transparency ray will be casted when the limit is reached, limiting the 'dark edge' effect typically found on solid glass objects.</source>
        <target>オンにすると、マテリアルの屈折深度がローカルにコントロールされ、 限界に達した時点で追加の透過光線が作成されます。これにより、硬質ガラス オブジェクトで一般的に見られる「濃いエッジ」効果が抑えられます。</target>
      </trans-unit>
      <trans-unit id="generic_refr_depth:uilabel">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="generic_refr_depth_control_label">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="generic_refraction_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="generic_refraction_glossy_samples">
        <source>Refraction Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="generic_refraction_glossy_samples:tooltip">
        <source>Defines the maximum number of samples (rays) that mental ray computes to create glossy refractions.</source>
        <target>光沢のある反射を作成するために、mental ray が計算するサンプル(光線)の最大数を定義します。</target>
      </trans-unit>
      <trans-unit id="generic_refraction_glossy_samples:uilabel">
        <source>Refraction Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index">
        <source>Refraction</source>
        <target>屈折</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index:tooltip">
        <source>Adjusts the amount that light bends when it passes through a surface. Active only when Transparency has a value greater than 0. Specify an index number between 0 (no refraction) and 5 (most refraction). </source>
        <target>サーフェスを通過するときに曲がる光の量を調整します。[透明度]の設定が 0 より大きい値になっている場合のみ有効です。0 (屈折なし) ～ 5 (最大屈折)のインデックス番号を指定します。 </target>
      </trans-unit>
      <trans-unit id="generic_refraction_index:uilabel">
        <source>Refraction</source>
        <target>屈折</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index_air">
        <source>Air</source>
        <target>空気</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index_alcohol">
        <source>Alcohol</source>
        <target>アルコール</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index_diamond">
        <source>Diamond</source>
        <target>ひし形</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index_glass">
        <source>Glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index_quartz">
        <source>Quartz</source>
        <target>クォーツ</target>
      </trans-unit>
      <trans-unit id="generic_refraction_index_water">
        <source>Water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="generic_refraction_translucency_weight">
        <source>Translucency</source>
        <target>半透明</target>
      </trans-unit>
      <trans-unit id="generic_refraction_translucency_weight:tooltip">
        <source>Adjusts the percentage of light that is absorbed and retranmitted as it passes through the surface, as if the surface were a back-lit movie screen. Enter a value between 0 (not translucent) and 100 (completely translucent, such as frosted glass). Active only when Transparency has a value greater than 0.</source>
        <target>サーフェスを通過するときに吸収されて再伝播される光の割合を調整します。この場合、サーフェスは背面投影式の映画スクリーンのようになります。0 (半透明なし) ～ 100 (すりガラスのように、完全に半透明)の値を入力します。[透明度]の設定が 0 より大きい値になっている場合のみ有効です。</target>
      </trans-unit>
      <trans-unit id="generic_refraction_translucency_weight:uilabel">
        <source>Translucency</source>
        <target>半透明</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_radius:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_radius_control_label">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="generic_roundcorners_radius_control_label:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature">
        <source>Color Temperature</source>
        <target>色温度</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature:tooltip">
        <source>Adjusts the color temperature (warmth vs. coolness) of the light emitted by this material in degress Kelvin;  e.g., Candle = 1850, Xenon Arc Lamp = 6420.</source>
        <target>このマテリアルが放つ光の色温度(暖かさまたは冷たさ)をケルヴィン数で調整します。たとえば、ろうそくは 1850、キセノン アーク灯は 6420 です。</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature:uilabel">
        <source>Color Temperature</source>
        <target>色温度</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_candle">
        <source>Candle</source>
        <target>キャンドル</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_daylight_cool">
        <source>Daylight Cool</source>
        <target>昼光照明 寒色</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_daylight_tv_screen">
        <source>TV Screen</source>
        <target>TV 画面</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_daylight_warm">
        <source>Daylight Warm</source>
        <target>昼光照明 暖色</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_daylight_xenon_arc_lamp">
        <source>Xenon Arc Lamp</source>
        <target>キセノン アーク ランプ</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_floodlight">
        <source>Floodlight</source>
        <target>投光照明</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_incadescent_bulb">
        <source>Incandescent Bulb</source>
        <target>白熱電球</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_color_temperature_moonlight">
        <source>Moonlight</source>
        <target>月光</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_filter_map">
        <source>Filter Color</source>
        <target>フィルタ色</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_filter_map:tooltip">
        <source>Adjusts the color of light transmitted through a transparent or semi-transparent material, such as glass.</source>
        <target>ガラスなどの透明または半透明のマテリアルを通じて透過される光の色を調整します。</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_filter_map:uilabel">
        <source>Filter Color</source>
        <target>フィルタ色</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_list_label">
        <source>Luminance</source>
        <target>輝度</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_list_label:tooltip">
        <source>Adjusts the brightness of the light emitted by this surface, measured in candelas per square meter; e.g., Dim Glow = 10, Halogen Lamp Lens = 10000.</source>
        <target>このサーフェスが放つ光の輝度を、平方メートルあたりのカンデラ数で調整します。たとえば、薄明かりは 10、ハロゲン ランプ レンズは 10000 です。</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_luminance:uilabel">
        <source>Self Illumination</source>
        <target>自己照明</target>
      </trans-unit>
      <trans-unit id="generic_self_illum_panel_label">
        <source>Self Illumination</source>
        <target>自己照明</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_cell_phone_screen">
        <source>Cell Phone Screen</source>
        <target>携帯電話画面</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_crt_television">
        <source>CRT Television</source>
        <target>CRT テレビ</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_desk_lamp_lens">
        <source>Desk Lamp Lens</source>
        <target>デスク ランプ レンズ</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_dim_glow">
        <source>Dim Glow</source>
        <target>薄暗いグロー</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_frosted_bulb">
        <source>Frosted Bulb</source>
        <target>すりガラス 電球</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_halogen_lamp_lens">
        <source>Halogen Lamp Lens</source>
        <target>ハロゲン ランプ レンズ</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_lamp_shade_exterior">
        <source>Lamp Shade Exterior</source>
        <target>ランプ シェーディング(外側)</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_lamp_shade_interior">
        <source>Lamp Shade Interior</source>
        <target>ランプ シェーディング(内側)</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_led_panel">
        <source>LED Panel</source>
        <target>LED パネル</target>
      </trans-unit>
      <trans-unit id="generic_self_illumination_led_screen">
        <source>LED Screen</source>
        <target>LED 画面</target>
      </trans-unit>
      <trans-unit id="generic_transparancy_fade">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="generic_transparancy_fade:tooltip">
        <source>Adds an image to combine with the overall transparency amount.</source>
        <target>イメージを追加して、全体的な透明度量と複合します。</target>
      </trans-unit>
      <trans-unit id="generic_transparency:uilabel">
        <source>Transparency</source>
        <target>透過</target>
      </trans-unit>
      <trans-unit id="generic_transparency_image_fade">
        <source>Image Fade</source>
        <target>イメージのフェード</target>
      </trans-unit>
      <trans-unit id="generic_transparency_image_fade:tooltip">
        <source>Controls the composite of image and transparency amount, e.g., the white of the image will be transparent at the overall amount, and the degree to which the black is opaque is determined by the fade value.</source>
        <target>イメージと透明度量の複合を制御します。たとえば、イメージの白は全体量で透明になり、黒が不透明になる程度はフェード値によって決定されます。</target>
      </trans-unit>
      <trans-unit id="generic_transparency_image_fade:uilabel">
        <source>Image Fade</source>
        <target>イメージのフェード</target>
      </trans-unit>
      <trans-unit id="generic_transparency_panel_label">
        <source>Transparency</source>
        <target>透過</target>
      </trans-unit>
      <trans-unit id="generic_transparency_slider_label">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="generic_transparency_slider_label:tooltip">
        <source>Adjusts the amount of light that passes through a surface rather than reflecting off or being absorbed. Enter a value between 0% (completely opaque) and 100% (completely transparent).</source>
        <target>反射や吸収ではなくサーフェスを通過する光の量を調整します。0% (完全に不透明) ～ 100% (完全に透明)の値を入力します。</target>
      </trans-unit>
      <trans-unit id="geometric">
        <source>geometric</source>
        <target>ジオメトリ</target>
      </trans-unit>
      <trans-unit id="glass">
        <source>glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="glazed">
        <source>glazed</source>
        <target>光沢仕上げ</target>
      </trans-unit>
      <trans-unit id="glazing">
        <source>glazing</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="glazing_blue">
        <source>Blue</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="glazing_bluegreen">
        <source>Blue Green</source>
        <target>青緑</target>
      </trans-unit>
      <trans-unit id="glazing_bronze">
        <source>Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="glazing_clear">
        <source>Clear</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="glazing_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="glazing_custom_color">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="glazing_glazinggroup">
        <source>Glazing</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="glazing_gray">
        <source>Gray</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="glazing_green">
        <source>Green</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="glazing_no_levels">
        <source>Sheets of Glass</source>
        <target>ガラス シート</target>
      </trans-unit>
      <trans-unit id="glazing_no_levels:tooltip">
        <source>Adjusts the number of panes of glass; e.g., for double glazing, set this value to 2. Enter a number between 1 and 6.</source>
        <target>ガラスの枠の数を調整します。たとえば、二重ガラスについては、この値に 2 を設定します。1 ～ 6 の数値を入力します。</target>
      </trans-unit>
      <trans-unit id="glazing_no_levels:uilabel">
        <source>Sheets of Glass</source>
        <target>ガラス シート</target>
      </trans-unit>
      <trans-unit id="glazing_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="glazing_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="glazing_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="glazing_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="glazing_reflectance">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="glazing_reflectance:tooltip">
        <source>Adjusts the amount of light that reflects off the surface of the glass rather than passing through it. Enter a value between 0% and 100%.</source>
        <target>ガラスを通過せずにガラスのサーフェスを反射する光の量を調整します。0% ～ 100% の値を入力します。</target>
      </trans-unit>
      <trans-unit id="glazing_reflectance:uilabel">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="glazing_refr_depth">
        <source>Refraction Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="glazing_refr_depth:tooltip">
        <source>When checked, the material's refraction depth is controlled locally and an additional transparency ray will be casted when the limit is reached, limiting the 'dark edge' effect typically found on solid glass objects.</source>
        <target>オンにすると、マテリアルの屈折深度がローカルにコントロールされ、 限界に達した時点で追加の透過光線が作成されます。これにより、硬質ガラス オブジェクトで一般的に見られる「濃いエッジ」効果が抑えられます。</target>
      </trans-unit>
      <trans-unit id="glazing_refr_depth:uilabel">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="glazing_refr_depth_control_label">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_blue">
        <source>Blue</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_bluegreen">
        <source>Blue Green</source>
        <target>青緑</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_bronze">
        <source>Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_clear">
        <source>Clear</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_gray">
        <source>Gray</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:glazing_green">
        <source>Green</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:tooltip">
        <source>Adjusts the color of the glazing and the amount of light that is transmitted through the glass.</source>
        <target>ガラスの色と、ガラスの透過光量を調整します。</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_map">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_map:tooltip">
        <source>Selects a color, image, or procedural texture to create the appearance of the material.</source>
        <target>色、イメージ、または手続き型テクスチャを選択し、マテリアルの外観を作成します。</target>
      </trans-unit>
      <trans-unit id="glazing_transmittance_map:uilabel">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="gloss">
        <source>gloss</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="glossy">
        <source>glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="glow">
        <source>glow</source>
        <target>グロー</target>
      </trans-unit>
      <trans-unit id="glyphDisplay:uilabel">
        <source>Glyph display:</source>
        <target>グリフ表示:</target>
      </trans-unit>
      <trans-unit id="gold">
        <source>gold</source>
        <target>ゴールド</target>
      </trans-unit>
      <trans-unit id="golden">
        <source>golden</source>
        <target>金色</target>
      </trans-unit>
      <trans-unit id="goldenrod">
        <source>goldenrod</source>
        <target>金色</target>
      </trans-unit>
      <trans-unit id="gradient_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="gradient_Color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="gradient_Position:uilabel">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="gradient_Repeat">
        <source>Repeat</source>
        <target>繰り返し</target>
      </trans-unit>
      <trans-unit id="gradient_gradientControl:tooltip">
        <source>Adds nodes by clicking in the gradient bar, and  deletes nodes by dragging them off the bar, or selecting them and hitting the delete key.</source>
        <target>グラデーション バー内をクリックしてノードを追加します。ノードをバーの外にドラッグするか、ノードを選択してから[Delete]キーを押して削除します。</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:gradient_interp_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:gradient_interp_easyin">
        <source>Ease in</source>
        <target>イーズ イン</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:gradient_interp_easyinout">
        <source>Turbulence</source>
        <target>乱流</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:gradient_interp_easyout">
        <source>Ease out</source>
        <target>イーズ アウト</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:gradient_interp_linear">
        <source>Linear</source>
        <target>線形</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:gradient_interp_solid">
        <source>Solid</source>
        <target>塗り潰し</target>
      </trans-unit>
      <trans-unit id="gradient_interpolation:uilabel">
        <source>Interpolation</source>
        <target>補間</target>
      </trans-unit>
      <trans-unit id="gradient_noise:gradient_noise_fractal">
        <source>Fractal</source>
        <target>フラクタル</target>
      </trans-unit>
      <trans-unit id="gradient_noise:gradient_noise_regular">
        <source>Regular</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="gradient_noise:gradient_noise_turbulence">
        <source>Turbulence</source>
        <target>乱流</target>
      </trans-unit>
      <trans-unit id="gradient_noise:uilabel">
        <source>Noise Type</source>
        <target>ノイズ タイプ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="gradient_noise_fractal">
        <source>Fractal</source>
        <target>フラクタル</target>
      </trans-unit>
      <trans-unit id="gradient_noise_high">
        <source>High</source>
        <target>高</target>
      </trans-unit>
      <trans-unit id="gradient_noise_high:tooltip">
        <source>Adjusts the high threshold. Range = 0 to 1.</source>
        <target>高さのしきい値を調整します。範囲は 0 ～ 1 です。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_high:uilabel">
        <source>High</source>
        <target>高</target>
      </trans-unit>
      <trans-unit id="gradient_noise_levels">
        <source>Levels</source>
        <target>レベル</target>
      </trans-unit>
      <trans-unit id="gradient_noise_levels:tooltip">
        <source>Sets the number of fractal iterations or turbulence (as a continuous function).</source>
        <target>フラクタル反復または乱流の数を(連続関数として)設定します。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_levels:uilabel">
        <source>Levels</source>
        <target>レベル</target>
      </trans-unit>
      <trans-unit id="gradient_noise_list_label">
        <source>Noise Type</source>
        <target>ノイズ タイプ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_list_label:tooltip">
        <source>Displays the different methods to create the noise patterns: Regular, Fractal or Turbulence.</source>
        <target>ノイズ パターンを作成するための方法([標準]、[フラクタル]、または[乱流])を表示します。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_low">
        <source>Low</source>
        <target>低</target>
      </trans-unit>
      <trans-unit id="gradient_noise_low:tooltip">
        <source>Adjusts the low noise threshold. When the noise value is above the Low threshold and below the High threshold, the dynamic range is stretched to fill 0 to 1. This causes a smaller discontinuity at the threshold transition and produces less potential aliasing.</source>
        <target>低ノイズしきい値を調整します。ノイズの値が低しきい値よりも大きく、高しきい値よりも小さい場合は、動的範囲は 0 ～ 1 に広げられます。これにより、しきい値の遷移における不連続性が小さくなります。また、エイリアシングが抑制されます。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_low:uilabel">
        <source>Low</source>
        <target>低</target>
      </trans-unit>
      <trans-unit id="gradient_noise_panel_label">
        <source>Noise</source>
        <target>ノイズ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_phase">
        <source>Phase</source>
        <target>フェーズ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_phase:tooltip">
        <source>Controls the speed of the animation of the noise function. A 3D noise function is used for the noise; the first two parameters are U and V and the third is phase.</source>
        <target>ノイズ関数のアニメーションの速度を制御します。ノイズには 3D ノイズ関数が使用されます。最初の 2 つのパラメータは U と V で、3 番目のパラメータはフェーズです。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_phase:uilabel">
        <source>Phase</source>
        <target>フェーズ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_regular">
        <source>Regular</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="gradient_noise_size">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_size:tooltip">
        <source>Sets the scale of the noise function. Smaller values give smaller chunks of noise.</source>
        <target>ノイズ関数の尺度を設定します。値が小さくなるほどノイズのチャンクが小さくなります。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_size:uilabel">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="gradient_noise_slider_label">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="gradient_noise_slider_label:tooltip">
        <source>When nonzero, a random noise effect is applied to the gradient, based on the interaction of the gradient ramp colors (and maps, if present). The higher this value, the greater the effect. Range= 0 to 1.</source>
        <target>0 以外の場合、ランダム ノイズ効果は、グラデーション ランプ(存在する場合はマップも)の色の相互作用に基づいてグラデーションに適用されます。この値が高くなるほど効果は大きくなります。範囲は 0 ～ 1 です。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_smooth">
        <source>Smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="gradient_noise_smooth:tooltip">
        <source>Adjusts the noise smoothness. Range = 0 to 1.</source>
        <target>ノイズの滑らかさをを調整します。範囲は 0 ～ 1 です。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_smooth:uilabel">
        <source>Smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="gradient_noise_threshold">
        <source>Noise Threshold</source>
        <target>ノイズのしきい値</target>
      </trans-unit>
      <trans-unit id="gradient_noise_threshold:tooltip">
        <source>Specify the Noise Threshold of the area represented by the image above.</source>
        <target>上のイメージによって表されるエリアのノイズのしきい値を指定します。</target>
      </trans-unit>
      <trans-unit id="gradient_noise_turbulence">
        <source>Turbulence</source>
        <target>乱流</target>
      </trans-unit>
      <trans-unit id="gradient_position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="gradient_scale_group">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="gradient_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="gradient_type">
        <source>Gradient Type</source>
        <target>グラデーション タイプ</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_4corner">
        <source>Linear asymmetrical</source>
        <target>非対称線形</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_box">
        <source>Box</source>
        <target>ボックス</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_diagonal">
        <source>Diagonal</source>
        <target>対角</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_lighting">
        <source>Light normal</source>
        <target>標準照明</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_linear">
        <source>Linear</source>
        <target>線形</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_mapped">
        <source>Mapped</source>
        <target>マップ</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_normal">
        <source>Camera normal</source>
        <target>標準カメラ</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_pong">
        <source>Pong</source>
        <target>ポン</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_radial">
        <source>Radial</source>
        <target>放射状</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_spiral">
        <source>Spiral</source>
        <target>螺旋</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_sweep">
        <source>Sweep</source>
        <target>スウィープ</target>
      </trans-unit>
      <trans-unit id="gradient_type:gradient_type_tartan">
        <source>Tartan</source>
        <target>タータン</target>
      </trans-unit>
      <trans-unit id="gradient_type:tooltip">
        <source>Specifies shape of the gradient, except for the Light and Camera types where the gradient shape is defined as a function of the camera or scene lighting. </source>
        <target>グラデーションの形状を指定します。ただし、カメラまたはシーン照明の関数としてグラデーションの形状が定義されている光源タイプおよびカメラ タイプは除きます。 </target>
      </trans-unit>
      <trans-unit id="gradient_type:uilabel">
        <source>Gradient Type</source>
        <target>グラデーション タイプ</target>
      </trans-unit>
      <trans-unit id="gradient_type_4corner">
        <source>Linear asymmetrical</source>
        <target>非対称線形</target>
      </trans-unit>
      <trans-unit id="gradient_type_box">
        <source>Box</source>
        <target>ボックス</target>
      </trans-unit>
      <trans-unit id="gradient_type_diagonal">
        <source>Diagonal</source>
        <target>対角</target>
      </trans-unit>
      <trans-unit id="gradient_type_lighting">
        <source>Light normal</source>
        <target>標準照明</target>
      </trans-unit>
      <trans-unit id="gradient_type_linear">
        <source>Linear</source>
        <target>線形</target>
      </trans-unit>
      <trans-unit id="gradient_type_normal">
        <source>Camera normal</source>
        <target>標準カメラ</target>
      </trans-unit>
      <trans-unit id="gradient_type_pong">
        <source>Pong</source>
        <target>ポン</target>
      </trans-unit>
      <trans-unit id="gradient_type_radial">
        <source>Radial</source>
        <target>放射状</target>
      </trans-unit>
      <trans-unit id="gradient_type_spiral">
        <source>Spiral</source>
        <target>螺旋</target>
      </trans-unit>
      <trans-unit id="gradient_type_sweep">
        <source>Sweep</source>
        <target>スウィープ</target>
      </trans-unit>
      <trans-unit id="gradient_type_tartan">
        <source>Tartan</source>
        <target>タータン</target>
      </trans-unit>
      <trans-unit id="grain">
        <source>grain</source>
        <target>木目</target>
      </trans-unit>
      <trans-unit id="granite">
        <source>granite</source>
        <target>御影石</target>
      </trans-unit>
      <trans-unit id="granite_tex:uilabel">
        <source>Granite Texture</source>
        <target>御影石テクスチャ</target>
      </trans-unit>
      <trans-unit id="graphics asset">
        <source>graphics asset</source>
        <target>グラフィックス アセット</target>
      </trans-unit>
      <trans-unit id="graphics_cut_pattern">
        <source>Pattern</source>
        <target>パターン</target>
      </trans-unit>
      <trans-unit id="graphics_cut_pattern:uilabel">
        <source>Pattern</source>
        <target>パターン</target>
      </trans-unit>
      <trans-unit id="graphics_cut_pattern_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="graphics_cut_pattern_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="graphics_cut_pattern_label">
        <source>Cut Pattern</source>
        <target>切断パターン</target>
      </trans-unit>
      <trans-unit id="graphics_shading_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="graphics_shading_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="graphics_shading_label">
        <source>Shading</source>
        <target>シェーディング</target>
      </trans-unit>
      <trans-unit id="graphics_shading_transparency">
        <source>Transparency</source>
        <target>透過</target>
      </trans-unit>
      <trans-unit id="graphics_shading_transparency:uilabel">
        <source>Transparency</source>
        <target>透過</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern">
        <source>Pattern</source>
        <target>パターン</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern:uilabel">
        <source>Pattern</source>
        <target>パターン</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern_alignment">
        <source>Alignment</source>
        <target>位置合わせ</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern_alignment_x:uilabel">
        <source>Alignment X</source>
        <target>位置合わせ X</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern_alignment_y:uilabel">
        <source>Alignment Y</source>
        <target>位置合わせ Y</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="graphics_surface_pattern_label">
        <source>Surface Pattern</source>
        <target>サーフェス パターン</target>
      </trans-unit>
      <trans-unit id="graphics_use_appearance">
        <source>Use Render Appearance</source>
        <target>レンダリングの外観を使用</target>
      </trans-unit>
      <trans-unit id="graphics_use_appearance:uilabel">
        <source>Use Render Appearance</source>
        <target>レンダリングの外観を使用</target>
      </trans-unit>
      <trans-unit id="grass">
        <source>grass</source>
        <target>芝生</target>
      </trans-unit>
      <trans-unit id="gravel">
        <source>gravel</source>
        <target>砂利</target>
      </trans-unit>
      <trans-unit id="gray">
        <source>gray</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="green">
        <source>green</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="green carpet">
        <source>green carpet</source>
        <target>緑のカーペット</target>
      </trans-unit>
      <trans-unit id="grey">
        <source>grey</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="grid">
        <source>grid</source>
        <target>通芯</target>
      </trans-unit>
      <trans-unit id="ground_color">
        <source>Ground Color:</source>
        <target>地表の色:</target>
      </trans-unit>
      <trans-unit id="ground_color:uilabel">
        <source>Ground Color:</source>
        <target>地表の色:</target>
      </trans-unit>
      <trans-unit id="half">
        <source>half</source>
        <target>半</target>
      </trans-unit>
      <trans-unit id="halogen">
        <source>halogen</source>
        <target>ハロゲン灯</target>
      </trans-unit>
      <trans-unit id="halogenCool">
        <source>Halogen (Cool)</source>
        <target>ハロゲン灯(寒色)</target>
      </trans-unit>
      <trans-unit id="halogenWarm">
        <source>Halogen (Warm)</source>
        <target>ハロゲン灯(暖色)</target>
      </trans-unit>
      <trans-unit id="hammered">
        <source>hammered</source>
        <target>叩き仕上げ</target>
      </trans-unit>
      <trans-unit id="handsplit">
        <source>handsplit</source>
        <target>ハンドスプリット</target>
      </trans-unit>
      <trans-unit id="hardwood">
        <source>hardwood</source>
        <target>硬質木材</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="hardwood_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="hardwood_application">
        <source>Used For</source>
        <target>用途</target>
      </trans-unit>
      <trans-unit id="hardwood_application:hardwood_flooring">
        <source>Flooring</source>
        <target>フローリング</target>
      </trans-unit>
      <trans-unit id="hardwood_application:hardwood_furniture">
        <source>Furniture</source>
        <target>家具</target>
      </trans-unit>
      <trans-unit id="hardwood_application:tooltip">
        <source>Selects how the wood surface gets used (flooring or furniture).</source>
        <target>木目サーフェスの使用方法(フローリングまたは家具)を選択します。</target>
      </trans-unit>
      <trans-unit id="hardwood_application:uilabel">
        <source>Used For</source>
        <target>用途</target>
      </trans-unit>
      <trans-unit id="hardwood_automatic">
        <source>Based on Wood Grain</source>
        <target>木目を基準</target>
      </trans-unit>
      <trans-unit id="hardwood_color">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="hardwood_color:tooltip">
        <source>Uses a bitmap image to adjust the color and texture of the wood.</source>
        <target>ビットマップ イメージを使用して、木目の色とテクスチャを調整します。</target>
      </trans-unit>
      <trans-unit id="hardwood_color:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="hardwood_color_choice">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="hardwood_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="hardwood_finish">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="hardwood_finish:hardwood_gloss">
        <source>Glossy Varnish</source>
        <target>光沢ニス</target>
      </trans-unit>
      <trans-unit id="hardwood_finish:hardwood_satin">
        <source>Satin Varnish</source>
        <target>サテン ニス</target>
      </trans-unit>
      <trans-unit id="hardwood_finish:hardwood_semigloss">
        <source>Semi-gloss Varnish</source>
        <target>半-光沢ニス</target>
      </trans-unit>
      <trans-unit id="hardwood_finish:hardwood_unfinished">
        <source>Unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="hardwood_finish:tooltip">
        <source>Selects from among glossy varnish, semi-gloss varnish, satin varnish, and unfinished.</source>
        <target>光沢ニス、半光沢ニス、サテン ニス、無仕上げから選択します。</target>
      </trans-unit>
      <trans-unit id="hardwood_finish:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="hardwood_flooring">
        <source>Flooring</source>
        <target>フローリング</target>
      </trans-unit>
      <trans-unit id="hardwood_furniture">
        <source>Furniture</source>
        <target>家具</target>
      </trans-unit>
      <trans-unit id="hardwood_glossy">
        <source>Glossy Varnish</source>
        <target>光沢ニス</target>
      </trans-unit>
      <trans-unit id="hardwood_hardwoodgroup">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections:hardwood_automatic">
        <source>Based on Wood Grain</source>
        <target>木目を基準</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections:hardwood_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections:hardwood_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections:uilabel">
        <source>Relief  Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_amount:tooltip">
        <source>Adjusts the height of the surface bumps. Enter 0 for a flat surface, a positive number (between 0 and 10) to raise the grain, or a negative number (between 0 and -10) to reverse the grain.</source>
        <target>サーフェス バンプの高さを調整します。0 を入力すると平らなサーフェスになり、正の数値(0 ～ 10)を入力するとグレインが上昇し、負の数値(0 ～ -10)を入力するとグレインが反転します。</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_list_label:tooltip">
        <source>Selects a surface pattern of wood or custom.</source>
        <target>サーフェス パターン(木目またはカスタム)を選択します。</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_panel_label">
        <source>Relief  Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_shader">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_shader:tooltip">
        <source>Uses a bitmap image to adjust the relief pattern of the wood.</source>
        <target>ビットマップ イメージを使用して、木目のレリーフ パターンを調整します。</target>
      </trans-unit>
      <trans-unit id="hardwood_imperfections_shader:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="hardwood_no_color">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="hardwood_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="hardwood_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="hardwood_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="hardwood_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="hardwood_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="hardwood_satin">
        <source>Satin Varnish</source>
        <target>サテン ニス</target>
      </trans-unit>
      <trans-unit id="hardwood_semigloss">
        <source>Semi-gloss Varnish</source>
        <target>半-光沢ニス</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_color">
        <source>Stain Color</source>
        <target>ステイン色</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_color:tooltip">
        <source>Adjusts the color of the stain.</source>
        <target>ステインの色を調整します。</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_color:uilabel">
        <source>Stain Color</source>
        <target>ステイン色</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_enabled">
        <source>Stain</source>
        <target>ステイン</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_enabled:hardwood_color_choice">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_enabled:hardwood_no_color">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_enabled:tooltip">
        <source>Specifies whether the wood is stained.</source>
        <target>木目にステインを付けるかどうかを指定します。</target>
      </trans-unit>
      <trans-unit id="hardwood_tint_enabled:uilabel">
        <source>Stain</source>
        <target>ステイン</target>
      </trans-unit>
      <trans-unit id="hardwood_unfinished">
        <source>Unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="haze">
        <source>Sky Haziness/Cloudiness:</source>
        <target>空のもや/曇り:</target>
      </trans-unit>
      <trans-unit id="haze:uilabel">
        <source>Sky Haziness/Cloudiness:</source>
        <target>空のもや/曇り:</target>
      </trans-unit>
      <trans-unit id="hazeOn">
        <source>Haze On:</source>
        <target>もやを適用:</target>
      </trans-unit>
      <trans-unit id="hazeOn:uilabel">
        <source>Haze On:</source>
        <target>もやを適用:</target>
      </trans-unit>
      <trans-unit id="haze_small:uilabel">
        <source>Haze Small</source>
        <target>もや(少ない)</target>
      </trans-unit>
      <trans-unit id="heavy cardboard used for mounting and architectural model-building">
        <source>heavy cardboard used for mounting and architectural model-building</source>
        <target>取り付けや建築モデル建物に使用される重いボール紙</target>
      </trans-unit>
      <trans-unit id="hedge">
        <source>hedge</source>
        <target>垣根</target>
      </trans-unit>
      <trans-unit id="hemispherical_Bitmap">
        <source>Image File</source>
        <target>イメージ ファイル</target>
      </trans-unit>
      <trans-unit id="hemispherical_Bitmap:uilabel">
        <source>Image File</source>
        <target>イメージ ファイル</target>
      </trans-unit>
      <trans-unit id="hemispherical_RGBAmount">
        <source>Relative Brightness:</source>
        <target>相対的な明るさ:</target>
      </trans-unit>
      <trans-unit id="hemispherical_RGBAmount:uilabel">
        <source>Relative Brightness:</source>
        <target>相対的な明るさ:</target>
      </trans-unit>
      <trans-unit id="herringbone">
        <source>herringbone</source>
        <target>ヘリンボーン</target>
      </trans-unit>
      <trans-unit id="hexagon">
        <source>hexagon</source>
        <target>六角形</target>
      </trans-unit>
      <trans-unit id="hexagonal">
        <source>hexagonal</source>
        <target>六角形</target>
      </trans-unit>
      <trans-unit id="hickory">
        <source>hickory</source>
        <target>ヒッコリー材</target>
      </trans-unit>
      <trans-unit id="high">
        <source>high</source>
        <target>高</target>
      </trans-unit>
      <trans-unit id="highPressureSodium">
        <source>HID High Pressure Sodium</source>
        <target>HID 高圧ナトリウム灯</target>
      </trans-unit>
      <trans-unit id="holes">
        <source>holes</source>
        <target>穴</target>
      </trans-unit>
      <trans-unit id="home">
        <source>home</source>
        <target>ホーム</target>
      </trans-unit>
      <trans-unit id="honey">
        <source>honey</source>
        <target>はちみつ色</target>
      </trans-unit>
      <trans-unit id="horizon">
        <source>Ground and Horizon</source>
        <target>地表と水平線</target>
      </trans-unit>
      <trans-unit id="horizon_blur">
        <source>Horizon Blur:</source>
        <target>水平線ブラー:</target>
      </trans-unit>
      <trans-unit id="horizon_blur:uilabel">
        <source>Horizon Blur:</source>
        <target>水平線ブラー:</target>
      </trans-unit>
      <trans-unit id="horizon_height">
        <source>Horizon Height:</source>
        <target>水平線高さ:</target>
      </trans-unit>
      <trans-unit id="horizon_height:uilabel">
        <source>Horizon Height:</source>
        <target>水平線高さ:</target>
      </trans-unit>
      <trans-unit id="horizontal">
        <source>horizontal</source>
        <target>水平</target>
      </trans-unit>
      <trans-unit id="hotSpot">
        <source>Hot Spot:</source>
        <target>ホット スポット:</target>
      </trans-unit>
      <trans-unit id="hotSpot:tooltip">
        <source>Hot spot, in radians</source>
        <target>ホット スポット(ラジアン)</target>
      </trans-unit>
      <trans-unit id="hotSpot:uilabel">
        <source>Hot Spot:</source>
        <target>ホット スポット:</target>
      </trans-unit>
      <trans-unit id="ice">
        <source>ice</source>
        <target>アイス</target>
      </trans-unit>
      <trans-unit id="iceberg">
        <source>iceberg</source>
        <target>アイスバーグ</target>
      </trans-unit>
      <trans-unit id="illuminanceAt">
        <source>At (meters):</source>
        <target>単位(メートル):</target>
      </trans-unit>
      <trans-unit id="illuminanceAt:uilabel">
        <source>At (meters):</source>
        <target>単位(メートル):</target>
      </trans-unit>
      <trans-unit id="illumination">
        <source>Illumination</source>
        <target>照度</target>
      </trans-unit>
      <trans-unit id="illuminationOn">
        <source>Illumination On:</source>
        <target>照度を適用:</target>
      </trans-unit>
      <trans-unit id="illuminationOn:uilabel">
        <source>Illumination On:</source>
        <target>照度を適用:</target>
      </trans-unit>
      <trans-unit id="image_x_resolution:uilabel">
        <source>image_x_resolution</source>
        <target>イメージの x 方向の解像度</target>
      </trans-unit>
      <trans-unit id="image_y_resolution:uilabel">
        <source>image_y_resolution</source>
        <target>イメージの  y 方向の解像度</target>
      </trans-unit>
      <trans-unit id="indian">
        <source>indian</source>
        <target>濃い赤褐色</target>
      </trans-unit>
      <trans-unit id="indoor">
        <source>indoor</source>
        <target>屋内</target>
      </trans-unit>
      <trans-unit id="intensityUnits">
        <source>Intensity Units:</source>
        <target>強度の単位:</target>
      </trans-unit>
      <trans-unit id="intensityUnits:candela">
        <source>candelas</source>
        <target>カンデラ</target>
      </trans-unit>
      <trans-unit id="intensityUnits:lumen">
        <source>lumens</source>
        <target>ルーメン</target>
      </trans-unit>
      <trans-unit id="intensityUnits:lux_at">
        <source>lux at</source>
        <target>照度</target>
      </trans-unit>
      <trans-unit id="intensityUnits:uilabel">
        <source>Intensity Units:</source>
        <target>強度の単位:</target>
      </trans-unit>
      <trans-unit id="intensityUnits:unitless">
        <source>unitless</source>
        <target>単位なし</target>
      </trans-unit>
      <trans-unit id="intensityUnits:watt">
        <source>watts</source>
        <target>ワット</target>
      </trans-unit>
      <trans-unit id="intensityValue">
        <source>Value:</source>
        <target>値:</target>
      </trans-unit>
      <trans-unit id="intensityValue:uilabel">
        <source>Value:</source>
        <target>値:</target>
      </trans-unit>
      <trans-unit id="intensity_factor">
        <source>Sun Multiplier:</source>
        <target>太陽光強度:</target>
      </trans-unit>
      <trans-unit id="intensity_factor:uilabel">
        <source>Brightness of the sun:</source>
        <target>太陽の明るさ:</target>
      </trans-unit>
      <trans-unit id="intensitygroup">
        <source>Intensity</source>
        <target>強度</target>
      </trans-unit>
      <trans-unit id="interior">
        <source>interior</source>
        <target>内壁</target>
      </trans-unit>
      <trans-unit id="interior_model:uilabel">
        <source>Material Type</source>
        <target>マテリアル タイプ</target>
      </trans-unit>
      <trans-unit id="interlocking">
        <source>interlocking</source>
        <target>インターロック</target>
      </trans-unit>
      <trans-unit id="inverse">
        <source>Inverse</source>
        <target>逆</target>
      </trans-unit>
      <trans-unit id="inverseSquare">
        <source>Inverse Square</source>
        <target>逆二乗</target>
      </trans-unit>
      <trans-unit id="iron">
        <source>iron</source>
        <target>鉄</target>
      </trans-unit>
      <trans-unit id="isLinearLight:uilabel">
        <source>Is Linear Light:</source>
        <target>線形ライト:</target>
      </trans-unit>
      <trans-unit id="isotropic">
        <source>Uniform</source>
        <target>均等</target>
      </trans-unit>
      <trans-unit id="ivory">
        <source>ivory</source>
        <target>象牙色</target>
      </trans-unit>
      <trans-unit id="jagged">
        <source>jagged</source>
        <target>ギザギザ</target>
      </trans-unit>
      <trans-unit id="jaggy">
        <source>jaggy</source>
        <target>ギザギザ</target>
      </trans-unit>
      <trans-unit id="kelvin">
        <source>Kelvin</source>
        <target>ケルビン</target>
      </trans-unit>
      <trans-unit id="kelvinPanel">
        <source>Kelvin Color</source>
        <target>ケルビン色</target>
      </trans-unit>
      <trans-unit id="kempas">
        <source>kempas</source>
        <target>ケンパス材</target>
      </trans-unit>
      <trans-unit id="khaki">
        <source>khaki</source>
        <target>カーキ色</target>
      </trans-unit>
      <trans-unit id="knurl">
        <source>knurl</source>
        <target>ナーリング</target>
      </trans-unit>
      <trans-unit id="lake">
        <source>lake</source>
        <target>湖</target>
      </trans-unit>
      <trans-unit id="laminate">
        <source>laminate</source>
        <target>ラミネート</target>
      </trans-unit>
      <trans-unit id="laminates">
        <source>laminates</source>
        <target>ラミネート</target>
      </trans-unit>
      <trans-unit id="large">
        <source>large</source>
        <target>大きな</target>
      </trans-unit>
      <trans-unit id="lavender">
        <source>lavender</source>
        <target>ラベンダー</target>
      </trans-unit>
      <trans-unit id="layered">
        <source>layered</source>
        <target>積層</target>
      </trans-unit>
      <trans-unit id="layered_anisotropy:uilabel">
        <source>Anisotropy</source>
        <target>異方性反射</target>
      </trans-unit>
      <trans-unit id="layered_anisotropy_label">
        <source>Anisotropy</source>
        <target>異方性反射</target>
      </trans-unit>
      <trans-unit id="layered_anisotropy_label:tooltip">
        <source>Controls the shape of the highlights on the surface by making them elliptical rather than circular. Used together with Roughness, Anisotropy can simulate highlights seen on brushed materials.</source>
        <target>サーフェス上のハイライトの形状を、円よりも楕円にすることによってコントロールします。[粗さ]とともに使用することで、[異方性反射]でブラシ仕上げマテリアル上に表示されるハイライトをシミュレートすることができます。</target>
      </trans-unit>
      <trans-unit id="layered_anisotropy_panel_label">
        <source>Advanced Controls</source>
        <target>高度なコントロール</target>
      </trans-unit>
      <trans-unit id="layered_anisotropy_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_bottom_f0">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="layered_bottom_f0:tooltip">
        <source>The color of a secondary highlight produced by reflection off of the base coat.</source>
        <target>ベース コートからの反射により生成されるセカンダリ ハイライトの色。</target>
      </trans-unit>
      <trans-unit id="layered_bottom_f0:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="layered_bottom_f0_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_diffuse:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="layered_diffuse_color_label">
        <source>Diffuse Color</source>
        <target>拡散光の色</target>
      </trans-unit>
      <trans-unit id="layered_diffuse_color_label:tooltip">
        <source>The color of light diffusely scattered by the base coat into the scene (diffuse reflectance).</source>
        <target>ベース コートによってシーンに拡散的に散乱される光の色(拡散反射率)。</target>
      </trans-unit>
      <trans-unit id="layered_diffuse_panel_label">
        <source>Base Color</source>
        <target>基準色</target>
      </trans-unit>
      <trans-unit id="layered_diffuse_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_f0:uilabel">
        <source>Clearcoat reflectance</source>
        <target>クリアコートの反射率</target>
      </trans-unit>
      <trans-unit id="layered_f0_label">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="layered_f0_label:tooltip">
        <source>Reflectance expresses how much light is reflected from the surface in a mirror-like fashion (specular reflectance), when looking at the surface perpendicularly. Note that the material will always show a high specular reflectance when looked at grazing angles (Fresnel’s effect).</source>
        <target>反射率は、サーフェスを垂直方向から見ているときに、鏡のようにサーフェスから反射される光の量を表します(鏡面反射率)。マテリアルは、グレージング角で見たときに、常に高い鏡面反射率となることに注意してください(フレネル効果)。</target>
      </trans-unit>
      <trans-unit id="layered_f0_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_fraction:uilabel">
        <source>Fraction</source>
        <target>率</target>
      </trans-unit>
      <trans-unit id="layered_fraction_label">
        <source>Weight</source>
        <target>重み</target>
      </trans-unit>
      <trans-unit id="layered_fraction_label:tooltip">
        <source>Determines the intensity of the highlight from the base coat. A value of 0 will eliminate the effect of the Base Highlights and the material will have only Diffuse Color. A value of 1.0 will eliminate the effect of Diffuse Color and and only the Base Highlight will be visible.</source>
        <target>ベース コートからのハイライトの強度を決定します。値を 0 にすると、[基準ハイライト]の効果が取り除かれ、マテリアルの[拡散光の色]のみになります。値を 1.0 にすると、[拡散光の色]の効果が取り除かれ、[基準ハイライト]のみが表示されます。</target>
      </trans-unit>
      <trans-unit id="layered_fraction_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_ndf_beckmann">
        <source>Short Falloff</source>
        <target>短いフォールオフ</target>
      </trans-unit>
      <trans-unit id="layered_ndf_ggx">
        <source>Long Falloff</source>
        <target>長いフォールオフ</target>
      </trans-unit>
      <trans-unit id="layered_ndf_type:layered_ndf_beckmann">
        <source>BECKMANN</source>
        <target>BECKMANN</target>
      </trans-unit>
      <trans-unit id="layered_ndf_type:layered_ndf_ggx">
        <source>GGX</source>
        <target>GGX</target>
      </trans-unit>
      <trans-unit id="layered_ndf_type:uilabel">
        <source>NDF</source>
        <target>NDF</target>
      </trans-unit>
      <trans-unit id="layered_ndf_type_label">
        <source>Shape</source>
        <target>形状</target>
      </trans-unit>
      <trans-unit id="layered_ndf_type_label:tooltip">
        <source>Determines the underlying equation used to calculate reflections and highlights on the material. The Long Falloff will produce highlights that appear smoother while the Short Falloff will produce highlights that appear sharper.</source>
        <target>マテリアル上の反射とハイライトの計算に使用される基本方程式を決定します。[長いフォールオフ]にすると滑らかなハイライトが生成され、[短いフォールオフ]にするとシャープなハイライトが生成されます。</target>
      </trans-unit>
      <trans-unit id="layered_normal:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="layered_normal_map_label">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="layered_normal_map_label:tooltip">
        <source>Bump defines larger-scale features than what you can achieve with the Roughness parameter, like dents, cracks, grooves etc. Apply an image where those features are defined, with white corresponding to peaks and black to valleys.</source>
        <target>バンプは、[粗さ]パラメータでコントロールできるものよりも大きなフィーチャ(くぼみ、割れ目、溝など)を定義します。山に相当する部分に白を、谷に相当する部分に黒を使用して、このようなフィーチャが定義されているイメージを適用します。</target>
      </trans-unit>
      <trans-unit id="layered_normal_panel_label">
        <source>Relief Pattern (Bump)</source>
        <target>レリーフ パターン(バンプ)</target>
      </trans-unit>
      <trans-unit id="layered_normal_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_rotation:uilabel">
        <source>Rotation</source>
        <target>回転</target>
      </trans-unit>
      <trans-unit id="layered_rotation_label">
        <source>Orientation</source>
        <target>方向</target>
      </trans-unit>
      <trans-unit id="layered_rotation_label:tooltip">
        <source>Determines the orientation of highlights. This has no effect if Anisotropy Amount is set to 0. Used with a texture map. For example, you can recreate woven materials where the direction of the highlights are perpendicular to each other.</source>
        <target>ハイライトの方向を決定します。これは、[異方性反射量]を 0 に設定していると効果はありません。テクスチャ マップとともに使用します。たとえば、ハイライトの方向が相互に垂直である織物マテリアルを再作成することができます。</target>
      </trans-unit>
      <trans-unit id="layered_rotation_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_roughness">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="layered_roughness:tooltip">
        <source>The surface finish of the material, specifying the size of microscopic imperfections. When zero, the whole surface is a perfect mirror. Larger values tend towards more diffuse (rough) appearance and larger highlights. Use together with Anisotropy to obtain a brushed finish effect.</source>
        <target>微細な欠陥のサイズを指定する、マテリアルのサーフェス仕上げ。ゼロにすると、サーフェス全体が完全な鏡になります。値を大きくすると拡散した(粗い)外観となり、ハイライトが大きくなる傾向があります。ブラシ仕上げ効果を得るには、[異方性反射]とともに使用します。</target>
      </trans-unit>
      <trans-unit id="layered_roughness:uilabel">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="layered_roughness_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="layered_surface_anisotropy_panel_label">
        <source>Advanced Controls</source>
        <target>高度なコントロール</target>
      </trans-unit>
      <trans-unit id="leather">
        <source>leather</source>
        <target>皮</target>
      </trans-unit>
      <trans-unit id="led">
        <source>led</source>
        <target>LED</target>
      </trans-unit>
      <trans-unit id="lemon">
        <source>lemon</source>
        <target>レモン</target>
      </trans-unit>
      <trans-unit id="length">
        <source>Length</source>
        <target>長さ</target>
      </trans-unit>
      <trans-unit id="length:uilabel">
        <source>Length</source>
        <target>長さ</target>
      </trans-unit>
      <trans-unit id="light">
        <source>light</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="light gray">
        <source>light gray</source>
        <target>淡い灰色</target>
      </trans-unit>
      <trans-unit id="light red">
        <source>light red</source>
        <target>淡い赤</target>
      </trans-unit>
      <trans-unit id="lightAffectShadowCol">
        <source>Light Affects Color:</source>
        <target>照明影響色:</target>
      </trans-unit>
      <trans-unit id="lightAffectShadowCol:uilabel">
        <source>Light Affects Color:</source>
        <target>照明影響色:</target>
      </trans-unit>
      <trans-unit id="lightColorPanel">
        <source>Light Color</source>
        <target>照明の色</target>
      </trans-unit>
      <trans-unit id="lightColorUnits">
        <source>Light Color Units:</source>
        <target>照明の色の単位:</target>
      </trans-unit>
      <trans-unit id="lightColorUnits:kelvin">
        <source>Kelvin</source>
        <target>ケルビン</target>
      </trans-unit>
      <trans-unit id="lightColorUnits:rgb">
        <source>RGB</source>
        <target>RGB</target>
      </trans-unit>
      <trans-unit id="lightColorUnits:uilabel">
        <source>Light Color Units:</source>
        <target>照明の色の単位:</target>
      </trans-unit>
      <trans-unit id="lightDistribution">
        <source>Light Distribution</source>
        <target>照明の分散</target>
      </trans-unit>
      <trans-unit id="lightLossFactor">
        <source>Light Loss Factor:</source>
        <target>光損失係数:</target>
      </trans-unit>
      <trans-unit id="lightLossFactor:uilabel">
        <source>Light Loss Factor:</source>
        <target>光損失係数:</target>
      </trans-unit>
      <trans-unit id="lightName:uilabel">
        <source>Name:</source>
        <target>名前:</target>
      </trans-unit>
      <trans-unit id="lightProfileFileName">
        <source>Light Profile:</source>
        <target>照明プロファイル:</target>
      </trans-unit>
      <trans-unit id="lightProfileFileName:tooltip">
        <source>IES light profile file name</source>
        <target>IES 照明プロファイルのファイル名</target>
      </trans-unit>
      <trans-unit id="lightProfileFileName:uilabel">
        <source>Light Profile:</source>
        <target>照明プロファイル:</target>
      </trans-unit>
      <trans-unit id="lightTempPresets">
        <source>Light Temperature:</source>
        <target>照明温度:</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:a_incandescent">
        <source>Incandescent Filament Lamp</source>
        <target>白熱電球</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:ceramicCool">
        <source>HID Ceramic Metal Halide (Cool)</source>
        <target>HID セラミック メタル ハロゲン灯(寒色)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:ceramicWarm">
        <source>HID Ceramic Metal Halide (Warm)</source>
        <target>HID セラミック メタル ハロゲン灯(暖色)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:d50">
        <source>D50 Illuminant (Reference White)</source>
        <target>D50 光源(基準の白)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:d65">
        <source>D65 Illuminant (Reference White)</source>
        <target>D65 光源(基準の白)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:f2_fluorescentCoolWhite">
        <source>Fluorescent (Cool White)</source>
        <target>蛍光灯(寒色の白)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:f3_fluorescentWhite">
        <source>Fluorescent (White)</source>
        <target>蛍光灯(白)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:f4_fluorescentWarmWhite">
        <source>Fluorescent (Warm White)</source>
        <target>蛍光灯(暖色の白)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:f5_fluorescentDaylight">
        <source>Fluorescent (Daylight)</source>
        <target>蛍光灯(昼光)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:f6_fluorescentLightWhite">
        <source>Fluorescent (Light White)</source>
        <target>蛍光灯(淡い白)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:halogen">
        <source>Halogen</source>
        <target>ハロゲン灯</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:halogenCool">
        <source>Halogen (Cool)</source>
        <target>ハロゲン灯(寒色)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:halogenWarm">
        <source>Halogen (Warm)</source>
        <target>ハロゲン灯(暖色)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:highPressureSodium">
        <source>HID High Pressure Sodium</source>
        <target>HID 高圧ナトリウム灯</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:lowPressureSodium">
        <source>HID Low Pressure Sodium</source>
        <target>HID 低圧ナトリウム灯</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:mercury">
        <source>HID Mercury</source>
        <target>HID 水銀灯</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:quartz">
        <source>HID Quartz Metal Halide</source>
        <target>HID クォーツ メタル ハロゲン灯</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:quartzCool">
        <source>HID Quartz Metal Halide (Cool)</source>
        <target>HID クォーツ メタル ハロゲン灯(寒色)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:quartzWarm">
        <source>HID Quartz Metal Halide (Warm)</source>
        <target>HID クォーツ メタル ハロゲン灯(暖色)</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:uilabel">
        <source>Light Temperature:</source>
        <target>照明温度:</target>
      </trans-unit>
      <trans-unit id="lightTempPresets:xenon">
        <source>HID Xenon</source>
        <target>HID キセノン</target>
      </trans-unit>
      <trans-unit id="lightTemperature">
        <source>Custom Light Temperature:</source>
        <target>カスタム照明温度:</target>
      </trans-unit>
      <trans-unit id="lightTemperature:uilabel">
        <source>Custom Light Temperature:</source>
        <target>カスタム照明温度:</target>
      </trans-unit>
      <trans-unit id="lightobject_force_area_light_enable:uilabel">
        <source>Enable Force Area Light:</source>
        <target>エリア光源を強制的に使用:</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype">
        <source>Area Type:</source>
        <target>エリア タイプ:</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:cylinder">
        <source>Cylinder</source>
        <target>円柱</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:disc">
        <source>Disc</source>
        <target>ディスク</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:line">
        <source>Line</source>
        <target>ライン</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:none">
        <source>No Area</source>
        <target>エリアなし</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:object">
        <source>Object</source>
        <target>オブジェクト</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:rectangle">
        <source>Rectangle</source>
        <target>長方形</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:sphere">
        <source>Sphere</source>
        <target>球</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:uilabel">
        <source>Area Type:</source>
        <target>エリア タイプ:</target>
      </trans-unit>
      <trans-unit id="lightobjectareatype:user">
        <source>User</source>
        <target>ユーザ</target>
      </trans-unit>
      <trans-unit id="lightobjectexponent">
        <source>Attenuation:</source>
        <target>減衰:</target>
      </trans-unit>
      <trans-unit id="lightobjectexponent:tooltip">
        <source>Magnitude of photon attenuation</source>
        <target>光子減衰の規模</target>
      </trans-unit>
      <trans-unit id="lightobjectexponent:uilabel">
        <source>Attenuation:</source>
        <target>減衰:</target>
      </trans-unit>
      <trans-unit id="lightobjecttype">
        <source>Type:</source>
        <target>タイプ:</target>
      </trans-unit>
      <trans-unit id="lightobjecttype:directional">
        <source>Directional</source>
        <target>方向</target>
      </trans-unit>
      <trans-unit id="lightobjecttype:origin">
        <source>Point</source>
        <target>ポイント</target>
      </trans-unit>
      <trans-unit id="lightobjecttype:spot">
        <source>Spot</source>
        <target>スポット</target>
      </trans-unit>
      <trans-unit id="lightobjecttype:uilabel">
        <source>Type:</source>
        <target>タイプ:</target>
      </trans-unit>
      <trans-unit id="lightobjectvisible">
        <source>Light Visible:</source>
        <target>可視照明:</target>
      </trans-unit>
      <trans-unit id="lightobjectvisible:uilabel">
        <source>Visible</source>
        <target>可視照明:</target>
      </trans-unit>
      <trans-unit id="lights">
        <source>lights</source>
        <target>照明</target>
      </trans-unit>
      <trans-unit id="lime">
        <source>lime</source>
        <target>ライム</target>
      </trans-unit>
      <trans-unit id="line">
        <source>Line</source>
        <target>ライン</target>
      </trans-unit>
      <trans-unit id="linen">
        <source>linen</source>
        <target>麻</target>
      </trans-unit>
      <trans-unit id="link">
        <source>link</source>
        <target>リンク</target>
      </trans-unit>
      <trans-unit id="liquid">
        <source>liquid</source>
        <target>液体</target>
      </trans-unit>
      <trans-unit id="liquid_props1">
        <source>Properties</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="liquid_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="lookup_using_fg_rays:uilabel">
        <source>Lookup Using Fg Rays</source>
        <target>Fg 光線を使用して検索</target>
      </trans-unit>
      <trans-unit id="loose">
        <source>loose</source>
        <target>軽</target>
      </trans-unit>
      <trans-unit id="low">
        <source>low</source>
        <target>低</target>
      </trans-unit>
      <trans-unit id="lowPressureSodium">
        <source>HID Low Pressure Sodium</source>
        <target>HID 低圧ナトリウム灯</target>
      </trans-unit>
      <trans-unit id="lubricated">
        <source>lubricated</source>
        <target>潤滑</target>
      </trans-unit>
      <trans-unit id="lumen">
        <source>lumens</source>
        <target>ルーメン</target>
      </trans-unit>
      <trans-unit id="luminant">
        <source>luminant</source>
        <target>照度の</target>
      </trans-unit>
      <trans-unit id="luminous">
        <source>luminous</source>
        <target>明るい</target>
      </trans-unit>
      <trans-unit id="lux_at">
        <source>lux at</source>
        <target>照度</target>
      </trans-unit>
      <trans-unit id="machined">
        <source>machined</source>
        <target>切削</target>
      </trans-unit>
      <trans-unit id="magenta">
        <source>magenta</source>
        <target>マゼンタ</target>
      </trans-unit>
      <trans-unit id="mahogany">
        <source>mahogany</source>
        <target>マホガニー材</target>
      </trans-unit>
      <trans-unit id="maple">
        <source>maple</source>
        <target>カエデ材</target>
      </trans-unit>
      <trans-unit id="maps">
        <source>maps</source>
        <target>マップ</target>
      </trans-unit>
      <trans-unit id="marble">
        <source>marble</source>
        <target>大理石</target>
      </trans-unit>
      <trans-unit id="marble_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="marble_Color1">
        <source>Stone Color</source>
        <target>石の色</target>
      </trans-unit>
      <trans-unit id="marble_Color1:tooltip">
        <source>Specifies the color of the stone</source>
        <target>石の色を指定します</target>
      </trans-unit>
      <trans-unit id="marble_Color1:uilabel">
        <source>Stone Color</source>
        <target>石の色</target>
      </trans-unit>
      <trans-unit id="marble_Color2">
        <source>Vein Color</source>
        <target>石の目路色</target>
      </trans-unit>
      <trans-unit id="marble_Color2:tooltip">
        <source>Specifies the vein color of the marble.</source>
        <target>大理石の目路色を指定します。</target>
      </trans-unit>
      <trans-unit id="marble_Color2:uilabel">
        <source>Vein Color</source>
        <target>石の目路色</target>
      </trans-unit>
      <trans-unit id="marble_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="marble_Size">
        <source>Vein Spacing</source>
        <target>石目の間隔</target>
      </trans-unit>
      <trans-unit id="marble_Size:tooltip">
        <source>Sets the space between veins. Range = 0 to 100; Default = 1.</source>
        <target>石目の間隔を設定します。範囲は 0 ～ 100 で、既定値は 1 です。</target>
      </trans-unit>
      <trans-unit id="marble_Size:uilabel">
        <source>Vein Spacing</source>
        <target>石目の間隔</target>
      </trans-unit>
      <trans-unit id="marble_Width">
        <source>Vein Width</source>
        <target>石目の幅</target>
      </trans-unit>
      <trans-unit id="marble_Width:tooltip">
        <source>Sets the width of the veins. Range = 0 to 100; Default = 1.</source>
        <target>石目の幅を設定します。範囲は 0 ～ 100 で、既定値は 1 です。</target>
      </trans-unit>
      <trans-unit id="marble_Width:uilabel">
        <source>Vein Width</source>
        <target>石目の幅</target>
      </trans-unit>
      <trans-unit id="marble_tex:uilabel">
        <source>Marble Texture</source>
        <target>大理石テクスチャ</target>
      </trans-unit>
      <trans-unit id="marble_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="maroon">
        <source>maroon</source>
        <target>栗色</target>
      </trans-unit>
      <trans-unit id="masonry">
        <source>masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="masonry_pattern_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="masonrycmu_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="masonrycmu_application">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_application:masonrycmu_glossy">
        <source>Glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="masonrycmu_application:masonrycmu_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="masonrycmu_application:masonrycmu_unfinished">
        <source>Unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_application:tooltip">
        <source> Controls the texture of the finished surface (glossy, matte, unfinished).</source>
        <target> 仕上がったサーフェスのテクスチャ(光沢、マット、無仕上げ)を制御します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_application:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_cmu">
        <source>CMU</source>
        <target>CMU</target>
      </trans-unit>
      <trans-unit id="masonrycmu_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="masonrycmu_color:tooltip">
        <source>Selects a color, image, or procedural texture to create the appearance of the material.</source>
        <target>色、イメージ、または手続き型テクスチャを選択し、マテリアルの外観を作成します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="masonrycmu_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="masonrycmu_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="masonrycmu_glossy">
        <source>Glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="masonrycmu_masonry">
        <source>Masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="masonrycmu_masonrycmugroup">
        <source>Masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="masonrycmu_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern:masonrycmu_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern:masonrycmu_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern:uilabel">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_height">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_height:tooltip">
        <source>Uses a slider to control relief patterns or tiling. </source>
        <target>スライダを使用して、レリーフ パターンまたはタイル表示を制御します。 </target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_height:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_map_image_label">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_map_image_label:tooltip">
        <source>Controls relief patterns or tiling. A bump pattern defines raised and lowered areas based on dark and light areas of an image file.</source>
        <target>レリーフ パターンまたはタイル表示を制御します。バンプ パターンは、イメージ ファイルの暗いエリアと明るいエリアに基づいて、隆起した領域と沈下した領域を定義します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_pattern_map_panel_label">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="masonrycmu_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="masonrycmu_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="masonrycmu_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="masonrycmu_type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_type:masonrycmu_cmu">
        <source>CMU</source>
        <target>CMU</target>
      </trans-unit>
      <trans-unit id="masonrycmu_type:masonrycmu_masonry">
        <source>Masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="masonrycmu_type:tooltip">
        <source>Controls the application method, either CMU or masonry.</source>
        <target>応用方法(CMU または組積造)を制御します。</target>
      </trans-unit>
      <trans-unit id="masonrycmu_type:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="masonrycmu_unfinished">
        <source>Unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="materials">
        <source>materials</source>
        <target>マテリアル</target>
      </trans-unit>
      <trans-unit id="matte">
        <source>matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="medium">
        <source>medium</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="meduim blue">
        <source>meduim blue</source>
        <target>標準の青</target>
      </trans-unit>
      <trans-unit id="mercury">
        <source>HID Mercury</source>
        <target>HID 水銀灯</target>
      </trans-unit>
      <trans-unit id="mesh">
        <source>mesh</source>
        <target>メッシュ</target>
      </trans-unit>
      <trans-unit id="metal">
        <source>metal</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="metal_aluminum">
        <source>Aluminum</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="metal_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="metal_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="metal_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="metal_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="metal_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="metal_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="metal_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="metal_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="metal_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="metal_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="metal_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="metal_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="metal_brass">
        <source>Brass</source>
        <target>真鍮</target>
      </trans-unit>
      <trans-unit id="metal_bronze">
        <source>Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="metal_brushed">
        <source>Brushed</source>
        <target>ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="metal_checker_plate">
        <source>Checker Plate</source>
        <target>チェッカー プレート</target>
      </trans-unit>
      <trans-unit id="metal_chrome">
        <source>Chrome</source>
        <target>クローム</target>
      </trans-unit>
      <trans-unit id="metal_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metal_color:tooltip">
        <source>Chooses a color for Anodized Aluminum only.</source>
        <target>陽極酸化アルミニウム専用の色を選択します。</target>
      </trans-unit>
      <trans-unit id="metal_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metal_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="metal_copper">
        <source>Copper</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="metal_custom">
        <source>Custom - Image</source>
        <target>カスタム - イメージ</target>
      </trans-unit>
      <trans-unit id="metal_diamond_plate">
        <source>Diamond Plate</source>
        <target>ダイアモンド プレート</target>
      </trans-unit>
      <trans-unit id="metal_f0">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metal_f0:tooltip">
        <source>The color of the metal surface and its highlights. This also corresponds to the amount of light reflected at the perpendicular direction.</source>
        <target>メタル サーフェスの色とそのハイライト。これは、垂直方向で反射される光の量に相当します。</target>
      </trans-unit>
      <trans-unit id="metal_f0:uilabel">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="metal_f0_panel_label">
        <source>Parameters</source>
        <target>パラメータ</target>
      </trans-unit>
      <trans-unit id="metal_f0_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="metal_finish">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="metal_finish:metal_brushed">
        <source>Brushed</source>
        <target>ブラシ仕上げ</target>
      </trans-unit>
      <trans-unit id="metal_finish:metal_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="metal_finish:metal_satin">
        <source>Satin</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="metal_finish:metal_semi_polished">
        <source>Semi-polished</source>
        <target>半つや出し</target>
      </trans-unit>
      <trans-unit id="metal_finish:tooltip">
        <source>Selects a surface finish for Aluminum, Chrome, Copper, Brass, Bronze, and Stainless Steel only.</source>
        <target>アルミニウム、クローム、銅、真鍮、ブロンズ、およびステンレス鋼専用のサーフェス仕上げを選択します。</target>
      </trans-unit>
      <trans-unit id="metal_finish:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="metal_galvanized_alu">
        <source>Anodized Aluminum</source>
        <target>陽極酸化アルミニウム</target>
      </trans-unit>
      <trans-unit id="metal_knurl">
        <source>Knurl</source>
        <target>ナーリング</target>
      </trans-unit>
      <trans-unit id="metal_metalgroup">
        <source>Metal</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="metal_patina">
        <source>Patina</source>
        <target>緑青</target>
      </trans-unit>
      <trans-unit id="metal_patina:maxlabel">
        <source>Full</source>
        <target>フル</target>
      </trans-unit>
      <trans-unit id="metal_patina:minlabel">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="metal_patina:tooltip">
        <source>Adjusts the degree of discoloration for copper or bronze due to oxidation or the application of a chemical compound. Enter a value between 0 (none) and 1 (full), or use the slider.</source>
        <target>酸化または化合物の塗布による銅またはブロンズの変色の程度を調整します。0 (なし) ～ 1 (完全)の値を入力するか、スライダを使用します。</target>
      </trans-unit>
      <trans-unit id="metal_patina:uilabel">
        <source>Patina</source>
        <target>緑青</target>
      </trans-unit>
      <trans-unit id="metal_pattern:metal_checker_plate">
        <source>Checker Plate</source>
        <target>チェッカー プレート</target>
      </trans-unit>
      <trans-unit id="metal_pattern:metal_custom">
        <source>Custom - Image</source>
        <target>カスタム - イメージ</target>
      </trans-unit>
      <trans-unit id="metal_pattern:metal_diamond_plate">
        <source>Diamond Plate</source>
        <target>ダイアモンド プレート</target>
      </trans-unit>
      <trans-unit id="metal_pattern:metal_knurl">
        <source>Knurl</source>
        <target>ナーリング</target>
      </trans-unit>
      <trans-unit id="metal_pattern:metal_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="metal_pattern:uilabel">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="metal_pattern_height">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="metal_pattern_height:tooltip">
        <source>Slides to select relative height of the pattern. Enter 0 for flat, to 2.0 to increase the depth of the pattern.</source>
        <target>スライドしてパターンの相対的な高さを選択します。0 を入力すると平らになり、2.0 を入力するとパターンの深さが増加します。</target>
      </trans-unit>
      <trans-unit id="metal_pattern_height:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="metal_pattern_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="metal_pattern_list_label:tooltip">
        <source>Selects a decorative design pressed onto the surface of the metal.</source>
        <target>メタルのサーフェスにプレス加工される装飾デザインを選択します。</target>
      </trans-unit>
      <trans-unit id="metal_pattern_panel_label">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="metal_pattern_scale">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="metal_pattern_scale:tooltip">
        <source>Slides to select relative size of the relief pattern. Enter a value between 0 (larger) and 50 (smaller).</source>
        <target>スライドしてレリーフ パターンの相対的サイズを選択します。0 (大) ～ 50 (小)の値を入力します。</target>
      </trans-unit>
      <trans-unit id="metal_pattern_scale:uilabel">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="metal_pattern_shader">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="metal_pattern_shader:tooltip">
        <source>Controls relief patterns or tiling. A bump pattern defines raised and lowered areas based on dark and light areas of an image file.</source>
        <target>レリーフ パターンまたはタイル表示を制御します。バンプ パターンは、イメージ ファイルの暗いエリアと明るいエリアに基づいて、隆起した領域と沈下した領域を定義します。</target>
      </trans-unit>
      <trans-unit id="metal_pattern_shader:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="metal_perf_circles_staggered">
        <source>Staggered Circles</source>
        <target>千鳥配置円</target>
      </trans-unit>
      <trans-unit id="metal_perf_circles_straight">
        <source>Straight Circles</source>
        <target>ストレート円</target>
      </trans-unit>
      <trans-unit id="metal_perf_cloverleaf">
        <source>Cloverleaf</source>
        <target>クローバーの葉</target>
      </trans-unit>
      <trans-unit id="metal_perf_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="metal_perf_grecian">
        <source>Grecian</source>
        <target>ギリシャ風</target>
      </trans-unit>
      <trans-unit id="metal_perf_hexagon">
        <source>Hexagon</source>
        <target>六角形</target>
      </trans-unit>
      <trans-unit id="metal_perf_squares">
        <source>Squares</source>
        <target>正方形</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_circles_staggered">
        <source>Staggered Circles</source>
        <target>千鳥配置円</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_circles_straight">
        <source>Straight Circles</source>
        <target>ストレート円</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_cloverleaf">
        <source>Cloverleaf</source>
        <target>クローバーの葉</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_grecian">
        <source>Grecian</source>
        <target>ギリシャ風</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_hexagon">
        <source>Hexagon</source>
        <target>六角形</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="metal_perforations:metal_perf_squares">
        <source>Squares</source>
        <target>正方形</target>
      </trans-unit>
      <trans-unit id="metal_perforations:uilabel">
        <source>Cutouts</source>
        <target>カットアウト</target>
      </trans-unit>
      <trans-unit id="metal_perforations_center">
        <source>Center Spacing</source>
        <target>中心の間隔</target>
      </trans-unit>
      <trans-unit id="metal_perforations_center:tooltip">
        <source>Clamped to be 0.0001 less than the diameter; for staggered, all six adjacent centers are equidistant; for straight, centers are measured to the four adjacent to top, bottom, left, and right.</source>
        <target>直径よりも 0.0001 少ないように固定されます。千鳥配置の場合、6 つの隣接する中心すべてが等距離になります。ストレートの場合、中心は上、下、左、右に隣接する 4 つになるように計測されます。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_center:uilabel">
        <source>Center Spacing</source>
        <target>中心の間隔</target>
      </trans-unit>
      <trans-unit id="metal_perforations_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_list_label:tooltip">
        <source>Adjusts the perforation patterns in the material, and some choices provide dimension controls. </source>
        <target>マテリアルのパーフォレーション パターンを調整します。一部の選択肢には寸法制御が用意されています。 </target>
      </trans-unit>
      <trans-unit id="metal_perforations_panel_label">
        <source>Cutouts</source>
        <target>カットアウト</target>
      </trans-unit>
      <trans-unit id="metal_perforations_shader">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_shader:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size:uilabel">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label1">
        <source>Diameter</source>
        <target>直径</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label1:tooltip">
        <source>Adjusts only circles.</source>
        <target>円のみを調整します。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label2">
        <source>Diameter</source>
        <target>直径</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label2:tooltip">
        <source>Adjusts only circles.</source>
        <target>円のみを調整します。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label3">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label3:tooltip">
        <source>Adjusts the size of square cutouts.</source>
        <target>正方形のカットアウトのサイズを調整します。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label4">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label4:tooltip">
        <source>Adjusts the size of grecian cutouts.</source>
        <target>ギリシャ型切り抜きのサイズを調整します。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label5">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label5:tooltip">
        <source>Adjusts the size of cloverleaf cutouts.</source>
        <target>クローバー型切り抜きのサイズを調整します。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label6">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metal_perforations_size_label6:tooltip">
        <source>Adjusts the size of hexagon cutouts.</source>
        <target>六角形の切り抜きのサイズを調整します。</target>
      </trans-unit>
      <trans-unit id="metal_perforations_space:uilabel">
        <source>Perforations Space</source>
        <target>貫通穴の間隔</target>
      </trans-unit>
      <trans-unit id="metal_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="metal_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="metal_props1">
        <source>Basic Thermal</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="metal_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="metal_props4">
        <source>Wood</source>
        <target>強度</target>
      </trans-unit>
      <trans-unit id="metal_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="metal_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="metal_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="metal_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="metal_satin">
        <source>Satin</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="metal_semi_polished">
        <source>Semi-polished</source>
        <target>半つや出し</target>
      </trans-unit>
      <trans-unit id="metal_stainless_steel">
        <source>Stainless Steel</source>
        <target>ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="metal_type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_aluminum">
        <source>Aluminum</source>
        <target>アルミニウム</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_brass">
        <source>Brass</source>
        <target>真鍮</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_bronze">
        <source>Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_chrome">
        <source>Chrome</source>
        <target>クローム</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_copper">
        <source>Copper</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_galvanized_alu">
        <source>Anodized Aluminum</source>
        <target>陽極酸化アルミニウム</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_stainless_steel">
        <source>Stainless Steel</source>
        <target>ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="metal_type:metal_zinc">
        <source>Zinc</source>
        <target>亜鉛</target>
      </trans-unit>
      <trans-unit id="metal_type:tooltip">
        <source>Chooses a type of metal and controls the base color and texture of the metal, and filters subsequent properties.</source>
        <target>メタルの種類を選択し、メタルのベース色とテクスチャを制御し、後続のプロパティをフィルタします。</target>
      </trans-unit>
      <trans-unit id="metal_type:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="metal_zinc">
        <source>Zinc</source>
        <target>亜鉛</target>
      </trans-unit>
      <trans-unit id="metallic">
        <source>metallic</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="metallicpaint_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_color:tooltip">
        <source>Selects the base color of the paint.</source>
        <target>ペイントのベース色を選択します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_highlightspread">
        <source>Highlight Spread</source>
        <target>ハイライト拡散</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_highlightspread:tooltip">
        <source>Adjusts the very blurred reflectivity of the base coat under the very sharp reflections of the topcoat.</source>
        <target>表面コーティングの高反射の下のベース コートのぼかし加減を調整します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_base_highlightspread:uilabel">
        <source>Highlight Spread</source>
        <target>ハイライト拡散</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish:metallicpaint_finish_peeling">
        <source>Orange Peel</source>
        <target>オレンジ ピール</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish:metallicpaint_finish_smooth">
        <source>Smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish:tooltip">
        <source>Selects Smooth or Orange Peel.</source>
        <target>[滑らか]または[オレンジ ピール]を選択します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish_peelamount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish_peelamount:tooltip">
        <source>Slides to choose Chromatic Finish amount between 1-100.</source>
        <target>スライダを 1 ～ 100 の範囲で動かし、色度仕上げの量を選択します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish_peelamount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish_peeling">
        <source>Orange Peel</source>
        <target>オレンジ ピール</target>
      </trans-unit>
      <trans-unit id="metallicpaint_finish_smooth">
        <source>Smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks:metallicpaint_flecks_enable">
        <source>Enabled</source>
        <target>使用可能</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks:metallicpaint_flecks_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks:uilabel">
        <source>Flecks</source>
        <target>斑点</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_color:tooltip">
        <source>Defaults to white, with tone (going to black) attenuating the fleck effect against the base coat; a medium grey base color with a black fleck color will show no flecks, but a medium grey fleck on the same base color will show 50% of the fleck effect.</source>
        <target>既定では、ベース コートに対して斑点効果を減衰するトーン(黒に移行)付きの白に設定されます。黒い斑点色を持つ中程度のグレー ベース色は斑点を表示しませんが、同じベース色上の中程度のグレー斑点は斑点効果の 50% を表示します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_enable">
        <source>Enabled</source>
        <target>使用可能</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_list_label">
        <source>Flecks</source>
        <target>斑点</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_list_label:tooltip">
        <source>Enables the use of reflective flakes in the paint.</source>
        <target>ペイントでの反射斑点の使用を可能にします。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_panel_label">
        <source>Flecks</source>
        <target>斑点</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_size">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_size:tooltip">
        <source>Adjusts the size of the flecks.</source>
        <target>斑点のサイズを調整します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_flecks_size:uilabel">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_metallicpaintgroup">
        <source>Metallic Paint</source>
        <target>メタリック ペイント</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl:metallicpaint_pearl_chromatic">
        <source>Chromatic</source>
        <target>色度</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl:metallicpaint_pearl_custom">
        <source>Second Color</source>
        <target>2 番目の色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl:metallicpaint_pearl_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl:uilabel">
        <source>Pearl</source>
        <target>パール</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_amount:tooltip">
        <source>Adjusts the blend between the pearl effect and the base color.</source>
        <target>パール効果とベース色のブレンド具合を調整します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_chromatic">
        <source>Chromatic</source>
        <target>色度</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_color:tooltip">
        <source>Adjusts the Pearl color.</source>
        <target>パール色を調整します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_custom">
        <source>Second Color</source>
        <target>2 番目の色</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_ior">
        <source>Blend</source>
        <target>ブレンド</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_ior:tooltip">
        <source>Slides to mix the colors from 0-100.</source>
        <target>スライダを 0 ～ 100 の間で動かし、色を混ぜます。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_ior:uilabel">
        <source>Blend</source>
        <target>ブレンド</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_list_label:tooltip">
        <source>Selects Chromatic or Second Color.</source>
        <target>色度または 2 番目の色を選択します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_pearl_panel_label">
        <source>Pearl</source>
        <target>パール</target>
      </trans-unit>
      <trans-unit id="metallicpaint_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="metallicpaint_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="metallicpaint_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="metallicpaint_reflection_glossy_samples">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="metallicpaint_reflection_glossy_samples:tooltip">
        <source>Defines the maximum number of samples (rays) that mental ray computes to create glossy reflections.</source>
        <target>光沢のある反射を作成するために、mental ray が計算するサンプル(光線)の最大数を定義します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_reflection_glossy_samples:uilabel">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat:metallicpaint_topcoat_carpaint">
        <source>Car Paint</source>
        <target>車両ペイント</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat:metallicpaint_topcoat_chrome">
        <source>Chrome</source>
        <target>クローム</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat:metallicpaint_topcoat_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat:metallicpaint_topcoat_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat:tooltip">
        <source>Selects from among Matte, Chrome, Car Paint, and Custom.</source>
        <target>[マット]、[クローム]、[車両ペイント]、[カスタム]の中から選択します。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat:uilabel">
        <source>Top Coat</source>
        <target>表面コーティング</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_carpaint">
        <source>Car Paint</source>
        <target>車両ペイント</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_chrome">
        <source>Chrome</source>
        <target>クローム</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_falloff">
        <source>Angle Falloff</source>
        <target>角度フォールオフ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_falloff:tooltip">
        <source>Slides from 0=No Fresnel effect (constant reflections like Chrome) to 100=High Fresnel (really reflective only in a narrow zone at extreme angles. Extreme limit placed for realistic top coats (on a scale combining Fresnel bias, power, and scale), with Car Paint around 80.)</source>
        <target>スライダを 0 (フレネル効果なし。クロームのような不変の反射)から 100 (フレネル効果高。極端な角度のときに狭いゾーンのみで完全反射します。極端な角度の限度は、車両ペイント 80 くらいの現実的な表面コーティング(フラネルのバイアス、強さ、尺度を統合した尺度)に配置されます)の間で動かします。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_falloff:uilabel">
        <source>Angle Falloff</source>
        <target>角度フォールオフ</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_glossy">
        <source>Glossiness</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_glossy:tooltip">
        <source>Slides from 100 (totally reflective) to 0 (matte).</source>
        <target>100 (完全反射) ～ 0 (マット) の範囲でスライダを動かします。</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_glossy:uilabel">
        <source>Glossiness</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="metallicpaint_topcoat_panel">
        <source>Top Coat</source>
        <target>表面コーティング</target>
      </trans-unit>
      <trans-unit id="midnight">
        <source>midnight</source>
        <target>ミッドナイト</target>
      </trans-unit>
      <trans-unit id="midtones">
        <source>Mid Tones:</source>
        <target>中間トーン:</target>
      </trans-unit>
      <trans-unit id="midtones:uilabel">
        <source>Mid Tones:</source>
        <target>中間トーン:</target>
      </trans-unit>
      <trans-unit id="mirror_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="mirror_mirrorgroup">
        <source>Mirror</source>
        <target>鏡</target>
      </trans-unit>
      <trans-unit id="mirror_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="mirror_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="mirror_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="mirror_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="mirror_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="mirror_tintcolor">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="mirror_tintcolor:tooltip">
        <source>Adjusts the color of the mirror, which represents the total absorption of the float glass. The tint should always take into account the fact that the float glass layer has a certain level of absorption.</source>
        <target>フロート ガラスの全吸収を表す、鏡の色を調整します。ティントは、フロート ガラス レイヤが一定の吸収レベルを持つという事実を考慮する必要があります。</target>
      </trans-unit>
      <trans-unit id="mirror_tintcolor:uilabel">
        <source>Tint Color</source>
        <target>ティント カラー</target>
      </trans-unit>
      <trans-unit id="misc">
        <source>misc</source>
        <target>その他</target>
      </trans-unit>
      <trans-unit id="miscellaneous">
        <source>miscellaneous</source>
        <target>その他</target>
      </trans-unit>
      <trans-unit id="misty">
        <source>misty</source>
        <target>霞がかった</target>
      </trans-unit>
      <trans-unit id="mode:uilabel">
        <source>Mode</source>
        <target>モード</target>
      </trans-unit>
      <trans-unit id="modular">
        <source>modular</source>
        <target>規格品</target>
      </trans-unit>
      <trans-unit id="mortar">
        <source>mortar</source>
        <target>モルタル</target>
      </trans-unit>
      <trans-unit id="mortared">
        <source>mortared</source>
        <target>モルタル</target>
      </trans-unit>
      <trans-unit id="mosaic">
        <source>mosaic</source>
        <target>モザイク</target>
      </trans-unit>
      <trans-unit id="mostly white carpet">
        <source>mostly white carpet</source>
        <target>白っぽいカーペット</target>
      </trans-unit>
      <trans-unit id="mounting">
        <source>mounting</source>
        <target>取り付け</target>
      </trans-unit>
      <trans-unit id="multi-color">
        <source>multi-color</source>
        <target>多色</target>
      </trans-unit>
      <trans-unit id="multi-colored">
        <source>multi-colored</source>
        <target>多色</target>
      </trans-unit>
      <trans-unit id="multiplier">
        <source>Sky Multiplier:</source>
        <target>乗数</target>
      </trans-unit>
      <trans-unit id="multiplier:uilabel">
        <source>Multiplier:</source>
        <target>乗数</target>
      </trans-unit>
      <trans-unit id="murky">
        <source>murky</source>
        <target>濁った</target>
      </trans-unit>
      <trans-unit id="museum">
        <source>museum</source>
        <target>博物館</target>
      </trans-unit>
      <trans-unit id="natural">
        <source>natural</source>
        <target>ナチュラル</target>
      </trans-unit>
      <trans-unit id="navy">
        <source>navy</source>
        <target>濃紺</target>
      </trans-unit>
      <trans-unit id="nearAttenuationEnd">
        <source>End Point:</source>
        <target>終点:</target>
      </trans-unit>
      <trans-unit id="nearAttenuationEnd:uilabel">
        <source>End Point:</source>
        <target>終点:</target>
      </trans-unit>
      <trans-unit id="nearAttenuationOn">
        <source>Near Attenuation:</source>
        <target>近接減衰:</target>
      </trans-unit>
      <trans-unit id="nearAttenuationOn:uilabel">
        <source>Near Attenuation:</source>
        <target>近接減衰:</target>
      </trans-unit>
      <trans-unit id="nearAttenuationStart">
        <source>Start Point:</source>
        <target>始点:</target>
      </trans-unit>
      <trans-unit id="nearAttenuationStart:uilabel">
        <source>Start Point:</source>
        <target>始点:</target>
      </trans-unit>
      <trans-unit id="neutral">
        <source>neutral</source>
        <target>ニュートラル</target>
      </trans-unit>
      <trans-unit id="night_color">
        <source>Night Color:</source>
        <target>ナイト カラー:</target>
      </trans-unit>
      <trans-unit id="night_color:uilabel">
        <source>Night Color:</source>
        <target>ナイト カラー:</target>
      </trans-unit>
      <trans-unit id="noise_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="noise_Color1">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="noise_Color1:tooltip">
        <source>Provides the option of selecting a color or a sub-procedural map for one of the components.</source>
        <target>コンポーネントのいずれかの色またはサブプロシージャ マップを選択するオプションを提供します。</target>
      </trans-unit>
      <trans-unit id="noise_Color1:uilabel">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="noise_Color2">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="noise_Color2:tooltip">
        <source>Provides the option of selecting a color or a sub-procedural map for the other  component.</source>
        <target>他方のコンポーネントの色またはサブプロシージャ マップを選択するオプションを提供します。</target>
      </trans-unit>
      <trans-unit id="noise_Color2:uilabel">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="noise_Levels">
        <source>Levels</source>
        <target>レベル</target>
      </trans-unit>
      <trans-unit id="noise_Levels:tooltip">
        <source>Determines the number of iterations used for  Fractal and Turbulence noise.  Default = 3.</source>
        <target>フラクタル ノイズまたは乱流ノイズに使用される反復の数を決定します。既定値は 3 です。</target>
      </trans-unit>
      <trans-unit id="noise_Levels:uilabel">
        <source>Levels</source>
        <target>レベル</target>
      </trans-unit>
      <trans-unit id="noise_Phase">
        <source>Phase</source>
        <target>フェーズ</target>
      </trans-unit>
      <trans-unit id="noise_Phase:tooltip">
        <source>Specifies the noise threshold phase.</source>
        <target>ノイズのしきい値のフェーズを指定します。</target>
      </trans-unit>
      <trans-unit id="noise_Phase:uilabel">
        <source>Phase</source>
        <target>フェーズ</target>
      </trans-unit>
      <trans-unit id="noise_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="noise_Size">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="noise_Size:tooltip">
        <source>Sets the scale of the noise function. Smaller values give smaller chunks of noise.</source>
        <target>ノイズ関数の尺度を設定します。値が小さくなるほどノイズのチャンクが小さくなります。</target>
      </trans-unit>
      <trans-unit id="noise_Size:uilabel">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="noise_Threshold">
        <source>Noise Threshold</source>
        <target>ノイズのしきい値</target>
      </trans-unit>
      <trans-unit id="noise_ThresholdHigh">
        <source>High</source>
        <target>高</target>
      </trans-unit>
      <trans-unit id="noise_ThresholdHigh:tooltip">
        <source>Specifies the high noise threshold. Range = 0 to 1; Default = 1.</source>
        <target>高いノイズのしきい値を指定します。範囲は 0 ～ 1 で、既定値は 1 です。</target>
      </trans-unit>
      <trans-unit id="noise_ThresholdHigh:uilabel">
        <source>High</source>
        <target>高</target>
      </trans-unit>
      <trans-unit id="noise_ThresholdLow">
        <source>Low</source>
        <target>低</target>
      </trans-unit>
      <trans-unit id="noise_ThresholdLow:tooltip">
        <source>Specifies the low noise threshold. Range = 0 to 1; Default = 0. </source>
        <target>低いノイズのしきい値を指定します。範囲は 0 ～ 1 で、既定値は 0 です。 </target>
      </trans-unit>
      <trans-unit id="noise_ThresholdLow:uilabel">
        <source>Low</source>
        <target>低</target>
      </trans-unit>
      <trans-unit id="noise_Type">
        <source>Noise Type</source>
        <target>ノイズ タイプ</target>
      </trans-unit>
      <trans-unit id="noise_Type:noise_fractal">
        <source>Fractal</source>
        <target>フラクタル</target>
      </trans-unit>
      <trans-unit id="noise_Type:noise_regular">
        <source>Regular</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="noise_Type:noise_turbulence">
        <source>Turbulence</source>
        <target>乱流</target>
      </trans-unit>
      <trans-unit id="noise_Type:tooltip">
        <source>Creates random perturbation of a surface based on the interaction of two colors. Available choices are Regular, Fractal, and Turbulence.</source>
        <target>2 つの色の相互作用に基づいてサーフェスのランダム摂動を作成します。使用できる選択肢は、標準、フラクタル、乱流です。</target>
      </trans-unit>
      <trans-unit id="noise_Type:uilabel">
        <source>Noise Type</source>
        <target>ノイズ タイプ</target>
      </trans-unit>
      <trans-unit id="noise_fractal">
        <source>Fractal</source>
        <target>フラクタル</target>
      </trans-unit>
      <trans-unit id="noise_regular">
        <source>Regular</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="noise_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="noise_turbulence">
        <source>Turbulence</source>
        <target>乱流</target>
      </trans-unit>
      <trans-unit id="non">
        <source>non</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="non-uniform">
        <source>non-uniform</source>
        <target>不均等</target>
      </trans-unit>
      <trans-unit id="none">
        <source>No Area</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="normal">
        <source>normal</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="north_offset_from_x">
        <source>North Azimuth:</source>
        <target>北方位角:</target>
      </trans-unit>
      <trans-unit id="north_offset_from_x:uilabel">
        <source>North Azimuth:</source>
        <target>北方位角:</target>
      </trans-unit>
      <trans-unit id="number_of_cycles_curve_data:uilabel">
        <source>Number of Cycles</source>
        <target>サイクル数</target>
      </trans-unit>
      <trans-unit id="oak">
        <source>oak</source>
        <target>オーク材</target>
      </trans-unit>
      <trans-unit id="ocean">
        <source>ocean</source>
        <target>海洋</target>
      </trans-unit>
      <trans-unit id="octagon">
        <source>octagon</source>
        <target>八角形</target>
      </trans-unit>
      <trans-unit id="octagonal">
        <source>octagonal</source>
        <target>八角形</target>
      </trans-unit>
      <trans-unit id="off">
        <source>off</source>
        <target>オフ</target>
      </trans-unit>
      <trans-unit id="off-white">
        <source>off-white</source>
        <target>オフホワイト</target>
      </trans-unit>
      <trans-unit id="olive">
        <source>olive</source>
        <target>オリーブ</target>
      </trans-unit>
      <trans-unit id="on">
        <source>on</source>
        <target>オン</target>
      </trans-unit>
      <trans-unit id="on:uilabel">
        <source>On:</source>
        <target>オン</target>
      </trans-unit>
      <trans-unit id="opaque">
        <source>opaque</source>
        <target>不透明</target>
      </trans-unit>
      <trans-unit id="opaque_albedo">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="opaque_albedo:tooltip">
        <source>The base color of the material. This is defining the amount of diffuse light reflected back to the scene (diffuse reflectance).</source>
        <target>マテリアルの基準色。これは、シーンへと反射して戻される拡散光の量を定義します(拡散反射率)。</target>
      </trans-unit>
      <trans-unit id="opaque_albedo:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="opaque_albedo_panel_label">
        <source>Parameters</source>
        <target>パラメータ</target>
      </trans-unit>
      <trans-unit id="opaque_albedo_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="opaque_emission:uilabel">
        <source>Emission</source>
        <target>放射</target>
      </trans-unit>
      <trans-unit id="opaque_emission_panel_label">
        <source>Emissivity</source>
        <target>放射率</target>
      </trans-unit>
      <trans-unit id="opaque_f0">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="opaque_f0:tooltip">
        <source>Reflectance expresses how much light is reflected from the surface in a mirror-like fashion (specular reflectance), when looking at the surface perpendicularly. Note that the material will always show a high specular reflectance when looked at grazing angles (Fresnel’s effect).</source>
        <target>反射率は、サーフェスを垂直方向から見ているときに、鏡のようにサーフェスから反射される光の量を表します(鏡面反射率)。マテリアルは、グレージング角で見たときに、常に高い鏡面反射率となることに注意してください(フレネル効果)。</target>
      </trans-unit>
      <trans-unit id="opaque_f0:uilabel">
        <source>Specular reflectance</source>
        <target>鏡面反射率</target>
      </trans-unit>
      <trans-unit id="opaque_f0_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="opaque_luminance:uilabel">
        <source>Emissive Luminance</source>
        <target>放射光輝度</target>
      </trans-unit>
      <trans-unit id="opaque_luminance_label">
        <source>Luminance</source>
        <target>輝度</target>
      </trans-unit>
      <trans-unit id="opaque_luminance_label:tooltip">
        <source>Specified in candelas per meter square (cd/m2), this parameter determines how bright a material will appear and how much light will be emitted from it.</source>
        <target>平方メートル当たりのカンデラ(cd/m2)で指定します。このパラメータは、マテリアルの明るさの程度と、マテリアルから放射される光の量を決定します。</target>
      </trans-unit>
      <trans-unit id="opaque_luminance_modifier:uilabel">
        <source>Luminance Scale</source>
        <target>輝度のスケール</target>
      </trans-unit>
      <trans-unit id="opaque_luminance_modifier_label">
        <source>Filter Color</source>
        <target>フィルタ色</target>
      </trans-unit>
      <trans-unit id="opaque_luminance_modifier_label:tooltip">
        <source>Influences the emissivity color. Useful to create variations in the emissivity to simulate lamp shades, opalescent materials etc.</source>
        <target>放射光の色に影響します。各種の放射率を作成し、ランプ シェードや光沢のあるマテリアルなどをシミュレートする場合に役立ちます。</target>
      </trans-unit>
      <trans-unit id="opaque_luminance_modifier_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="opaque_mfp">
        <source>Depth</source>
        <target>深さ</target>
      </trans-unit>
      <trans-unit id="opaque_mfp:tooltip">
        <source>Increase or decrease the translucency effect of the material. A value of zero will result in no translucency. The value corresponds to the scattering mean free path and is always expressed in millimetres.</source>
        <target>マテリアルの半透明効果を増減します。値がゼロの場合、半透明効果は得られません。値は散乱の平均自由行程と同一で、常にミリメートル単位です。</target>
      </trans-unit>
      <trans-unit id="opaque_mfp:uilabel">
        <source>Translucency Depth</source>
        <target>半透明の深さ</target>
      </trans-unit>
      <trans-unit id="opaque_mfp_modifier">
        <source>Weight</source>
        <target>重み</target>
      </trans-unit>
      <trans-unit id="opaque_mfp_modifier:tooltip">
        <source>Enables color variations for the translucency effect. The Weight color is internally multiplied with the Depth. For best results, try using light and soft colors.</source>
        <target>半透明効果のために色の変化を有効にします。［重み］の色は、内部的に［深さ］が乗算されます。最良の結果を得るには、明るく淡い色を使用します。</target>
      </trans-unit>
      <trans-unit id="opaque_mfp_modifier:uilabel">
        <source>Translucency Weight</source>
        <target>半透明の重み</target>
      </trans-unit>
      <trans-unit id="opaque_mfp_modifier_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="opaque_translucency:uilabel">
        <source>Translucency</source>
        <target>半透明</target>
      </trans-unit>
      <trans-unit id="opaque_translucency_panel_label">
        <source>Translucency</source>
        <target>半透明</target>
      </trans-unit>
      <trans-unit id="orange">
        <source>orange</source>
        <target>オレンジ</target>
      </trans-unit>
      <trans-unit id="origin">
        <source>Point</source>
        <target>ポイント</target>
      </trans-unit>
      <trans-unit id="osb">
        <source>osb</source>
        <target>OSB</target>
      </trans-unit>
      <trans-unit id="oxidised">
        <source>oxidised</source>
        <target>オキシダイズド</target>
      </trans-unit>
      <trans-unit id="oxidized">
        <source>oxidized</source>
        <target>オキシダイズド</target>
      </trans-unit>
      <trans-unit id="paint">
        <source>paint</source>
        <target>ペイント</target>
      </trans-unit>
      <trans-unit id="panelling">
        <source>panelling</source>
        <target>パネル</target>
      </trans-unit>
      <trans-unit id="paperboard">
        <source>paperboard</source>
        <target>板紙</target>
      </trans-unit>
      <trans-unit id="parquet">
        <source>parquet</source>
        <target>寄木細工</target>
      </trans-unit>
      <trans-unit id="particle">
        <source>particle</source>
        <target>パーティクル</target>
      </trans-unit>
      <trans-unit id="pastel">
        <source>pastel</source>
        <target>パステル</target>
      </trans-unit>
      <trans-unit id="patina">
        <source>patina</source>
        <target>緑青</target>
      </trans-unit>
      <trans-unit id="pattern">
        <source>pattern</source>
        <target>パターン</target>
      </trans-unit>
      <trans-unit id="pavement">
        <source>pavement</source>
        <target>舗道</target>
      </trans-unit>
      <trans-unit id="paver">
        <source>paver</source>
        <target>舗装</target>
      </trans-unit>
      <trans-unit id="paving">
        <source>paving</source>
        <target>舗装</target>
      </trans-unit>
      <trans-unit id="peach">
        <source>peach</source>
        <target>ピーチ</target>
      </trans-unit>
      <trans-unit id="pearl">
        <source>pearl</source>
        <target>パール</target>
      </trans-unit>
      <trans-unit id="pebble">
        <source>pebble</source>
        <target>砂利</target>
      </trans-unit>
      <trans-unit id="pebbled">
        <source>pebbled</source>
        <target>石目</target>
      </trans-unit>
      <trans-unit id="periwinkle">
        <source>periwinkle</source>
        <target>明るい青紫色</target>
      </trans-unit>
      <trans-unit id="photon">
        <source>Photons</source>
        <target>光子</target>
      </trans-unit>
      <trans-unit id="physical">
        <source>physical</source>
        <target>物理的</target>
      </trans-unit>
      <trans-unit id="physical material">
        <source>physical material</source>
        <target>物理的マテリアル</target>
      </trans-unit>
      <trans-unit id="physmat_Comments">
        <source>Comments</source>
        <target>コメント</target>
      </trans-unit>
      <trans-unit id="physmat_Comments:uilabel">
        <source>Comments</source>
        <target>コメント</target>
      </trans-unit>
      <trans-unit id="physmat_Cost">
        <source>Cost</source>
        <target>コスト</target>
      </trans-unit>
      <trans-unit id="physmat_Cost:uilabel">
        <source>Cost</source>
        <target>コスト</target>
      </trans-unit>
      <trans-unit id="physmat_Keynote">
        <source>Keynote</source>
        <target>キーノート</target>
      </trans-unit>
      <trans-unit id="physmat_Keynote:uilabel">
        <source>Keynote</source>
        <target>キーノート</target>
      </trans-unit>
      <trans-unit id="physmat_Keywords">
        <source>Keywords</source>
        <target>キーワード</target>
      </trans-unit>
      <trans-unit id="physmat_Keywords:uilabel">
        <source>Keywords</source>
        <target>キーワード</target>
      </trans-unit>
      <trans-unit id="physmat_Label:uilabel">
        <source>Label</source>
        <target>ラベル</target>
      </trans-unit>
      <trans-unit id="physmat_Manufacturer">
        <source>Manufacturer</source>
        <target>製造元</target>
      </trans-unit>
      <trans-unit id="physmat_Manufacturer:uilabel">
        <source>Manufacturer</source>
        <target>製造元</target>
      </trans-unit>
      <trans-unit id="physmat_Mark">
        <source>Mark</source>
        <target>マーク</target>
      </trans-unit>
      <trans-unit id="physmat_Mark:uilabel">
        <source>Mark</source>
        <target>マーク</target>
      </trans-unit>
      <trans-unit id="physmat_Model">
        <source>Model</source>
        <target>モデル</target>
      </trans-unit>
      <trans-unit id="physmat_Model:uilabel">
        <source>Model</source>
        <target>モデル</target>
      </trans-unit>
      <trans-unit id="physmat_Type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_ceramic">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_concrete">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_earth">
        <source>Earth</source>
        <target>土類</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_gas">
        <source>Gas</source>
        <target>ガス</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_generic">
        <source>Generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_glass">
        <source>Glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_liquid">
        <source>Liquid</source>
        <target>液体</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_masonry">
        <source>Masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_metal">
        <source>Metal</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_paint">
        <source>Paint/Coating</source>
        <target>塗装/コーティング</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_plastic">
        <source>Plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_stone">
        <source>Stone</source>
        <target>石材</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_textile">
        <source>Textile</source>
        <target>テキスタイル</target>
      </trans-unit>
      <trans-unit id="physmat_Type:physmat_wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="physmat_Type:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="physmat_URL">
        <source>URL</source>
        <target>URL</target>
      </trans-unit>
      <trans-unit id="physmat_URL:uilabel">
        <source>URL</source>
        <target>URL</target>
      </trans-unit>
      <trans-unit id="physmat_aspects:uilabel">
        <source>Physical Aspects</source>
        <target>物理的な特性</target>
      </trans-unit>
      <trans-unit id="physmat_ceramic">
        <source>Ceramic</source>
        <target>セラミック</target>
      </trans-unit>
      <trans-unit id="physmat_class">
        <source>Class</source>
        <target>クラス</target>
      </trans-unit>
      <trans-unit id="physmat_class:uilabel">
        <source>Class</source>
        <target>クラス</target>
      </trans-unit>
      <trans-unit id="physmat_classification:uilabel">
        <source>physmat_classification</source>
        <target>physmat_classification</target>
      </trans-unit>
      <trans-unit id="physmat_concrete">
        <source>Concrete</source>
        <target>コンクリート</target>
      </trans-unit>
      <trans-unit id="physmat_earth">
        <source>Earth</source>
        <target>土類</target>
      </trans-unit>
      <trans-unit id="physmat_gas">
        <source>Gas</source>
        <target>ガス</target>
      </trans-unit>
      <trans-unit id="physmat_generic">
        <source>Generic</source>
        <target>一般</target>
      </trans-unit>
      <trans-unit id="physmat_glass">
        <source>Glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="physmat_liquid">
        <source>Liquid</source>
        <target>液体</target>
      </trans-unit>
      <trans-unit id="physmat_masonry">
        <source>Masonry</source>
        <target>組積造</target>
      </trans-unit>
      <trans-unit id="physmat_metal">
        <source>Metal</source>
        <target>メタル</target>
      </trans-unit>
      <trans-unit id="physmat_paint">
        <source>Paint/Coating</source>
        <target>塗装/コーティング</target>
      </trans-unit>
      <trans-unit id="physmat_plastic">
        <source>Plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="physmat_stone">
        <source>Stone</source>
        <target>石材</target>
      </trans-unit>
      <trans-unit id="physmat_textile">
        <source>Textile</source>
        <target>テキスタイル</target>
      </trans-unit>
      <trans-unit id="physmat_wood">
        <source>Wood</source>
        <target>木材</target>
      </trans-unit>
      <trans-unit id="pile">
        <source>pile</source>
        <target>パイル</target>
      </trans-unit>
      <trans-unit id="pine">
        <source>pine</source>
        <target>松</target>
      </trans-unit>
      <trans-unit id="pink">
        <source>pink</source>
        <target>ピンク</target>
      </trans-unit>
      <trans-unit id="plaid">
        <source>plaid</source>
        <target>格子柄</target>
      </trans-unit>
      <trans-unit id="plain">
        <source>plain</source>
        <target>無地</target>
      </trans-unit>
      <trans-unit id="plaster">
        <source>plaster</source>
        <target>しっくい</target>
      </trans-unit>
      <trans-unit id="plastic">
        <source>plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="plastic_props1">
        <source>Basic Thermal</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="plastic_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="plastic_props4">
        <source>Strength</source>
        <target>強度</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_application">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_application:plasticvinyl_glossy">
        <source>Glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_application:plasticvinyl_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_application:plasticvinyl_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_application:tooltip">
        <source>Selects from among polished, glossy, or matte.</source>
        <target>つや出し、光沢、マットから選択します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_application:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump:plasticvinyl_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump:plasticvinyl_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump:uilabel">
        <source>Finish Bumps</source>
        <target>仕上げバンプ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_amount:tooltip">
        <source>Slides from 0 to 1 to control the height of the bumps.</source>
        <target>0 ～ 1 の間でスライドして、バンプの高さを制御します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_list_label">
        <source>Finish Bumps</source>
        <target>仕上げバンプ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_list_label:tooltip">
        <source>Selects a bitmap image for the bump roughness.</source>
        <target>バンプの粗さのビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_map:tooltip">
        <source>Selects a bitmap image for the bump roughness.</source>
        <target>バンプの粗さのビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_bump_panel_label">
        <source>Finish Bumps</source>
        <target>仕上げバンプ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_color:tooltip">
        <source>Selects a color, image, or procedural texture to create the appearance of the material.</source>
        <target>色、イメージ、または手続き型テクスチャを選択し、マテリアルの外観を作成します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_color_by_object:uilabel">
        <source>Color By Object</source>
        <target>オブジェクトによる色</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_glossy">
        <source>Glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern:plasticvinyl_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern:plasticvinyl_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern:uilabel">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_amount:tooltip">
        <source>Slides from 0 to 2 to control the height of the bumps.</source>
        <target>0 ～ 2 の間でスライドして、バンプの高さを制御します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_list_label">
        <source>Bump Pattern</source>
        <target>バンプ パターン</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_list_label:tooltip">
        <source>Create raised and lowered regions based on dark and light areas of an image file you provide.</source>
        <target>指定するイメージ ファイルの暗いエリアと明るいエリアに基づいて隆起した領域と沈下した領域を生成します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_map:tooltip">
        <source>Selects a bitmap image for the relief pattern.</source>
        <target>レリーフ パターンのビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_pattern_panel_label">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_plasticsolid">
        <source>Plastic (Solid)</source>
        <target>プラスチック(硬質)</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_plastictransparent">
        <source>Plastic (Transparent)</source>
        <target>プラスチック(透明)</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_plasticvinylgroup">
        <source>Plastic</source>
        <target>プラスチック</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refr_depth">
        <source>Refraction Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refr_depth:tooltip">
        <source>When checked, the material's refraction depth is controlled locally and an additional transparency ray will be casted when the limit is reached, limiting the 'dark edge' effect typically found on solid glass objects.</source>
        <target>オンにすると、マテリアルの屈折深度がローカルにコントロールされ、 限界に達した時点で追加の透過光線が作成されます。これにより、硬質ガラス オブジェクトで一般的に見られる「濃いエッジ」効果が抑えられます。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refr_depth:uilabel">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_refr_depth_control_label">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_roundcorners_radius:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_type:plasticvinyl_plasticsolid">
        <source>Plastic (Solid)</source>
        <target>プラスチック(硬質)</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_type:plasticvinyl_plastictransparent">
        <source>Plastic (Transparent)</source>
        <target>プラスチック(透明)</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_type:plasticvinyl_vinyl">
        <source>Vinyl</source>
        <target>ビニール</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_type:tooltip">
        <source>Selects from among Plastic (solid or transparent) or vinyl.</source>
        <target>プラスチック(硬質または透明)またはビニールから選択します。</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_type:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="plasticvinyl_vinyl">
        <source>Vinyl</source>
        <target>ビニール</target>
      </trans-unit>
      <trans-unit id="plate">
        <source>plate</source>
        <target>プレート</target>
      </trans-unit>
      <trans-unit id="plotGlyph:uilabel">
        <source>Plot glyph:</source>
        <target>グリフ プロット</target>
      </trans-unit>
      <trans-unit id="plywood">
        <source>plywood</source>
        <target>合板</target>
      </trans-unit>
      <trans-unit id="point">
        <source>point</source>
        <target>ポイント</target>
      </trans-unit>
      <trans-unit id="polished">
        <source>polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="pond">
        <source>pond</source>
        <target>池</target>
      </trans-unit>
      <trans-unit id="pool">
        <source>pool</source>
        <target>プール</target>
      </trans-unit>
      <trans-unit id="porcelain">
        <source>porcelain</source>
        <target>磁器</target>
      </trans-unit>
      <trans-unit id="precast">
        <source>precast</source>
        <target>プレキャスト</target>
      </trans-unit>
      <trans-unit id="projMap:uilabel">
        <source>File Name:</source>
        <target>ファイル名:</target>
      </trans-unit>
      <trans-unit id="projMapOn">
        <source>On:</source>
        <target>オン:</target>
      </trans-unit>
      <trans-unit id="projMapOn:uilabel">
        <source>On:</source>
        <target>オン:</target>
      </trans-unit>
      <trans-unit id="projectionMaps">
        <source>Projection Maps</source>
        <target>投影マップ</target>
      </trans-unit>
      <trans-unit id="pumpkin">
        <source>pumpkin</source>
        <target>カボチャ</target>
      </trans-unit>
      <trans-unit id="purple">
        <source>purple</source>
        <target>紫</target>
      </trans-unit>
      <trans-unit id="purple and gray carpet">
        <source>purple and gray carpet</source>
        <target>紫と灰色のカーペット</target>
      </trans-unit>
      <trans-unit id="pyramid">
        <source>pyramid</source>
        <target>格子状</target>
      </trans-unit>
      <trans-unit id="quartz">
        <source>HID Quartz Metal Halide</source>
        <target>HID クォーツ メタル ハロゲン灯</target>
      </trans-unit>
      <trans-unit id="quartzCool">
        <source>HID Quartz Metal Halide (Cool)</source>
        <target>HID クォーツ メタル ハロゲン灯(寒色)</target>
      </trans-unit>
      <trans-unit id="quartzWarm">
        <source>HID Quartz Metal Halide (Warm)</source>
        <target>HID クォーツ メタル ハロゲン灯(暖色)</target>
      </trans-unit>
      <trans-unit id="rect">
        <source>Rectangle</source>
        <target>長方形</target>
      </trans-unit>
      <trans-unit id="rectangle">
        <source>rectangle</source>
        <target>長方形</target>
      </trans-unit>
      <trans-unit id="rectangle_length">
        <source>Length:</source>
        <target>長さ:</target>
      </trans-unit>
      <trans-unit id="rectangle_length:uilabel">
        <source>Length:</source>
        <target>長さ:</target>
      </trans-unit>
      <trans-unit id="rectangle_width">
        <source>Width:</source>
        <target>幅:</target>
      </trans-unit>
      <trans-unit id="rectangle_width:uilabel">
        <source>Width:</source>
        <target>幅:</target>
      </trans-unit>
      <trans-unit id="rectangles">
        <source>rectangles</source>
        <target>長方形</target>
      </trans-unit>
      <trans-unit id="rectangular">
        <source>rectangular</source>
        <target>長方形</target>
      </trans-unit>
      <trans-unit id="red">
        <source>red</source>
        <target>赤</target>
      </trans-unit>
      <trans-unit id="red carpet">
        <source>red carpet</source>
        <target>赤のカーペット</target>
      </trans-unit>
      <trans-unit id="red plaid">
        <source>red plaid</source>
        <target>赤い格子柄</target>
      </trans-unit>
      <trans-unit id="red-orange">
        <source>red-orange</source>
        <target>赤-オレンジ</target>
      </trans-unit>
      <trans-unit id="redblueshift">
        <source>Red/Blue Shift:</source>
        <target>赤/青シフト:</target>
      </trans-unit>
      <trans-unit id="redblueshift:uilabel">
        <source>Red/Blue Shift:</source>
        <target>赤/青シフト:</target>
      </trans-unit>
      <trans-unit id="reflect">
        <source>reflect</source>
        <target>反射</target>
      </trans-unit>
      <trans-unit id="reflecting">
        <source>reflecting</source>
        <target>反射</target>
      </trans-unit>
      <trans-unit id="reflection_glossy_samples">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="reflection_glossy_samples:tooltip">
        <source>Defines the maximum number of samples (rays) that mental ray computes to create glossy reflections.</source>
        <target>光沢のある反射を作成するために、mental ray が計算するサンプル(光線)の最大数を定義します。</target>
      </trans-unit>
      <trans-unit id="reflection_glossy_samples:uilabel">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="reflective">
        <source>reflective</source>
        <target>反射</target>
      </trans-unit>
      <trans-unit id="refraction_glossy_samples">
        <source>Refraction Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="refraction_glossy_samples:tooltip">
        <source>Defines the maximum number of samples (rays) that mental ray computes to create glossy refractions.</source>
        <target>光沢のある反射を作成するために、mental ray が計算するサンプル(光線)の最大数を定義します。</target>
      </trans-unit>
      <trans-unit id="refraction_glossy_samples:uilabel">
        <source>Refraction Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="retaining">
        <source>retaining</source>
        <target>擁壁</target>
      </trans-unit>
      <trans-unit id="reverse">
        <source>Reverse</source>
        <target>反転</target>
      </trans-unit>
      <trans-unit id="reverse:uilabel">
        <source>Reverse</source>
        <target>反転</target>
      </trans-unit>
      <trans-unit id="rgb">
        <source>RGB</source>
        <target>RGB</target>
      </trans-unit>
      <trans-unit id="rgbLightColor">
        <source>Light Color:</source>
        <target>照明の色:</target>
      </trans-unit>
      <trans-unit id="rgbLightColor:uilabel">
        <source>Light Color:</source>
        <target>照明の色:</target>
      </trans-unit>
      <trans-unit id="rgb_unit_conversion">
        <source>Color Conversion:</source>
        <target>色変換:</target>
      </trans-unit>
      <trans-unit id="rgb_unit_conversion:uilabel">
        <source>Color Conversion:</source>
        <target>色変換:</target>
      </trans-unit>
      <trans-unit id="rippled">
        <source>rippled</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="river">
        <source>river</source>
        <target>川</target>
      </trans-unit>
      <trans-unit id="riverstone">
        <source>riverstone</source>
        <target>リバーストーン</target>
      </trans-unit>
      <trans-unit id="road">
        <source>road</source>
        <target>道路</target>
      </trans-unit>
      <trans-unit id="rock">
        <source>rock</source>
        <target>岩</target>
      </trans-unit>
      <trans-unit id="roof">
        <source>roof</source>
        <target>屋根</target>
      </trans-unit>
      <trans-unit id="roofing">
        <source>roofing</source>
        <target>屋根</target>
      </trans-unit>
      <trans-unit id="rose">
        <source>rose</source>
        <target>ローズ</target>
      </trans-unit>
      <trans-unit id="rosette">
        <source>rosette</source>
        <target>ロゼット</target>
      </trans-unit>
      <trans-unit id="rosewood">
        <source>rosewood</source>
        <target>紫檀</target>
      </trans-unit>
      <trans-unit id="rough">
        <source>rough</source>
        <target>粗い</target>
      </trans-unit>
      <trans-unit id="round">
        <source>round</source>
        <target>円形</target>
      </trans-unit>
      <trans-unit id="royal">
        <source>royal</source>
        <target>ロイヤル</target>
      </trans-unit>
      <trans-unit id="rubble">
        <source>rubble</source>
        <target>瓦礫</target>
      </trans-unit>
      <trans-unit id="running">
        <source>running</source>
        <target>ランニング積み</target>
      </trans-unit>
      <trans-unit id="rye">
        <source>rye</source>
        <target>ライ麦</target>
      </trans-unit>
      <trans-unit id="salmon">
        <source>salmon</source>
        <target>サーモン</target>
      </trans-unit>
      <trans-unit id="sand">
        <source>sand</source>
        <target>砂</target>
      </trans-unit>
      <trans-unit id="sandy">
        <source>sandy</source>
        <target>砂色</target>
      </trans-unit>
      <trans-unit id="satin">
        <source>satin</source>
        <target>サテン</target>
      </trans-unit>
      <trans-unit id="saturation">
        <source>Saturation:</source>
        <target>彩度:</target>
      </trans-unit>
      <trans-unit id="saturation:uilabel">
        <source>Saturation:</source>
        <target>彩度:</target>
      </trans-unit>
      <trans-unit id="scale:uilabel">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="sceneeffect">
        <source>sceneeffect</source>
        <target>シーンの効果</target>
      </trans-unit>
      <trans-unit id="screen">
        <source>screen</source>
        <target>網状</target>
      </trans-unit>
      <trans-unit id="sea">
        <source>sea</source>
        <target>海</target>
      </trans-unit>
      <trans-unit id="sea side">
        <source>sea side</source>
        <target>シー サイド</target>
      </trans-unit>
      <trans-unit id="seam">
        <source>seam</source>
        <target>シーム</target>
      </trans-unit>
      <trans-unit id="seaside">
        <source>seaside</source>
        <target>シーサイド</target>
      </trans-unit>
      <trans-unit id="semi-polished">
        <source>semi-polished</source>
        <target>半つや出し</target>
      </trans-unit>
      <trans-unit id="shadowCol">
        <source>Color:</source>
        <target>色:</target>
      </trans-unit>
      <trans-unit id="shadowCol:uilabel">
        <source>Color:</source>
        <target>色:</target>
      </trans-unit>
      <trans-unit id="shadowColMap:uilabel">
        <source>File Name:</source>
        <target>ファイル名:</target>
      </trans-unit>
      <trans-unit id="shadowColorMap">
        <source>Shadow Color Map</source>
        <target>シャドウ カラー マップ</target>
      </trans-unit>
      <trans-unit id="shadowDensity:uilabel">
        <source>shadowDensity</source>
        <target>シャドウ密度</target>
      </trans-unit>
      <trans-unit id="shadowOn">
        <source>Compute Shadows:</source>
        <target>シャドウの計算:</target>
      </trans-unit>
      <trans-unit id="shadowOn:uilabel">
        <source>Compute Shadows:</source>
        <target>シャドウの計算:</target>
      </trans-unit>
      <trans-unit id="shadow_ray_extension:uilabel">
        <source>Shadow Ray Extension</source>
        <target>シャドウ レイ エクステンション</target>
      </trans-unit>
      <trans-unit id="shadow_softness:uilabel">
        <source>Shadow Softness</source>
        <target>影の柔らかさ</target>
      </trans-unit>
      <trans-unit id="shadows">
        <source>Shadows</source>
        <target>シャドウ</target>
      </trans-unit>
      <trans-unit id="shadows:uilabel">
        <source>Shadows</source>
        <target>シャドウ</target>
      </trans-unit>
      <trans-unit id="shake">
        <source>shake</source>
        <target>シェイク</target>
      </trans-unit>
      <trans-unit id="shingle">
        <source>shingle</source>
        <target>シングル</target>
      </trans-unit>
      <trans-unit id="shiny">
        <source>shiny</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="siding">
        <source>siding</source>
        <target>サイディング</target>
      </trans-unit>
      <trans-unit id="sienna">
        <source>sienna</source>
        <target>代赭色</target>
      </trans-unit>
      <trans-unit id="silver">
        <source>silver</source>
        <target>シルバー</target>
      </trans-unit>
      <trans-unit id="sky">
        <source>sky</source>
        <target>空</target>
      </trans-unit>
      <trans-unit id="slate">
        <source>slate</source>
        <target>スレート</target>
      </trans-unit>
      <trans-unit id="slate blue">
        <source>slate blue</source>
        <target>スレート ブルー</target>
      </trans-unit>
      <trans-unit id="small">
        <source>small</source>
        <target>小さな</target>
      </trans-unit>
      <trans-unit id="smoked">
        <source>smoked</source>
        <target>スモーク</target>
      </trans-unit>
      <trans-unit id="smooth">
        <source>smooth</source>
        <target>滑らか</target>
      </trans-unit>
      <trans-unit id="sn_Constant">
        <source>Constant</source>
        <target>定数</target>
      </trans-unit>
      <trans-unit id="sn_Curve">
        <source>S-N Curve</source>
        <target>S-N 曲線</target>
      </trans-unit>
      <trans-unit id="snow">
        <source>snow</source>
        <target>積雪</target>
      </trans-unit>
      <trans-unit id="softDiffEdges">
        <source>Soften Diffuse Edges:</source>
        <target>ぼかされたエッジ:</target>
      </trans-unit>
      <trans-unit id="softDiffEdges:uilabel">
        <source>Soften Diffuse Edges:</source>
        <target>ぼかされたエッジ:</target>
      </trans-unit>
      <trans-unit id="soldier">
        <source>soldier</source>
        <target>ソルジャ</target>
      </trans-unit>
      <trans-unit id="solid">
        <source>solid</source>
        <target>塗り潰し</target>
      </trans-unit>
      <trans-unit id="solid_props1">
        <source>Properties</source>
        <target>プロパティ</target>
      </trans-unit>
      <trans-unit id="solidglass_blue">
        <source>Blue</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="solidglass_bluegreen">
        <source>Blue Green</source>
        <target>青緑</target>
      </trans-unit>
      <trans-unit id="solidglass_bronze">
        <source>Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_amount:tooltip">
        <source>Slides from 0 to 2 to control the height of the bumps.</source>
        <target>0 ～ 2 の間でスライドして、バンプの高さを制御します。</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable:solidglass_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable:solidglass_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable:solidglass_rippled">
        <source>Rippled</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable:solidglass_wavy">
        <source>Wavy</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable_list_label:tooltip">
        <source>Selects from rippled (rough noise), wavy (soft noise), or custom.</source>
        <target>波状(粗いノイズ)、波状(ソフト ノイズ)、またはカスタムから選択します。</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_enable_panel_label">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_map:tooltip">
        <source>Selects a bitmap image for the relief pattern.</source>
        <target>レリーフ パターンのビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="solidglass_bump_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="solidglass_clear">
        <source>Clear</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="solidglass_color_by_object:uilabel">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="solidglass_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="solidglass_custom_color">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="solidglass_glossiness">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="solidglass_glossiness:tooltip">
        <source>Adjusts the roughness of the glass surface. Reduce to get smooth, shiny glass, or increase to get frosted glass. Default is 0, range is 0-1.</source>
        <target>ガラス面の粗さを調整します。減らすと滑らかで光沢のあるガラスになり、増やすとすりガラスになります。既定値は 0 で、範囲は 0 ～ 1 です。</target>
      </trans-unit>
      <trans-unit id="solidglass_glossiness:uilabel">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="solidglass_gray">
        <source>Gray</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="solidglass_green">
        <source>Green</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="solidglass_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="solidglass_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="solidglass_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="solidglass_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="solidglass_reflectance">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="solidglass_reflectance:tooltip">
        <source>Adjusts the amount of light that reflects off the surface of the glass rather than passing through it. Default is 15, range is 0-100.</source>
        <target>ガラスを通過せずにガラスのサーフェスを反射する光の量を調整します。既定値は 15 で、範囲は 0 ～ 100 です。</target>
      </trans-unit>
      <trans-unit id="solidglass_reflectance:uilabel">
        <source>Reflectance</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_depth">
        <source>Refraction Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_depth:tooltip">
        <source>When checked, the material's refraction depth is controlled locally and an additional transparency ray will be casted when the limit is reached, limiting the 'dark edge' effect typically found on solid glass objects.</source>
        <target>オンにすると、マテリアルの屈折深度がローカルにコントロールされ、 限界に達した時点で追加の透過光線が作成されます。これにより、硬質ガラス オブジェクトで一般的に見られる「濃いエッジ」効果が抑えられます。</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_depth:uilabel">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_depth_control_label">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_falloff_dist:uilabel">
        <source>Fall Off Distance</source>
        <target>フォール オフ距離</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior">
        <source>Refraction</source>
        <target>屈折</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior:tooltip">
        <source>Adjusts the amount that light bends when it passes through a surface. Default is 1.52, range 0-5.</source>
        <target>サーフェスを入出するときに曲がる光の量を調整します。既定値は 1.52 で、範囲は 0 ～ 5 です。</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior:uilabel">
        <source>Refraction</source>
        <target>屈折</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_air">
        <source>Air</source>
        <target>空気</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_alcohol">
        <source>Alcohol</source>
        <target>アルコール</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_diamond">
        <source>Diamond</source>
        <target>ひし形</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_glass">
        <source>Glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_quartz">
        <source>Quartz</source>
        <target>クォーツ</target>
      </trans-unit>
      <trans-unit id="solidglass_refr_ior_water">
        <source>Water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="solidglass_rippled">
        <source>Rippled</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナー を有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="solidglass_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="solidglass_solidglassgroup">
        <source>Solid Glass</source>
        <target>硬質ガラス</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_blue">
        <source>Blue</source>
        <target>青</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_bluegreen">
        <source>Blue Green</source>
        <target>青 緑</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_bronze">
        <source>Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_clear">
        <source>Clear</source>
        <target>クリア</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_gray">
        <source>Gray</source>
        <target>灰色</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:solidglass_green">
        <source>Green</source>
        <target>緑</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:tooltip">
        <source>Selects a predefined color, or Custom.</source>
        <target>定義済みの色または[カスタム]を選択します。</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance_custom_color">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance_custom_color:tooltip">
        <source>Select a color, image, or procedural texture to create the appearance of the material.</source>
        <target>色、イメージ、または手続き型テクスチャを選択し、マテリアルの外観を作成します。</target>
      </trans-unit>
      <trans-unit id="solidglass_transmittance_custom_color:uilabel">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="solidglass_wavy">
        <source>Wavy</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="spanish">
        <source>spanish</source>
        <target>スパニッシュ</target>
      </trans-unit>
      <trans-unit id="special">
        <source>special</source>
        <target>特殊な</target>
      </trans-unit>
      <trans-unit id="speckle_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="speckle_Color1">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="speckle_Color1:tooltip">
        <source>Specifies the first color of the speckle.</source>
        <target>しみの最初の色を指定します。</target>
      </trans-unit>
      <trans-unit id="speckle_Color1:uilabel">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="speckle_Color2">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="speckle_Color2:tooltip">
        <source>Specifies the second color of the speckle.</source>
        <target>しみの 2 番目の色を指定します。</target>
      </trans-unit>
      <trans-unit id="speckle_Color2:uilabel">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="speckle_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="speckle_Size">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="speckle_Size:tooltip">
        <source>Adjusts the size of the speckles.</source>
        <target>しみのサイズを調整します。</target>
      </trans-unit>
      <trans-unit id="speckle_Size:uilabel">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="speckle_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="speckled">
        <source>speckled</source>
        <target>まだら</target>
      </trans-unit>
      <trans-unit id="specular">
        <source>Specular:</source>
        <target>鏡面反射:</target>
      </trans-unit>
      <trans-unit id="specular:uilabel">
        <source>Specular:</source>
        <target>鏡面反射:</target>
      </trans-unit>
      <trans-unit id="specularColor">
        <source>Specular Color:</source>
        <target>鏡面色:</target>
      </trans-unit>
      <trans-unit id="specularColor:uilabel">
        <source>Specular Color:</source>
        <target>鏡面色:</target>
      </trans-unit>
      <trans-unit id="sphere">
        <source>Sphere</source>
        <target>球</target>
      </trans-unit>
      <trans-unit id="sphere_radius">
        <source>Radius:</source>
        <target>半径:</target>
      </trans-unit>
      <trans-unit id="sphere_radius:uilabel">
        <source>Radius:</source>
        <target>半径:</target>
      </trans-unit>
      <trans-unit id="splatter">
        <source>splatter</source>
        <target>スプラッター</target>
      </trans-unit>
      <trans-unit id="split">
        <source>split</source>
        <target>分割</target>
      </trans-unit>
      <trans-unit id="spot">
        <source>spot</source>
        <target>スポット</target>
      </trans-unit>
      <trans-unit id="spread:uilabel">
        <source>Spread:</source>
        <target>拡散:</target>
      </trans-unit>
      <trans-unit id="square">
        <source>square</source>
        <target>正方形</target>
      </trans-unit>
      <trans-unit id="squares">
        <source>squares</source>
        <target>正方形</target>
      </trans-unit>
      <trans-unit id="ssao_blend_amount">
        <source>Blending:</source>
        <target>混合:</target>
      </trans-unit>
      <trans-unit id="ssao_blend_amount:uilabel">
        <source>Blending:</source>
        <target>混合:</target>
      </trans-unit>
      <trans-unit id="ssao_blur_radius">
        <source>Blur:</source>
        <target>ブラー:</target>
      </trans-unit>
      <trans-unit id="ssao_blur_radius:uilabel">
        <source>Blur:</source>
        <target>ブラー:</target>
      </trans-unit>
      <trans-unit id="ssao_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="ssao_filter_color">
        <source>Filter Color:</source>
        <target>フィルタ色:</target>
      </trans-unit>
      <trans-unit id="ssao_filter_color:uilabel">
        <source>Filter Color:</source>
        <target>フィルタ色:</target>
      </trans-unit>
      <trans-unit id="ssao_high">
        <source>Fine (Slowest)</source>
        <target>細かい(最低速)</target>
      </trans-unit>
      <trans-unit id="ssao_low">
        <source>Coarse (Fastest)</source>
        <target>粗い(最高速)</target>
      </trans-unit>
      <trans-unit id="ssao_medium">
        <source>Medium</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="ssao_quality">
        <source>Quality:</source>
        <target>品質:</target>
      </trans-unit>
      <trans-unit id="ssao_quality:ssao_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="ssao_quality:ssao_high">
        <source>Fine (Slowest)</source>
        <target>細かい(最低速)</target>
      </trans-unit>
      <trans-unit id="ssao_quality:ssao_low">
        <source>Coarse (Fastest)</source>
        <target>粗い(最高速)</target>
      </trans-unit>
      <trans-unit id="ssao_quality:ssao_medium">
        <source>Medium</source>
        <target>標準</target>
      </trans-unit>
      <trans-unit id="ssao_quality:uilabel">
        <source>Quality:</source>
        <target>品質:</target>
      </trans-unit>
      <trans-unit id="ssao_sample_count">
        <source>Samples:</source>
        <target>サンプル:</target>
      </trans-unit>
      <trans-unit id="ssao_sample_count:uilabel">
        <source>Samples:</source>
        <target>サンプル:</target>
      </trans-unit>
      <trans-unit id="ssao_sample_radius">
        <source>Sample Radius:</source>
        <target>サンプル半径:</target>
      </trans-unit>
      <trans-unit id="ssao_sample_radius:uilabel">
        <source>Sample Radius:</source>
        <target>サンプル半径:</target>
      </trans-unit>
      <trans-unit id="stacked">
        <source>stacked</source>
        <target>重ね</target>
      </trans-unit>
      <trans-unit id="stainless">
        <source>stainless</source>
        <target>ステンレス</target>
      </trans-unit>
      <trans-unit id="standardLight">
        <source>Standard Light Parameters</source>
        <target>標準光パラメータ</target>
      </trans-unit>
      <trans-unit id="standing">
        <source>standing</source>
        <target>スタンド</target>
      </trans-unit>
      <trans-unit id="std_incandescent">
        <source>Standard Incandescent Light</source>
        <target>標準白熱灯</target>
      </trans-unit>
      <trans-unit id="steel">
        <source>steel</source>
        <target>鋼</target>
      </trans-unit>
      <trans-unit id="stone">
        <source>stone</source>
        <target>石</target>
      </trans-unit>
      <trans-unit id="stone_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="stone_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="stone_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="stone_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="stone_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="stone_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="stone_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="stone_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="stone_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="stone_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="stone_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="stone_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="stone_application">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="stone_application:stone_glossy">
        <source>Glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="stone_application:stone_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="stone_application:stone_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="stone_application:stone_unfinished">
        <source>Unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="stone_application:tooltip">
        <source>Selects polished, glossy, matte, or unfinished.</source>
        <target>つや出し、光沢、マット、無仕上げから選択します。</target>
      </trans-unit>
      <trans-unit id="stone_application:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="stone_bump:stone_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="stone_bump:stone_glossymarble">
        <source>Glossy Marble</source>
        <target>光沢 大理石</target>
      </trans-unit>
      <trans-unit id="stone_bump:stone_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="stone_bump:stone_polishedgranite">
        <source>Polished Granite</source>
        <target>つや出し 御影石</target>
      </trans-unit>
      <trans-unit id="stone_bump:stone_stonewall">
        <source>Stone Wall</source>
        <target>石壁</target>
      </trans-unit>
      <trans-unit id="stone_bump:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="stone_bump_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="stone_bump_amount:tooltip">
        <source>Slider controls height of bump from 0-1.</source>
        <target>スライダは 0 ～ 1 の間でバンプの高さを制御します。</target>
      </trans-unit>
      <trans-unit id="stone_bump_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="stone_bump_list_label">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="stone_bump_list_label:tooltip">
        <source>Chooses a bump type, or Custom.</source>
        <target>バンプ タイプまたは[カスタム]を選択します。</target>
      </trans-unit>
      <trans-unit id="stone_bump_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="stone_bump_map:tooltip">
        <source>Selects a bitmap image for the finish.</source>
        <target>仕上げのビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="stone_bump_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="stone_bump_panel_label">
        <source>Finish Bumps</source>
        <target>仕上げバンプ</target>
      </trans-unit>
      <trans-unit id="stone_color">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="stone_color:tooltip">
        <source>Selects a bitmap image for the stone.</source>
        <target>石材のビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="stone_color:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="stone_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="stone_glossy">
        <source>Glossy</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="stone_glossymarble">
        <source>Glossy Marble</source>
        <target>光沢 大理石</target>
      </trans-unit>
      <trans-unit id="stone_matte">
        <source>Matte</source>
        <target>マット</target>
      </trans-unit>
      <trans-unit id="stone_pattern:stone_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="stone_pattern:stone_none">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="stone_pattern:uilabel">
        <source>Bump Pattern</source>
        <target>バンプ パターン</target>
      </trans-unit>
      <trans-unit id="stone_pattern_amount">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="stone_pattern_amount:tooltip">
        <source>Amount Slider 0 to 2 controls height of the bump.</source>
        <target>量スライダ 0 ～ 2 はバンプの高さを制御します。</target>
      </trans-unit>
      <trans-unit id="stone_pattern_amount:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="stone_pattern_list_label">
        <source>Bump Pattern</source>
        <target>バンプ パターン</target>
      </trans-unit>
      <trans-unit id="stone_pattern_list_label:tooltip">
        <source>Create raised and lowered regions based on dark and light areas of an image file you provide.</source>
        <target>指定するイメージ ファイルの暗いエリアと明るいエリアに基づいて隆起した領域と沈下した領域を生成します。</target>
      </trans-unit>
      <trans-unit id="stone_pattern_map">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="stone_pattern_map:tooltip">
        <source>Selects a bitmap image for the relief pattern.</source>
        <target>レリーフ パターンのビットマップ イメージを選択します。</target>
      </trans-unit>
      <trans-unit id="stone_pattern_map:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="stone_pattern_panel_label">
        <source>Relief Pattern</source>
        <target>レリーフ パターン</target>
      </trans-unit>
      <trans-unit id="stone_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="stone_polished">
        <source>Polished</source>
        <target>つや出し</target>
      </trans-unit>
      <trans-unit id="stone_polishedgranite">
        <source>Polished Granite</source>
        <target>つや出し 御影石</target>
      </trans-unit>
      <trans-unit id="stone_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="stone_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="stone_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナーエフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="stone_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="stone_stonegroup">
        <source>Stone</source>
        <target>石材</target>
      </trans-unit>
      <trans-unit id="stone_stonewall">
        <source>Stone Wall</source>
        <target>石壁</target>
      </trans-unit>
      <trans-unit id="stone_unfinished">
        <source>Unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="stonewall_tex:uilabel">
        <source>Stonewall Texture</source>
        <target>石壁テクスチャ</target>
      </trans-unit>
      <trans-unit id="street">
        <source>street</source>
        <target>通り</target>
      </trans-unit>
      <trans-unit id="stress_curve_data:uilabel">
        <source>Stress</source>
        <target>応力</target>
      </trans-unit>
      <trans-unit id="stripes">
        <source>stripes</source>
        <target>ストライプ</target>
      </trans-unit>
      <trans-unit id="structural">
        <source>structural</source>
        <target>構造</target>
      </trans-unit>
      <trans-unit id="structural concrete">
        <source>structural concrete</source>
        <target>構造コンクリート</target>
      </trans-unit>
      <trans-unit id="structural_Behavior">
        <source>Behavior</source>
        <target>動作</target>
      </trans-unit>
      <trans-unit id="structural_Behavior:structural_isotropic">
        <source>Isotropic</source>
        <target>等方性</target>
      </trans-unit>
      <trans-unit id="structural_Behavior:structural_orthotropic">
        <source>Orthotropic</source>
        <target>直交異方性</target>
      </trans-unit>
      <trans-unit id="structural_Behavior:structural_transverse_isotropic">
        <source>Transverse Isotropic</source>
        <target>横等方性</target>
      </trans-unit>
      <trans-unit id="structural_Behavior:tooltip">
        <source>Chooses between Isotropic and Orthotropic behavior.</source>
        <target>等方性または直交異方性の動作を選択します。</target>
      </trans-unit>
      <trans-unit id="structural_Behavior:uilabel">
        <source>Behavior</source>
        <target>動作</target>
      </trans-unit>
      <trans-unit id="structural_Cyclic_strain_hardening_coefficient">
        <source>Cyclic Strain Hardening Coefficient</source>
        <target>周期ひずみ硬化係数</target>
      </trans-unit>
      <trans-unit id="structural_Cyclic_strain_hardening_coefficient:uilabel">
        <source>Cyclic Strain Hardening Coefficient</source>
        <target>周期ひずみ硬化係数</target>
      </trans-unit>
      <trans-unit id="structural_Cyclic_strain_hardening_exponent">
        <source>Cyclic Strain Hardening Exponent</source>
        <target>周期ひずみ硬化指数</target>
      </trans-unit>
      <trans-unit id="structural_Cyclic_strain_hardening_exponent:uilabel">
        <source>Cyclic Strain Hardening Exponent</source>
        <target>周期ひずみ硬化指数</target>
      </trans-unit>
      <trans-unit id="structural_Density">
        <source>Density</source>
        <target>密度</target>
      </trans-unit>
      <trans-unit id="structural_Density:uilabel">
        <source>Density</source>
        <target>密度</target>
      </trans-unit>
      <trans-unit id="structural_Endurance_limit_cycles">
        <source>Endurance Limit Number of Cycles</source>
        <target>耐久限度サイクル数</target>
      </trans-unit>
      <trans-unit id="structural_Endurance_limit_cycles:uilabel">
        <source>Endurance Limit Number of Cycles</source>
        <target>耐久限度サイクル数</target>
      </trans-unit>
      <trans-unit id="structural_Endurance_limit_stress">
        <source>Endurance Limit Stress</source>
        <target>耐久限度応力</target>
      </trans-unit>
      <trans-unit id="structural_Endurance_limit_stress:uilabel">
        <source>Endurance Limit Stress</source>
        <target>耐久限度応力</target>
      </trans-unit>
      <trans-unit id="structural_ExternalMaterialID:uilabel">
        <source>External Material ID</source>
        <target>外部マテリアル ID</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_ductility_coefficient">
        <source>Fatigue Ductility Coefficient</source>
        <target>疲労延性係数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_ductility_coefficient:uilabel">
        <source>Fatigue Ductility Coefficient</source>
        <target>疲労延性係数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_ductility_exponent">
        <source>Fatigue Ductility Exponent</source>
        <target>疲労延性指数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_ductility_exponent:uilabel">
        <source>Fatigue Ductility Exponent</source>
        <target>疲労延性指数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_strength_coefficient">
        <source>Fatigue Strength Coefficient</source>
        <target>疲労強度係数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_strength_coefficient:uilabel">
        <source>Fatigue Strength Coefficient</source>
        <target>疲労強度係数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_strength_exponent">
        <source>Fatigue Strength Exponent</source>
        <target>疲労強度指数</target>
      </trans-unit>
      <trans-unit id="structural_Fatigue_strength_exponent:uilabel">
        <source>Fatigue Strength Exponent</source>
        <target>疲労強度指数</target>
      </trans-unit>
      <trans-unit id="structural_Minimum_tensile_strength">
        <source>Tensile Strength</source>
        <target>引張強さ</target>
      </trans-unit>
      <trans-unit id="structural_Minimum_tensile_strength:uilabel">
        <source>Tensile Strength</source>
        <target>引張強さ</target>
      </trans-unit>
      <trans-unit id="structural_Minimum_yield_stress">
        <source>Yield Strength</source>
        <target>降伏強度</target>
      </trans-unit>
      <trans-unit id="structural_Minimum_yield_stress:uilabel">
        <source>Yield Strength</source>
        <target>降伏強度</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio">
        <source>Poisson's Ratio</source>
        <target>ポアソン比</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio:uilabel">
        <source>Poisson's Ratio</source>
        <target>ポアソン比</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_12">
        <source>Poisson's Ratio 12</source>
        <target>ポアソン比 12</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_12:uilabel">
        <source>Poisson's Ratio 12</source>
        <target>ポアソン比 12</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_23">
        <source>Poisson's Ratio 23</source>
        <target>ポアソン比 23</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_23:uilabel">
        <source>Poisson's Ratio 23</source>
        <target>ポアソン比 23</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_X">
        <source>Poisson's Ratio X</source>
        <target>ポアソン比 X</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_X:uilabel">
        <source>Poisson's Ratio X</source>
        <target>ポアソン比 X</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_Y">
        <source>Poisson's Ratio Y</source>
        <target>ポアソン比 Y</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_Y:uilabel">
        <source>Poisson's Ratio Y</source>
        <target>ポアソン比 Y</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_Z">
        <source>Poisson's Ratio Z</source>
        <target>ポアソン比 Z</target>
      </trans-unit>
      <trans-unit id="structural_Poisson_ratio_Z:uilabel">
        <source>Poisson's Ratio Z</source>
        <target>ポアソン比 Z</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus">
        <source>Shear Modulus</source>
        <target>せん断弾性係数</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus:uilabel">
        <source>Shear Modulus</source>
        <target>せん断弾性係数</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_12">
        <source>Shear Modulus 12</source>
        <target>せん断弾性係数 12</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_12:uilabel">
        <source>Shear Modulus 12</source>
        <target>せん断弾性係数 12</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_X">
        <source>Shear Modulus X</source>
        <target>せん断弾性係数 X</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_X:uilabel">
        <source>Shear Modulus X</source>
        <target>せん断弾性係数 X</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_Y">
        <source>Shear Modulus Y</source>
        <target>せん断弾性係数 Y</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_Y:uilabel">
        <source>Shear Modulus Y</source>
        <target>せん断弾性係数 Y</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_Z">
        <source>Shear Modulus Z</source>
        <target>せん断弾性係数 Z</target>
      </trans-unit>
      <trans-unit id="structural_Shear_modulus_Z:uilabel">
        <source>Shear Modulus Z</source>
        <target>せん断弾性係数 Z</target>
      </trans-unit>
      <trans-unit id="structural_Shear_strength_modification">
        <source>Shear Strength Modification</source>
        <target>せん断強度の修正</target>
      </trans-unit>
      <trans-unit id="structural_Shear_strength_modification:uilabel">
        <source>Shear Strength Modification</source>
        <target>せん断強度の修正</target>
      </trans-unit>
      <trans-unit id="structural_Specific_heat">
        <source>Specific Heat</source>
        <target>比熱</target>
      </trans-unit>
      <trans-unit id="structural_Specific_heat:uilabel">
        <source>Specific Heat</source>
        <target>比熱</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity">
        <source>Thermal Conductivity</source>
        <target>熱伝導率</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity:uilabel">
        <source>Thermal Conductivity</source>
        <target>熱伝導率</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity_X">
        <source>Thermal Conductivity X</source>
        <target>熱伝導率 X</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity_X:uilabel">
        <source>Thermal Conductivity X</source>
        <target>熱伝導率 X</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity_Y">
        <source>Thermal Conductivity Y</source>
        <target>熱伝導率 Y</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity_Y:uilabel">
        <source>Thermal Conductivity Y</source>
        <target>熱伝導率 Y</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity_Z">
        <source>Thermal Conductivity Z</source>
        <target>熱伝導率 Z</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_conductivity_Z:uilabel">
        <source>Thermal Conductivity Z</source>
        <target>熱伝導率 Z</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient">
        <source>Thermal Expansion Coefficient</source>
        <target>熱膨張係数</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient:uilabel">
        <source>Thermal Expansion Coefficient</source>
        <target>熱膨張係数</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_1">
        <source>Thermal Expansion Coefficient 1</source>
        <target>熱膨張係数 1</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_1:uilabel">
        <source>Thermal Expansion Coefficient 1</source>
        <target>熱膨張係数 1</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_2">
        <source>Thermal Expansion Coefficient 2</source>
        <target>熱膨張係数 2</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_2:uilabel">
        <source>Thermal Expansion Coefficient 2</source>
        <target>熱膨張係数 2</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_X">
        <source>Thermal Expansion Coefficient X</source>
        <target>熱膨張係数 X</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_X:uilabel">
        <source>Thermal Expansion Coefficient X</source>
        <target>熱膨張係数 X</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_Y">
        <source>Thermal Expansion Coefficient Y</source>
        <target>熱膨張係数 Y</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_Y:uilabel">
        <source>Thermal Expansion Coefficient Y</source>
        <target>熱膨張係数 Y</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_Z">
        <source>Thermal Expansion Coefficient Z</source>
        <target>熱膨張係数 Z</target>
      </trans-unit>
      <trans-unit id="structural_Thermal_expansion_coefficient_Z:uilabel">
        <source>Thermal Expansion Coefficient Z</source>
        <target>熱膨張係数 Z</target>
      </trans-unit>
      <trans-unit id="structural_Thermally_treated">
        <source>Thermally Treated</source>
        <target>熱処理済み</target>
      </trans-unit>
      <trans-unit id="structural_Thermally_treated:uilabel">
        <source>Thermally Treated</source>
        <target>熱処理済み</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus">
        <source>Young's Modulus</source>
        <target>縦弾性係数</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus:uilabel">
        <source>Young's Modulus</source>
        <target>縦弾性係数</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_1">
        <source>Young's Modulus 1</source>
        <target>縦弾性係数 1</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_1:uilabel">
        <source>Young's Modulus 1</source>
        <target>縦弾性係数 1</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_2">
        <source>Young's Modulus 2</source>
        <target>縦弾性係数 2</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_2:uilabel">
        <source>Young's Modulus 2</source>
        <target>縦弾性係数 2</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_X">
        <source>Young's Modulus X</source>
        <target>縦弾性係数 X</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_X:uilabel">
        <source>Young's Modulus X</source>
        <target>縦弾性係数 X</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_Y">
        <source>Young's Modulus Y</source>
        <target>縦弾性係数 Y</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_Y:uilabel">
        <source>Young's Modulus Y</source>
        <target>縦弾性係数 Y</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_Z">
        <source>Young's Modulus Z</source>
        <target>縦弾性係数 Z</target>
      </trans-unit>
      <trans-unit id="structural_Young_modulus_Z:uilabel">
        <source>Young's Modulus Z</source>
        <target>縦弾性係数 Z</target>
      </trans-unit>
      <trans-unit id="structural_concrete_compression">
        <source>Concrete Compression</source>
        <target>コンクリート圧縮</target>
      </trans-unit>
      <trans-unit id="structural_concrete_compression:uilabel">
        <source>Concrete Compression</source>
        <target>コンクリート圧縮</target>
      </trans-unit>
      <trans-unit id="structural_isotropic">
        <source>Isotropic</source>
        <target>等方性</target>
      </trans-unit>
      <trans-unit id="structural_lightweight">
        <source>Lightweight</source>
        <target>軽量</target>
      </trans-unit>
      <trans-unit id="structural_lightweight:uilabel">
        <source>Lightweight</source>
        <target>軽量</target>
      </trans-unit>
      <trans-unit id="structural_orthotropic">
        <source>Orthotropic</source>
        <target>直交異方性</target>
      </trans-unit>
      <trans-unit id="structural_source">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="structural_source:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="structural_sourceURL">
        <source>Source URL</source>
        <target>ソース URL</target>
      </trans-unit>
      <trans-unit id="structural_sourceURL:uilabel">
        <source>Source URL</source>
        <target>ソース URL</target>
      </trans-unit>
      <trans-unit id="structural_subclass">
        <source>Subclass</source>
        <target>サブクラス</target>
      </trans-unit>
      <trans-unit id="structural_subclass:uilabel">
        <source>Subclass</source>
        <target>サブクラス</target>
      </trans-unit>
      <trans-unit id="structural_transverse_isotropic">
        <source>Transverse Isotropic</source>
        <target>横等方性</target>
      </trans-unit>
      <trans-unit id="structural_wood_Average_modulus">
        <source>Average Modulus</source>
        <target>平均係数</target>
      </trans-unit>
      <trans-unit id="structural_wood_Average_modulus:uilabel">
        <source>Average Modulus</source>
        <target>平均係数</target>
      </trans-unit>
      <trans-unit id="structural_wood_Bending">
        <source>Bending</source>
        <target>曲げ</target>
      </trans-unit>
      <trans-unit id="structural_wood_Bending:uilabel">
        <source>Bending</source>
        <target>曲げ</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property">
        <source>Construction</source>
        <target>建設</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property:structural_wood_glued">
        <source>Glued</source>
        <target>集成材</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property:structural_wood_glued_kertoQ">
        <source>Glued KertoQ</source>
        <target>集成材 KertoQ</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property:structural_wood_glued_kertoS">
        <source>Glued KertoS</source>
        <target>集成材 KertoS</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property:structural_wood_lvl">
        <source>LVL</source>
        <target>LVL</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property:structural_wood_natural">
        <source>Natural</source>
        <target>ナチュラル</target>
      </trans-unit>
      <trans-unit id="structural_wood_Construction_Property:uilabel">
        <source>Construction</source>
        <target>建設</target>
      </trans-unit>
      <trans-unit id="structural_wood_compression_parallel">
        <source>Compression Parallel to Grain</source>
        <target>木目に対して平行な圧縮</target>
      </trans-unit>
      <trans-unit id="structural_wood_compression_parallel:uilabel">
        <source>Compression Parallel to Grain</source>
        <target>木目に対して平行な圧縮</target>
      </trans-unit>
      <trans-unit id="structural_wood_compression_perpendicular">
        <source>Compression Perpendicular to Grain</source>
        <target>木目に対して垂直な圧縮</target>
      </trans-unit>
      <trans-unit id="structural_wood_compression_perpendicular:uilabel">
        <source>Compression Perpendicular to Grain</source>
        <target>木目に対して垂直な圧縮</target>
      </trans-unit>
      <trans-unit id="structural_wood_glued">
        <source>Glued</source>
        <target>集成材</target>
      </trans-unit>
      <trans-unit id="structural_wood_glued_kertoQ">
        <source>Glued KertoQ</source>
        <target>集成材 KertoQ</target>
      </trans-unit>
      <trans-unit id="structural_wood_glued_kertoS">
        <source>Glued KertoS</source>
        <target>集成材 KertoS</target>
      </trans-unit>
      <trans-unit id="structural_wood_lvl">
        <source>LVL</source>
        <target>LVL</target>
      </trans-unit>
      <trans-unit id="structural_wood_natural">
        <source>Natural</source>
        <target>ナチュラル</target>
      </trans-unit>
      <trans-unit id="structural_wood_shear_parallel">
        <source>Shear Parallel to Grain</source>
        <target>木目に対して平行なせん断</target>
      </trans-unit>
      <trans-unit id="structural_wood_shear_parallel:uilabel">
        <source>Shear Parallel to Grain</source>
        <target>木目に対して平行なせん断</target>
      </trans-unit>
      <trans-unit id="structural_wood_tension_parallel">
        <source>Tension Parallel to Grain</source>
        <target>木目に対して平行な引張</target>
      </trans-unit>
      <trans-unit id="structural_wood_tension_parallel:uilabel">
        <source>Tension Parallel to Grain</source>
        <target>木目に対して平行な引張</target>
      </trans-unit>
      <trans-unit id="structural_wood_tension_perpendicular">
        <source>Tension Perpendicular to Grain</source>
        <target>木目に対して垂直な引張</target>
      </trans-unit>
      <trans-unit id="structural_wood_tension_perpendicular:uilabel">
        <source>Tension Perpendicular to Grain</source>
        <target>木目に対して垂直な引張</target>
      </trans-unit>
      <trans-unit id="stucco">
        <source>stucco</source>
        <target>上塗り</target>
      </trans-unit>
      <trans-unit id="stuctural_wood_Species">
        <source>Species</source>
        <target>種類</target>
      </trans-unit>
      <trans-unit id="stuctural_wood_Species:uilabel">
        <source>Species</source>
        <target>種類</target>
      </trans-unit>
      <trans-unit id="stuctural_wood_Strength_grade">
        <source>Strength Grade</source>
        <target>強度のグレード</target>
      </trans-unit>
      <trans-unit id="stuctural_wood_Strength_grade:uilabel">
        <source>Strength Grade</source>
        <target>強度のグレード</target>
      </trans-unit>
      <trans-unit id="sun">
        <source>Sun</source>
        <target>太陽</target>
      </trans-unit>
      <trans-unit id="sun:uilabel">
        <source>Sun Shader:</source>
        <target>太陽シェーダ:</target>
      </trans-unit>
      <trans-unit id="sunPosition">
        <source>Sun Position</source>
        <target>太陽の位置</target>
      </trans-unit>
      <trans-unit id="sun_color">
        <source>Sun Color:</source>
        <target>太陽の色:</target>
      </trans-unit>
      <trans-unit id="sun_color:uilabel">
        <source>Sun Color:</source>
        <target>太陽の色:</target>
      </trans-unit>
      <trans-unit id="sun_disk_intensity">
        <source>Disk Intensity:</source>
        <target>ディスク強度:</target>
      </trans-unit>
      <trans-unit id="sun_disk_intensity:uilabel">
        <source>Disk Intensity:</source>
        <target>ディスク強度:</target>
      </trans-unit>
      <trans-unit id="sun_disk_scale">
        <source>Disk Scale:</source>
        <target>ディスク尺度:</target>
      </trans-unit>
      <trans-unit id="sun_disk_scale:uilabel">
        <source>Disk Scale:</source>
        <target>ディスク尺度:</target>
      </trans-unit>
      <trans-unit id="sun_glow_intensity">
        <source>Glow Intensity:</source>
        <target>グロー強度:</target>
      </trans-unit>
      <trans-unit id="sun_glow_intensity:uilabel">
        <source>Glow Intensity:</source>
        <target>グロー強度:</target>
      </trans-unit>
      <trans-unit id="sunny day">
        <source>sunny day</source>
        <target>サニー ディ</target>
      </trans-unit>
      <trans-unit id="surface_albedo:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="surface_albedo_label">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="surface_albedo_label:tooltip">
        <source>Determines the color (or the weight) of the specular highlights of the material. Generally, this parameter should be set to a white color for physical correctness, but can be changed for artistic purposes.</source>
        <target>マテリアルの鏡面反射ハイライトの色(または重み)を決定します。一般的には、物理的に正確になるようにするためにはこのパラメータを白色に設定する必要がありますが、芸術的な効果を得るためには変更することができます。</target>
      </trans-unit>
      <trans-unit id="surface_albedo_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="surface_anisotropy:uilabel">
        <source>Anisotropy</source>
        <target>異方性反射</target>
      </trans-unit>
      <trans-unit id="surface_anisotropy_panel_label">
        <source>Advanced Highlight Controls</source>
        <target>高度なハイライト コントロール</target>
      </trans-unit>
      <trans-unit id="surface_anisotropy_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="surface_bump_amount_label">
        <source>Depth Amount</source>
        <target>深さの値</target>
      </trans-unit>
      <trans-unit id="surface_bump_amount_label:tooltip">
        <source>Adjusts the relative depth of the Bump pattern. Leave to 1.0 to use the exact amount defined by the Normal Map image.</source>
        <target>[バンプ パターン]の相対的な深さを調整します。[法線マップ]イメージによって定義された正確な量を使用する場合は、1.0 のままにします。</target>
      </trans-unit>
      <trans-unit id="surface_bump_map_label">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="surface_bump_map_label:tooltip">
        <source>Bump defines larger-scale features than what you can achieve with the Roughness parameter, like dents, cracks, grooves etc. Apply an image where those features are defined, with white corresponding to peaks and black to valleys.</source>
        <target>バンプは、[粗さ]パラメータでコントロールできるものよりも大きなフィーチャ(くぼみ、割れ目、溝など)を定義します。山に相当する部分に白を、谷に相当する部分に黒を使用して、このようなフィーチャが定義されているイメージを適用します。</target>
      </trans-unit>
      <trans-unit id="surface_bump_panel_label">
        <source>Relief Pattern (Bump)</source>
        <target>レリーフ パターン(バンプ)</target>
      </trans-unit>
      <trans-unit id="surface_cutout">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="surface_cutout:tooltip">
        <source>Cutout defines holes in the surface with an image map. The holes will have no thickness or depth so it is generally suitable for thin elements such as sheets of metal.</source>
        <target>カットアウトは、イメージ マップを使用してサーフェスの穴を定義します。穴には厚み、つまり深さがないため、一般的にはメタル シートのような薄い要素に適しています。</target>
      </trans-unit>
      <trans-unit id="surface_cutout:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="surface_cutout_panel_label">
        <source>Cutout</source>
        <target>カットアウト</target>
      </trans-unit>
      <trans-unit id="surface_cutout_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="surface_material:uilabel">
        <source>Surface Material:</source>
        <target>サーフェス マテリアル:</target>
      </trans-unit>
      <trans-unit id="surface_ndf_beckmann">
        <source>Short Falloff</source>
        <target>短いフォールオフ</target>
      </trans-unit>
      <trans-unit id="surface_ndf_ggx">
        <source>Long Falloff</source>
        <target>長いフォールオフ</target>
      </trans-unit>
      <trans-unit id="surface_ndf_type:surface_ndf_beckmann">
        <source>BECKMANN</source>
        <target>BECKMANN</target>
      </trans-unit>
      <trans-unit id="surface_ndf_type:surface_ndf_ggx">
        <source>GGX</source>
        <target>GGX</target>
      </trans-unit>
      <trans-unit id="surface_ndf_type:uilabel">
        <source>NDF</source>
        <target>NDF</target>
      </trans-unit>
      <trans-unit id="surface_ndf_type_label">
        <source>Shape</source>
        <target>形状</target>
      </trans-unit>
      <trans-unit id="surface_ndf_type_label:tooltip">
        <source>Determines the underlying equation used to calculate reflections and highlights on the material. The Long Falloff will produce highlights that appear smoother while the Short Falloff will produce highlights that appear sharper.</source>
        <target>マテリアル上の反射とハイライトの計算に使用される基本方程式を決定します。[長いフォールオフ]にすると滑らかなハイライトが生成され、[短いフォールオフ]にするとシャープなハイライトが生成されます。</target>
      </trans-unit>
      <trans-unit id="surface_normal:uilabel">
        <source>Image</source>
        <target>イメージ</target>
      </trans-unit>
      <trans-unit id="surface_normal_anisotropy_label">
        <source>Anisotropy</source>
        <target>異方性反射</target>
      </trans-unit>
      <trans-unit id="surface_normal_anisotropy_label:tooltip">
        <source>Controls the shape of the highlights on the surface by making them elliptical rather than circular. Used together with Roughness, Anisotropy can simulate highlights seen on brushed materials.</source>
        <target>サーフェス上のハイライトの形状を、円よりも楕円にすることによってコントロールします。[粗さ]とともに使用することで、[異方性反射]でブラシ仕上げマテリアル上に表示されるハイライトをシミュレートすることができます。</target>
      </trans-unit>
      <trans-unit id="surface_normal_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="surface_orientation_label">
        <source>Orientation</source>
        <target>方向</target>
      </trans-unit>
      <trans-unit id="surface_orientation_label:tooltip">
        <source>Determines the orientation of highlights. This has no effect if Anisotropy Amount is set to 0. Used with a texture map. For example, you can recreate woven materials where the direction of the highlights are perpendicular to each other.</source>
        <target>ハイライトの方向を決定します。これは、[異方性反射量]を 0 に設定していると効果はありません。テクスチャ マップとともに使用します。たとえば、ハイライトの方向が相互に垂直である織物マテリアルを再作成することができます。</target>
      </trans-unit>
      <trans-unit id="surface_rotation:uilabel">
        <source>Rotation</source>
        <target>回転</target>
      </trans-unit>
      <trans-unit id="surface_rotation_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="surface_roughness">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="surface_roughness:tooltip">
        <source>The surface finish of the material, specifying the size of microscopic imperfections. When zero, the whole surface is a perfect mirror. Larger values tend towards more diffuse (rough) appearance and larger highlights. Use together with Anisotropy to obtain a brushed finish effect.</source>
        <target>微細な欠陥のサイズを指定する、マテリアルのサーフェス仕上げ。ゼロにすると、サーフェス全体が完全な鏡になります。値を大きくすると拡散した(粗い)外観となり、ハイライトが大きくなる傾向があります。ブラシ仕上げ効果を得るには、[異方性反射]とともに使用します。</target>
      </trans-unit>
      <trans-unit id="surface_roughness:uilabel">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="surface_roughness_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="swamp">
        <source>swamp</source>
        <target>湿地</target>
      </trans-unit>
      <trans-unit id="swatch">
        <source>Swatch Scene</source>
        <target>見本シーン</target>
      </trans-unit>
      <trans-unit id="swimming">
        <source>swimming</source>
        <target>スイミング</target>
      </trans-unit>
      <trans-unit id="taliesin">
        <source>taliesin</source>
        <target>タリアセン</target>
      </trans-unit>
      <trans-unit id="tan">
        <source>tan</source>
        <target>黄褐色</target>
      </trans-unit>
      <trans-unit id="targeted:uilabel">
        <source>Targeted:</source>
        <target>目標:</target>
      </trans-unit>
      <trans-unit id="tarmac">
        <source>tarmac</source>
        <target>ターマック</target>
      </trans-unit>
      <trans-unit id="taupe">
        <source>taupe</source>
        <target>もぐら色</target>
      </trans-unit>
      <trans-unit id="teak">
        <source>teak</source>
        <target>チーク材</target>
      </trans-unit>
      <trans-unit id="terra cotta">
        <source>terra cotta</source>
        <target>テラ コッタ</target>
      </trans-unit>
      <trans-unit id="texture">
        <source>texture</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="texture_Angle">
        <source>XYZ Rotation</source>
        <target>XYZ 回転</target>
      </trans-unit>
      <trans-unit id="texture_Angle:tooltip">
        <source>Specify the Rotation of the area represented by the image above.</source>
        <target>上記のイメージによって表されるエリアの回転を指定します。</target>
      </trans-unit>
      <trans-unit id="texture_Angle:uilabel">
        <source>Angle</source>
        <target>角度</target>
      </trans-unit>
      <trans-unit id="texture_LinkTextureTransforms">
        <source>Link texture transforms</source>
        <target>テクスチャ変換をリンク</target>
      </trans-unit>
      <trans-unit id="texture_LinkTextureTransforms:tooltip">
        <source>When this setting is enabled, all changes made to the Position, Scale, and Repeat settings of this attribute will be propagated to all other attributes within the material that use a texture.</source>
        <target>この設定が有効になっている場合、この属性の[位置]、[尺度]、および[繰り返し]の各設定に加えた変更内容は、テクスチャを使用するマテリアル内のその他すべての属性に伝播されます。</target>
      </trans-unit>
      <trans-unit id="texture_LinkTextureTransforms:uilabel">
        <source>Link Transforms</source>
        <target>リンク変換</target>
      </trans-unit>
      <trans-unit id="texture_MapChannel:uilabel">
        <source>Map Channel</source>
        <target>マップ チャンネル</target>
      </trans-unit>
      <trans-unit id="texture_MapChannel_ID_Advanced">
        <source>Map Channel</source>
        <target>マップ チャンネル</target>
      </trans-unit>
      <trans-unit id="texture_MapChannel_ID_Advanced:uilabel">
        <source>Map Channel ID</source>
        <target>マップ チャンネル ID</target>
      </trans-unit>
      <trans-unit id="texture_MapChannel_UVWSource_Advanced:uilabel">
        <source>UVW Source</source>
        <target>UVW ソース</target>
      </trans-unit>
      <trans-unit id="texture_Offset:uilabel">
        <source>Offset</source>
        <target>オフセット</target>
      </trans-unit>
      <trans-unit id="texture_OffsetLock:tooltip">
        <source>Constrains the offset. When the X offset is changed, the Y offset is changed by the same amount.</source>
        <target>オフセットを拘束します。X オフセットが変更されると、Y オフセットも同じ量だけ変更されます。</target>
      </trans-unit>
      <trans-unit id="texture_OffsetLock:uilabel">
        <source>Offset Lock</source>
        <target>オフセット ロック</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetX">
        <source>Offset</source>
        <target>オフセット</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetX:rightlabel">
        <source>X</source>
        <target>X</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetX:tooltip">
        <source>Moves the starting point of the map along the X axis.</source>
        <target>マップの始点を X 軸に沿って移動します。</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetX:uilabel">
        <source>Offset X</source>
        <target>オフセット X</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetY:rightlabel">
        <source>Y</source>
        <target>Y</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetY:tooltip">
        <source>Moves the starting point of the map along the Y axis.</source>
        <target>マップの始点を Y 軸に沿って移動します。</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetY:uilabel">
        <source>Offset Y</source>
        <target>オフセット Y</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetZ:rightlabel">
        <source>Z</source>
        <target>Z</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetZ:tooltip">
        <source>Moves the starting point of the map along the Z axis.</source>
        <target>マップの始点を Z 軸に沿って移動します。</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldOffsetZ:uilabel">
        <source>Offset Z</source>
        <target>オフセット Z</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleX">
        <source>Sample Size</source>
        <target>サンプル サイズ</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleX:rightlabel">
        <source>Width</source>
        <target>幅</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleX:tooltip">
        <source>Specifies the horizontal scaling for procedural maps on materials. This functionality is only available on  Checker, Gradient, and Tiles.</source>
        <target>このテクスチャの水平方向の尺度を指定します。</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleX:uilabel">
        <source>Size X</source>
        <target>サイズ X</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleY:rightlabel">
        <source>Height</source>
        <target>高さ</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleY:tooltip">
        <source>Specifies the vertical scaling for procedural maps on materials. This functionality is only available on  Checker, Gradient, and Tiles.</source>
        <target>このテクスチャの垂直方向の尺度を指定します。</target>
      </trans-unit>
      <trans-unit id="texture_RealWorldScaleY:uilabel">
        <source>Size Y</source>
        <target>サイズ Y</target>
      </trans-unit>
      <trans-unit id="texture_ScaleLock:tooltip">
        <source>Locks the aspect ratio of the map. When the height or width value is changed, the other value changes as needed to maintain the aspect ratio.</source>
        <target>マップのアスペクト比をロックします。高さまたは幅の値が変更されると、もう一方の値は必要に応じてアスペクト比を維持するために変更されます。</target>
      </trans-unit>
      <trans-unit id="texture_ScaleLock:uilabel">
        <source>Scale Lock</source>
        <target>尺度ロック</target>
      </trans-unit>
      <trans-unit id="texture_Tiling:uilabel">
        <source>Tiling</source>
        <target>タイル</target>
      </trans-unit>
      <trans-unit id="texture_UOffset:uilabel">
        <source>U Offset</source>
        <target>U オフセット</target>
      </trans-unit>
      <trans-unit id="texture_URepeat">
        <source>Horizontal</source>
        <target>水平</target>
      </trans-unit>
      <trans-unit id="texture_URepeat:offlabel">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="texture_URepeat:onlabel">
        <source>Tile</source>
        <target>タイル</target>
      </trans-unit>
      <trans-unit id="texture_URepeat:tooltip">
        <source>Adjusts the tiling of the map along the X axis. None controls the map to not be tiled within the material. Tile causes the map to be tiled within the material.</source>
        <target>X 軸に沿ってマップのタイル表示を調整します。[なし]を選択すると、マップはマテリアル内でタイル表示されません。[タイル]を選択すると、マップはマテリアル内でタイル表示されます。</target>
      </trans-unit>
      <trans-unit id="texture_URepeat:uilabel">
        <source>U Repeat</source>
        <target>U 繰り返し</target>
      </trans-unit>
      <trans-unit id="texture_UScale:uilabel">
        <source>U Scale</source>
        <target>U 尺度</target>
      </trans-unit>
      <trans-unit id="texture_UVScale:uilabel">
        <source>UV Scale</source>
        <target>UV 尺度</target>
      </trans-unit>
      <trans-unit id="texture_VOffset:uilabel">
        <source>V Offset</source>
        <target>V オフセット</target>
      </trans-unit>
      <trans-unit id="texture_VRepeat">
        <source>Vertical</source>
        <target>垂直</target>
      </trans-unit>
      <trans-unit id="texture_VRepeat:offlabel">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="texture_VRepeat:onlabel">
        <source>Tile</source>
        <target>タイル</target>
      </trans-unit>
      <trans-unit id="texture_VRepeat:tooltip">
        <source>Adjusts the tiling of the map along the Y axis. None controls the map to not be tiled within the material. Tile causes the map to be tiled within the material.</source>
        <target>Y 軸に沿ってマップのタイル表示を調整します。[なし]を選択すると、マップはマテリアル内でタイル表示されません。[タイル]を選択すると、マップはマテリアル内でタイル表示されます。</target>
      </trans-unit>
      <trans-unit id="texture_VRepeat:uilabel">
        <source>V Repeat</source>
        <target>V 繰り返し</target>
      </trans-unit>
      <trans-unit id="texture_VScale:uilabel">
        <source>V Scale</source>
        <target>V 尺度</target>
      </trans-unit>
      <trans-unit id="texture_WAngle">
        <source>Rotation</source>
        <target>回転</target>
      </trans-unit>
      <trans-unit id="texture_WAngle:tooltip">
        <source>Rotates the map from 0 degrees to 360 degrees. </source>
        <target>マップを 0 度から 360 度の範囲で回転します。</target>
      </trans-unit>
      <trans-unit id="texture_WAngle:uilabel">
        <source>Angle</source>
        <target>角度</target>
      </trans-unit>
      <trans-unit id="textured">
        <source>textured</source>
        <target>テクスチャ</target>
      </trans-unit>
      <trans-unit id="thermal">
        <source>thermal</source>
        <target>断熱</target>
      </trans-unit>
      <trans-unit id="thermal_Behavior">
        <source>Behavior</source>
        <target>動作</target>
      </trans-unit>
      <trans-unit id="thermal_Behavior:thermal_isotropic">
        <source>Isotropic</source>
        <target>等方性</target>
      </trans-unit>
      <trans-unit id="thermal_Behavior:thermal_orthotropic">
        <source>Orthotropic</source>
        <target>直交異方性</target>
      </trans-unit>
      <trans-unit id="thermal_Behavior:tooltip">
        <source>Chooses between Isotropic and Orthotropic behavior.</source>
        <target>等方性または直交異方性の動作を選択します。</target>
      </trans-unit>
      <trans-unit id="thermal_Behavior:uilabel">
        <source>Behavior</source>
        <target>動作</target>
      </trans-unit>
      <trans-unit id="thermal_Compressibility">
        <source>Compressibility</source>
        <target>圧縮性</target>
      </trans-unit>
      <trans-unit id="thermal_Compressibility:uilabel">
        <source>Compressibility</source>
        <target>圧縮性</target>
      </trans-unit>
      <trans-unit id="thermal_Density">
        <source>Density</source>
        <target>密度</target>
      </trans-unit>
      <trans-unit id="thermal_Density:uilabel">
        <source>Density</source>
        <target>密度</target>
      </trans-unit>
      <trans-unit id="thermal_Electrical_resistivity">
        <source>Electrical Resistivity</source>
        <target>電気抵抗率</target>
      </trans-unit>
      <trans-unit id="thermal_Electrical_resistivity:uilabel">
        <source>Electrical Resistivity</source>
        <target>電気抵抗率</target>
      </trans-unit>
      <trans-unit id="thermal_Emissivity">
        <source>Emissivity</source>
        <target>放射率</target>
      </trans-unit>
      <trans-unit id="thermal_Emissivity:uilabel">
        <source>Emissivity</source>
        <target>放射率</target>
      </trans-unit>
      <trans-unit id="thermal_Gas_viscosity">
        <source>Gas Viscosity</source>
        <target>ガス粘度</target>
      </trans-unit>
      <trans-unit id="thermal_Gas_viscosity:uilabel">
        <source>Gas Viscosity</source>
        <target>ガス粘度</target>
      </trans-unit>
      <trans-unit id="thermal_Liquid_viscosity">
        <source>Liquid Viscosity</source>
        <target>液体粘度</target>
      </trans-unit>
      <trans-unit id="thermal_Liquid_viscosity:uilabel">
        <source>Liquid Viscosity</source>
        <target>液体粘度</target>
      </trans-unit>
      <trans-unit id="thermal_Permeability">
        <source>Permeability</source>
        <target>透過率</target>
      </trans-unit>
      <trans-unit id="thermal_Permeability:uilabel">
        <source>Permeability</source>
        <target>透過率</target>
      </trans-unit>
      <trans-unit id="thermal_Porosity">
        <source>Porosity</source>
        <target>多孔率</target>
      </trans-unit>
      <trans-unit id="thermal_Porosity:uilabel">
        <source>Porosity</source>
        <target>多孔率</target>
      </trans-unit>
      <trans-unit id="thermal_Reflectivity">
        <source>Reflectivity</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="thermal_Reflectivity:uilabel">
        <source>Reflectivity</source>
        <target>反射率</target>
      </trans-unit>
      <trans-unit id="thermal_Specific_heat">
        <source>Specific Heat</source>
        <target>比熱</target>
      </trans-unit>
      <trans-unit id="thermal_Specific_heat:uilabel">
        <source>Specific Heat</source>
        <target>比熱</target>
      </trans-unit>
      <trans-unit id="thermal_Specific_heat_of_vaporization">
        <source>Specific Heat of Vaporization</source>
        <target>蒸発比熱</target>
      </trans-unit>
      <trans-unit id="thermal_Specific_heat_of_vaporization:uilabel">
        <source>Specific Heat of Vaporization</source>
        <target>蒸発比熱</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity">
        <source>Thermal Conductivity</source>
        <target>熱伝導率</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity:uilabel">
        <source>Thermal Conductivity</source>
        <target>熱伝導率</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity_X">
        <source>Thermal Conductivity X</source>
        <target>熱伝導率 X</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity_X:uilabel">
        <source>Thermal Conductivity X</source>
        <target>熱伝導率 X</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity_Y">
        <source>Thermal Conductivity Y</source>
        <target>熱伝導率 Y</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity_Y:uilabel">
        <source>Thermal Conductivity Y</source>
        <target>熱伝導率 Y</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity_Z">
        <source>Thermal Conductivity Z</source>
        <target>熱伝導率 Z</target>
      </trans-unit>
      <trans-unit id="thermal_Thermal_conductivity_Z:uilabel">
        <source>Thermal Conductivity Z</source>
        <target>熱伝導率 Z</target>
      </trans-unit>
      <trans-unit id="thermal_Transmits_light">
        <source>Transmits Light</source>
        <target>光を透過</target>
      </trans-unit>
      <trans-unit id="thermal_Transmits_light:uilabel">
        <source>Transmits Light</source>
        <target>光を透過</target>
      </trans-unit>
      <trans-unit id="thermal_Vapor_pressure">
        <source>Vapor Pressure</source>
        <target>蒸気圧</target>
      </trans-unit>
      <trans-unit id="thermal_Vapor_pressure:uilabel">
        <source>Vapor Pressure</source>
        <target>蒸気圧</target>
      </trans-unit>
      <trans-unit id="thermal_isotropic">
        <source>Isotropic</source>
        <target>等方性</target>
      </trans-unit>
      <trans-unit id="thermal_orthotropic">
        <source>Orthotropic</source>
        <target>直交異方性</target>
      </trans-unit>
      <trans-unit id="thermal_source">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="thermal_source:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="thermal_sourceURL">
        <source>Source URL</source>
        <target>ソース URL</target>
      </trans-unit>
      <trans-unit id="thermal_sourceURL:uilabel">
        <source>Source URL</source>
        <target>ソース URL</target>
      </trans-unit>
      <trans-unit id="thermal_subclass">
        <source>Subclass</source>
        <target>サブクラス</target>
      </trans-unit>
      <trans-unit id="thermal_subclass:uilabel">
        <source>Subclass</source>
        <target>サブクラス</target>
      </trans-unit>
      <trans-unit id="thread">
        <source>thread</source>
        <target>スレッド</target>
      </trans-unit>
      <trans-unit id="tiger">
        <source>tiger</source>
        <target>タイガ</target>
      </trans-unit>
      <trans-unit id="tile">
        <source>tile</source>
        <target>タイル</target>
      </trans-unit>
      <trans-unit id="tile_Appearance">
        <source>Tile Appearance</source>
        <target>タイルの外観</target>
      </trans-unit>
      <trans-unit id="tile_BrickColor">
        <source>Tile Color</source>
        <target>タイルの色</target>
      </trans-unit>
      <trans-unit id="tile_BrickColor:tooltip">
        <source>Provides the option of selecting a color or texture map for one of the components.</source>
        <target>コンポーネントの 1 つの色またはテクスチャ マップを選択するオプションを提供します。</target>
      </trans-unit>
      <trans-unit id="tile_BrickColor:uilabel">
        <source>Tile Color</source>
        <target>タイルの色</target>
      </trans-unit>
      <trans-unit id="tile_BrickType">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_common_flemish_bond">
        <source>Common Flemish Bond</source>
        <target>フランス積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_english_bond">
        <source>English Bond</source>
        <target>イギリス積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_fine_running_bond">
        <source>Fine Running Bond</source>
        <target>長手積み(細かい)</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_fine_stack_bond">
        <source>Fine Stack Bond</source>
        <target>スタック積み(細かい)</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_half_running_bond">
        <source>1/2 Running Bond</source>
        <target>1/2 長手積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_running_bond">
        <source>Running Bond</source>
        <target>長手積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tile_BrickType_stack_bond">
        <source>Stack Bond</source>
        <target>スタック積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:tooltip">
        <source>Determines either a preset or custom tile pattern. Preset patterns typically disable most or all of the stacking layout and row/column edit controls.</source>
        <target>プリセットまたはカスタムのタイル パターンを決定します。プリセット パターンでは、通常、積み方および行/列編集コントロールのほとんどまたはすべてが無効になります。</target>
      </trans-unit>
      <trans-unit id="tile_BrickType:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_common_flemish_bond">
        <source>Common Flemish Bond</source>
        <target>フランス積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_english_bond">
        <source>English Bond</source>
        <target>イギリス積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_fine_running_bond">
        <source>Fine Running Bond</source>
        <target>長手積み(細かい)</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_fine_stack_bond">
        <source>Fine Stack Bond</source>
        <target>スタック積み(細かい)</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_half_running_bond">
        <source>1/2 Running Bond</source>
        <target>1/2 長手積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_running_bond">
        <source>Running Bond</source>
        <target>長手積み</target>
      </trans-unit>
      <trans-unit id="tile_BrickType_stack_bond">
        <source>Stack Bond</source>
        <target>スタック積み</target>
      </trans-unit>
      <trans-unit id="tile_ChangeColumn">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="tile_ChangeColumn:tooltip">
        <source>Changes the height of tiles in the affected columns. A value of 1.0 is the default tile height. Values greater than 1.0 increase the height of tiles, and values less than 1.0 decrease it. Range = 0.0 to 5.0. When the change value is 0.0, no tiles appear in that column and the underlying material shows through.</source>
        <target>影響を受ける列のタイルの高さを変更します。値 1.0 は既定の高さです。1.0 より大きい値を指定するとタイルの高さは高くなり、1.0 より小さい値を指定すると低くなります。範囲は 0.0 ～ 5.0 です。変更後の値が 0.0 の場合、その列にはタイルは表示されず、下のマテリアルが透けて表示されます。</target>
      </trans-unit>
      <trans-unit id="tile_ChangeColumn:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="tile_ChangeRow">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="tile_ChangeRow:tooltip">
        <source>Changes the width of tiles in the affected rows. A value of 1.0 is the default tile width. Values greater than 1.0 increase the width of tiles, and values less than 1.0 decrease it. Range = 0.0 to 5.0. When the change value is 0.0, no tiles appear in that row and the underlying material shows through.</source>
        <target>影響を受ける行のタイルの幅を変更します。値 1.0 は既定の幅です。1.0 より大きい値を指定するとタイルの幅は広くなり、1.0 より小さい値を指定すると狭くなります。範囲は 0.0 ～ 5.0 です。変更後の値が 0.0 の場合、その行にはタイルは表示されず、下のマテリアルが透けて表示されます。</target>
      </trans-unit>
      <trans-unit id="tile_ChangeRow:uilabel">
        <source>Amount</source>
        <target>量</target>
      </trans-unit>
      <trans-unit id="tile_ColorVariance">
        <source>Color Variance</source>
        <target>色の変化</target>
      </trans-unit>
      <trans-unit id="tile_ColorVariance:tooltip">
        <source>Controls the color variation of the tiles. Range = 0 to 100. Default = 0.</source>
        <target>タイルの色の変化を制御します。範囲は 0 ～ 100 で、既定値は 0 です。</target>
      </trans-unit>
      <trans-unit id="tile_ColorVariance:uilabel">
        <source>Color Variance</source>
        <target>色の変化</target>
      </trans-unit>
      <trans-unit id="tile_EdgeRoughness">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="tile_EdgeRoughness:tooltip">
        <source>Controls the roughness of the edges of the mortar. Range = 0 to 200; Default = 0.</source>
        <target>モルタルのエッジの粗さを制御します。範囲は 0 ～ 200 で、既定値は 0 です。</target>
      </trans-unit>
      <trans-unit id="tile_EdgeRoughness:uilabel">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="tile_FadeVariance">
        <source>Fade Variance</source>
        <target>色あせの変化</target>
      </trans-unit>
      <trans-unit id="tile_FadeVariance:tooltip">
        <source>Controls the fading variation of the tiles. Range = 0 to 100. Default = 0.05.</source>
        <target>タイルの色あせの変化を制御します。範囲は 0 ～ 100 で、既定値は 0.05 です。</target>
      </trans-unit>
      <trans-unit id="tile_FadeVariance:uilabel">
        <source>Fade Variance</source>
        <target>色あせの変化</target>
      </trans-unit>
      <trans-unit id="tile_Gap_lock:tooltip">
        <source>Locks the horizontal and vertical gap widths. When one value is changed, the other value changes to match it.</source>
        <target>水平ギャップの幅と垂直ギャップの幅をロックします。いずれかの値が変更されると、他方の値がそれに一致するように変更されます。</target>
      </trans-unit>
      <trans-unit id="tile_GroutAppearance">
        <source>Grout Appearance</source>
        <target>目地の外観</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalCount">
        <source>Tile Count</source>
        <target>タイルの数</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalCount:rightlabel">
        <source>Per Row</source>
        <target>行単位</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalCount:tooltip">
        <source>Controls the number of tiles in a row.</source>
        <target>行のタイル数を制御します。</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalCount:uilabel">
        <source>Tile Count</source>
        <target>タイルの数</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalGap">
        <source>Gap Width</source>
        <target>ギャップの幅</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalGap:rightlabel">
        <source>Horiz</source>
        <target>水平</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalGap:tooltip">
        <source>Controls the horizontal size of the grout between the tiles. These value are locked by default to each other, so that both values change as you edit one or the other. Range = 0 to 100; Default = 0.50.</source>
        <target>タイル間の目地の水平サイズを制御します。これらの値は、既定で互いにロックされるため、いずれかを編集すると両方の値が変更されます。範囲は 0 ～ 100 で、既定値は 0.50 です。</target>
      </trans-unit>
      <trans-unit id="tile_HorizontalGap:uilabel">
        <source>Gap Width</source>
        <target>ギャップの幅</target>
      </trans-unit>
      <trans-unit id="tile_LineShift">
        <source>Line Shift</source>
        <target>並べてずらす</target>
      </trans-unit>
      <trans-unit id="tile_LineShift:tooltip">
        <source>Shifts every second row of tiles a distance of one unit. Range = 0 to 100; Default = 0.50</source>
        <target>タイル行を 1 行おきに 1 単位の距離だけずらします。範囲は 0 ～ 100 で、既定値は 0.50 です。</target>
      </trans-unit>
      <trans-unit id="tile_LineShift:uilabel">
        <source>Line Shift</source>
        <target>並べてずらす</target>
      </trans-unit>
      <trans-unit id="tile_MortarColor">
        <source>Grout Color</source>
        <target>目地の色</target>
      </trans-unit>
      <trans-unit id="tile_MortarColor:tooltip">
        <source>Provides the option of selecting a color or texture map for one of the components.</source>
        <target>コンポーネントの 1 つの色またはテクスチャ マップを選択するオプションを提供します。</target>
      </trans-unit>
      <trans-unit id="tile_MortarColor:uilabel">
        <source>Grout Color</source>
        <target>目地の色</target>
      </trans-unit>
      <trans-unit id="tile_Pattern">
        <source>Pattern</source>
        <target>パターン</target>
      </trans-unit>
      <trans-unit id="tile_PerColumn:uilabel">
        <source>Every</source>
        <target>すべての</target>
      </trans-unit>
      <trans-unit id="tile_PerColumn_panel_label">
        <source>Column Modify</source>
        <target>列を修正</target>
      </trans-unit>
      <trans-unit id="tile_PerColumn_slider_label">
        <source>Every</source>
        <target>すべての</target>
      </trans-unit>
      <trans-unit id="tile_PerColumn_slider_label:rightlabel">
        <source>Columns</source>
        <target>列</target>
      </trans-unit>
      <trans-unit id="tile_PerColumn_slider_label:tooltip">
        <source>Specifies which columns to change. When the value equals 0, no columns change. When the value equals 1, every column changes.</source>
        <target>変更する列を指定します。値が 0 の場合はどの列も変更されません。値が 1 の場合はすべての列が変更されます。</target>
      </trans-unit>
      <trans-unit id="tile_PerRow:uilabel">
        <source>Every</source>
        <target>すべての</target>
      </trans-unit>
      <trans-unit id="tile_PerRow_panel_label">
        <source>Row Modify</source>
        <target>行を修正</target>
      </trans-unit>
      <trans-unit id="tile_PerRow_slider_label">
        <source>Every</source>
        <target>すべての</target>
      </trans-unit>
      <trans-unit id="tile_PerRow_slider_label:rightlabel">
        <source>Rows</source>
        <target>行</target>
      </trans-unit>
      <trans-unit id="tile_PerRow_slider_label:tooltip">
        <source>Specifies which rows to change. When the value equals 0, no rows change. When the value equals 1, every row changes.</source>
        <target>変更する行を指定します。値が 0 の場合はどの行も変更されません。値が 1 の場合はすべての行が変更されます。</target>
      </trans-unit>
      <trans-unit id="tile_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="tile_RandomSeed">
        <source>Randomize</source>
        <target>ランダム化</target>
      </trans-unit>
      <trans-unit id="tile_RandomSeed:rightlabel">
        <source>Seed Value</source>
        <target>シード値</target>
      </trans-unit>
      <trans-unit id="tile_RandomSeed:tooltip">
        <source>Randomly applies patterns of color variation to the tiles. Does not require any other setting to generate completely different patterns.</source>
        <target>色の変化のパターンをタイルにランダムに適用します。完全に異なるパターンを生成するために他の設定を必要としません。</target>
      </trans-unit>
      <trans-unit id="tile_RandomSeed:uilabel">
        <source>Randomize</source>
        <target>ランダム化</target>
      </trans-unit>
      <trans-unit id="tile_RandomShift">
        <source>Random</source>
        <target>ランダム</target>
      </trans-unit>
      <trans-unit id="tile_RandomShift:tooltip">
        <source>Randomly shifts all rows of tiles a distance of one unit.  Range = 0 to 100; Default = 0.</source>
        <target>タイルのすべての行を 1 単位の距離だけランダムにシフトします。範囲は 0 ～ 100 で、既定値は 0 です。</target>
      </trans-unit>
      <trans-unit id="tile_RandomShift:uilabel">
        <source>Random</source>
        <target>ランダム</target>
      </trans-unit>
      <trans-unit id="tile_Repeat">
        <source>Repeat</source>
        <target>繰り返し</target>
      </trans-unit>
      <trans-unit id="tile_Scale">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="tile_StackingLayout">
        <source>Stacking Layout</source>
        <target>積み方</target>
      </trans-unit>
      <trans-unit id="tile_UseColumnEdit:uilabel">
        <source>Column Modify</source>
        <target>列を修正</target>
      </trans-unit>
      <trans-unit id="tile_UseRowEdit:uilabel">
        <source>Row Modify</source>
        <target>行を修正</target>
      </trans-unit>
      <trans-unit id="tile_VerticalCount:rightlabel">
        <source>Per Column</source>
        <target>列単位</target>
      </trans-unit>
      <trans-unit id="tile_VerticalCount:tooltip">
        <source>Controls the number of tiles in a column.</source>
        <target>列のタイル数を制御します。</target>
      </trans-unit>
      <trans-unit id="tile_VerticalGap:rightlabel">
        <source>Vert</source>
        <target>垂直</target>
      </trans-unit>
      <trans-unit id="tile_VerticalGap:tooltip">
        <source>Controls the vertical size of the grout between the tiles. These value are locked by default to each other, so that both values change as you edit one or the other. Range = 0 to 100; Default = 0.50.</source>
        <target>タイル間の目地の垂直サイズを制御します。これらの値は、既定で互いにロックされるため、いずれかを編集すると両方の値が変更されます。範囲は 0 ～ 100 で、既定値は 0.50 です。</target>
      </trans-unit>
      <trans-unit id="tile_VerticalGap:uilabel">
        <source>Vert</source>
        <target>垂直</target>
      </trans-unit>
      <trans-unit id="tile_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="tiling:uilabel">
        <source>Tiling</source>
        <target>タイル</target>
      </trans-unit>
      <trans-unit id="timber">
        <source>timber</source>
        <target>材木</target>
      </trans-unit>
      <trans-unit id="tint_color">
        <source>Light Tint</source>
        <target>淡い着色</target>
      </trans-unit>
      <trans-unit id="tint_color:uilabel">
        <source>Light Tint</source>
        <target>淡い着色</target>
      </trans-unit>
      <trans-unit id="tinted">
        <source>tinted</source>
        <target>着色</target>
      </trans-unit>
      <trans-unit id="top_coat_group_label">
        <source>Top Coat</source>
        <target>表面コーティング</target>
      </trans-unit>
      <trans-unit id="top_left-1">
        <source>Top Left 1:</source>
        <target>左上 1:</target>
      </trans-unit>
      <trans-unit id="top_left-1:uilabel">
        <source>Top Left 1:</source>
        <target>左上 1:</target>
      </trans-unit>
      <trans-unit id="top_right-1">
        <source>Top Right 1:</source>
        <target>右上 1:</target>
      </trans-unit>
      <trans-unit id="top_right-1:uilabel">
        <source>Top Right 1:</source>
        <target>右上 1:</target>
      </trans-unit>
      <trans-unit id="translucent">
        <source>translucent</source>
        <target>半透明</target>
      </trans-unit>
      <trans-unit id="transparency">
        <source>Transparency</source>
        <target>透過</target>
      </trans-unit>
      <trans-unit id="transparency:uilabel">
        <source>Transparency</source>
        <target>透過</target>
      </trans-unit>
      <trans-unit id="transparent">
        <source>transparent</source>
        <target>透明</target>
      </trans-unit>
      <trans-unit id="transparent_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="transparent_color:tooltip">
        <source>The color of the light transmitted through the material at the distance defined by the Absorption Distance parameter (Transmission Color). A dark color will create a material that is more opaque than a bright color.</source>
        <target>[吸収距離]パラメータによって定義された距離で、マテリアルを通過して透過される光の色([透過色])。暗い色にすると、明るい色にした場合よりも不透明なマテリアルが作成されます。</target>
      </trans-unit>
      <trans-unit id="transparent_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="transparent_color_panel_label">
        <source>Parameters</source>
        <target>パラメータ</target>
      </trans-unit>
      <trans-unit id="transparent_distance:uilabel">
        <source>Transparent Distance</source>
        <target>透過距離</target>
      </trans-unit>
      <trans-unit id="transparent_distance_label">
        <source>Absorption Distance</source>
        <target>吸収距離</target>
      </trans-unit>
      <trans-unit id="transparent_distance_label:tooltip">
        <source>Defines at which distance the transmission color is reached. For example, a 4 mm sheet of glass transmitting 50% of the incident light would need an Absorption Distance set to 4 mm and a color set to 50% grey.</source>
        <target>透過色が到達する距離を定義します。たとえば、入射光の 50 % を通す 4 mm のガラス板では、[吸収距離]を 4 mm に、色を 50 % グレーに設定する必要があります。</target>
      </trans-unit>
      <trans-unit id="transparent_ior:uilabel">
        <source>IOR</source>
        <target>IOR</target>
      </trans-unit>
      <trans-unit id="transparent_ior_air">
        <source>Air</source>
        <target>空気</target>
      </trans-unit>
      <trans-unit id="transparent_ior_alcohol">
        <source>Alcohol</source>
        <target>アルコール</target>
      </trans-unit>
      <trans-unit id="transparent_ior_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="transparent_ior_diamond">
        <source>Diamond</source>
        <target>ひし形</target>
      </trans-unit>
      <trans-unit id="transparent_ior_glass">
        <source>Glass</source>
        <target>ガラス</target>
      </trans-unit>
      <trans-unit id="transparent_ior_label">
        <source>Index of Refraction</source>
        <target>屈折率</target>
      </trans-unit>
      <trans-unit id="transparent_ior_label:tooltip">
        <source>Describes how light bends when it enters a material (i.e. air = 1.0, water = 1.3, glass = 1.5, quartz =1.7, diamond = 2.4)</source>
        <target>光がマテリアルに入射する際にどの程度折れ曲がるかを記述します(たとえば、空気 = 1.0、水 = 1.3、ガラス = 1.5、水晶 = 1.7、ダイアモンド = 2.4)。</target>
      </trans-unit>
      <trans-unit id="transparent_ior_quartz">
        <source>Quartz</source>
        <target>クォーツ</target>
      </trans-unit>
      <trans-unit id="transparent_iorr_water">
        <source>Water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="travertine">
        <source>travertine</source>
        <target>石灰華</target>
      </trans-unit>
      <trans-unit id="triangle">
        <source>triangle</source>
        <target>三角形</target>
      </trans-unit>
      <trans-unit id="tropical">
        <source>tropical</source>
        <target>トロピカル</target>
      </trans-unit>
      <trans-unit id="turbid">
        <source>turbid</source>
        <target>混濁</target>
      </trans-unit>
      <trans-unit id="turquoise">
        <source>turquoise</source>
        <target>ターコイズ</target>
      </trans-unit>
      <trans-unit id="tweed">
        <source>tweed</source>
        <target>ツイード</target>
      </trans-unit>
      <trans-unit id="umber">
        <source>umber</source>
        <target>暗褐色</target>
      </trans-unit>
      <trans-unit id="unfinished">
        <source>unfinished</source>
        <target>無仕上げ</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Advanced_Parameters">
        <source>Advanced Parameters</source>
        <target>高度なパラメータ</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Bitmap">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Bitmap:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Bitmap_urn:uilabel">
        <source>URN</source>
        <target>URN</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Blur">
        <source>Blur</source>
        <target>ぼかし</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Blur:uilabel">
        <source>Blur</source>
        <target>ぼかし</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Blur_Offset">
        <source>Blur Offset</source>
        <target>ぼかしオフセット</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Blur_Offset:uilabel">
        <source>Blur Offset</source>
        <target>ぼかしオフセット</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Filtering">
        <source>Filtering</source>
        <target>フィルタリング</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Filtering:uilabel">
        <source>Filtering</source>
        <target>フィルタリング</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Invert">
        <source>Invert Image</source>
        <target>反転イメージ</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Invert:tooltip">
        <source>Swap the bright and dark areas of the image.</source>
        <target>イメージの明るいエリアと暗いエリアを交換します。</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Invert:uilabel">
        <source>Invert Image</source>
        <target>反転イメージ</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_None">
        <source>None</source>
        <target>なし</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Pyramidal">
        <source>Pyramidal</source>
        <target>ピラミッド型</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_RGBAmount">
        <source>Brightness</source>
        <target>明るさ</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_RGBAmount:tooltip">
        <source>Adjust the brightness of the image.</source>
        <target>イメージの明るさを調整します。</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_RGBAmount:uilabel">
        <source>Brightness</source>
        <target>明るさ</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_Summed_Area">
        <source>Summed Area</source>
        <target>合計領域</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_position_group">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_repeat_group">
        <source>Repeat</source>
        <target>繰り返し</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_scale_group">
        <source>Scale</source>
        <target>尺度</target>
      </trans-unit>
      <trans-unit id="unifiedbitmap_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="uniform">
        <source>uniform</source>
        <target>均等</target>
      </trans-unit>
      <trans-unit id="unitless">
        <source>unitless</source>
        <target>単位なし</target>
      </trans-unit>
      <trans-unit id="useShadowColMap">
        <source>Use Shadow Color Map:</source>
        <target>シャドウ カラー マップを使用:</target>
      </trans-unit>
      <trans-unit id="useShadowColMap:uilabel">
        <source>Use Shadow Color Map:</source>
        <target>シャドウ カラー マップを使用:</target>
      </trans-unit>
      <trans-unit id="use_altitude_azimuth">
        <source>Override Sun Position:</source>
        <target>太陽の位置を優先:</target>
      </trans-unit>
      <trans-unit id="use_altitude_azimuth:uilabel">
        <source>Override Sun Position:</source>
        <target>太陽の位置を優先:</target>
      </trans-unit>
      <trans-unit id="use_background">
        <source>Use Background:</source>
        <target>背景色を使用:</target>
      </trans-unit>
      <trans-unit id="use_background:uilabel">
        <source>Use Background:</source>
        <target>背景色を使用:</target>
      </trans-unit>
      <trans-unit id="use_custom_environment:uilabel">
        <source>Use Custom Environment</source>
        <target>カスタム環境を使用</target>
      </trans-unit>
      <trans-unit id="uv_channel:uilabel">
        <source>UV Channel</source>
        <target>UV チャンネル</target>
      </trans-unit>
      <trans-unit id="veins">
        <source>veins</source>
        <target>縞目</target>
      </trans-unit>
      <trans-unit id="velvet">
        <source>velvet</source>
        <target>ベルベット</target>
      </trans-unit>
      <trans-unit id="vertical">
        <source>vertical</source>
        <target>垂直</target>
      </trans-unit>
      <trans-unit id="victorian">
        <source>victorian</source>
        <target>ビクトリアン</target>
      </trans-unit>
      <trans-unit id="vignetting">
        <source>Vigneting:</source>
        <target>周辺減光:</target>
      </trans-unit>
      <trans-unit id="vignetting:uilabel">
        <source>Vigneting:</source>
        <target>周辺減光:</target>
      </trans-unit>
      <trans-unit id="vinyl">
        <source>vinyl</source>
        <target>ビニール</target>
      </trans-unit>
      <trans-unit id="violet">
        <source>violet</source>
        <target>ヴァイオレット</target>
      </trans-unit>
      <trans-unit id="visibility_distance">
        <source>Visibility Distance (10% Haze):</source>
        <target>表示距離(10% もや):</target>
      </trans-unit>
      <trans-unit id="visibility_distance:uilabel">
        <source>Visibility Distance (10% Haze):</source>
        <target>表示距離(10% もや):</target>
      </trans-unit>
      <trans-unit id="visible">
        <source>Visible</source>
        <target>表示</target>
      </trans-unit>
      <trans-unit id="visible:uilabel">
        <source>Visible</source>
        <target>表示</target>
      </trans-unit>
      <trans-unit id="wall">
        <source>wall</source>
        <target>壁</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_details:rightlabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_details:tooltip">
        <source>Enables a more complex mode of Ambient Occlusion that takes object color into account. Note: This improves excessive 'corner darkening' and solves the creation of 'dark rims' by AO around self-illuminating objects.</source>
        <target>オブジェクトの色を考慮に入れた、より複雑なモードのアンビエント オクルージョン(AO)を可能にします。注意：これにより、過剰な「コーナーの暗色化」が改善され、自己発光オブジェクトの周りのAOによる「暗い縁」の生成が解決します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_details:uilabel">
        <source>Use Color From Other Materials</source>
        <target>他のマテリアルから色を使用する</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_distance">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_distance:tooltip">
        <source>Defines the ambient occlusion radius (High= Large coverage area/Slower; Low= Small coverage area/Faster)</source>
        <target>アンビエント オクルージョンの半径を定義します(高= 大きな被覆領域/遅い、低= 小さな被覆領域/早い)</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_distance:uilabel">
        <source>Max Distance</source>
        <target>最大距離</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_on">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_on:tooltip">
        <source>Enables Ambient Occlusion. Emulates the look of true global illumination by using shaders to calculate the extent that an area is occluded or prevented from receiving incoming light. Use this effect with indirect light.</source>
        <target>アンビエント オクルージョンを可能にします。シェーダを使用することにより、真に全体的な照明の外観をエミュレートし、塞がれている領域の範囲を計算したり、入射光の受け入れを防いだりします。間接光でこのエフェクトを使用します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_on:uilabel">
        <source>Ambient Occlusion</source>
        <target>アンビエント オクルージョン</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_samples">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_samples:tooltip">
        <source>Ambient occlusion quality (High= Smoother/Slower; Low= Grainier/Faster)</source>
        <target>アンビエント オクルージョンの品質(高= 滑らか/遅い、低= 粗い/早い)</target>
      </trans-unit>
      <trans-unit id="wallpaint_ao_samples:uilabel">
        <source>Samples</source>
        <target>サンプル</target>
      </trans-unit>
      <trans-unit id="wallpaint_application">
        <source>Application</source>
        <target>塗布方法</target>
      </trans-unit>
      <trans-unit id="wallpaint_application:tooltip">
        <source>Adjusts paint texture to roller (fine bump), brush (streaks), or spray (smooth).</source>
        <target>ペイント テクスチャをローラー(細かい隆起)、ブラシ(縞)、またはスプレー(滑らか)に調整します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_application:uilabel">
        <source>Application</source>
        <target>塗布方法</target>
      </trans-unit>
      <trans-unit id="wallpaint_application:wallpaint_brush">
        <source>Brush</source>
        <target>ブラシ</target>
      </trans-unit>
      <trans-unit id="wallpaint_application:wallpaint_roller">
        <source>Roller</source>
        <target>ローラー</target>
      </trans-unit>
      <trans-unit id="wallpaint_application:wallpaint_spray">
        <source>Spray</source>
        <target>吹き付け</target>
      </trans-unit>
      <trans-unit id="wallpaint_brush">
        <source>Brush</source>
        <target>ブラシ</target>
      </trans-unit>
      <trans-unit id="wallpaint_color">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="wallpaint_color:tooltip">
        <source>Adjusts the color and amount of light reflected from the paint.</source>
        <target>ペイントから反射した光の色と量を調整します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_color:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="wallpaint_color_by_object:uilabel">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="wallpaint_eggshell">
        <source>Eggshell</source>
        <target>淡黄色</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:tooltip">
        <source>Adjusts paint glossiness (6 preset choices).</source>
        <target>ペイントの光沢を調整します(6 つのプリセットから選択)。</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:uilabel">
        <source>Finish</source>
        <target>仕上げ</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:wallpaint_eggshell">
        <source>Eggshell</source>
        <target>淡黄色</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:wallpaint_flat">
        <source>Flat/Matte</source>
        <target>平面/マット</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:wallpaint_gloss">
        <source>Gloss</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:wallpaint_pearl">
        <source>Pearl</source>
        <target>パール</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:wallpaint_platinum">
        <source>Platinum</source>
        <target>プラチナ</target>
      </trans-unit>
      <trans-unit id="wallpaint_finish:wallpaint_semigloss">
        <source>Semi-gloss</source>
        <target>半光沢</target>
      </trans-unit>
      <trans-unit id="wallpaint_flat">
        <source>Flat/Matte</source>
        <target>平面/マット</target>
      </trans-unit>
      <trans-unit id="wallpaint_gloss">
        <source>Gloss</source>
        <target>光沢</target>
      </trans-unit>
      <trans-unit id="wallpaint_paintgroup">
        <source>Wall Paint</source>
        <target>壁 ペイント</target>
      </trans-unit>
      <trans-unit id="wallpaint_pearl">
        <source>Pearl</source>
        <target>パール</target>
      </trans-unit>
      <trans-unit id="wallpaint_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="wallpaint_platinum">
        <source>Platinum</source>
        <target>プラチナ</target>
      </trans-unit>
      <trans-unit id="wallpaint_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="wallpaint_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="wallpaint_reflection_glossy_samples">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="wallpaint_reflection_glossy_samples:tooltip">
        <source>Defines the maximum number of samples (rays) that mental ray computes to create glossy reflections.</source>
        <target>光沢のある反射を作成するために、mental ray が計算するサンプル(光線)の最大数を定義します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_reflection_glossy_samples:uilabel">
        <source>Reflection Glossy Samples</source>
        <target>反射 光沢のあるサンプル</target>
      </trans-unit>
      <trans-unit id="wallpaint_roller">
        <source>Roller</source>
        <target>ローラー</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_allow_different_materials:rightlabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_allow_different_materials:tooltip">
        <source>Activate to apply corner rounding effects to any material. Disable to apply corner rounding effects to the surface of the current material only.</source>
        <target>マテリアルへのラウンド コーナー エフェクトの適用を有効にします。現在のマテリアルの表面のみラウンド コーナー エフェクトの適用を無効にします。</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_allow_different_materials:uilabel">
        <source>Blend with Other Materials</source>
        <target>他のマテリアルとブレンド</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_on">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_on:tooltip">
        <source>Enables simulated round corners. Note: This is only a shading effect, similar to a bump map, whereby no actual geometric changes occur.  This effect only works properly on straight edges.</source>
        <target>シミュレートされたラウンド コーナーを有効にします。注意：これはシェーディング エフェクトにすぎません。バンプ マップと同様、そこには実際の幾何学的な変化は発生しません。このエフェクトは、真っ直ぐな角でのみ適切に動作します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_on:uilabel">
        <source>Round Corners</source>
        <target>ラウンド コーナー</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_radius">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_radius:tooltip">
        <source>Adjusts the radius of the round corner effect.</source>
        <target>ラウンド コーナー エフェクトの半径を調整します。</target>
      </trans-unit>
      <trans-unit id="wallpaint_roundcorners_radius:uilabel">
        <source>Source</source>
        <target>ソース</target>
      </trans-unit>
      <trans-unit id="wallpaint_semigloss">
        <source>Semi-gloss</source>
        <target>半光沢</target>
      </trans-unit>
      <trans-unit id="wallpaint_spray">
        <source>Spray</source>
        <target>吹き付け</target>
      </trans-unit>
      <trans-unit id="wallpaper">
        <source>wallpaper</source>
        <target>壁紙</target>
      </trans-unit>
      <trans-unit id="walnut">
        <source>walnut</source>
        <target>クルミ材</target>
      </trans-unit>
      <trans-unit id="warm">
        <source>warm</source>
        <target>暖色</target>
      </trans-unit>
      <trans-unit id="water">
        <source>water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="water_algae">
        <source>Algae/Green</source>
        <target>藻/緑</target>
      </trans-unit>
      <trans-unit id="water_bump_amount">
        <source>Wave Height</source>
        <target>波の高さ</target>
      </trans-unit>
      <trans-unit id="water_bump_amount:tooltip">
        <source>Adjusts relative wave height of the water. Enter a value between 0 (no waves) and 5 (big waves).</source>
        <target>水の相対的な波の高さを調整します。0 (波なし) ～ 5 (大波)の値を入力します。</target>
      </trans-unit>
      <trans-unit id="water_bump_amount:uilabel">
        <source>Wave Height</source>
        <target>波の高さ</target>
      </trans-unit>
      <trans-unit id="water_color_by_object:uilabel">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="water_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="water_lake">
        <source>Generic Pond/Lake</source>
        <target>一般池/湖</target>
      </trans-unit>
      <trans-unit id="water_murky">
        <source>Murky/Brown</source>
        <target>濁った/茶</target>
      </trans-unit>
      <trans-unit id="water_ocean">
        <source>Generic Sea/Ocean</source>
        <target>一般海/海洋</target>
      </trans-unit>
      <trans-unit id="water_performance_tunning_group">
        <source>Performance Tuning</source>
        <target>パフォーマンスの調整</target>
      </trans-unit>
      <trans-unit id="water_refl_depth">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="water_refl_depth:tooltip">
        <source>Number of times each ray is reflected. When set to zero, global render settings take precedence.</source>
        <target>各光線が反射する回数。ゼロに設定すると、全体のレンダー設定が優先します。</target>
      </trans-unit>
      <trans-unit id="water_refl_depth:uilabel">
        <source>Reflection Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="water_reflecting_pool">
        <source>Generic Reflecting Pool</source>
        <target>一般反射プール</target>
      </trans-unit>
      <trans-unit id="water_refr_depth">
        <source>Refraction Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="water_refr_depth:tooltip">
        <source>When checked, the material's refraction depth is controlled locally and an additional transparency ray will be casted when the limit is reached, limiting the 'dark edge' effect typically found on solid glass objects.</source>
        <target>オンにすると、マテリアルの屈折深度がローカルにコントロールされ、 限界に達した時点で追加の透過光線が作成されます。これにより、硬質ガラス オブジェクトで一般的に見られる「濃いエッジ」効果が抑えられます。</target>
      </trans-unit>
      <trans-unit id="water_refr_depth:uilabel">
        <source>Refraction Max Trace Depth</source>
        <target>反射 最大トレース デプス</target>
      </trans-unit>
      <trans-unit id="water_refr_depth_control_label">
        <source>Override Refraction Depth</source>
        <target>屈折深度を優先</target>
      </trans-unit>
      <trans-unit id="water_river">
        <source>Generic Stream/River</source>
        <target>一般川/河川</target>
      </trans-unit>
      <trans-unit id="water_swimming_pool">
        <source>Swimming Pool</source>
        <target>スイミング プール</target>
      </trans-unit>
      <trans-unit id="water_tint_color">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="water_tint_color:tooltip">
        <source>Sets a color via RGB value.</source>
        <target>RGB 値で色を設定します。</target>
      </trans-unit>
      <trans-unit id="water_tint_color:uilabel">
        <source>Custom Color</source>
        <target>カスタム色</target>
      </trans-unit>
      <trans-unit id="water_tint_enable">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:tooltip">
        <source>Adjusts the tint of the water (tropical, algae/green, murky/brown, etc.).</source>
        <target>水の明るさ(トロピカル、藻/緑色、不透明/茶色など)を調整します。</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:uilabel">
        <source>Color</source>
        <target>色</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_algae">
        <source>Algae/Green</source>
        <target>藻/緑</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_custom">
        <source>Custom</source>
        <target>カスタム</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_lake">
        <source>Generic Pond/Lake</source>
        <target>一般池/湖</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_murky">
        <source>Murky/Brown</source>
        <target>濁った/茶</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_ocean">
        <source>Generic Sea/Ocean</source>
        <target>一般海/海洋</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_reflecting_pool">
        <source>Generic Reflecting Pool</source>
        <target>一般反射プール</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_river">
        <source>Generic Stream/River</source>
        <target>一般川/河川</target>
      </trans-unit>
      <trans-unit id="water_tint_enable:water_tropical">
        <source>Tropical</source>
        <target>トロピカル</target>
      </trans-unit>
      <trans-unit id="water_tropical">
        <source>Tropical</source>
        <target>トロピカル</target>
      </trans-unit>
      <trans-unit id="water_type">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="water_type:tooltip">
        <source>Selects the texture of the water (swimming pool, river, lake, ocean, etc.)</source>
        <target>水のテクスチャ(プール、川、湖、海など)を選択します</target>
      </trans-unit>
      <trans-unit id="water_type:uilabel">
        <source>Type</source>
        <target>タイプ</target>
      </trans-unit>
      <trans-unit id="water_type:water_lake">
        <source>Generic Pond/Lake</source>
        <target>一般池/湖</target>
      </trans-unit>
      <trans-unit id="water_type:water_ocean">
        <source>Generic Sea/Ocean</source>
        <target>一般海/海洋</target>
      </trans-unit>
      <trans-unit id="water_type:water_reflecting_pool">
        <source>Generic Reflecting Pool</source>
        <target>一般反射プール</target>
      </trans-unit>
      <trans-unit id="water_type:water_river">
        <source>Generic Stream/River</source>
        <target>一般川/河川</target>
      </trans-unit>
      <trans-unit id="water_type:water_swimming_pool">
        <source>Swimming Pool</source>
        <target>スイミング プール</target>
      </trans-unit>
      <trans-unit id="water_watergroup">
        <source>Water</source>
        <target>水</target>
      </trans-unit>
      <trans-unit id="watts">
        <source>watts</source>
        <target>ワット</target>
      </trans-unit>
      <trans-unit id="wave_2D">
        <source>2D</source>
        <target>2D</target>
      </trans-unit>
      <trans-unit id="wave_3D">
        <source>3D</source>
        <target>3D</target>
      </trans-unit>
      <trans-unit id="wave_Amplitude">
        <source>Amplitude</source>
        <target>振幅</target>
      </trans-unit>
      <trans-unit id="wave_Amplitude:tooltip">
        <source>Specifies the amplitudes of the waves.  Range = 0 to 10000; Default = 1.</source>
        <target>波の振幅を指定します。範囲は 0 ～ 10000 で、既定値は 1 です。</target>
      </trans-unit>
      <trans-unit id="wave_Amplitude:uilabel">
        <source>Amplitude</source>
        <target>振幅</target>
      </trans-unit>
      <trans-unit id="wave_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="wave_Color1">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="wave_Color1:tooltip">
        <source>Specifies the first color of the waves.</source>
        <target>波の最初の色を指定します。</target>
      </trans-unit>
      <trans-unit id="wave_Color1:uilabel">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="wave_Color2">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="wave_Color2:tooltip">
        <source>Specifies the second color of the waves.</source>
        <target>波の 2 番目の色を指定します。</target>
      </trans-unit>
      <trans-unit id="wave_Color2:uilabel">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="wave_Distribution">
        <source>Distribution</source>
        <target>分散</target>
      </trans-unit>
      <trans-unit id="wave_Distribution:tooltip">
        <source>Specifies the distribution of the waves. 3D distributes the wave centers on the surface on an imaginary sphere, affecting all sides of a 3D object. 2D distributes the wave in circles centered on the XY plane, which is more appropriate for flat water surfaces such as oceans and lakes.</source>
        <target>波の分散を指定します。3D は、仮想球上でサーフェス上の波の中心を分散し、3D オブジェクトのすべての面に影響を及ぼします。2D は、XY 面の中心に配置される円内で波を分散します。海や湖などの平らな水サーフェスにはこちらのほうが適しています。</target>
      </trans-unit>
      <trans-unit id="wave_Distribution:uilabel">
        <source>Distribution</source>
        <target>分散</target>
      </trans-unit>
      <trans-unit id="wave_Distribution:wave_2D">
        <source>2D</source>
        <target>2D</target>
      </trans-unit>
      <trans-unit id="wave_Distribution:wave_3D">
        <source>3D</source>
        <target>3D</target>
      </trans-unit>
      <trans-unit id="wave_NumWaveSets">
        <source>Number</source>
        <target>数</target>
      </trans-unit>
      <trans-unit id="wave_NumWaveSets:tooltip">
        <source>Specifies how many wave sets are used in the pattern. For calm water, set this to a low number. Range = 1 to 50; Default = 3.</source>
        <target>パターンで使用する波のセットの数を指定します。穏やかな水の場合は、これを小さい数値に設定します。範囲は 1 ～ 50 で、既定値は 3 です。</target>
      </trans-unit>
      <trans-unit id="wave_NumWaveSets:uilabel">
        <source>Number</source>
        <target>数</target>
      </trans-unit>
      <trans-unit id="wave_Phase">
        <source>Phase</source>
        <target>フェーズ</target>
      </trans-unit>
      <trans-unit id="wave_Phase:tooltip">
        <source>Shifts the wave pattern. Range = 0 to 10000; Default = 0.</source>
        <target>波のパターンを変えます。範囲は 0 ～ 10000 で、既定値は 0 です。</target>
      </trans-unit>
      <trans-unit id="wave_Phase:uilabel">
        <source>Phase</source>
        <target>フェーズ</target>
      </trans-unit>
      <trans-unit id="wave_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="wave_RandomSeed">
        <source>Random Seed</source>
        <target>ランダム シード</target>
      </trans-unit>
      <trans-unit id="wave_RandomSeed:tooltip">
        <source>Provides a seed number to generate the water pattern. The pattern changes with each seed. Range = 0 to 65535; default = 30159.</source>
        <target>水のパターンを生成するためのシード番号を指定します。パターンはシードごとに変わります。範囲は 0 ～ 65535 で、既定値は30159 です。</target>
      </trans-unit>
      <trans-unit id="wave_RandomSeed:uilabel">
        <source>Random Seed</source>
        <target>ランダム シード</target>
      </trans-unit>
      <trans-unit id="wave_WaveLenMax">
        <source>Len Max</source>
        <target>最長</target>
      </trans-unit>
      <trans-unit id="wave_WaveLenMax:tooltip">
        <source>Defines the maximum interval for each wave center. If values are close together, the waves appear more regular; if they are farther apart, the waves are less regular. Default = 1.97.</source>
        <target>各波の中心の最大間隔を定義します。値が近い場合、波はより規則的になり、値が離れている場合、波はあまり規則的ではなくなります。既定値は 1.97 です。</target>
      </trans-unit>
      <trans-unit id="wave_WaveLenMax:uilabel">
        <source>Len Max</source>
        <target>最長</target>
      </trans-unit>
      <trans-unit id="wave_WaveLenMin">
        <source>Len Min</source>
        <target>最短</target>
      </trans-unit>
      <trans-unit id="wave_WaveLenMin:tooltip">
        <source>Defines the minimum interval for each wave center. If values are close together, the waves appear more regular; if they are farther apart, the waves are less regular. Default = 1.97.</source>
        <target>各波の中心の最小間隔を定義します。値が近い場合、波はより規則的になり、値が離れている場合、波はあまり規則的ではなくなります。既定値は 1.97 です。</target>
      </trans-unit>
      <trans-unit id="wave_WaveLenMin:uilabel">
        <source>Len Min</source>
        <target>最短</target>
      </trans-unit>
      <trans-unit id="wave_WaveRadius">
        <source>Radius</source>
        <target>半径</target>
      </trans-unit>
      <trans-unit id="wave_WaveRadius:tooltip">
        <source>Specifies the radius of the imaginary sphere (3D distribution) or circle (2D distribution) whose surface is the origin of each wave set. A large radius produces large circular wave patterns, while a small radius produces dense, smaller waves. Default = 39.37.</source>
        <target>各波セットの起点となるサーフェスを含む仮想球(3D 分散)または円(2D 分散)の半径を指定します。半径が大きいと、大きな循環波パターンが生成されます。半径が小さいと、密集した小さい波が生成されます。既定値は 39.37 です。</target>
      </trans-unit>
      <trans-unit id="wave_WaveRadius:uilabel">
        <source>Radius</source>
        <target>半径</target>
      </trans-unit>
      <trans-unit id="wave_paramgroup">
        <source>Waves</source>
        <target>波</target>
      </trans-unit>
      <trans-unit id="wave_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="waves">
        <source>waves</source>
        <target>波</target>
      </trans-unit>
      <trans-unit id="wavy">
        <source>wavy</source>
        <target>波状</target>
      </trans-unit>
      <trans-unit id="weathered">
        <source>weathered</source>
        <target>風化</target>
      </trans-unit>
      <trans-unit id="weave">
        <source>weave</source>
        <target>かご編</target>
      </trans-unit>
      <trans-unit id="web">
        <source>Use Light Profile</source>
        <target>ウェブ</target>
      </trans-unit>
      <trans-unit id="webHasSymmetry">
        <source>Symmetric:</source>
        <target>対称:</target>
      </trans-unit>
      <trans-unit id="webHasSymmetry:uilabel">
        <source>Symmetric:</source>
        <target>対称:</target>
      </trans-unit>
      <trans-unit id="webRotation">
        <source>Rotation:</source>
        <target>回転:</target>
      </trans-unit>
      <trans-unit id="webRotation:tooltip">
        <source>Web spatial rotation</source>
        <target>ウェブ空間の回転</target>
      </trans-unit>
      <trans-unit id="webRotation:uilabel">
        <source>Rotation:</source>
        <target>回転:</target>
      </trans-unit>
      <trans-unit id="webScaling:uilabel">
        <source>webScaling</source>
        <target>ウェブスケーリング</target>
      </trans-unit>
      <trans-unit id="webTranslation:uilabel">
        <source>webTranslation</source>
        <target>ウェブ変換</target>
      </trans-unit>
      <trans-unit id="west">
        <source>west</source>
        <target>西</target>
      </trans-unit>
      <trans-unit id="wet">
        <source>wet</source>
        <target>ウェット</target>
      </trans-unit>
      <trans-unit id="wheat">
        <source>wheat</source>
        <target>麦</target>
      </trans-unit>
      <trans-unit id="white">
        <source>white</source>
        <target>白</target>
      </trans-unit>
      <trans-unit id="whiteColor">
        <source>White Color:</source>
        <target>白色:</target>
      </trans-unit>
      <trans-unit id="whiteColor:uilabel">
        <source>White Color:</source>
        <target>白色:</target>
      </trans-unit>
      <trans-unit id="whitepoint">
        <source>Whitepoint:</source>
        <target>ホワイトポイント:</target>
      </trans-unit>
      <trans-unit id="whitepoint:uilabel">
        <source>Whitepoint:</source>
        <target>ホワイトポイント:</target>
      </trans-unit>
      <trans-unit id="width">
        <source>Width</source>
        <target>幅</target>
      </trans-unit>
      <trans-unit id="width:uilabel">
        <source>Width</source>
        <target>幅</target>
      </trans-unit>
      <trans-unit id="window">
        <source>window</source>
        <target>窓</target>
      </trans-unit>
      <trans-unit id="wood">
        <source>wood</source>
        <target>木目</target>
      </trans-unit>
      <trans-unit id="wood_Appearance">
        <source>Appearance</source>
        <target>外観</target>
      </trans-unit>
      <trans-unit id="wood_AxialNoise">
        <source>Axial Noise</source>
        <target>軸ノイズ</target>
      </trans-unit>
      <trans-unit id="wood_AxialNoise:tooltip">
        <source>Sets the relative randomness of the axial noise pattern on a plane parallel with the grain on the wood. Range = 0 to 100; Default  = 1.00.</source>
        <target>木目と平行な面の軸ノイズ パターンの相対的なランダム性を設定します。範囲は 0 ～ 100 で、既定値は 1.00 です。</target>
      </trans-unit>
      <trans-unit id="wood_AxialNoise:uilabel">
        <source>Axial Noise</source>
        <target>軸ノイズ</target>
      </trans-unit>
      <trans-unit id="wood_Color1">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="wood_Color1:tooltip">
        <source>Specifies the first color of the wood texture.</source>
        <target>木材テクスチャの最初の色を指定します。</target>
      </trans-unit>
      <trans-unit id="wood_Color1:uilabel">
        <source>Color 1</source>
        <target>色 1</target>
      </trans-unit>
      <trans-unit id="wood_Color2">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="wood_Color2:tooltip">
        <source>Specifies the second color of the wood texture.</source>
        <target>木材テクスチャの 2 番目の色を指定します。</target>
      </trans-unit>
      <trans-unit id="wood_Color2:uilabel">
        <source>Color 2</source>
        <target>色 2</target>
      </trans-unit>
      <trans-unit id="wood_Position">
        <source>Position</source>
        <target>位置</target>
      </trans-unit>
      <trans-unit id="wood_RadialNoise">
        <source>Radial Noise</source>
        <target>放射状ノイズ</target>
      </trans-unit>
      <trans-unit id="wood_RadialNoise:tooltip">
        <source>Sets the relative randomness of the radial noise pattern on a plane perpendicular to the grain on the wood. Range = 0 to 100; Default  = 1.00.</source>
        <target>木目に垂直な面の放射状ノイズ パターンの相対的なランダム性を設定します。範囲は 0 ～ 100 で、既定値は 1.00 です。</target>
      </trans-unit>
      <trans-unit id="wood_RadialNoise:uilabel">
        <source>Radial Noise</source>
        <target>放射状ノイズ</target>
      </trans-unit>
      <trans-unit id="wood_Thickness">
        <source>Grain Thickness</source>
        <target>木目の厚さ</target>
      </trans-unit>
      <trans-unit id="wood_Thickness:tooltip">
        <source>Sets the relative thickness of the color bands that make up the grain on the wood. Range = 0 to 100; Default = 0.50.</source>
        <target>木目を構成する色バンドの相対的な厚さを設定します。範囲は 0 ～ 100 で、既定値は 0.50 です。</target>
      </trans-unit>
      <trans-unit id="wood_Thickness:uilabel">
        <source>Grain Thickness</source>
        <target>木目の厚さ</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_lobe_weight">
        <source>Diffuse/Fiber Highlights Blend</source>
        <target>拡散/繊維ハイライトのブレンド</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_lobe_weight:tooltip">
        <source>Blend between base wood color and fibers highlights (0.0 = only wood color, 1.0 = only fiber highlights).</source>
        <target>基準木材の色と繊維のハイライトをブレンド(0.0 = 木材の色のみ、1.0 = 繊維のハイライトのみ)。</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_lobe_weight:uilabel">
        <source>Weight of diffuse lobe</source>
        <target>拡散ローブの重み</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_enable:uilabel">
        <source>Use perlin function for diffuse albedo</source>
        <target>拡散アルベドにパーリン関数を使用</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_prof">
        <source>Variations Profile</source>
        <target>変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_prof:uilabel">
        <source>Profile for diffuse albedo perlin noise</source>
        <target>拡散アルベド パーリン ノイズのプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_scale_z">
        <source>Vertical Scale</source>
        <target>垂直方向の尺度</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_scale_z:tooltip">
        <source>Vertical color variations stretching (1.0 = no stretching, smaller values = more stretching)</source>
        <target>垂直方向の色の変化のストレッチ(1.0 = ストレッチなし、小さい値 = 大きくストレッチ)</target>
      </trans-unit>
      <trans-unit id="wood_diffuse_perlin_scale_z:uilabel">
        <source>Anisotropic pos-z scale for diffuse albedo perlin</source>
        <target>拡散アルベド パーリンの異方性位置 Z 尺度</target>
      </trans-unit>
      <trans-unit id="wood_early_color:uilabel">
        <source>Earlywood color</source>
        <target>早材の色</target>
      </trans-unit>
      <trans-unit id="wood_earlycolor_perlin_enable:uilabel">
        <source>Use perlin noise for earlywood color</source>
        <target>早材の色にパーリン ノイズを使用</target>
      </trans-unit>
      <trans-unit id="wood_earlycolor_perlin_prof">
        <source>Variations Profile</source>
        <target>変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_earlycolor_perlin_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_earlycolor_perlin_prof:uilabel">
        <source>Profile for earlywood color perlin noise</source>
        <target>早材の色のパーリン ノイズのプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_earlywood_sharpness">
        <source>Earlywood Sharpness</source>
        <target>早材の鮮明さ</target>
      </trans-unit>
      <trans-unit id="wood_earlywood_sharpness:tooltip">
        <source>Amount of pure Earlywood.</source>
        <target>純粋な早材の量。</target>
      </trans-unit>
      <trans-unit id="wood_earlywood_sharpness:uilabel">
        <source>Percentage of pure earlywood</source>
        <target>純粋な早材のパーセンテージ</target>
      </trans-unit>
      <trans-unit id="wood_fiber_cosine_enable:uilabel">
        <source>Use cosine function for wood fiber</source>
        <target>木質繊維にコサイン関数を使用</target>
      </trans-unit>
      <trans-unit id="wood_fiber_cosine_prof">
        <source>Vertical Variations Profile</source>
        <target>垂直方向の変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_fiber_cosine_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_fiber_cosine_prof:uilabel">
        <source>Profile for fiber cosine function</source>
        <target>繊維コサイン関数のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_enable:uilabel">
        <source>Use perlin noise for wood fiber</source>
        <target>木質繊維にパーリン ノイズを使用</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_prof">
        <source>Variations Profile</source>
        <target>変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_prof:uilabel">
        <source>Profile for fiber perlin noise</source>
        <target>繊維パーリン ノイズのプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_scale_z">
        <source>Vertical Scale</source>
        <target>垂直方向の尺度</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_scale_z:tooltip">
        <source>Vertical fibers distortions stretching (1.0 = no stretching, smaller values = more stretching).</source>
        <target>垂直方向の色の変化のストレッチ(1.0 = ストレッチなし、小さい値 = 大きくストレッチ)</target>
      </trans-unit>
      <trans-unit id="wood_fiber_perlin_scale_z:uilabel">
        <source>Anisotropic pos-z scale for fiber perlin</source>
        <target>繊維パーリンの異方性位置 Z 尺度</target>
      </trans-unit>
      <trans-unit id="wood_fiber_roughness">
        <source>Fiber Highlights Roughness</source>
        <target>繊維のハイライトの粗さ</target>
      </trans-unit>
      <trans-unit id="wood_fiber_roughness:tooltip">
        <source>Fibers highlights roughness.</source>
        <target>繊維のハイライトの粗さ。</target>
      </trans-unit>
      <trans-unit id="wood_fiber_roughness:uilabel">
        <source>Roughness for secondary highlight</source>
        <target>セカンダリ ハイライトの粗さ</target>
      </trans-unit>
      <trans-unit id="wood_groove_roughness">
        <source>Roughness</source>
        <target>粗さ</target>
      </trans-unit>
      <trans-unit id="wood_groove_roughness:tooltip">
        <source>Earlywood roughness.</source>
        <target>早材の粗さ。</target>
      </trans-unit>
      <trans-unit id="wood_groove_roughness:uilabel">
        <source>Roughness for surface groove area</source>
        <target>表面溝領域の粗さ</target>
      </trans-unit>
      <trans-unit id="wood_growth_perlin_enable:uilabel">
        <source>Use perlin noise for ring growth</source>
        <target>年輪の成長にパーリン ノイズを使用</target>
      </trans-unit>
      <trans-unit id="wood_growth_perlin_prof">
        <source>Variations Profile</source>
        <target>変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_growth_perlin_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_growth_perlin_prof:uilabel">
        <source>Profile for growth perlin noise</source>
        <target>成長パーリン  ノイズのプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_late_color_power:uilabel">
        <source>Power to compute latewood color</source>
        <target>晩材の色を計算するための乗数</target>
      </trans-unit>
      <trans-unit id="wood_latecolor_perlin_enable:uilabel">
        <source>Use perlin noise for latewood color</source>
        <target>晩材の色にパーリン ノイズを使用</target>
      </trans-unit>
      <trans-unit id="wood_latecolor_perlin_prof">
        <source>Variations Profile</source>
        <target>変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_latecolor_perlin_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_latecolor_perlin_prof:uilabel">
        <source>Profile for latewood color perlin noise</source>
        <target>晩材の色のパーリン ノイズのプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_latewood_bump_depth">
        <source>Latewood Bump</source>
        <target>晩材バンプ</target>
      </trans-unit>
      <trans-unit id="wood_latewood_bump_depth:tooltip">
        <source>Height of the Latewood bump.</source>
        <target>晩材バンプの高さ。</target>
      </trans-unit>
      <trans-unit id="wood_latewood_bump_depth:uilabel">
        <source>Depth (cm) of the latewood bump</source>
        <target>晩材バンプの深さ(cm)</target>
      </trans-unit>
      <trans-unit id="wood_latewood_ratio">
        <source>Latewood Ratio</source>
        <target>晩材比</target>
      </trans-unit>
      <trans-unit id="wood_latewood_ratio:tooltip">
        <source>Amount of Latewood within a growth ring.</source>
        <target>年輪の晩材の量。</target>
      </trans-unit>
      <trans-unit id="wood_latewood_ratio:uilabel">
        <source>Percentage of latewood in each ring</source>
        <target>各年輪の晩材のパーセンテージ</target>
      </trans-unit>
      <trans-unit id="wood_latewood_sharpness">
        <source>Latewood Sharpness</source>
        <target>晩材の鮮明さ</target>
      </trans-unit>
      <trans-unit id="wood_latewood_sharpness:tooltip">
        <source>Amount of pure Latewood.</source>
        <target>純粋な晩材の量。</target>
      </trans-unit>
      <trans-unit id="wood_latewood_sharpness:uilabel">
        <source>Percentage of pure latewood</source>
        <target>純粋な晩材のパーセンテージ</target>
      </trans-unit>
      <trans-unit id="wood_manual_late_color">
        <source>Latewood</source>
        <target>晩材</target>
      </trans-unit>
      <trans-unit id="wood_manual_late_color:tooltip">
        <source>Custom Latewood color.</source>
        <target>カスタム晩材色。</target>
      </trans-unit>
      <trans-unit id="wood_manual_late_color:uilabel">
        <source>Manual latewood color</source>
        <target>手動晩材色</target>
      </trans-unit>
      <trans-unit id="wood_pore_cell_dim">
        <source>Spacing</source>
        <target>間隔</target>
      </trans-unit>
      <trans-unit id="wood_pore_cell_dim:tooltip">
        <source>Average distance between pores.</source>
        <target>孔間の平均距離。</target>
      </trans-unit>
      <trans-unit id="wood_pore_cell_dim:uilabel">
        <source>Dim (cm) of cell containing one pore</source>
        <target>1 つの孔を含むセルの寸法(cm)</target>
      </trans-unit>
      <trans-unit id="wood_pore_color_power">
        <source>Color Exponent</source>
        <target>色指数</target>
      </trans-unit>
      <trans-unit id="wood_pore_color_power:tooltip">
        <source>Pore color as a power of the Earlywood color (1.0 = same, &lt; 1.0 = lighter, &gt; 1.0 = darker).</source>
        <target>早材の色の乗数で示した孔の色(1.0 = 同じ、&lt; 1.0 = 明るい、&gt; 1.0 = 暗い)。</target>
      </trans-unit>
      <trans-unit id="wood_pore_color_power:uilabel">
        <source>Power to compute pore color</source>
        <target>孔の色を計算するための乗数</target>
      </trans-unit>
      <trans-unit id="wood_pore_depth">
        <source>Depth</source>
        <target>深さ</target>
      </trans-unit>
      <trans-unit id="wood_pore_depth:tooltip">
        <source>Pore depth for bump effect.</source>
        <target>バンプ効果の孔の深さ。</target>
      </trans-unit>
      <trans-unit id="wood_pore_depth:uilabel">
        <source>Bump depth variation (cm) for pores</source>
        <target>孔のバンプの深さの変化(cm)</target>
      </trans-unit>
      <trans-unit id="wood_pore_earlywood_only">
        <source>Earlywood only</source>
        <target>早材のみ</target>
      </trans-unit>
      <trans-unit id="wood_pore_in_both_woods">
        <source>In both woods</source>
        <target>両方の木材</target>
      </trans-unit>
      <trans-unit id="wood_pore_latewood_only">
        <source>Latewood only</source>
        <target>晩材のみ</target>
      </trans-unit>
      <trans-unit id="wood_pore_radius">
        <source>Size</source>
        <target>サイズ</target>
      </trans-unit>
      <trans-unit id="wood_pore_radius:tooltip">
        <source>Pore size.</source>
        <target>孔のサイズ。</target>
      </trans-unit>
      <trans-unit id="wood_pore_radius:uilabel">
        <source>Radius (cm) of the impact circle of each pore</source>
        <target>各孔の影響が及ぶ円の半径(cm)</target>
      </trans-unit>
      <trans-unit id="wood_pore_type">
        <source>Distribution</source>
        <target>分散</target>
      </trans-unit>
      <trans-unit id="wood_pore_type:tooltip">
        <source>Pores distribution.</source>
        <target>孔の分散。</target>
      </trans-unit>
      <trans-unit id="wood_pore_type:uilabel">
        <source>Pore type</source>
        <target>孔のタイプ</target>
      </trans-unit>
      <trans-unit id="wood_pore_type:wood_pore_earlywood_only">
        <source>Earlywood only</source>
        <target>早材のみ</target>
      </trans-unit>
      <trans-unit id="wood_pore_type:wood_pore_in_both_woods">
        <source>In both woods</source>
        <target>両方の木材</target>
      </trans-unit>
      <trans-unit id="wood_pore_type:wood_pore_latewood_only">
        <source>Latewood only</source>
        <target>晩材のみ</target>
      </trans-unit>
      <trans-unit id="wood_props1">
        <source>Basic Thermal</source>
        <target>熱特性</target>
      </trans-unit>
      <trans-unit id="wood_props2">
        <source>Mechanical</source>
        <target>機械</target>
      </trans-unit>
      <trans-unit id="wood_ray_color_power">
        <source>Color Exponent</source>
        <target>色指数</target>
      </trans-unit>
      <trans-unit id="wood_ray_color_power:tooltip">
        <source>Ray color as a power of the Earlywood color (1.0 = same, &lt; 1.0 = lighter, &gt; 1.0 = darker).</source>
        <target>早材の色の乗数で示した光線の色(1.0 = 同じ、&lt; 1.0 = 明るい、&gt; 1.0 = 暗い)。</target>
      </trans-unit>
      <trans-unit id="wood_ray_color_power:uilabel">
        <source>Power to compute ray color</source>
        <target>光線の色を計算するための乗数</target>
      </trans-unit>
      <trans-unit id="wood_ray_ellipse_radius_x">
        <source>Horizontal Size</source>
        <target>水平方向のサイズ</target>
      </trans-unit>
      <trans-unit id="wood_ray_ellipse_radius_x:tooltip">
        <source>Ray horizontal size.</source>
        <target>光線の水平方向のサイズ。</target>
      </trans-unit>
      <trans-unit id="wood_ray_ellipse_radius_x:uilabel">
        <source>Radius (cm) along the longer axis of ray ellipse</source>
        <target>光線の楕円の長軸半径(cm)</target>
      </trans-unit>
      <trans-unit id="wood_ray_ellipse_z2x">
        <source>Vertical Ratio</source>
        <target>垂直方向の比率</target>
      </trans-unit>
      <trans-unit id="wood_ray_ellipse_z2x:tooltip">
        <source>Ray vertical stretching (1.0 = same, higher numbers = more stretching).</source>
        <target>光線の垂直方向のストレッチ(1.0 = 同じ、大きい値 = 大きくストレッチ)。</target>
      </trans-unit>
      <trans-unit id="wood_ray_ellipse_z2x:uilabel">
        <source>Ratio between two radii of ray ellipse</source>
        <target>光線の楕円の 2 軸の比率</target>
      </trans-unit>
      <trans-unit id="wood_ray_num_slices">
        <source>Density</source>
        <target>密度</target>
      </trans-unit>
      <trans-unit id="wood_ray_num_slices:tooltip">
        <source>Number of rays along the circumference.</source>
        <target>円周に沿った光線の数。</target>
      </trans-unit>
      <trans-unit id="wood_ray_num_slices:uilabel">
        <source>Number of slices in xy plane</source>
        <target>XY 平面のスライスの数</target>
      </trans-unit>
      <trans-unit id="wood_ray_seg_length_z">
        <source>Vertical Spacing</source>
        <target>垂直方向の間隔</target>
      </trans-unit>
      <trans-unit id="wood_ray_seg_length_z:tooltip">
        <source>Average vertical separation between rays.</source>
        <target>光線間の平均垂直間隔。</target>
      </trans-unit>
      <trans-unit id="wood_ray_seg_length_z:uilabel">
        <source>Length (cm) of z segment containing one ray</source>
        <target>1 つの光線を含む Z セグメントの長さ(cm)</target>
      </trans-unit>
      <trans-unit id="wood_ring_thickness:uilabel">
        <source>Thickness (cm) of yearly growth ring</source>
        <target>1 年の年輪の厚さ(cm)</target>
      </trans-unit>
      <trans-unit id="wood_secondary_color_power">
        <source>Fibers Exponent</source>
        <target>繊維指数</target>
      </trans-unit>
      <trans-unit id="wood_secondary_color_power:tooltip">
        <source>Secondary highlights color as a power of the Earlywood color (1.0 = same). It can only be a lighter color.</source>
        <target>早材の色の乗数で示したセカンダリ ハイライト色(1.0 = 同じ)。明るい色のみ可能。</target>
      </trans-unit>
      <trans-unit id="wood_secondary_color_power:uilabel">
        <source>Power to compute secondary highlight color</source>
        <target>セカンダリ ハイライト カラーを計算するための乗数</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_enable:uilabel">
        <source>Use perlin noise for secondary highlight</source>
        <target>セカンダリ ハイライトにパーリン ノイズを使用</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_prof">
        <source>Variations Profile</source>
        <target>変化のプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_prof:tooltip">
        <source>Variation profile describes the noise to apply to a value as a series of numeric pairs SS;WW, where SS is the Size and WW is the Weight. All values are in centimeters. For example 5.5;0.5 means that the noise size is 5.5cm and the value is shifted a maximum of 0.5cm. Multiple pairs can be specified to combine larger and smaller scale noises. For example, three different noises can be specified as 5.5;0.5;2.5;0.2;0.5;0.05 to combine large and smaller scale variations.</source>
        <target>変化のプロファイルには、値に適用するノイズが、一連の数値ペア SS:WW 形式(SS はサイズ、WW は重み)で記述されています。すべての値は、センチメートル単位です。たとえば 5.5;0.5 は、ノイズのサイズが 5.5cm で、値が最大 0.5cm 変化するという意味です。複数のペアを指定して、大きい尺度のノイズと小さい尺度のノイズを結合することができます。たとえば、5.5;0.5;2.5;0.2;0.5;0.05 というように 3 つの異なるノイズを指定すると、大きい尺度の変化と小さい尺度の変化が結合されます。</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_prof:uilabel">
        <source>Profile for secondary highlight perlin noise</source>
        <target>セカンダリ ハイライトのパーリン ノイズのプロファイル</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_scale_z">
        <source>Vertical Scale</source>
        <target>垂直方向の尺度</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_scale_z:tooltip">
        <source>Vertical highlights color variations stretching (1.0 = no stretching, smaller values = more stretching).</source>
        <target>垂直方向の色の変化のストレッチ(1.0 = ストレッチなし、小さい値 = 大きくストレッチ)</target>
      </trans-unit>
      <trans-unit id="wood_secondary_perlin_scale_z:uilabel">
        <source>Anisotropic pos-z scale for secondary highlight perlin</source>
        <target>セカンダリ ハイライト パーリンの異方性位置 Z 尺度</target>
      </trans-unit>
      <trans-unit id="wood_transforms_group">
        <source>Transforms</source>
        <target>変換</target>
      </trans-unit>
      <trans-unit id="wood_use_groove_roughness:uilabel">
        <source>Use additional groove roughness</source>
        <target>追加の溝粗さを使用</target>
      </trans-unit>
      <trans-unit id="wood_use_latewood_bump:uilabel">
        <source>Use latewood bump</source>
        <target>晩材バンプを使用</target>
      </trans-unit>
      <trans-unit id="wood_use_manual_late_color:uilabel">
        <source>Use manual latewood color</source>
        <target>手動晩材色を使用</target>
      </trans-unit>
      <trans-unit id="wood_use_manual_late_color_label">
        <source>Manual Latewood Color</source>
        <target>手動晩材色</target>
      </trans-unit>
      <trans-unit id="wood_use_manual_late_color_label:tooltip">
        <source>Enable to specify a custom Latewood color.</source>
        <target>カスタム晩材色を指定するにはオンにします。</target>
      </trans-unit>
      <trans-unit id="wood_use_pores:uilabel">
        <source>Use pores feature</source>
        <target>孔機能を使用</target>
      </trans-unit>
      <trans-unit id="wood_use_rays:uilabel">
        <source>Use rays feature</source>
        <target>光線機能を使用</target>
      </trans-unit>
      <trans-unit id="xenon">
        <source>HID Xenon</source>
        <target>HID キセノン</target>
      </trans-unit>
      <trans-unit id="yellow">
        <source>yellow</source>
        <target>黄</target>
      </trans-unit>
      <trans-unit id="yellow-brown">
        <source>yellow-brown</source>
        <target>黄-茶</target>
      </trans-unit>
      <trans-unit id="zinc">
        <source>zinc</source>
        <target>亜鉛</target>
      </trans-unit>
      <trans-unit id="ABS Plastic">
        <source>ABS Plastic</source>
        <target>ABS プラスチック</target>
      </trans-unit>
      <trans-unit id="Acetal Resin, Black">
        <source>Acetal Resin, Black</source>
        <target>アセタール樹脂、黒</target>
      </trans-unit>
      <trans-unit id="Acetal Resin, White">
        <source>Acetal Resin, White</source>
        <target>アセタール樹脂、白</target>
      </trans-unit>
      <trans-unit id="Alloy Steel">
        <source>Alloy Steel</source>
        <target>合金鋼</target>
      </trans-unit>
      <trans-unit id="Aluminum-6061">
        <source>Aluminum-6061</source>
        <target>アルミ二ウム-6061</target>
      </trans-unit>
      <trans-unit id="Aluminum-6061-AHC">
        <source>Aluminum-6061-AHC</source>
        <target>アルミ二ウム-6061-AHC</target>
      </trans-unit>
      <trans-unit id="Brass, Soft Yellow">
        <source>Brass, Soft Yellow</source>
        <target>真鍮、ソフト イエロー</target>
      </trans-unit>
      <trans-unit id="Bronze, Soft Tin">
        <source>Bronze, Soft Tin</source>
        <target>ブロンズ、軟ロウ</target>
      </trans-unit>
      <trans-unit id="Carbon Steel">
        <source>Carbon Steel</source>
        <target>炭素鋼</target>
      </trans-unit>
      <trans-unit id="Cast Bronze">
        <source>Cast Bronze</source>
        <target>ブロンズ</target>
      </trans-unit>
      <trans-unit id="Cast Copper">
        <source>Cast Copper</source>
        <target>鋳銅</target>
      </trans-unit>
      <trans-unit id="Cast Steel">
        <source>Cast Steel</source>
        <target>鋳鋼</target>
      </trans-unit>
      <trans-unit id="Copper">
        <source>Copper</source>
        <target>銅</target>
      </trans-unit>
      <trans-unit id="Copper Alloy">
        <source>Copper Alloy</source>
        <target>銅合金</target>
      </trans-unit>
      <trans-unit id="Ductile Iron">
        <source>Ductile Iron</source>
        <target>ダクタイル鋳鉄</target>
      </trans-unit>
      <trans-unit id="Galvanized Steel">
        <source>Galvanized Steel</source>
        <target>亜鉛鋼</target>
      </trans-unit>
      <trans-unit id="GFRC (Glass Fiber Reinforced Concrete)">
        <source>GFRC (Glass Fiber Reinforced Concrete)</source>
        <target>GFRC (ガラス繊維強化コンクリート)</target>
      </trans-unit>
      <trans-unit id="Gold">
        <source>Gold</source>
        <target>ゴールド</target>
      </trans-unit>
      <trans-unit id="Gray Iron">
        <source>Gray Iron</source>
        <target>ねずみ鋳鉄</target>
      </trans-unit>
      <trans-unit id="High Density Polyethylene">
        <source>High Density Polyethylene</source>
        <target>高密度ポリエチレン</target>
      </trans-unit>
      <trans-unit id="High Impact Polystyrene">
        <source>High Impact Polystyrene</source>
        <target>耐衝撃性ポリスチレン</target>
      </trans-unit>
      <trans-unit id="LCP Plastic">
        <source>LCP Plastic</source>
        <target>LCP プラスチック</target>
      </trans-unit>
      <trans-unit id="Lead">
        <source>Lead</source>
        <target>鉛</target>
      </trans-unit>
      <trans-unit id="Low Density Polyethylene">
        <source>Low Density Polyethylene</source>
        <target>低密度ポリエチレン</target>
      </trans-unit>
      <trans-unit id="Malleable Iron">
        <source>Malleable Iron</source>
        <target>可鍛鋳鉄</target>
      </trans-unit>
      <trans-unit id="Nickel-Copper Alloy 400">
        <source>Nickel-Copper Alloy 400</source>
        <target>ニッケル銅合金 400</target>
      </trans-unit>
      <trans-unit id="Non-Alloy Steel">
        <source>Non-Alloy Steel</source>
        <target>非合金鋼</target>
      </trans-unit>
      <trans-unit id="Nylon-6/6">
        <source>Nylon-6/6</source>
        <target>ナイロン 6/6</target>
      </trans-unit>
      <trans-unit id="Nylon Composite (Nylon, molybdenum disulphide)">
        <source>Nylon Composite (Nylon, molybdenum disulphide)</source>
        <target>ナイロン複合材料(ナイロン、二硫化モリブデン)</target>
      </trans-unit>
      <trans-unit id="PBT Plastic">
        <source>PBT Plastic</source>
        <target>PBT プラスチック</target>
      </trans-unit>
      <trans-unit id="PC_ABS Plastic">
        <source>PC_ABS Plastic</source>
        <target>PC_ABS プラスチィック</target>
      </trans-unit>
      <trans-unit id="PET Plastic">
        <source>PET Plastic</source>
        <target>PET プラスチック</target>
      </trans-unit>
      <trans-unit id="Phenolic">
        <source>Phenolic</source>
        <target>フェノール</target>
      </trans-unit>
      <trans-unit id="PMMA Plastic">
        <source>PMMA Plastic</source>
        <target>PMMA プラスチック</target>
      </trans-unit>
      <trans-unit id="Polycarbonate, Clear">
        <source>Polycarbonate, Clear</source>
        <target>ポリカーボネート、クリア </target>
      </trans-unit>
      <trans-unit id="Polycarbonate, Smoke">
        <source>Polycarbonate, Smoke</source>
        <target>ポリカーボネート、スモーク</target>
      </trans-unit>
      <trans-unit id="Polypropylene">
        <source>Polypropylene</source>
        <target>ポリプロピレン</target>
      </trans-unit>
      <trans-unit id="PPS Plastic">
        <source>PPS Plastic</source>
        <target>PPS プラスチック</target>
      </trans-unit>
      <trans-unit id="PVC-Piping">
        <source>PVC-Piping</source>
        <target>PVC 配管</target>
      </trans-unit>
      <trans-unit id="Rubber">
        <source>Rubber</source>
        <target>ゴム</target>
      </trans-unit>
      <trans-unit id="SAN Plastic">
        <source>SAN Plastic</source>
        <target>SAN プラスチック</target>
      </trans-unit>
      <trans-unit id="Silicone">
        <source>Silicone</source>
        <target>シリコーン</target>
      </trans-unit>
      <trans-unit id="Stainless Steel">
        <source>Stainless Steel</source>
        <target>ステンレス鋼</target>
      </trans-unit>
      <trans-unit id="Stainless Steel, 440C">
        <source>Stainless Steel, 440C</source>
        <target>ステンレス鋼 440C</target>
      </trans-unit>
      <trans-unit id="Stainless Steel, Austenitic">
        <source>Stainless Steel, Austenitic</source>
        <target>ステンレス鋼、オーステナイト系</target>
      </trans-unit>
      <trans-unit id="Steel, High Strength Low Alloy">
        <source>Steel, High Strength Low Alloy</source>
        <target>鋼、高強度低合金</target>
      </trans-unit>
      <trans-unit id="Steel, Mild">
        <source>Steel, Mild</source>
        <target>鋼、軟鋼</target>
      </trans-unit>
      <trans-unit id="UHMW, Black">
        <source>UHMW, Black</source>
        <target>UHMW、黒</target>
      </trans-unit>
      <trans-unit id="UHMW, White">
        <source>UHMW, White</source>
        <target>UHMW、白</target>
      </trans-unit>
      <trans-unit id="Welded Aluminum-6061">
        <source>Welded Aluminum-6061</source>
        <target>溶接アルミ二ウム-6061</target>
      </trans-unit>
      <trans-unit id="Welded Brass, Soft Yellow">
        <source>Welded Brass, Soft Yellow</source>
        <target>溶接真鍮</target>
      </trans-unit>
      <trans-unit id="Welded Stainless Steel, 440C">
        <source>Welded Stainless Steel, 440C</source>
        <target>溶接ステンレス鋼、440C</target>
      </trans-unit>
      <trans-unit id="Welded Steel Mild">
        <source>Welded Steel Mild</source>
        <target>溶接軟鋼</target>
      </trans-unit>
      <trans-unit id="Wood (Birch)">
        <source>Wood (Birch)</source>
        <target>木材(カバノキ)</target>
      </trans-unit>
      <trans-unit id="Wood (Cherry)">
        <source>Wood (Cherry)</source>
        <target>木材(サクラ)</target>
      </trans-unit>
      <trans-unit id="Wood (Maple)">
        <source>Wood (Maple)</source>
        <target>木材(カエデ)</target>
      </trans-unit>
      <trans-unit id="Wood (Oak)">
        <source>Wood (Oak)</source>
        <target>木材(オーク)</target>
      </trans-unit>
      <trans-unit id="Wood (Walnut)">
        <source>Wood (Walnut)</source>
        <target>木材(クルミ)</target>
      </trans-unit>
      <trans-unit id="Wrought Copper">
        <source>Wrought Copper</source>
        <target>鍛銅</target>
      </trans-unit>
      <trans-unit id="Wrought Steel">
        <source>Wrought Steel</source>
        <target>鍛鋼</target>
      </trans-unit>
	  <trans-unit id="Threaded">
        <source>Threaded</source>
        <target>ねじ込み</target>
      </trans-unit>
    </body>
  </file>
</xliff>
